No Diablo II This Year 121
ViceClown writes "Blizzard announced in a press release that Diablo II is now looking at a Q1 2000 release and will not be available for the holiday season. They did mention, however, that there may be a limited 1,000 person public beta test around the end of the year so if your lucky enough you can get your fix before everyone else! Read more at IGN PC. " But on the positive side, Rob and I will remain productive throughout the rest of the year.
Truly sad news (Score:1)
Diablo export? (Score:2)
Darn it all! (Score:1)
:(
-Vel
Damn (Score:2)
(I seem to remember that the original Diablo missed Christmas, too.)
Actually, I always like to hear this "Game X is late" stories. It means that there won't be an early, bug-infested release. Better to get it right then get it now.
beta (Score:2)
Just a thought... (Score:1)
Need My Diablo Fix (Score:1)
I'm sure that there are lots of us who are looking forward to this one (with slack jawed anticipation, and fingers twitching to push ever deeper into caverns and tombs using mouse, joystick, or keyboard).
Mike Eckardt
meckardt@yahoo.nospam.com
http://www.geocities.com/meckardt
Lat time a real game was on time. (Score:1)
On the brighter side... (Score:1)
Of course I'll be a bit upset when they finally do release DII and I still have to download megs and megs of bug fixes....
--
"A mind is a horrible thing to waste. But a mime...
It feels wonderful wasting those fsckers."
Hey, look at it this way. (Score:1)
this is a GOOD THING (Score:1)
Why post this? (Score:1)
The pool of tester applicants will now increase by an order of magnitude or so, thereby reducing the chances of getting in for those of us who really care by a factor of ten. Thanks a lot.
Blizzard+Linux: When? (Score:2)
Many of the up and coming big games are slated to come out for Linux. The all-at-once PC/Mac/Linux release is starting to appear with Quake III and Baldurs Gate II. Even if the primary publisher doesn't do a port, Loki Games is filling the gaps with third party ports.
And still no Blizzard games. I hope it is being planned, and the company is just being characteristically tight lipped about it. My hopes are pinned on D2 for Linux, I've already given up on Age of Kings....
Re:::sobs:: (Score:1)
hrm... (Score:2)
Does the dept. name come from a description of the after effects of the reactions of the people hearing it won't come out till q1y2k or a description of the game?
Linux Port (this delay could help) (Score:1)
Re:Lat time a real game was on time. (Score:1)
Ultima 9 (Score:1)
--
Deepak Saxena
Re:Hey, look at it this way. (Score:1)
Re:Just a thought... (Score:1)
Anyone tried DarkStone? (Score:1)
Re:Just a thought... (Score:1)
Have to respect Blizzard.... (Score:3)
And why? Because Blizzard puts out good games. The original Diablo was late, other games were more than likely late as well, and Warcraft: Lord of the Clans was axed because it fell short of expectations. Here we have a company that is the opposite of most software companies: Instead of rushing a product out of the door, they test it and refine it until they have a product that's not "good enough" but actually good. And the fans love them for it - games like Diablo and Starcraft are still some of the highest ranked games (in terms of player esteem) ever made.
I think Blizzard gives an example of a software company that doesn't rush out a product, and yet still has a large amount of 'market share'.
IMHO, many companies could learn from this.
D2 Delayed? More time for Everquest (Score:1)
Re:Damn (Score:1)
Can the same be said of Windows 2000, I wonder?
Re:Anyone tried DarkStone? (Score:1)
GK3 (Score:1)
That's the one I've been waiting for. (For years now)
http://www.sierrastudios.com/games/gk3/ [sierrastudios.com]
I've been waiting for how long now? (Score:1)
Re:Damn (Score:1)
Better not to get that at all!
GOD...NOOOOOOOOOOO! (Score:1)
Re:what the hell (Score:1)
I can speak for myself, until they find a way to use Wine (or until I break down and use VMWare), once D2 is out, I doubt I'll be seeing much of my Linux desktop. I won't be seeing much of my Windows Desktop either though -- just lots and lots of Demoney goodness, chock full of swords, maces, armors, bow & arrows, skills and magics.
