
Steam Now Bans Games That Violate the 'Rules and Standards' of Payment Processors (engadget.com) 80
Steam has begun banning games that violate the payment rules of banks and card networks, targeting adult content in particular -- especially titles with extreme or controversial themes. Engadget reports: The new clause states that "content that may violate the rules and standards set forth by Steam's payment processors and related card networks and banks, or internet network providers" is not allowed and could result in removal from the platform. In other words, if credit card companies get mad about something, they could actually have the power to ban a game. The clause goes on to say that this will affect "certain kinds of adult-only content."
This has likely already resulted in many games being pulled off the platform. SteamDB doesn't give a reason for these removals, but the timing does match up.
This has likely already resulted in many games being pulled off the platform. SteamDB doesn't give a reason for these removals, but the timing does match up.
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Sex Adventures - Incest Family, one of the games cited as banned in the article, could have gotten GOTY 2025, if it wasn't for those payment processors!
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Maybe, but that should not be dictated by the payment processors.
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The standards of payment processors form a very low bar, as they will process payments for all kinds of unsavory and child-inappropriate content. If even payment processors say no, then I find it hard to justify Steam's support of such content.
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So you're arguing that payment processor standards aren't low?
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Indeed. And Steam knows the age of its customers or can at least determine whether they are adult. Hence this is basically just restricting adults from what they can buy. Not good at all.
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but the fact is Steam is meant to be a child friendly platform that is actively targeted towards people who are underage
Steam has filtering settings, and always has since it started allowing adult-only content. That is the extent of its child-friendliness, and that hasn't changed. This doesn't get rid of adult-only content. It gets rid of.... _extreme_ adult-only content. Think "CP-adjacent cartoons, etc"
Re:Good. Steam is a CHILDREN FRIENDLY platform. (Score:5, Informative)
People seeing adult-only content asked for it. It's not a decision to be made by whoever. And the excuse of "but this hides other games" is bogus; there is a dedicated "adult-only" section, separate from games with occasional adult content. This is not about protecting children. The same thing happens across many platforms, including adult-only platforms.
tl;dr: buzz off, either you have no idea what you're talking about, or you're a gigantic bigot.
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Indeed. This is _not_ about "protecting" children from stuff they can find all over the Internet. Steam is already doing that nicely. This has a far darker reason behind it.
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People with no social skills and absolutely no credibility will say that this is a bad thing
I love how you front loaded your argument with an ad hominem attack. Why bother even waiting for someone's argument when you were just going to respond with a fallacy anyways? Might as well lead with your best foot forward!
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Why do you hate sex?
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Many people who are not Christians, believe that there are limits to what should be depicted in media and games, and especially what children should be exposed to. This is not a Christian thing, it's a decency thing.
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Why are you giving your child unfettered access to a non-restricted adult steam account with the "show adult content" setting enabled?
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Who said that's what's happening? You must not have children, if you think such settings would styme them.
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I've got two kids: 13 and 9. I engage in the media they consume with them. Some things I let them go beyond their age on based on their maturity in that area. Other things I hold back on a little. But what my kids are ready to be exposed to shouldn't dictate what should be allowed to be made or depicted, and shouldn't dictate what can be sold on a platform.
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If you have two kids ages 13 and 9, you should know by now that if they want to do something you don't approve of, they'll certainly not tell you they are doing it.
You said:
Why are you giving your child unfettered access to a non-restricted adult steam account with the "show adult content" setting enabled?
My point is that you as a parent, don't necessarily have to give your child unfettered access, they are very crafty and will find ways to get into things you never dreamed they would.
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Control of money (credit cards) is one great way to limit that... Steam is probably one of the safer places online. (They at least require payment for full features making alternate accounts harder to gimmick)
Compare that with a web nanny proxy's effectiveness for the internet at large.
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No, it is not. Because Steam already restricts adult games to adults.
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And how exactly does Steam confirm that an adult is actually an adult? Oh, they just ask? OK, good, that will keep children out, for sure.
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Oddly, for this article, with a credit card payment for one thing.
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Sure. And kids who use Steam, will either 1) have their own payment method, or 2) get their parents to put their payment info in. So how does that help screen out children from adult content?
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Steam has your payment method. Seriously, are you dumb?
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Yes, I'm dumb.
Now that that's settled, children often have payment methods, and the payment method doesn't provide age information.
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Payment processors will allow payments for adult-only content, so I'm pretty sure sex isn't excluded by this rule.
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They do care, it's in a processing category known as "high risk" that has a different fee structure.
Re:Good. Steam is a CHILDREN FRIENDLY platform. (Score:4, Informative)
> People with no social skills and absolutely no credibility
Ad hominem and gaslighting much?
The actual issue is that a payment processors should NOT be able to dictate HOW a payment is to be used. What's next, banning purchases over books? movies? Payment processors should NOT be arbitrators of morality.
