Kingpin client for Linux available 136
philgross writes "Foul-mouthed ultraviolence is now available for the Linux community with the
port of Kingpin."
Grab the
rpm
or the
tarball of the file. Almost as much fun as Grand Theft Auto.
yeah! (Score:1)
kingpin isn't bad, but it's not great either..
i wish half life's client has been ported to
linux..
Re:a bit off topic (Score:1)
The other option is the plunk down $100 or more on a commercial X server with full OpenGL support. Xi Graphics and I think Metroworks sell them.
Re:a bit off topic (Score:1)
Re:It's here (Score:1)
Re:a bit off topic (Score:1)
For what it's worth, I have a WinTV card in my Win box when it started locking up. After browsing their web page I found that it too doesn't work all the time with Alladin chipsets. But, after loading a searies of VIA (AGP, PCI, IDE busmaster, etc) patches everything is fine again. Perhaps they could be pestered to find what these patches did and incorporate them in the kernel...
Re:Excuse me? (Score:1)
It's 1999. Things have changed.
- A.P.
--
"One World, One Web, One Program" - Microsoft Promotional Ad
Re:Some comments... (Score:1)
Strange, running Q3T/Linux at the normal settings seems to give me decent framerate (only very, very minor visual jerking, definitely smoother than Quake on my old 486/DX2 66 ;) This is a Canopus Spectra 2500 on a Celeron... errr... 450a ;)
I guess if your definition of "not quite there" is completely fluid and smooth gameplay, which I know it's capable of, having played it under Windows a couple of times on my box, then yeah, I guess this is true :)
Hey, I know I'd like it to have the framerates it did under Windows (and hopefully with XFree86 4.0, it will be much closer :)
Re:Requires 3D card (Score:2)
Re:Requires 3D card (Score:2)
Re:3D card required (Score:2)
It's simply not possible to make these games run with software rendering with less than a quad 600 MHz Xeon, and I doubt your laptop has that either.
So, basically, your comment makes no sense. Laptops were never designed for 3d games, and virtually none of the current 3d games run on them. You can't play kingpin on them, and you can't play quake3, halflife, or most other modern 3d games on them.
Re:Laptop vs 486 is different (Score:2)
Yo whasup? Hey, you best git strapped! (Score:1)
This is way cool. Cutting edge games for Linux! Kingpin puts attitude back into games; attitude that has been missing since Duke Nukem.
Maybe this will also help bring those OTHER games to Linux too!
Re:They said that about Q3A too... (Score:1)
Its a first person shooter. It looks ALOT like half life. The only thing that differs this game from other first person shooters is that there's ALOT of foul language. I personally think the gameplay kinda suck 'cause it takes like 100 machine gun hits to the head to kill one person.
"Die you son of a bitch!"
"Eat Shit and Die!"
"Die you Motherfucker!"
etc., etc.
Re:a bit off topic (Score:1)
I use a voodoo3 3000, which is great, I get 20-30 fps in Q3test with all of the fancy stuff turned on at 1024x768 resolution.
TNT2 cards have open source drivers too, and their performance is supposed to be a little bit better.
tnt2s or voodoo3s definately offer the best performance, and both have linux drivers.
Re:How about a description? (Score:1)
Everyone has been flaming this game so far, but I think it was great... It takes place at night in some gang-run city and basically you kill bad guys and recruit good guys. Sounds kinda simple (which it is) but you can talk to everyone on the street either negativly or positivly. Also if you have your gun out in public that will be trouble.
Re: (Score:1)
Re: (Score:1)
Re:NEEDs a 3d gfx card? (Score:1)
Re:Requires 3D card (Score:1)
Re:They said that about Q3A too... (Score:1)
Now This is an OPPORTUNITY (Score:1)
Lets show the industry that a Linux client is what gets their games served up not a Linux server port.
Hell we need these tools to test the throughput of our various networks and for other arcane purposes too complex for the pointy-headed to suss, heh.
Lets get a bunch of KingPin servers up and support Ridah(Lead Programmer at Xatrix) and show em' it's worth porting us a client.
CC
pics/colormap.pcx (Score:1)
Error: Couldn't load pics/colormap.pcx
when I try to run kingpin.
When I do a search on it I find alot of people asking about this but I can't figure out what it means.
Any help?
Re:pics/colormap.pcx (Score:1)
I also had this problem trying to run quake2.
Any idea where I can get this file?
Re:pics/colormap.pcx (Score:1)
What is this file anyway?
Re:TNT2s advantages (Score:1)
Unreal = last year.
It's here (Score:4)
http://www.bluesnews.com/cgi-bin/finger.pl?id=2
Some comments... (Score:2)
NVidia: The support now is good enough to work with the current generation of games such as GlQuake, Q2, BFRIS, etc in a playable manner. It's NOT quite there for Q3 and won't be supposedly until the DRI gets released.