I wonder if anywhere reputable is taking preorders yet? I wanna be the first on my floor to have this.
Re:Truly sad news (Score:1)
And also on the bright side, my GPA is scheduled to remain relatively constant until Feburary 2000.
GRMPHFRGHNBCD!!!!! (Score:1)
oh, well... Q3 will have to tide me over.
ah, and those screenshots of the week. what teasers, those blizzard guys!
xuvetyn
late software (Score:1)
Re:Linux Port (this delay could help) (Score:1)
Re:D2 Delayed? More time for Everquest (Score:1)
More info (Score:1)
What we need to do is... (Score:1)
Re:Blizzard is quality, not quantity... (Score:1)
They follows John Carmack's rule of game release: We'll release it when it is done, or it'll be ready when it is ready.
Diablo II and Beta notes (Score:1)
As for possibly slashdotting the servers, well it happened with the Starcraft beta sign up, and as a result Blizzard extended the sign up time considerably. I can only hope that they've upped their server capacity considerably.
Finally, I'm surprised that no one mentioned the recent announcement that after the limited 1000 person beta test (encompassing the entire 1st act, or 1/4 of the game) there will be an open beta test to stress test the battle.net servers! Yes, that means everyone can get a small fix of Diablo II before it comes out.
G0del
P.S. www.diabloii.net [diabloii.net] is my main source of D2 news.
Re:late software (Score:1)
Delay's for Diablo == Delay's for Microsoft (Score:1)
Re:Delay's for Diablo == Delay's for Microsoft (Score:1)
AAAAARRRRGGGGHHHHH!!!!! (Score:2)
For one time in my life, I want to thump the techie types for not letting the marketing and management types have their way. Any marketeer with 0.5 brains would have said "A rocking good hit, a great brand name (tm), an installed base of hard core fans...sequel NOW!"
How hard could it have been to produce an evolutionary series of add-ons that used the original engine? With Hellfire, Blizzard demonstrated their ability to farm out the graphic and data entry work to some other group, rake in a percentage, and keep at the REAL work of producing Diablo II. Why didn't they keep it up?
Diablo was GREAT, but there was room for minor improvements in gameplay. Hellfire fixed some of those, but had limitations of its own. In the years since Diablo/Hellfire came out, I, and doubtless legions of others, would have paid good money for some good add-ons - additional levels, classes, quests, unique items, whatever - that used the original engine. All of this could have been produced by groups independent of those developing Diablo II.
But NO! The #^@(!%& PURISTS at Blizzard won't let us have any more fun with a new game until they're done with a new engine! I think that's great and all, but I also can't help thinking that MAYBE the new game would have come out sooner had there been more money to finance more bodies to work on the new game - money that could have come from a steady series of add-ons for the original game. 'Nuff said. Rant over.
Re:Delay's for Diablo == Delay's for Microsoft (Score:1)
Re:AAAAARRRRGGGGHHHHH!!!!! (Score:1)
no diablo yet but there is Darkstone (Score:1)
There is some new unsupported feature now to change the skins on your characters... ought to be interesting.
Nice little music video in there too.
http://www.godgames.com/games/darkstone/
Re:This messes everything up... (Score:2)
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I'll tell you why (Score:2)
Re:late software (Score:2)
it very much does when those 4 months fall over the Christmas season. Blizzard releases good stuff, this was a decision for releasing a late product instead of a buggy one, which will most likely cost them some quick cash. I applaud their decision and wish more software developers were in a position (not desperately in need of income) and of a mindset to do the same.
Re:Delay's for Diablo == Delay's for Microsoft (Score:1)
Re:AAAAARRRRGGGGHHHHH!!!!! (Score:1)
Diablo was my first foray into online gaming and I would have paid a lot for add-ons. Look at how many Doom packages were offered. The marketing team should have jumped all over Blizzard management to scrape up whatever resources were necessary to release additional packages, especially new levels.
I will run screaming to the store the second they release Diablo II. They could have made me run there sooner and more frequently ...
Re:Lat time a real game was on time. (Score:1)
Re:& How many Multiplayer holes will be in it? (Score:1)
Hopefully DII will have better security than Diablo.