> Steam is meant to be a child friendly platform
[Citation] and [Bullshit].
You DO realize that adult games are hidden by default AND you need to be logged in to see them, right?
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Steam has always had adult controls on it, and the existence of Family Mode with the ability for an account holder to set a PIN which, if not entered, will only show a subset of the games, suggests you're not talking about Steam at all.
You don't want titties with your mass killings? (Score:4, Insightful)
People with no social skills and absolutely no credibility will say that this is a bad thing but the fact is Steam is meant to be a child friendly platform that is actively targeted towards people who are underage and so I would personally consider any of the games impacted by this to be the sort of game that probably should have been removed from the platform years ago anyway.
Steam should be censoring more games, and removing the ones that Provide so little value that the authors have to build this kind of thing into the game to try to sell it to somebody, but in reality they are targeting our children so the game should be removed.
Nearly every hit game is a mass-killing simulator. You have the grossly brutal ones like Mortal Kombat and Doom. 99% of FPS simulate mass murder. I'd wager most RTS games have even higher bodycounts. Even Super Mario Brothers has constant murder. So unless you're only playing sports games or a select few non-violent games, you're simulating violence...even if it's comical, like Donkey Kong. So yeah, sex is uncomfortable to talk about, but I hope my kids someday have lots of fulfilling sex. I hope they don't go around murdering demons, shooting tons of people, or even jumping on turtles.
It's FUBAR that Americans are so cool with murder and guns and killing...but a fucking nipple???...clutch the pearls...can't watch a girl masturbate...that's EEEEEEEEVIL....but if she wears what is basically a bikini and swings a sword to mass casualties...it's only a little cringe...just because her butt is hanging out?...and if she wears proper armor and kills 10,000 in an hour?...that's a fun game for the whole family????
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When you are about to come, you do not care about kings and laws. You feel like God. "They" will not let you escape their control. Not even for an instant. Combined with pulling in the reins even tighter with money, there will be fewer babies being made from all current generations in the Western sphere of influence. (your nations are all fictitious, the true rulers are not bound by the concept of nations. Trump is NOT at the top)
Re: Good. Steam is NOT a CHILDREN FRIENDLY platfor (Score:2)
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Payment providers are not allowed to work with Russian companies or Russian game developers because of sanctions and so this is a way for them to clean house and get rid of all the aggressive and violently hateful Russians on the platform.
Payment providers don't work with game developers anyway. Payment providers work with Steam. Steam can't pay developers in certain countries, and they therefore presumably aren't eligible to sell on the Steam store.
So no, this has nothing to do with who gets the money. No matter what, Steam gets the money, and Steam pays somebody else.
Re: A much needed Russian Games/GameDevs purge (Score:2)
I understand. (Score:5, Interesting)
The payment processors have all the power here. I doubt Steam particularly wanted to do this - otherwise that content would have been blocked before payment was an issue. And since the threat really is existential, Steam will bend. No shade to them. They aren't in the business of protecting freedoms. They just want to sell games.
My guess is that it's the mixed situation that is problematic. After all, porn companies use providers that take credit cards. Gambling sites, too. But those companies aren't selling the equivalent of Barbie dolls and bubblegum as well.
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The payment processors have all the power here. I doubt Steam particularly wanted to do this - otherwise that content would have been blocked before payment was an issue. And since the threat really is existential, Steam will bend.
Is it really? If Steam said, "No, we'll find another processor that isn't trying to run our business for us," they would probably not get as low a fee, but that's far from existential. It's not like the actual payment networks give a crap. They get paid either way, even if the transaction gets refunded. It's the merchant account providers that are the issue, and if one is a problem, there are almost a thousand other companies who will gladly step in and fill the void.
So from my perspective, this is Stea
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The big two work in lock-step on this stuff. When MasterCard and Visa decree something is so, all businesses, including other payment processors, obey and follow.
Re:I understand. (Score:5, Informative)
If Steam said, "No, we'll find another processor that isn't trying to run our business for us,"
You seem to be confused just how much of a monopoly the payment processing world is. Payment processors have acted as the moral police for decades now and have killed entire genres of the adult industry single handedly. There are many out there who have actively tried just going to someone else, and repeatedly failed.
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If Steam said, "No, we'll find another processor that isn't trying to run our business for us,"
You seem to be confused just how much of a monopoly the payment processing world is. Payment processors have acted as the moral police for decades now and have killed entire genres of the adult industry single handedly. There are many out there who have actively tried just going to someone else, and repeatedly failed.
*shrugs*
There are literally almost one thousand companies that do this. There's no way that none of them would be willing to process your payments for a high enough fee.
There are quite literally payment processors that specialize in high-risk merchant accounts (e.g. PayCompass [paycompass.com]).
