Nintendo Releases 32-bit Handheld Device 108
Mad Browser writes "Nintendo announced a new handheld game device that runs on a 32-bit ARM processor. Supposedly available in Japan in August 2000 and the US next Christmas, this thing can also connect to a cell phone to do email and Web browsing.
Check out Nintendo's press release here and some other info here. "
Re:All this time (Score:1)
Re:Battery Life? (Score:1)
Re:Slashdot is really starting to slow down (Score:1)
Re:Why bother buying? (Score:1)
You can also hack GB's to run cool robotics experiments, interface them with IDE hard drives, floppy drives, other chips...the list goes on. I know that's not what Nintendo wants, but it's fun for us hardware hackers.
The current protocol for the GB Link port is not well documented and it would take an enourmous amount of work to use it for anything close to TCP/IP. Now that Nintendo plans to fix that problem, I can get my robot to send data back to my PC at home!
And lastly, we don't have to use assembly tricks anymore to get around the 8-bit "problem" of the current GB processors.
"One World, One Web, One Program" - Microsoft Promotional Ad
"Ein Volk, Ein Reich, Ein Fuhrer" - Adolf Hitler
"One World, One Web, One Program" - Microsoft Promotional Ad
Re:How many colours? (Score:1)
In our excitement about this announcement, we had a slight mis-translation of the Japanese press release. The Game Boy Advance will be able to display 511 simultaneous colors, from a palette of 65,535. However, as developers have shown with Griffey and other Game Boy Color titles, it is possible to create the appearance of more than the 56 colors normally possible by changing the palette during retrace. This makes it possible to show as many as 224 colors simultaneously on Game Boy Color, and the same trick should yield at least 4,096 possible colors on Game Boy Advance.
Re:Nintendo == Hostile to Open Source (Score:1)
That is all. Have a nice day
Interesting announcement, but... (Score:1)
Re:Cool. (offtopic) (Score:1)
'Cause it's cool. (Score:1)
Re:Cool. (offtopic) (Score:1)
Re:GameBoy Light (Score:1)
The GameBoy Light has thus far only been released in Japan, but it does exist. It uses a backlight similar to those found in certain Timex watches. See http://www.nintendo.co. jp/n02/dmg/hardware/light/index.html [nintendo.co.jp] for more information (in Japanese) and photos (language independant).
Imported units are available in the U.S., you just need to search a bit. For instance, I've seen them listed in National Console Support [ncsx.com]'s product pages.
I've no idea if Nintendo intends to release a U.S. version.
Small correction (Score:1)
Re:65,000 colors at the same time??? (Score:1)
Simon
Trade off for no Backlighting is too high (Score:1)
Re:65,000 colors at the same time??? (Score:1)
Changing the palette during retrace??? Yow! Holy Hold-And-Modify Mode, Batman!
Sounds like the new GameBoy is using the old Commodore Amiga graphics chipset.
Time to start spreading the rumors....
*grin*
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Re:Trade off for no Backlighting is too high (Score:1)
That is actually false. Nintendo made a GBP with a backlit in Japan. It never made it to the states, but it shows they've at least attempted it. It cut down on the battery life by about half, and it weighed more. More info can be found here [s-one.net.sg].
Re:Why bother buying? (Score:1)
I bought two new cell phones (*) last week, one for my wife and one for me, and was quite surprised to see them equiped with calculator, calendar function and.. games!
It is even possible to play the class snake game from phone to phone via the infrared port.
Wouldn't be surprised if I could program these things myself. I submitted a question on this subject to "Ask Slashdot" but got now entry yet
(*) cell phones: Nokia 6150, a $75 if bought with 2 years phone contract
Nintendo == Hostile to Open Source (Score:2)
A number of people here have posted that it would be cool to install the ARM port of Linux on the thing. People hoping to be able to do this should be prepared for a bitter, uphill fight.
