Thanks to GameSpot for its feature discussing the history of video game music as an artform
, as they point out: "Once an afterthought in terms of game design and overall pop-culture consciousness, video game music is now a legitimate industry of its own."
The feature goes on to chart game sound from 1972's Pong
("The sonar-blip sound that's generated as a digital ball is batted back and forth is the first true video game sound effect"
), through the 1980s and Tetris
("...millions of glassy-eyed players endure endless loops of vaguely martial Russian Muzak playing in their heads"
), right up to new titles such as Frequency
("notable in that it reduces visuals to a near-abstract level... and provides a gameplay experience that is primarily aural."