Linux petition (Score:1)
I'm missing my Blizzard games since I dumped
Windows in disgust for Linux a year-and-a-half ago.
Lokisoft could even do the port, so Blizzard's coders could rest (or get started on Starcraft II or something...)
Of course, for a company who's official line is "We have announced no products for Linux" (but refuse to say whether they're seriously considering it or if they think Linux is just a fad, or what), I don't know how far this'll get.
It's worth a shot, though. Maybe they'll realize that they, perhaps more than any other game company, have a HUGE potential market in those of us who emigrated to Linux long ago but still badly miss Blizzard's games.
Slashdot should call for a Blizzard boycott (Score:2)
Do a search for "Blizzard" in the Slashdot older articles and you get:
I buy games because I have fun playing them and then feel good about having fun afterward. I don't feel good after my dealing with Blizzard. I feel violated by them for stealing my personal info and not even apologizing for it. I feel cheated them by for not being able to enjoy the results from StarHack and Micro Star. But most of all, I feel sad that Slashdot decides that Blizzard is a company we can now trust again.
The privacy issue was important enough to display three articles on. But just four days after complaining about TRUSTe [slashdot.org] lack of protecting privacy, Slashdot decides to promote Blizzard once again--how quickly we forget. I guess the stamp of TRUSTe and the stamp of Slashdot approval just come much too easily for my tastes. But until Blizzard issues a statement of commitment to customer's right to privacy and third party levels, I don't see how Diablo II could be fun for me ever.
So, regardless of if Diablo II comes out today, tomorrow, next month, or Q1 2000, I don't see how it could make a difference to me and I hope enough other Slashdot readers feel the same way. Only when the customer demands fair treatment by effecting the company's bottom line will the customer start getting fair treatment.
Has Blizzard been fair to us?
Re:www.blizzard.com/contact.shtml (Score:1)
Re:late software (Score:1)
At least, this is what makes sense to me.
Re:AAAAARRRRGGGGHHHHH!!!!! (Score:1)
If they'd release just an add-on pack a year ago, everyone would be lambasting them (And quite rightly) for being a bunch of frickin' idiots. What, do you *enjoy* it when a great game comes out, but rather than make a sequel they just do little add-on packs for years and years, rather than build on the skills and intelligence they learned from the first one? Would you have preferred they released a "System Shock GOLD!" package rather than make the (amazing) System Shock 2? If so, I'd hazard to guess you're in the minority.
Second, what makes you think they WANTED it to take this long? Do you have no insight into entertainment industries? You don't know starting out how long it's going to take. You make your best guess at a deadline and try to hit it as close as possible, amending it as necessary. They didn't want it to take this long, but once you've started on a project, you're stuck with it.
Third, I happen to know that this choice was not a programmers' choice. I have friends who are programmers at BN working on Diablo II, and the choice was *managements*. They realized that releasing a game when it's finished to the whole world is much more important than whacking something out rapidly only in the US, risking pirating, and being forced to put out patches to fix problems they would have known about at ship time.
I'm floored, frankly, that apparently there are people out there who honestly complain about a game company holding back on shipping until the game's done. Haven't you had ENOUGH patches to deal with in this decade?
Re:& How many Multiplayer holes will be in it? (Score:1)
Ultima (Score:1)
It had the same good top-down view as the rest, but it was larger, had more detailed NPCs, more items, etc.
It also fixed a lot of user interface 'features' imho.
Like, in 5, you could target distance weapons in more than eight cardinal directions. You could also repeat your last attack. It made the game play a lot better because you got through the fights without putting as much time into them, and got into the quests.
Four and five were my faves, but five was (imho again) miles better than four.
Re:late software (Score:3)
Blizzard has always kept the quality of their games to a higher standard than those of other companies. They could have released StarCraft in 1996 ... they didn't -- they took two more years to get it "just right".
The end result of their policy is that, even though they release less games than other game companies, *every single game* that they have ever released as "Blizzard Entertainment" has been a best seller... they haven't released a single bad game, or even an overly buggy game. Every patch that they've released to every game that they've made has eithor been a game balance improvement for something that they couldn't have seen without actually releasing the game, a patch to re-arrange the memory image of the game to make cheating more difficult, or an enhancement.