Matrox: Pretty much dead on. One should be aware though that the drivers are not for the faint of heart- these are still developer's releases.
Re:TnT[1|2] ?!?!?!?!? (Score:1)
Re:a bit off topic (Score:1)
--
Aaron Gaudio
"The fool finds ignorance all around him.
Is this for real?! (Score:1)
Penguin (1995) '
Good god that is funny!
Ken
Re:a bit off topic (Score:1)
I have also used a RivaTNT-based STB card without any problems (but I don't like it as much as my voodoo3) :)
The wheel is turning but the hamster is dead.
Re:Requires 3D card (Score:1)
Seriously...if you don't have gaming hardware, you're going to have trouble playing the latest games.
Re:a bit off topic (Score:1)
3DFX is a huge improvement and it really makes games cook.
For those who are looking, http://glide.xxedgexx.com/3DfxRPMS _vb_glibc.html [xxedgexx.com] has the linux 3DFX drivers (still beta, but they do seem to work).
--
They said that about Q3A too... (Score:1)
On the other hand, it looks like Rob swapped the rpm and tarball links. And I would really love some info on _what_ this is (sorry, I've never heard of this game... Sorry to be a loser blah blah blah), especially if I need to buy something first, before downloading 1.5 MB
/* Steinar */
Re:It's here (Score:1)
/* Steinar */
This is GREAT!!!! (Score:1)
And if they release the source, I'd swear I've died and gone to heaven.
Imagine being able to tweak the code to that monster... Wow.
Sincerely,
Nelson Rush
a bit off topic (Score:1)
I keep reading these stories about how this or that company is behaving obnoxiously, this or that company is suing this or that other company over some obscure chunk of IP, this or that set of drivers exists but is binary-only. Could someone summarize the state of the market?
With profuse apologies for my state of ignorance,
--G
Re:a bit off topic (Score:1)
--G
Re:Requires 3D card (Score:1)
Euchrid
Re:TNT2s advantages (Score:1)
I have a Zida BX98Pro (via chipset) motherboard with a Celeron 366, I went out and bought a TNT2 w/ 16MB ram ($216CDN after tx)
It wouldn't work in my motherboard.
I would turn on the computer and every 1/3 times the monitor would come on.
I suspect a AGP2x problem, but the 8MB ATI AGP2x have worked fine.
I took it back, and am humbled. I realize that this isn't the ideal mobo for a fancy new video card, but still. It SHOULD work!
(BTW, when the monitor did come on, the card worked fine. Seemed way better than the Vodoo 2 I have)
So, here's my question: I can get a TNT 16mb for $100, should I bother, or will I have the same problem.
Should I get a Vodoo3 2000 (I'm thinking PCI at this point..) (About $200CDN)
What does anyone think?
I don't do a lot of games, should I just stick with the ATI and Vodoo2?
Thanks,
Ben
Re:My (probably biased) opinion (Score:1)
As for the G400, I have a bit of a thing against Matrox, as I found their G200 to suck quite badly (However, this was 2 days after it had been released, and there were no Linux drivers at the time, so perhaps I'll revisit this card at some point...)
It's interesting (but unfortunately not surprising) to hear that Matrox STILL hasen't got goof OGL drivers, that's ont thing that I really like about my nVidia,
Ah well, we'll just see, but thanks for the input.
Ben
Re:pics/colormap.pcx (Score:1)
Re:a bit off topic (Score:1)
Not for everyone. (Score:1)
My (counter) impressions of Kingpin (Score:1)
3D it might be, but the game seems to have no room for mistakes the way most 3D runabouts do. e.g. you wander into a new location, there's a bloke with a shotgun who blasts you once, you die. Realistic maybe, but not much fun to keep reloading + trying to do it right the next time. The same realism is irritatingly selective: you might eventually knock down the bloke with the shotgun, but you can't pick up the feckin' shotgun afterwards, despite the fact that he's lying on the ground still clutching it!
It does have moments of great atmosphere, a decent story, but it's just way too hard IMVHO. It'll sell, I'm sure, and I think it's good to push the 3D runabout genre in whatever direction. But if you like the part about forming a gang, Requiem has that too (and way more pyrotechnics, but still manages a weak central character without ruining it), or if you just like the idea of a stealthier game, Thief does that very well (even if the guards are a bit dim).
But that's just me. Most people will disagree with my taste in games but hurrah generally for more well-marketed Linux games
Re:Laptop vs 486 is different (Score:1)
The blame can only lie with the laptop manufacturers, and I can see exactly why they wouldn't want a (very) hot-running, power hungy component on board. Laptops have totally different operating critera to desktops. You can't have the best of both worlds - laptops will always be a very poor choice for gaming.
Get over it.
