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Microsoft Games

World of Warcraft Developers Form Blizzard's Largest and Most Inclusive Union (theverge.com) 37

Ash Parrish reports via The Verge: More than 500 developers at Blizzard Entertainment who work on World of Warcraft have voted to form a union. The World of Warcraft GameMakers Guild, formed with the assistance of the Communication Workers of America (CWA), is composed of employees across every department, including designers, engineers, artists, producers, and more. Together, they have formed the largest wall-to-wall union -- or a union inclusive of multiple departments and disciplines -- at Microsoft. This news comes less than a week after the formation of the Bethesda Game Studios union, which, at the time of the announcement, was itself the largest wall-to-wall Microsoft union. [...]

The World of Warcraft GameMakers Guild is made up of over 500 members across Blizzard offices in California and Massachusetts. Despite its size -- it is the second largest union at Microsoft overall behind Activision's 600-member QA union -- [Paul Cox, senior quest designer and Blizzard veteran] said that Microsoft's labor neutrality agreement helped get the organization ball rolling.
In a statement to The Verge, Microsoft spokesperson Delaney Simmons said, "We continue to support our employees' right to choose how they are represented in the workplace, and we will engage in good faith negotiations with the CWA as we work towards a collective bargaining agreement."
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World of Warcraft Developers Form Blizzard's Largest and Most Inclusive Union

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  • by jhoegl ( 638955 ) on Wednesday July 24, 2024 @10:08PM (#64653584)
    Unions are needed, but corpos have a lot of tools to remove them.

    Sad, but true. Until we get a government for the working class, we will continue to see bad actors destroying lives. To be clear, the bad actors are the corporations, and the lives they destroy are everyone who has enjoyed the product or worked on the product.
  • by RightwingNutjob ( 1302813 ) on Wednesday July 24, 2024 @10:35PM (#64653630)

    I set my own hours, have wide latitude on how I get my work done, and kinda get to pick what I work on.

    There's some ways to go past that to total creative and business control of an organization, but there's a lot farther to go the other way to specified hours, specified tasks, and specified methods to perform those tasks.

    But the point is that there *is* a continuum. I get interchangeable cogs unionizing, cause all they got if they don't something is collective bargaining. But what about the engineers ans the artists and the everyone in between in a place like that? How's a union that's about solidarity going to unify people with drastically different job responsibilities and working styles?

    Unless of course the only thing that unifies them is they hate their boss's guts. In which case, I would have quit or transferred long before...

    • by Anonymous Coward on Wednesday July 24, 2024 @11:01PM (#64653670)

      People always say this until they get replaced by someone working for $5/hour overseas. Then they realize that H-1Bs are not a good thing, especially when their IT department is completely offshored, their tickets are just closed without anyone looking at them, and their environment always becomes more and more hostile, not just returning to work, but having to deal with $50/day parking fees, as the place has no parking (the lot they had was sold off), too many people, too few desks and chars, no paper towels, coffee, or TP, and other low quality of life stuff.

      Just because it happens to Bob down the hall doesn't mean it will not happen to you. Pretty much anyone reading this, who isn't working for themselves or a C-level likely has a boss thinking they can be replaced by ChatGPT or "Peggy" from Lower Elbonia.

    • You should look at what the union will do for your situation. Is it going to increase your salary? Of course join the union. Is it going to reduce the value of your stock? Then don't support unionizing. Do a cost benefit analysis, and often the result will be in favor of unionizing.
      • My unscientific sample of one guy who's been in a white collar union shop (Boeing Seattle) says the union politics and seniority system chokes off opportunities for organic career growth. Which is why he now works where I work.

        Hence my question: how do you have a "wall-to-wall" union without taking your workplace politics and codifying it into a contract?

    • It's different than other IT-adjacent places. Pay is worse, hours may be longer and the shops are usually a boys club where certain groups are mistreated. Also, the space is dominated by few large players that are scattered geographically so it's not so easy to hop around.
  • Coming soon, World of Warcraft developers dept is shutdown !

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