Thanks to ShackNews for pointing to the impressive technical feats showcased at the unofficial IF Quake page
, which bills itself as "...a port of id Software's Quake 1 engine to the Inform programming language."
The site includes riveting in-game screenshots
, and the FAQ page
has important info on bugs with this genuinely playable, downloadable Alpha release
, noting: "IF Quake interfaces directly with the Quake engine, which was obviously not designed for [this advanced] output. The errors you see related to audio and OpenGL are due to the fact that the engine is being tricked into thinking it's running normally."
Rumors that John Carmack will be switching Doom 3
to this impressive new engine
are yet to be substantiated, however.