Re:It sounds like you haven't EXPERIENCED the game (Score:1)
FYI, I have the equipment. An ESS with 500-watt subwoofer, and a Voodoo3-2000PCI. I play Half-Life at a LAN party that is scheduled every weekend. I know what the difference is.
I also hnow what it was like before I shelled out the bux, and I know I wasn't missing much.
--
- Sean
Addendum. (Score:1)
I'm still not sure it was worth the $$.
--
- Sean
Excuse me? (Score:2)
The point being that everyone is trying to come out with newer, flashier, funkier games, that require more and more newer and more expensive hardware.
And let's be honest, folks. This isn't really necessary.
For the "hardcore gamers", then yes, I can see the point. But I am not a "hardcore gamer" or whatever term you prefer. And, I gather, neither is the person you were responding to.
I like games; I often even like half-decent graphics. But I would prefer games that are playable without the funky sound cards, 3d accelerators and so on...
Whatever happened to stuff like Civilization (whose graphics are more than acceptable, and which runs just fine on a 286)? Or Daggerfall (ditto, except a 486)?
These are brilliant games, not requiring anything above what the user probably already had in their computer.
I guess that's the point of this rant... I don't mind high requirements, as long as I don't have to buy anything extra. I have no use for either a sound card or a 3d accelerator, outside of games. So I don't particularly want to buy this equipment, if that is the only thing I use it for.
Sure, I don't mind some games requiring one or the other, but these days, it seems like every game in existence requires both.
And for someone who wants to play the occasional game, but doesn't play a lot, and wouldn't get much use out of the extra hardware, that sucks.
--
- Sean
TnT[1|2] ?!?!?!?!? (Score:1)
Anyone try it yet?
Re:NEEDs a 3d gfx card? (Score:1)
Game code -> renderer -> support libraries
which would be the executable calling either the software renderer or an opengl renderer. The openGL renderer (mesa) could work in software, but at the expense of being HIDEOUSLY slow (less than 1 frame per second), and possibly lacking in card-specific extensions. It's kinda messy really, but normally you have like the game executable, a .so file for the renderer, which in turn depends on the card api (glide for 3dfx) or a driver for open gl acceleration on a TNT for example. The reason the companies are going hardware-only is probably because the difference between what you can do in software vs hardware accelerated is phenomenal.. even quake2 or unreal look pretty hideous in software rendering. A tnt1 card is cheap- something like $80 now, and does really amazing 2d as well as the 3d acceleration.. I recommend it as the baseline in a new box!
Hoonis
3d Graphics Cards for Linux - a run down (Score:3)
Matrox - Released specs for everything but the on board triangle calculator for the G200. People (including Carmack of id Software fame) are working on a GLX driver. Works reasonably well, and the G400 should be even better. It is currently indirect rendering ( meaning that GLX commands are passed down a standard X communication channel, be it a socket, pipe or mit shared memory) to the X server, which uses a staticly linked Mesa to rasterise this with hardware assistance from the card. Software fallbacks from Mesa will be used if it doesn't support some OpenGL1.2 feature.
Nvidia - released open source driver, no hard tech info though. strange. based on the GLX work with the G200. Works pretty well, and reasonably fast.
Will be merged into DRI.
Permedia 2 - supported in alpha form by MLX, which is like GLX but is non standard so will probably go away (AFAIK). Should be easy to transfer to DRI apparently.
Precision Insight, funded by Red Hat and SGI, are working on a Direct Rendering Infrastructure(DRI)
for XFree 4.0. This will allow apps to negotiate with the XServer for a direct channel to the graphics hardware, via Mesa. This will make everyhting faster as it doesn't have to pass through the X commucation channel. I think it will be that stuff for the GFX card is put in a special SHM then DMA'd to the GFX card by the kernel.
SGI are also going to making an OpenGL ( not mesa) implementation for linux on their Visual Workstations.
Re:TnT[1|2] ?!?!?!?!? (Score:1)
what gall (Score:3)
Yeah, how dare they go and release a contemporary (not 2-3 year old) game for linux!?! I thought publishers knew that the sophisticated Linux gaming crowd prefers to wait a few years to make sure that a game is worthwhile, before going to the trouble of downloading it.
And if they're going to be so rude as to release it, the least they could do is throw in a software renderer that would generate 5-10 fps on one of those prototype K7's that is floating around...
Re:Another FPS? (Score:1)
Re:pics/colormap.pcx (Score:1)
Re:Well now I'll have to try this game (Score:1)
In the words of the immortal Homer Simpson: Doh!
