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Steam Now Bans Games That Violate the 'Rules and Standards' of Payment Processors (engadget.com) 38

Steam has begun banning games that violate the payment rules of banks and card networks, targeting adult content in particular -- especially titles with extreme or controversial themes. Engadget reports: The new clause states that "content that may violate the rules and standards set forth by Steam's payment processors and related card networks and banks, or internet network providers" is not allowed and could result in removal from the platform. In other words, if credit card companies get mad about something, they could actually have the power to ban a game. The clause goes on to say that this will affect "certain kinds of adult-only content."

This has likely already resulted in many games being pulled off the platform. SteamDB doesn't give a reason for these removals, but the timing does match up.

Steam Now Bans Games That Violate the 'Rules and Standards' of Payment Processors

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  • I understand. (Score:5, Interesting)

    by Petersko ( 564140 ) on Wednesday July 16, 2025 @06:16PM (#65525644)

    The payment processors have all the power here. I doubt Steam particularly wanted to do this - otherwise that content would have been blocked before payment was an issue. And since the threat really is existential, Steam will bend. No shade to them. They aren't in the business of protecting freedoms. They just want to sell games.

    My guess is that it's the mixed situation that is problematic. After all, porn companies use providers that take credit cards. Gambling sites, too. But those companies aren't selling the equivalent of Barbie dolls and bubblegum as well.

    • by dgatwood ( 11270 )

      The payment processors have all the power here. I doubt Steam particularly wanted to do this - otherwise that content would have been blocked before payment was an issue. And since the threat really is existential, Steam will bend.

      Is it really? If Steam said, "No, we'll find another processor that isn't trying to run our business for us," they would probably not get as low a fee, but that's far from existential. It's not like the actual payment networks give a crap. They get paid either way, even if the transaction gets refunded. It's the merchant account providers that are the issue, and if one is a problem, there are almost a thousand other companies who will gladly step in and fill the void.

      So from my perspective, this is Stea

      • by evanh ( 627108 )

        The big two work in lock-step on this stuff. When MasterCard and Visa decree something is so, all businesses, including other payment processors, obey and follow.

  • This is equivalent to advertisers censoring websites. Basically control of censorship is being passed along from Steam to banks. As one example, you will get de-banked and have your bank accounts closed if a bank finds out a business has anything to do with crypto. I've heard countless de-banking stories, including a guy that just had crypto is his linked in profile and was de-banked. That means no block chain usage for any games, and probably why steam already doesn't allow it already. The new GENIUS act
  • I don't know why they don't just adopt what other game companies do, sell tokens (in each currency) and allow the purchase of games from those tokens. This decouples the purchasing workflow, and also lets them minimize the merchant fees when buying larger bundles.
    • the very same payment processors would refuse to collect money for said tokens, they are not this easy to workaround.
  • Has anybody noticed games they purchased disappearing from their library?

  • So, it's "questinable" games now.
    With no way of fighting this or even questioning the companies forcing it, when will "they" decide that they're going to decide books/movies/music are next?
    Censorship is, literally, book-burning. Just because the titles being removed aren't what you enjoy doesn't mean your media won't be targetted next.
  • Quote: "SteamDB doesn't give a reason for these removals, but the timing does match up."

    I went to the linked article to find out what else happened that this matched up with but found no follow-up statements about it.

    • they mean that the long list of games being recently delisted is due to the payment processors demands.

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