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Quake First Person Shooters (Games) Entertainment Games

Quakeworld Physics Captured in Quake3 258

Rooked_One writes "For people, that to this day, swear by the quakeworld physics where you could "bunnyhop" through huge maps in a matter of seconds, but were lured away by better graphics, your day has come. Fortress Evolution has been announced with a couple of groovy little movies to drool over until they have a release. Many of you will remember Quake Team Fortress, well, this mod for Quake3 is made by players primarily of Mega Team Fortress, which i'm sure some of you will remember in poor regards. But we won't get into that. What is needed to know is that you will be able to play QW in the quake3 engine."
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Quakeworld Physics Captured in Quake3

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  • QW still #1 (Score:1, Insightful)

    by ZeekWatson ( 188017 ) on Friday July 11, 2003 @10:23PM (#6421598)
    QuakeWorld is still the best action FP shooter.
  • by Anonymous Coward on Friday July 11, 2003 @10:27PM (#6421618)

    a couple of groovy little movies to drool over until they have a release.

    this counts as news ? a few renderings does not a game make

    if you want mods for Quake see fileplanet for mods you can actually download, not some kids dreams
  • by Anonymous Coward on Friday July 11, 2003 @10:59PM (#6421711)
    I'm not sure keeping bunnyhopping would be such a great idea. I remember playing tf before bunnyhopping became the norm and it was really fun. Various classes working together was required to win a match.

    When the source was released cheating became prevalent. Lots of people left the game in search of newer, better games without the various cheaters. Bunnyhopping became a big thing and extended the life of the game. It was a new tactice and made the game interesting again.

    The problem is bhopping messed up the class balance completely. Any class could run as fast as scouts. A HWGuy running faster than a medic defeats the purpose of having different movement speeds.
  • Re:I made (Score:2, Insightful)

    by mattwolfewvu ( 642717 ) on Friday July 11, 2003 @11:23PM (#6421792)
    OK, Karma Burn time!

    First, fuck the mods that moderated this as funny. As someone who went to high school with her, knows her a little, and considers himself good friends with her brother, I don't find this funny at all.

    Second, I'm as outspoken as anybody about my displeasure with Bush and the whole Iraqi situation as anyone, but don't blame it on the kids who join the armed forces because they see it as a way to afford college and have a better life while showing a little pride in their country.

    Finally, try seeing people you know and know well talking on Dateline and shows like that about someone you know that was seriously injured while somewhere that she never should have been. I'm tired of all the sensationalism too, but that doesn't give me or anyone else the justification of making light of the people involved in the situation.

  • Re:Quake Physics (Score:0, Insightful)

    by Stapler ( 559692 ) on Friday July 11, 2003 @11:33PM (#6421835) Homepage
    Thank you very much for speaking out against bunny-hopping. Its a scourge. Ruined many a game. Absolutely no justification for it. Cheating pure and simple. Hopefully, with HL2 and Doom 3, we'll never see it again.
  • Bunnyhopping?! (Score:3, Insightful)

    by mr.nobody ( 113509 ) on Friday July 11, 2003 @11:45PM (#6421873)

    Why did these people think adding that into the new code was a good idea? It ruins the game and should be banned. Period.

    As I see it, part of the fun of TF is the balance the mod strived to achieve with the classes. The goal of the design was to level the classes by mixing the power and operation of the weapons in relation to the speed of each class. Scouts were weak but had blazing quickness, while heavyweapons guys had the most powerful weapon in the game (yes, I'm ignoring the sniper rifle in snipe mode), but became tanks with their slowness. Bunnyhopping ruins this equilibrium.

    It used to be fun trying to get a hwguy across the bridge. Now some asshole hops his way all over the map using the hwguy as a scout. The class given the strongest weapon in TF now can move just as fast as the quickest class.

    So maybe, perhaps, it isn't technically "cheating" because hopping is the result of a bug in the code. The letter of the law may not be in violation, but the spirit clearly is.