Re:NEEDs a 3d gfx card? (Score:1)
Re:What do you think? (Score:1)
Re:You have to have a 3D card?!?!? (Score:1)
Re:Another FPS? (Score:1)
Re:Excuse me? Linux == i386? (Score:1)
Re:3D card required (Score:1)
Alternate .plan URL (Score:1)
http://finger.planetqu ake.com/plan.asp?userid=ridah&id=12643 [planetquake.com]
Strange how most people trying Linux love it (Score:1)
Ok, we have got one more converted to the Linux sect
That's very strange to have all those people that want to see Linux being mainstream after they tried it seriously...oh wait, that is strange for those that haven't tried so they may try to explain this ODT (that would be cool to have under Linux BTW) and end by being converted too
Re:yep (Score:1)
I don't think that Bill gates is that stupid but rather that he may have been a little bit sleeping while writing this and none of the reviewers noticed it either. Hey man, to err is human.
Re:a bit off topic (Score:1)
The G400 wa just released last month I do believe. It's not six months old. It's supposed to be roughly on par with the TNT2 in performance and have better quality + more whizzbangs. I wouldn't know, I just got my v770 ultra Monday. I'm trying to get it setup on everything currently (95 sucks).
You folks should be a bit more grateful! (Score:2)
Ah yes (Score:1)
That way I PAY $$$ for the game, and can play it when I boot in Linux or Winblows. Instead of paying for 2 copies. Hint.. Hint.. Bungie and Microprose.
Ooops excuse me, money is the motivation here, sorry I forgot...
Re:What do you think? (Score:1)
So you are saying buy a car the drives on freeways and a car that drives in the city. Ford needs to put food on the table.
Excuse me? Linux == i386? (Score:1)
I guess this gripe can also go out to some folks who distribute source, but hardcode gcc flags to optimize to 486. Annonying this is, humm?
Glad to see some more Linux games though. It never hurts to have other folks supporting a new market for ya.
Re:Excuse me? Linux == i386? (Score:1)
a) I'm very happy to see more games out on Linux.
b) I can understand how most games are easier to port to i386.
but: It really rubs me wrong to hear the folks selling/distributing the stuff saying it's available for Linux when it's only available for i386 (insert RedHat at will) Linux. Games aren't quite the only example of this either, I can think of a certain IDE (coughCodeWarriorcough) which I'm quite used to not being available for Linux on a PPC (this seems really silly, it's available for Macintosh)
Okay, enough griping, let's code.
You have to have a 3D card?!?!? (Score:1)
Oh no!! Next you're gonna tell me you can't run
it off casette and you have to have a HDD!!
get with the times people
...dave
Re:yeah! (Score:1)
Re:They said that about Q3A too... (Score:1)
Re:pics/colormap.pcx (Score:1)
Re:It's here (Score:1)
--
Another FPS? (Score:1)
Actually this is a pretty intresting game. I played a demo-test-beta thingie of it when I was still going into windows once in a while and I thought it was pretty cool. The idea was you go around a city and "talk" to various ai loosers. They give you hints and you use those hints to find out what you're supposed to do. Everybody can be killed, even the people who will help you. People will get really mad and maybe attack you if you have your gun out, so you have to hide it. The game allows you to collect money which can be spent on thugs to join your "gang" or new weapons for your self. So there is some decisions in this game, it's not all killing stuff.
Anyways I think it's pretty cool to get another game for linux. Unfortunately, money is not someting I have any of, ahhh the life of a student, so I won't be buying it ): Of course this game isn't nearly as good as quakeworld/TF, afterall Team Fortress is the greatest game of all time.
Re:NEEDs a 3d gfx card? (Score:1)
Re:Another FPS? (Score:1)
>close is this to the PC version any improvements?
Quake II for an N64, ewwwwwww. The real beauty of the quake games is their expandibility, which is something you can't do on a console. For instance, Team Fortress is an addon to Quake I. It adds diffrent classes and team play to quake. Best of all the addon is available for free(as in beer), so one can amuse him self with quake for years just by playing with all the addons. There is a huge amount of internet quake playing so you can always find someone or 31 ones, to play with. Consoles can't do that either ): Did you say that your N64 overheats? That's probably a bad sign, mine doesn't have any heat problems.
Re:a bit off topic (Score:1)
fine in fullscreen mode (great for games). However, the rendering in a window mode has not yet been implemented.
See http://glide.xxedgexx.com/status.html for
updates.
Ale.
NEEDs a 3d gfx card? (Score:1)
is this all totally wrong? does each game 'know' what gfx hardware its running on?
Re:You people just don't get it! (Score:1)
Game I'm currently playing on it: Dungeon Keeper 2
:-)
Re:Requires 3D card (Score:1)
Banshee (Score:1)
Re:a bit off topic (Score:1)
I recently purchashed the Vodoo 3 3000 from 3DFX. It's worth every damn penny....AWESOME.
Linux drivers are available, however I'm not sure the 3D support is just done yet, but I may be wrong. GET IT! That sucker screams....
TNT2s advantages (Score:1)
Just my opinion.
"I sense much fear in you" - Yoda