Sega plans Dreamcast's U.S. debut 69
Clith writes "A story at www.news.com talks about availability of the new Sega Dreamcast. The page reports that "the system will be priced at $199 when it debuts on September 9." Will the Playstation2 really be all that much better?
" Hmmm...I hope so-yesterday's article about the Playstation 2 has me salivating. Maybe DVD. Mmmm-I love gratitous technology.
Dreamcast ALSO runs Windows CE (Score:1)
http://sega.com/spotlight/features/dre amcast [sega.com]
[sega.com]
Dreamcast can't play old Saturn titles (Score:1)
Windows CE? (Score:1)
to do that?
Eh? What? Pardon?
What on *earth* has the OS to do with the power of the machine underneath? Just because my Pentium II plays terminal tetris, it doesn't mean my 386 can play Quake II -- yet *oooh* they're both running the same OS.
I really want a Dreamcast -- because Capcom's Power Stone looks awesome. But then I really want a PS2 as well. And a Vectrex
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Dreamcast runs Windows CE (Score:1)
Too little, too late (Score:1)
However, they needed to release it at the end of last year for it to stand any chance against the PSX2. The official Sega line has been that they knew the PSX2 would be better, because it would be released later, but that Dreamcast would be the most powerful console available now, and would have built up a substantial number of owners by the time PSX2 was released. Now they're planning on releasing it maybe 3 months before PSX2? It doesn't stand a chance.
Interesting to note that the UK version will be more expensive than anywhere else in the world -- nothing new there, then :-( Also, the UK shops have had Dreamcasts (presumably Japanese imports) on sale for some months now, at around US$480.
Friends working in the games industry have said that UK publishers, at least, are refusing to touch Dreamcast games. They're expecting PSX2 to take the bulk of the market. In house development is all well and good, but it can't provide the necessary quantity of games to satisfy the demand. Without publishers, there will be no 3rd party games, and without 3rd party games, Dreamcast is dead. Shame, because it looked promising, and it'd be sad to see Sega release another turkey like Saturn...
Actually, 1 year and three months... (Score:1)
Yes, maybe that's the case in Japan, but what about the rest of the world? According to friends that are writing games for PSX2, a UK release date is likely in Jan/Feb 2000 -- 3 or 4 months after Dreamcast. I've heard similar timescales for the US.
Will Playstation2 be much better- in a word, YES. (Score:1)
2) It's apparently using a much higher horsepower processor- it's going to be able to do more sophisticated things, things that would be intractable on the Dreamcast.
3) They are positioning the Playstation2 with DVD capabilities apparently (some of the pictures show the DVD logo on the console of the Playstation2)- if Dreamcast is using just a CD drive, they lose. (I'd sure pay $200-300US for a console that also played DVDs like other DVD players. It's like getting the console for nothing.)
So what if Sony comes to market "late"- Sega's going to have to pull a rabbit out of their hat. Unless they get most of the games companies out there in their camp, making decent games at a decent price point, the Dreamcast will go down in flames like the Saturn did.
Windows CE? (Score:1)
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DreamCast will hit UK 2 weeks after US (Score:1)
Also reported: Sony will drop Playstation price to £69 soon. :-)
Not Impressed with Dreamcast (Score:1)
I saw a Japanese Dreamcast a few days ago in a gaming store, and I regret to report that I was very underwhelmed.
The two titles they had playing were Sonic Adventure and Virtua Fighter MP. The graphics in Sonic did not impress me at all. There was one fun bit with Sonic racing down a road (the wide-angle camera shot was fairly effective at giving a sense of speed), but most of the rest of the graphics were quite unremarkable (almost primitive in some spots).
Virtua Fighter was even more disappointing. They appear to be using the exact same motion capture files, so all that's changed are the graphics, which have been dressed up a bit. Further, when the characters step over water, their shadows disappear.
