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XBox (Games) E3 PlayStation (Games)

Castlevania Coming to Xbox 45

eToyChest is reporting that there are two new Castlevania titles coming to the current generation of consoles. Castlevania: Curse of Darkness will be released on the Xbox and the PS2, while Castlevania: Dawn of Sorrow will see the dual lights of the DS. From the article: "While past Castlevania games have focused on the struggle between Dracula and the Belmont clan, Curse of Darkness introduces players to an entirely new storyline and main character - Hector, a Devil Forgemaster, and former Lieutenant of Dracula. Told in true Castlevania style by award winning producer Koji Igarashi, this action-packed tale of betrayal and revenge takes players on a journey through an expansive world filled with formidable foes and beautifully rendered environments to the ruins of Dracula's castle."
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Castlevania Coming to Xbox

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  • i haven't had a gaming system in years from lack of time, money, etc. it may almost be worth buying a ps2 to give it a go.
    • Be sure to pick up Castlevania Symphony of the Night [classicgaming.com] then, widely regarded as the best in the series.

      Sure, it's a 2D platform, but you won't be disappointed by the beautiful bitmap graphics, the impressive soundtrack by Akira "Silent Hill" Yamaoka and the unbeatable playability (only Super Metroid comes close).
      • you know, i used to have a 'backup' of that but never got around to playing it. my roommates and i were too busy tweaking our cars in some racing game that i can't remember the name of right now. i may see if my now former roommate still has it and is willing to mail it. i can always load up ps1 emulator for that. thanks for the suggestion :o)
      • You beat me to it. Symphony of the Night is the best 2D platformer there is.... still to this day.

    • Or aim for a DS because that has the three GBA Castlevanias and soon will get the DS Castlevania. Plus it can play those old NES rereleases of Castlevania.
    • I'd heavily recommend either a GBASP or DS and the 3 GBA castlevania games, I just bought all three yesturday and it's been some of the most fun I've had on my DS yet.

  • i hope the music is still great. i'm actually willing to bet ahead of time this'll be good, seeing as i can personally vouch for the series having had good games on NES, orig gameboy, saturn & dreamcast, and i know consoles i've not had got well-received versions as well.

    when will it jump the shark? has it?
    • by Anonymous Coward

      Like evilmousse pointed out, it's plain amazing to see how many titles the Castlevania title has spawned -- Gamespot just had a great article on the history of Castlevania [gamespot.com], and it references the following titles:

      Vampire Killer, Castlevania, Castlevania II: Simon's Quest, Castlevania III: Dracula's Curse, Super Castlevania IV, Dracula X: The Rondo of Blood, Akumajo Dracula X68000, Castlevania: Bloodlines, Castlevania: Dracula X, Castlevania: Symphony of The Night, Castlevania 64, Castlevania 64: Legacy of

  • IMO, the new addition of AI-controlled bots in the upcoming Castlevania title seems like an rather poor decision:

    Armed with the unique new abilities of Devil Forgery, gamers will be able to call upon trusty allies - "Innocent Devils" - who will help defeat a variety of powerful enemies. More than 30 evolving allies will develop unique abilities ranging from those that can open heavy doors, to those that can help Hector fly.

    The mere idea of having one AI-controlled henchman/ally/bot annoys me to no end

    • by Anonymous Coward
      I can't count how many times that 'helpful' bots have gotten stuck around corners, forcing a console reboot.

      Unsummon, resummon. If they even get stuck. Or did you think all 30 would be permanently following you?
    • I assume they'll be in the same vein as they were in 'Symphony of the Night' which is arguably the best Castlevania title ever.
    • I've never had Farah get stuck around corners or anything like that...Prince of Persia was the perfect example of how to do AI bots right. Did you have problems I somehow avoided?
    • I can't count how many times that 'helpful' bots have gotten stuck around corners, forcing a console reboot.

      Still having those Daikatana flashbacks, eh?
  • I'm really looking forward to the DS version. Hopefully, by the time it's out, an emulator will be available, or some kind of TV output device for the DS itself so I can play it on a big screen.

    The problem with the 3D Castlevania games is not that they are particularly bad (some were not), but that they just don't capture the essence of what the genera is all about.

    Take arguably the best Castlevania game, Castlevania: Symphony of the Night on the Playstation. Fantastic graphics with a memorable style of t
    • 2D platformer (well, 3D but played in a 2D style), with good reviews. Sounds like it could be what you're looking for, but I've never played it so I can't say. I'd add that the Devil May Cry games (except DMC2) remind me a lot of Castlevania SOTN - my PS2 died just after I got DMC3 (^#@^%#@^@#), so I went back to playing SOTN on PS1 for a while until I could replace it... after a while they do end up feeling fairly similar. Except that Alucard doesn't have a pair of demonic handguns. And Dante can't turn in
    • I agree; the DS version is the one that I'm looking forward to. The attempts at 3D Castlevania never quite seem to come off. And I'm interested to see how the dual screens and touch screen control will be used.
      • I can see some uses for the touch screen. Mainly with the whip. A whip is an amazingly flexible weapon, but its hard to really use via a joystick. Touch screen controls the whip, d pad controls movwement. 360 degree control of the whip while still having full range of motion.
      • According to the preview they gave of the DS game, the touch screen will be used to remove some obstacles (such as ice blocks) and to trace specific patterns in order to land the killing blow on bosses.

        In fact, the game is supposed to be played on the lower (touch) screen with the upper screen reserved for the map.
  • They release Castlevania games for the Nintendo portables, why not the Gamecube?
  • or some caffeine or something. I thought "award winning producer Koji Igarashi" said "akward whining producer Koji Igarashi" and it took a second or two to figure out i was reading it wrong. And this isn't some snide commentary about the producer in question, i don't even know who he is.

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