Nintendo has been extremely hostile to open development on their platforms since day one. If you aren't a major software house, they won't even acknowledge you exist, much less allow you to sign their incredibly draconian non-disclosure and distribution agreements, which you must do before they will let you anywhere near their system specs.
And even if you manage to get that far, Nintendo can simply refuse to publish your product.
Nintendo makes their money from usurious margins on their cartridges and publishing fees. A company with this kind of track record is not about to open the machine to all comers, no matter how cool it may be. In fact, expect them to sue you if you attempt to write software on "their" platform without their "permission."
Not worth the headache, IMHO.
Schwab
no more Z80? (Score:1)
Would it feel the same as the old gameboy and NES?
Sorry, im just being nostalgic
What about Media (storage)? (Score:1)
All Wrong (Score:2)
Heres the real specs:
Gameboy Advanced
Avalible: Japan: August 2000 ; USA & Europe: X-Mas 2000
Price: Has to be less than 150, rough estimate by me
Fetures: 32-Bit ARM Microprocesor
Planed avaliblity to connect to devices like Digital Cameras and Cell Phones
Planed to connect to the future Dolphin console, with the ability to trade stats, characters, and games. Konami is partining with Nintendo and forming a company to do only this.
Planed backwords compatiblity with all existing GB, GB Colour (For the British), and GB Color games.
Re:Battery Life? (Score:1)
Re:it's about time! (Score:1)
Trust me, the GBC has a lot more improvements over the normal GB than is hyped.
BTW, I'm a GBC developer, and believe me when I tell you GBC lets us do stuff we couldn't on normal GB.
Damn nice but... (Score:1)
Re:Bay-o-wolf (Score:1)
response got a 2
this will get a karma -20
Re:Z80 wasn't in the NES. (Score:2)
Actually... here's some corrections...
The gameboy didn't actually use a Z80; it used a modified Z80 die which was missing the IX, IY, and alternate register sets... it also had some new instructions added to talk to the hardware, and a weird zero-page addition to it.
The Game Gear was a Sega Master System with a slightly different sound chip, all of the TV display stuff ripped out, and more glue to get it to work with an LCD.
Sega didn't use the Z80 as a graphics cpu in the genesis/mega drive/nomad -- the Z80 was a secondary processor (main one being a 68000) used for initial systems booting and handling the controller interfaces -- with its main purpose being handling sound for the console; you'd pipe a music/sound effect player routine into the Z80, and set it going on its own in the background.
As for other things that use the Z80... look at:
The ZX80, ZX81, Sinclair Spectrum, SAM Coupe, MSX... and a variety of washing machines, process controllers and other bits and pieces around the globe.
Personally, I'm more interested in the Z380 these days... it's a wonderful chip - 32bit address bus, but can be switched into a pin-compatible "Z80" mode. (It can even be turned into a pipelined, cache aware, Z80 which is completely instruction compatible with the original if you flick a software switch). It's missing the R register (memory refreshes are handled dynamically using CAS before RAS SIMMs line trickery-pokery), which means that some games which rely on this for random number generation would have problems using it, but who cares
It's a neat little chip... if someone made a console around it, I'd be programming games in assembler again in a heart beat
Simon
Re:Interesting announcement, but... (Score:1)
Re:memory embedded cpu? (Score:1)
C'est la guerre.
(Btw: it could also be using the 7TDMI, or the 7100)
Simon
6502 and C64. (Score:1)
I don't think the C64 ever used the 6502. Maybe the Vic-20 did?
The 6510 was a 6502 with some built-in memory mapped I/O capabilities. You controlled the I/O by setting bits in memory locations 0x0000 and 0x0001. Sweet. I liked the Z-80's instruction set much better, but you could play all sorts of games with the 6510 chip and the C64 architecture that you couldn't dream of with a TRS-80.
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65,000 colors at the same time??? (Score:1)
Resolution: 240 x 160 pixels
Maximum colors to be displayed simultaneously: 65,000
240 times 160 is 38400. Why can't marketing guys do math?