Since these are obviously Sega's "A" titles, I expected them to really show off what the machine was capable of. If this is the best Dreamcast can do, I fear Sega's in for a very bad year. They were, of course, utter fools to spend any time with WinCE at all. But even if you ignore that, from what I've read, Playstation-2 has little to worry about.
Schwab
Has Dreamcast REALLY changed? (Score:1)
2) There have been no such reports out of Japan. The dreamcast does seem to run pretty hot if you are used to the Saturn but compared to a current playstation its about the same. After reading all these specs on the PSX2 I am wondering how they are planning on keeping this sucker cool... without it being loud as hell from fans.
Im getting a PSX2. But wait a year and avoid all
these amazing Sega games? no way! I got to spend about 3hrs playing at SOA one night (in downtown SF) and I was truly amazed at how fluid everything was. Even the first gen titles are such a leap over what we have now it amazes. Powerstone and Sonic are going to give sega a LOT of sales.
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Openstep/NeXTSTEP/Solaris/FreeBSD/Linux/ultrix/OS
poor poor sega (Score:1)
I have all the major game systems. My saturn still gets more play than the rest. The shame is that most American gamers never got to play the last generation of Saturn titles or any that utilized the 4meg ram upgrade. Near perfect Capcom ports and the last batch of RPGs made me perfectly happy about every single penny I spent on the Saturn.
My playstation sits now with a slew of unfinished RPGs on it... if it wasn't for Gran Tourismo, well it would never get played.
The n64 sits under the ouch unhooked and all of my games have been loaned out...
... but then again maybe I am just too into gameplay unlike this current crop of eye candy gamers. The NeoGeo in my arcade cabinet gets more play by far (prolly 3x) as anything else in my house and more often than not its the venerable Samurai Shodown 2.
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Openstep/NeXTSTEP/Solaris/FreeBSD/Linux/ultrix/OS
Analog triggers and Capcom, mmmm! (Score:1)
So few games actually make good use of analog functions right now... but this will soon be changing for the better.
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Openstep/NeXTSTEP/Solaris/FreeBSD/Linux/ultrix/OS
Will Playstation2 be much better- in a word, YES. (Score:1)
I hate to inform all of you people but if the PSX2 does have the ability to play DVD movies (this will be late 2k or 2001 mind you) then the price will still be at least $300. Why? HELLO. Sony also does make consumer land DVD players too (and some of the best). If the PSX2 is selling for $300 from Sony then you can bet home DVD players will be selling for $200 or less. Either that or the PSX2 will be missing a lot of DVD features.
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Openstep/NeXTSTEP/Solaris/FreeBSD/Linux/ultrix/OS
FOR THE LAST TIME! (Score:1)
WinCE is just ONE OS that the dreamcast can run. It can boot any OS it wants off the CD and all Sega brand games run a Sega OS... anyone can write an OS if they choose and CE is provided to make PC ports easy.
I almost feel someone should tell all these insane system bigots that their precious n64/psx/and even saturn games had most of the modeling and design done on 95 or NT based programs.
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Openstep/NeXTSTEP/Solaris/FreeBSD/Linux/ultrix/OS
I used to like Sega (Score:1)
Still, it's the games that count. The Saturn thrived on its superb Capcom fighters along with gems like the Panzer Dragoon series. But Sega, in their infinite wisdom, screwed up the 6-button layout of their pads (does the Dreamcast have only 6 buttons total now, unlike the Saturn's 8?) which was wonderful for Capcom fighters.
If the Dreamcast has an excellent Panzer Dragoon title to start with, I'll consider owning one. Otherwise I can't see what else would interest me.
Dreamcast can't play old Saturn titles (Score:1)
And as for playing old Playstation titles, Sega wouldn't open themselves to a big lawsuit by trying.