Yeah, there have been problems over the years caused by payment processors being a**holes. And other companies have come in to fill the holes they left behind. That's the thing about capitalism: When one company won't do business
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To me it sounds like pragmatic business. Do these "questionable" titles earn them enough to make it worth the cost? Probably not.
There would have to be really good reasons to march down the path of higher transaction fees and alternative payment processors. If ultimately that path was financially good for Steam, they would have done it. But I doubt it's worth all the hassle.
The idea that an extremely mainstream company with the profile of Steam would resort to "hig
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If Steam said, "No, we'll find another processor that isn't trying to run our business for us,"
You seem to be confused just how much of a monopoly the payment processing world is. Payment processors have acted as the moral police for decades now and have killed entire genres of the adult industry single handedly. There are many out there who have actively tried just going to someone else, and repeatedly failed.
Not really a monopoly, rather a cartel. I know this is largely a semantic difference because to you, I and millions of businesses the end result is the same but a monopoly is a single entity, payment processors are 2 large entities (Visa and MasterCard) and a few smaller ones (notably AMEX and Discover) colluding together.
And the issues come from governments, specifically the US government giving them too much power. Most other western countries (EU, UK, Australia) have laws that state they must process
Steam did originally refuse sex games (Score:2)
Payment processors will lose this fight.
Steam is Afraid of Being De-Banked (Score:1)
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This is equivalent to advertisers censoring websites.
Eh, I disagree. Websites are selling ad space and advertisers purchase it. They're a customer. Doesn't seem unreasonable that a customer can pick and choose who they do business with.
In contrast, payment processors are a middleman in the transaction. It's more problematic that they exert control over commerce that both the buyer and the seller wish to engage in.
Just switch to tokens (Score:1)
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Anything you bought missing? (Score:2)
Has anybody noticed games they purchased disappearing from their library?
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Steam previously removed Order of War: Challenge [steamcommunity.com] from libraries.
They might not auto-delete already downloaded content, but it still means the user has to be careful not to lose their only copy.
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That would be illegal. At least in Europe.
The wedge (Score:1)
With no way of fighting this or even questioning the companies forcing it, when will "they" decide that they're going to decide books/movies/music are next?
Censorship is, literally, book-burning. Just because the titles being removed aren't what you enjoy doesn't mean your media won't be targetted next.
Timing matching up? (Score:1)
Quote: "SteamDB doesn't give a reason for these removals, but the timing does match up."
I went to the linked article to find out what else happened that this matched up with but found no follow-up statements about it.
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I mean (Score:2)
On one hand, I should kinda care because payment processors should not have that much power. On the other hand, the only thing we're losing is low-quality, low-effort, fetish porn "games" - many of which probably barely count as a game at all. So, I'll consider it a wash for now.
Japan took the fight. (Score:2)
Several software vendors in Japan that do sell 18+ or spicy content have stopped accepting VISA cards and ilk for their orders, thus fighting against the orders of the money masters overlords.
Can't imagine Steam having the balls to do the same.
Visa writes the real lawbook (Score:1)
I am still amazed that Visa and Mastercard have not been broken up. I guess Lina Khan was too busy hallucinating big tech monopolies to go after the obvious duopoly dictating terms to entire industries. Think of the MindGeek affair - you and your monopolist buddy work publicly, in lockstep, to shut down a website that every other American uses. And no politician dares go after you. Now that is raw, unadulterated power.
This is what Bitcoin was made for (Score:2)
Before the investment brahs and other morons got in, this was what Bitcoin was made for. Not buying sex games specifically but it was so that you can purchase things (provided that thing is legal) without being told “no, we don’t like that product” by visa et al.
If it’s my money, it’s a legal service, and the merchant wants to sell it and I want to buy it, what right has visa to say no? It’s none of their business.
Imagine if you go to get cash out of an atm, and it says
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What's worse is that Steam could obviously make certain titles crypto-only but MasterCard gets to tell them they can't sell those either.
It's a hostage situation by Fed member banks.
Visa MC monopoly (Score:2)
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Why do payment processors have the ability to regulate businesses? Where does this power end? What if they said they didnâ(TM)t want games that depicted violence
This power ends when you stop electing ideologue, demagogues and religious fundamentalists in large numbers.
This means electing a government that will stand up to the power of corporations and put a system in place that will allow people to bypass the payment processor cartel (like the direct bank-to-bank transfer systems most countries enjoy).
You might not be aware, but this is not something that payment processors are permitted to do in the UK or EU (or Australia... in fact not in most countries) du
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Guns.
If Visa or MC said they didn't want to process gun payments; the government would step in and say no.
But anything short of that....it doesn't. If they decided they didn't want to process payments for a company because they disagreed with their policies; then there is literally nothing that can stop them from doing it. The company will cave. The government will say it's their first amendment right to violate your first amendment rights.