Not yet. (Score:1)
You should check out the Game Boy color. I bought one recently to play (gurk) Pokemon with my son. While games that use the color well seem to be rare, but overall it's very slick - the LCD is just amazing compare to the original system.
Besides, I think the Game Boy is a testament to the fact that you don't need to throw mega-hardware at the user to get good games. Instead of upping the specs each year, Nintendo has been reducing the power consumption, system size and manufacturing cost.
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Re:Z80 wasn't in the NES. (Score:1)
Re:Backlight (Score:1)
Ummmm.... But wouldn't a bright blue-green backlight kind of ruin the color display?
I can see it now... games done completely in shades of green, blue-green, purple....
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Nintendo already released 32-bit protable.... (Score:1)
Re:Why bother buying? (Score:1)
but... (Score:1)
Oh hell yes (Score:1)
Re:Why bother buying? (Score:1)
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Joseph Foley
InCert Software Corp.
Who's next ? (Score:1)
Mom has here PalmPilote
And now Junior can have is own hand held organiser.
Who are the aiming next ?
What about something for the household dog ?
Like a digital collar, that will *beep* the dog, whenever food is wainting for him inside.
Grinnn
Murphy(c)
Re:Why bother buying? (Score:3)
Sega Game Gear has less games(are games still released for it? I didn't know it was still supported.)
A 486 laptop is of no use playing games. That is the only use a Gameboy has. It also weighs more and has less battery life. It could probably emulate a Gameboy okay, but not as long or as well.
Why buy a Gameboy? To play games, silly. Unless you don't play games, then no game machine will interest you.
I have a cell phone. I'd like one of these GameBoys. For games. I'd use something else for email, though being able to just finger myself and see who's sent me email is nice(just another fancy pager/beeper like device). Why would anyone waste their money on a Palm Pilot when you have pads of paper(gads, imagine how much paper $260 would get you!)
-AS
Why bother buying? (Score:2)
I don't think I'm going to be the only one not interested.. the people with the money for a cellphone are going to be using their palm pilots or laptops to get their email, why would they want to waste their money on something with the screen the size of a postage stamp and the processing power of a Dorito?
ARM port? (Score:1)
-=-=-=-=-
it's about time! (Score:1)
Gameboy (Score:2)
Re:Bay-o-wolf (Score:2)
Re:but... (Score:1)
pez
--
I try to take life one day at a time, But lately several have attacked me at once. -- Unknown (to me)
Re:Oh hell yes (Score:1)
Re:Backlight (Score:4)
Re:Battery Life? (Score:1)
Re:Nintendo == Hostile to Open Source (Score:1)
What you say holds true for NOA (Nintendo of America). They've always been anal about their information.
Nintendo of Japan on the other hand is much less anal retentive. They still value their proprietory info, but they've never threatened (to my knowledge) freelance developers like NOA has.
Whats the target group for playing over phone? (Score:1)
That's a lot of money, especially for a kid, and think it is unlikely that it will be much cheaper next year when they launch the new Gameboy.
Re:What about Media (storage)? (Score:1)
Re:Backlight (Score:1)
Re:About time. (Score:1)
EXTREMELLY far from it. The GBC is selling like hot cakes, thanks to the Pokemon phenomon. I know you techie slashdoters wouldn't really think about it, but Pokemon is A LOT bigger than you think. Ask anyone between 5-13 and I guarenttee they'll know what Pokemon are, and chances are, they either have one of the games or play the trading card game. The GB is THE best selling system ever, and Nintendo has made buttload's of money off of it. Trust me, the GB, GBP, GBC, and now the GBA are far far from being dead.
Re:65,000 colors at the same time??? (Score:1)
Resolution: 240 x 160 pixels
Maximum colors to be displayed simultaneously: 65,000
240 times 160 is 38400. Why can't marketing guys do math?
Awww.. give 'em a break... and mentally replace "to be" with "capable of being".