Some things are worth waiting for. (Score:1)
But guess what? After seeing the screenshots, the games being played, and playing the games for myself on a dreamcast, I was horribly dissapointed. THIS was a next generation unit from Sega?? I mean.. come on.. nice polygons and all, but hardly worth $499 when it was released in Japan. I think the only reason why it will sell here in the States for $199 is a marketing ploy just to gain as much marketshare as possible before PSX2 appears on the scenes in Japan(and via import, in the States as well).
I don't think Sega is lowering the price for the benefit of their customers. They are probably doing it for the same reasons why a store lowers prices. Becaue they are worried that PSX2 WILL bury them. That they won't have enough software developers to write good games. That no one will buy their unit when compared to the PSX2.
But who knows, right?
I for one am waiting for the PSX2. I mean.. look at the N64. Another unit I've had the fine pleasure of playing, though also to my disappointment. While the graphics have definitely improved from the SNES, it is hardly fast. It is so slow! And it's polygon ratings are still below that of a PSX1. When it came out, people were wondering why they should wait for something from SEGA or SONY that wasn't real yet.
Well, more than anything, I think waiting is probably the best bet, unless you need to have the latest greatest unit of every moment, that is.
Just like how the Dreamcast is turning N64 into a bad memory and sending Nintendo to pick up the pace on a next generation unit, I think PSX2 will do the same to Sega's Dreamcast. Though probably not as severe, but still bad enough.
Backwards compatibility, btw, will make the PSX2 more atractive to buyers who don't want to feel like they will be losing all their old games. And the PSX2 suffers no slowdowns because of this backwards compatibility simply because the PSX1's compatibility is handled by an I/O chip which is basically a PSX1. Backwards compatibility at no cost to peak performance.
As for developers wanting to stick with PSX1 level code, I think that they would consider thinking about their future in the industry. Their products, games, are how people can see what great works they can do. And if they can create a masterpiece which will blow away the audience with great sound and graphics, they'd be fools not to make use of the better tools.
Look at the PC. Game companies are hardly writing games for a 8088/386/486 audience. They are writing for a P5/PII/PIII/K6-2+ audience. People who will be spending the money for an accelerator and a good sound card.
I think the same will follow suit with Sony's developers. I mean.. why make games that suck? That will just worsen their own image and let another game company get ahead of them.
- Wing
- Reap the fires of the soul.
- Harvest the passion of life.
I used to like Sega (Score:1)
the standard funky lookin' pad only has 6 though i beleive.
The arcade stick has 8 i think
Has Dreamcast REALLY changed? (Score:1)
And besides, all the psx2 information is purely speculation considering the system hasn't been created yet.
The Dreamcast has a modem, can you say that for the PSX2?
Another thing is the PSX2 isn't going to be out for at least a couple of years. Why miss out on all these cool Dreamcast games. VF3:TB, Sonic, and so many others. These games look amazing for first gen titles.
Come on, why wait for something that doesn't exist yet. Why wait? when the PSX2 comes out, they'll be something "better" coming down the pipeline.
Sega -- Japan? (Score:1)
Sega may have a major American branch, but they will always be Japanese. Nintendo and Sony are also Japanese companies.
How it COULD work... (Score:1)
Sega -- Japan? (Score:1)
Windows CE on Dreamcast (Score:1)
I have seen a dreamcast in the us (Score:1)
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Joshua Curtis
Lancaster Co. Linux Users Group
It's kinda like the N64 controller (Score:1)
By boss brought one back from Japan. I'm sorry to say that there's no Panzer Dragoon in sight (It was the one of the greatest 3D games on any platform IMO). I got pretty far in Sonic Adventure, and although the game looked absolutely beautiful, the gameplay itself was incredibly counter-intuitive and you can't fast forward through the boring movies.
Virtua Fighter 3 was another great diappointment. I read in several magazines that the Dreamcast would have greater polygon count and 3D processing power than the Model3 motherboard that Sega used in the arcade version of Virtua Fighter 3. Boy, were they wrong! The arcade version had curved polygons, which I was eagerly awaiting to see in the Dreamcast version. Unfortunately the home version was completely made up of good old faceted polys. And the gameplay can't even touch Tekken 3.