Blizzard and Diablo II are the only reason I still have a Windows partition on this computer, and if I didn't know that the game was going to kick ass before I had even gotten previews of it, Windows would have been nuked for the HD space long ago...
Truly sad news? (Score:1)
Re:Slashdot should call for a Blizzard boycott (Score:2)
Re:On the brighter side... (Score:2)
I take it you've never delt with Blizzard before.
They announced that "StarCraft" would be released in '96... it wasn't released until '98. Us hardcore Diablo II fans were expecting it earlier this year.
Blizzard's products end up being insanely awesome primarily because they wait until they're done before they are released. You can expect Diablo II to be the best of the genre, to sell millions of copies and to get tons of awards when it's finally released.
Re:Have to respect Blizzard.... (Score:1)
Dreamweaver
They must understand the adantages of a Linux port (Score:3)
Diablo II is currently the only reason I still have a licence for Windows 98, but I don't want to have to reboot to play it.
They've got a Battle.net forum for suggestions for Diablo II, (at http://www.battle.net/forums/diab lo2-suggestions/ [battle.net]), so I'm off to suggest that they port to Linux.
They are one of the best, if not *the* best, game company out there. If we can just get them to understand the benifiets of a Linux port, then I can ditch Windows and save myself 500 megabytes.
I don't like EverQuest either. (Score:1)
Blizzard, Linux, and All Things Demonic (Score:1)
However, i dont expect companies to start releasing programs for it en masse anytime soon. Why? because they would lose money. There simply aren't enough linux users yet to make it worthwhile to rewrite the software, do more marketing, and ship units to stores when your buyer base is so small compared to that of windows users. Hell, they arent even releasing a Mac version of it immediately and there are considerably more mac users out there than linuxians.
On top of that.. i dont know about you, but while i'm willing to wait longer for the game so that i'll have a better game, i'm not willing to wait forever and i'm not willing to wait so that they can port it to linux before shipping. Imagine how you would feel as a linux user if a Blizzard came out with StarCraft 2 for linux, announced a release of december 1, then pushed it back 6 months so they could make a windows port to release simultaneously?
Anyway.. so long as i'm ranting, i wish blizzard Would do what another poster suggested. After they release their game and sales die down enough that the prices start to drop, let other companies take a crack at releasing add-ons. I can understand not wanting to dilute your game with crappy add-ons by 3rd parties, but if they controlled it they could keep some quality management.. and just look at the waves of horrible 'add-on' packs from 3rd parties with loads of SC maps. They're not anything you cant download for free and many times are worse.
Well, that's enough ranting for now. I await the release with baited breath and clutching my pre-order ticket.
Dreamweaver
You've got to be kidding me. (Score:1)
No more taking over towns, killing all the guards and looting to your hearts content. No, now you have to be nice to people
Actually I'm just about done playing Ultima ]I[ again on the Mac version.
Hehe note the
---CONFLICT!!---
Re:This messes everything up... (Score:2)
Hopefully Diablo 2 will have more than three different armor types this time. If they had kept the game in 2d, but made the characters 3d, they would have virtually unlimited armor and weapon possibilities. Unfortunately since they've gone 2d again they will have to render each frame of animation which uses up a lot of space. It really is too bad that they didn't do the 3d because they could have had decent collision detection and monsters actually reacting to attacks instead of point, click, hit with reaction determined randomly. Though static 2d art looks pretty good, this type of engine shows its age. Thank god Warcraft III will be 3d.
----------
No Secret Here (Score:3)
First Reason: Blizzard's Management and operating principial is to not release a game until it is done to a high degree of polish. This includes testing for such hard to quantify things such as "is it fun?" This goal is held in high enough regard by the company that it will allow release dates to suffer for it. Not every game company does this - in fact I would say that game companies that do are in the minority. This is made practical by the
Second Reason: Blizzard can *afford* to let Diablo II slip. Their previous titles, and the fact that they publish themselves, has given Blizzard an incredible cash flow and reserves. Consider that Blizzard employs around 80 (give or take) people. It would probably be conservative to say Diablo 2 has cost more than $5 Million dollars (so far) to make. Time and time again in the game business, money considerations have forced a game to be shipped before it is finished and polished. Time and money to do it right is a luxury.