    Don't be a lamer. Stop the hop.

  • What´s the use? (Score:3, Insightful)

    by Anonymous Coward on Saturday July 12, 2003 @12:20AM (#6421992)
    These games have turned into pure cheat.

    Things were already ver bad when skilled guys could beat dudes with brains -- but hey, it was cool just playing for showing masterful tactics or strategies, even if losing.

    Today, there isnt even the option of losing: either you get sniped if you _think_ about their flag, you cannot get even near a cyborg-like jumping bunny or, the wrost of all, they team up with cheats to prevent your team from ever leaving respawn.

    Many years ago, I decided to adopt some ethical guidelines, for I loved the game and wanted to have real decent fun. One of them was always siding with the losing team. Thus, I could try to motivate them, help them to change the score or then just get a piece of the action.

    This is no longer possible. Effectively, were just playing against robots. Its no longer funny. I could team with some friends and play at LAN houses; the idea of playing online with strangers is lost forever, in my view...
  • Re:I made (Score:5, Insightful)

    by Pxtl ( 151020 ) on Saturday July 12, 2003 @12:32AM (#6422033) Homepage
    You know what I think the problem is - not enough people have disconnected the individuals and the administration responsible. Yeah, it'd suck to be her. But we make fun of the media circus, the manipulative government through her.

    The whole situation was the literal real world life-imitates-art adaptation of the film Wag the Dog (except she didn't rape a nun). The hospital was deep in friendly territory, with hospital staff treating her better then their own patients because they _knew_ who was in control and wanted to be on the right side.

    Instead of picking her up carefully and peacefully like they had every opportunity to, the US endangered her life by using a commando raid (full of commandoes who probably didn't even know where they were) to fish her out.

    What would have happened if the rescue raid had gone wrong? Whose fault would it have been? Who would have been blamed? And what would have been thought of those who complained? This is the thought-power of the current administration.

    Yeah, sucks to be her. But we're tired of being fucked with. Its not personal for us about her - I think the average American has every right to send her a "Get Well Soon" card and crack jokes and bitch at the same time, the same way they should have about other national tragedies. It is a multi-faceted view of the situation that keeps us sane, and keeps us responsible. To submit to seeing a problem only one way is to be a sheep.
  • by ewhac ( 5844 ) on Saturday July 12, 2003 @12:35AM (#6422041) Homepage Journal

    Have they removed the copy protection from Quake 3 yet?

    No, not the "check the CD in the drive" copy protection. That was removed years ago. I'm talking about the copy protection that sends your "authorization" key to your_papers_please.idsoftware.com (note: may not be actual site name).

    I have nothing but the utmost respect for Mr. Carmack and all he has done, but there is no way I'm going to support this kind of unjustifiable waste of engineering and network resources (how much does it cost to run those servers each year?), the invasion of privacy (when I play the game, and with whom, is no one's business but my own), or the outright insult to my character to presume I'd be playing with an unsanctioned copy. (Unsanctioned copies? In this age of viruses and spyware? Are you out of your mind?)

    Copy protection in any form should not be tolerated, much less supported. So, until I hear that the client authentication requirement is gone -- not merely disabled, not made optional, gone -- my money shall remain firmly in my pocket. Yours should, too.

    Schwab

    P.S: Mind you, once it's confirmed client authentication is gone, I'll be off to buy a copy at Fry's so fast, you'll see a red-shift on my butt.

  • Re:Quake Physics (Score:3, Insightful)

    by ragey ( 688854 ) on Saturday July 12, 2003 @02:35AM (#6422542)
    I strongly disagree with your last statement. Bunnyhopping has given a breath of fresh air to the QW community and all of its mods. Does anybody HONESTLY think that people would still be playing QW if bunnyhopping never came about? From a designer's standpoint, yes, BH may be the worst thing to happen to Quake. From a gamer's standpoint, it's nothing less than a Godsend. (Gamers who are willing to adapt instead of whine because they can't learn.)

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