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Games

Steam Now Bans Games That Violate the 'Rules and Standards' of Payment Processors (engadget.com) 52

Steam has begun banning games that violate the payment rules of banks and card networks, targeting adult content in particular -- especially titles with extreme or controversial themes. Engadget reports: The new clause states that "content that may violate the rules and standards set forth by Steam's payment processors and related card networks and banks, or internet network providers" is not allowed and could result in removal from the platform. In other words, if credit card companies get mad about something, they could actually have the power to ban a game. The clause goes on to say that this will affect "certain kinds of adult-only content."

This has likely already resulted in many games being pulled off the platform. SteamDB doesn't give a reason for these removals, but the timing does match up.

Steam Now Bans Games That Violate the 'Rules and Standards' of Payment Processors

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  • I understand. (Score:5, Interesting)

    by Petersko ( 564140 ) on Wednesday July 16, 2025 @06:16PM (#65525644)

    The payment processors have all the power here. I doubt Steam particularly wanted to do this - otherwise that content would have been blocked before payment was an issue. And since the threat really is existential, Steam will bend. No shade to them. They aren't in the business of protecting freedoms. They just want to sell games.

    My guess is that it's the mixed situation that is problematic. After all, porn companies use providers that take credit cards. Gambling sites, too. But those companies aren't selling the equivalent of Barbie dolls and bubblegum as well.

    • by dgatwood ( 11270 )

      The payment processors have all the power here. I doubt Steam particularly wanted to do this - otherwise that content would have been blocked before payment was an issue. And since the threat really is existential, Steam will bend.

      Is it really? If Steam said, "No, we'll find another processor that isn't trying to run our business for us," they would probably not get as low a fee, but that's far from existential. It's not like the actual payment networks give a crap. They get paid either way, even if the transaction gets refunded. It's the merchant account providers that are the issue, and if one is a problem, there are almost a thousand other companies who will gladly step in and fill the void.

      So from my perspective, this is Stea

      • by evanh ( 627108 )

        The big two work in lock-step on this stuff. When MasterCard and Visa decree something is so, all businesses, including other payment processors, obey and follow.

      • If Steam said, "No, we'll find another processor that isn't trying to run our business for us,"

        You seem to be confused just how much of a monopoly the payment processing world is. Payment processors have acted as the moral police for decades now and have killed entire genres of the adult industry single handedly. There are many out there who have actively tried just going to someone else, and repeatedly failed.

        • by dgatwood ( 11270 )

          If Steam said, "No, we'll find another processor that isn't trying to run our business for us,"

          You seem to be confused just how much of a monopoly the payment processing world is. Payment processors have acted as the moral police for decades now and have killed entire genres of the adult industry single handedly. There are many out there who have actively tried just going to someone else, and repeatedly failed.

          *shrugs*

          There are literally almost one thousand companies that do this. There's no way that none of them would be willing to process your payments for a high enough fee.

          There are quite literally payment processors that specialize in high-risk merchant accounts (e.g. PayCompass [paycompass.com]).

          Yeah, there have been problems over the years caused by payment processors being a**holes. And other companies have come in to fill the holes they left behind. That's the thing about capitalism: When one company won't do business

          • ...nothing stops them from walking away.

            To me it sounds like pragmatic business. Do these "questionable" titles earn them enough to make it worth the cost? Probably not.

            There would have to be really good reasons to march down the path of higher transaction fees and alternative payment processors. If ultimately that path was financially good for Steam, they would have done it. But I doubt it's worth all the hassle.

            The idea that an extremely mainstream company with the profile of Steam would resort to "hig

  • This is equivalent to advertisers censoring websites. Basically control of censorship is being passed along from Steam to banks. As one example, you will get de-banked and have your bank accounts closed if a bank finds out a business has anything to do with crypto. I've heard countless de-banking stories, including a guy that just had crypto is his linked in profile and was de-banked. That means no block chain usage for any games, and probably why steam already doesn't allow it already. The new GENIUS act
    • by DMJC ( 682799 )
      100% correct, de-banking should be illegal. If we do eliminate cash from the global economy there needs to be a public alternative to private banks. We cannot allow the power to censor to like in the hands of a few wealthy elites.
  • I don't know why they don't just adopt what other game companies do, sell tokens (in each currency) and allow the purchase of games from those tokens. This decouples the purchasing workflow, and also lets them minimize the merchant fees when buying larger bundles.
    • the very same payment processors would refuse to collect money for said tokens, they are not this easy to workaround.
  • Has anybody noticed games they purchased disappearing from their library?

  • So, it's "questinable" games now.
    With no way of fighting this or even questioning the companies forcing it, when will "they" decide that they're going to decide books/movies/music are next?
    Censorship is, literally, book-burning. Just because the titles being removed aren't what you enjoy doesn't mean your media won't be targetted next.
  • Quote: "SteamDB doesn't give a reason for these removals, but the timing does match up."

    I went to the linked article to find out what else happened that this matched up with but found no follow-up statements about it.

    • they mean that the long list of games being recently delisted is due to the payment processors demands.
  • On one hand, I should kinda care because payment processors should not have that much power. On the other hand, the only thing we're losing is low-quality, low-effort, fetish porn "games" - many of which probably barely count as a game at all. So, I'll consider it a wash for now.

  • Several software vendors in Japan that do sell 18+ or spicy content have stopped accepting VISA cards and ilk for their orders, thus fighting against the orders of the money masters overlords.
    Can't imagine Steam having the balls to do the same.

  • I am still amazed that Visa and Mastercard have not been broken up. I guess Lina Khan was too busy hallucinating big tech monopolies to go after the obvious duopoly dictating terms to entire industries. Think of the MindGeek affair - you and your monopolist buddy work publicly, in lockstep, to shut down a website that every other American uses. And no politician dares go after you. Now that is raw, unadulterated power.

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