Revenge Of Pac-Man - Vintage Gaming Still Hot? 47
Thanks to the New York Times for its article (free reg. req.) discussing the cresting popularity of retro game chic over many types of media, noting: "Last month Saturn introduced a commercial featuring its Vue sport utility vehicle rolling through a town, absorbing dots to the officially licensed sounds of a grazing Pac-Man. Billboard magazine's Hot 100 singles chart includes 'Game Over (Flip),' a song by the rapper Lil' Flip that contains a beat built from the sounds of Pac-Man." There's also insight into the financial benefits: "Robert Ennis, chief operating officer of Namco, publisher of the transcendent Pac-Man, said that classics represented about 5 percent of his company's revenue. More important, he said, the company's several 'museum' collections have involved little financial risk."
Two Categories: Nostalgia and Fun (Score:5, Insightful)
Most of those old games are fun for about 5 minutes; long enough to realize that it was better to have just left well enough alone and enjoyed the memories. Otherwise, games like Zelda et al. I currently have in some form or fashion so that I can play them when I want to.
Vintage Gaming on the GBA... (Score:5, Insightful)
HOWEVER, why, pray tell, do NONE of these collections have a high-score save, options for control and difficulty, or proper collision detection (Williams, I'm looking at YOU!)?
It's a real PITA to have to remember high scores or keep a piece of paper with scores handy. Those GBAs go everywhere...
GTRacer
- Needs some SMB3 goodness...
Re:DOS games (Score:3, Insightful)
I find it's quite the opposite. Almost everything modern I try is fun for a few minutes, but then you realise it's pretty much the same as every other recent release, all flash and no substance.