What's interesting about the business is that this becomes something of a self-perpetuating cycle: The top selling games are the ones that make the lion's share of the money.. allowing their creators the luxury of not having to make any cuts or concessions in their next game, while the ones that didn't sell well leave their creators in the position of having to do their next game quickly and cheaply.
Another Factor: Content Level Expexctations - these have risen steadily every year. As each year passes, you have to put some x% "more" into a game for it to be received at the same level by the game buying public. Must be a side effect of radiation from ever increasing CPU speeds.
As the costs of making a "Triple-A" (or "AAA") quality game (That phrase is used to death by people in the industry) have risen steadily in the last decade, we are seeing less change in terms the people and companies that make the chart toping games. I'm not really sure if this is good, bad, or just the way it is. So far it's not significant enough to stifle innovation or newcomers, but if development costs keep rising you have to wonder about the future...
Anyway...
With Diablo 2, Blizzard faces a couple of tough challenges:
#1: They have to make the game more resistant to hacking and cheating. This is not anywhere as easy as it sounds or most programmers think. If you are really interested in the subject, I am in the process of writing an lengthy article on the subject of cheating in on-line games for 'Game Developer' magazine, which should appear around the time Diablo 2 is released. (If you really are interested, feel free to email me). Diablo's problems with cheaters were so well known, that it tainted the reputation of the game and sets a high bar of expectations to be met for Diablo 2.
#2: The privacy challenge. It's fair enough to say that every network packet sent by Diablo 2 will be under the microscope of many
All that said, I'm looking forward to it. I know many of their guys and they are excellent at what they do. Hopefully, putting their developers on The Age of Kings beta will get us on the D2 beta.
Re:What we need to do is... (Score:1)
How many here will run to the store and purchase a copy of this, and reboot and/or create a Winbloz partition? If you do, then you have validated Blizzard's, and many others, actions in not giving Linux (and other alternatives for that matter) the recognition we all desire.
I guess one has to decide which is more important.
Re:Lat time a real game was on time. (Score:1)
Re:Hey, look at it this way. (Score:1)
Battlecruiser 2000AD.
It almost didn't make it.
Re:Blizzard+Linux: When? Never, thats when (Score:1)
Programming does not scale linearly. (Score:1)
Why?
1) programming, and most projects in general, don't scale linearly. more like geometrically. Blizzard has chosen not to grow like that.
2) most of the actual work on Blizzard games is the artwork. they have impressed me by paying boucoup attention to detail. you just can't rush art and keep the quality high and the artist satisfied. adding more cooks does not make the pot boil faster.
...though I do agree with you that add-ons for Diablo would have been neat.
btw, anyone wonder if Blizzard releases these titles late *on purpose*?
Re:GOD...NOOOOOOOOOOO! (Score:1)
Re:I'll tell you why (Score:1)
But if they had delayed their products until they were stable, we could perhaps look forward to the first release of Win95 before X-mas. : )
Take the Microstar case off that list (Score:2)
Re:AAAAARRRRGGGGHHHHH!!!!! (Score:1)
I'd rather wait as long as it takes for Blizzard to release a bug free (mostly), well playtested game. I've spent too much money on games that were poorly designed and implemented because they were rushed to market to make a quick buck.
Blizzard gets a lot of loyalty from me because I don't have to guess if their games will be good or not. They always are because they take the time to do things right.
I wish you could say the same for other software companies, who shall remain nameless!
Re:Linux Port (this delay could help) (Score:1)
Yes, Blizzard, there is a market for games on Linux - Loki is proving that. (Thank you Sam, Scott, and everyone else @ Loki.)
Keep wishing. (Score:1)
Re:& How many Multiplayer holes will be in it? (Score:1)
Re:beta (Score:1)
-CC
Re:No Secret Here (Score:1)
-CC
Re:Why post this? (Score:1)
That good enuff for u?
An order of magnitude is not a factor of ten... (Score:1)