Si
Re:All Wrong (Score:1)
Less than $100 is more like it if it wants to compete with the other handhelds on the market.
I'm impressed... (Score:1)
Re:65,000 colors at the same time??? (Score:1)
Re:Why bother buying? (Score:1)
Also, the Nomad needs lots of batteries and the battery pack. The unit is heavy, and it's really big. It's just like the Palm vs CE devices. In my book, size and battery life are at the top of my list, not features. And seeing how well Nintendo has done in the past, plus the fact that the new system will be backwards compatible, I can't wait for it's launch day.
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Re:Who's next ? (Score:1)
Reminds me of a Java promo video from Sun a couple of years back, where an unruly dog got a Java-powered collar. To stop the dog, the housewife pressed a button on a remote.
(What it really had to do with Java? Search me.)
Re:it's about time! (Score:1)
I might get one, though right now I am partial to their cheap keychain "relaunched" LCD games. "Donkey Kong Jr.", "Parachute" and "Snoopy Tennis" all the way, baby!
Er... (Score:1)
This disturbing trend of products that shouldn't have email capability suddenly acquiring email capability isn't the most exciting direction for technology to be headed in.
- A.P.
--
"One World, one Web, one Program" - Microsoft promotional ad
Re:65,000 colors at the same time??? (Score:1)
In our excitement about this announcement, we had a slight mis-translation of the Japanese press release. The Game Boy Advance will be able to display 511 simultaneous colors, from a palette of 65,535. However, as developers have shown with Griffey and other Game Boy Color titles, it is possible to create the appearance of more than the 56 colors normally possible by changing the palette during retrace. This makes it possible to show as many as 224 colors simultaneously on Game Boy Color, and the same trick should yield at least 4,096 possible colors on Game Boy Advance.
Re:I'm impressed... (Score:1)
Then just keep Tetris permenitly in there. That's what I do with the games I just bought that I play a lot (ie Super Mario Brothers DX) Also, the screen can't be too big or else it won't be small enough to fit in your pocket. But yea, I would like it to be bigger. And actually, in Super Mario Brothers DX, there is a little organizer. It's not too helpful, but it has a calender and you can type in little notes to yourself.
Battery Life? (Score:2)
New Gameboy (Score:2)
Re:Bay-o-wolf (Score:1)
Because :) (Score:2)
Vermifax
Re:Battery Life? (Score:2)
Re:Backlight (Score:1)
Re:Battery Life? (Score:1)
Re:Whats the target group for playing over phone? (Score:1)
Lots o' Links (Score:2)
GBA FAQ [ign.com]
Various stuff, including some concept drawings(not official though) [dmgice.com]
IGN Pocket [ign.com]
Cool. (Score:1)
What pray tell, is the Pokemon? It is a GB game? (Worth the time to fire up an emulator to check it out? )
Re:Cool. (Score:1)
PokeAurora [pokeaurora.com]
Pokemon.com [pokemon.com]
The Pokedex [dmgice.com]
And while I don't like emulators, I do suggest you check it out, highly recommended.
Re:Who's next ? (Score:1)
Slashdot is really starting to slow down (Score:1)
What gives computer gods?
Features and Marketing (Was: Re:All Wrong) (Score:1)
Pretend we work for Nintendo for a minute.
If we have a handheld that plays all of our massive library of games, allows you to play over the phone, goes forever on one change of batteries, and has several other things that our competetors' units don't, then we can sell it at $125.00 to $150.00. What's more, with the Pokemon craze, we could probably sell for as high as $175.00 and still make a profit.
When you market to the 5-15 year old segment, initial investment is usually not a concern, IMHO.
Re:Not to mention (Score:1)
Re:Oh hell yes (Score:1)
A
Re:Battery Life? (Score:1)
About time. (Score:1)
Don't get me wrong, I loved my GameBoy--years ago. But it seems out of date these days. I'm glad to see Nintendo hasn't given up on portable's. I thought the GameBoy was already in the grave.
Re:Battery Life? (Score:1)