There was also a penguin racing game. Avoid it. He looked like Tux on crack.
In all, Sega really screwed up. The Dreamcast came out behind schedule in Japan, and created more bad publicity by demoting the exec in charge of the launch. Sonic wasn't even available until a few weeks after Dreamcast went on sale, and the current crop of games that I played were an enormous letdown. The gameplay didn't even deserve the awesome graphical capabilities of this machine, and Playstation2 seems to have even greater graphical power. I was really rooting for Sega because of nostalgia over the Genesis and hoping they could get over their Saturn disaster in America, but Sony seems to have positioned itself to push Sega out of the home console market permanently.
Dreamcast is okay (Score:1)
The joystick layout isn't too much different than a Playstations. The graphics were pretty sharp. I'd compare them to the Playstations High-Res mode, but faster. I'll probably not buy one, but it looks like it might be an okay box.
Why the Dreamcast will fail in America: (Score:1)
- Horrible timing. Right now, most gamers already have at least a PSX or an N64. Believe it or not, both still have at least a year's life left in them. _Most_ people will not want to have to get another console so soon.
- Let's face it, it's Sega. Their most successful system was the Genesis, and it was still eventually overtaken by the SNES. I don't need to list all their failures to you guys, as you're probably well aware of them already.
- Why buy a Dreamcast when in just a little more time the TRUE next generation consoles (N200X, PSX2) will arrive? I'm sure many will understand this reasoning.
Too little too late. And perhaps most importantly, software companies will also recognize these points and be reluctant to develop for the Dreamcast. So don't expect to see a ton of games being made for this thing after it's out for a few months.
Actually, 1 year and three months... (Score:1)
Will developers really develop PSX2 games, or will they continue to develop PSX games? I think many will choose the latter, since the PSX2 is suposedly going to be backwards compatible - and developers will want thir games to run on the larger installed base. Time will tell...
Actually, 1 year and three months... (Score:1)
Cool Hardware attachments (Score:1)
Has Dreamcast REALLY changed? (Score:1)
Sega -- Japan? (Score:1)
Why the @!$% is Sega, an American company, putting so much focus into selling stuff in Japan? Nintendo and Sony are like that but they have an excuse. Sega, if they had any logic at all, would have released DC as early as possible in the US. I mean, if they had the product by 4Q '98, they could've whupped Sony and been able to fight on their own side of the pond. Am I crazy?
PS: I'm not being selfish, as an estadounidense, since I'm sure I won't even think about buying a DC until their used and cheap.
Sega has learned from their past mistakes... (Score:1)
two URLs for your viewing pleasure:
Sega-otaku [sega-otaku.com]
Sega's Dreamcast Page [sega.com]
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Titanic Wrecking Crew
Don't Call it a Comeback (Score:1)
A couple of facts, though - programmers DO NOT have to use WinCE. It is provided as an easy programming road, kind of making up for the Saturn's difficult programming setup. Sega's APIs are also available, and are far easier to navigate than the Saturn's set. These APIs are also far more powerful than the CE set. So good programmers will use Sega's stuff, poor programmers will go with DirectX.
Processing power: The Dreamcast's PowerVR based setup only renders VISIBLE polygons. Other systems render ALL polygons, visible or not. This means that the Dreamcast can render a scene at the same quality as another machine, while using only a fraction of the polys. This saves a lot of overhead.
The Dreamcast is a hell of a machine. So will the PS2. True fanatics will buy both, but the Dreamcast will have a well-deserved place in any real gamer's collection.
early judging (Score:1)
Actually, 1 year and three months... (Score:1)
FOR THE LAST TIME! (Score:1)
It's like the preinstalled windows thing again, I wonder if you can take the WinCE CD back for a refund?
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