Duke Nukem Forever Preview On Jace Hall Show 341
An anonymous reader writes "The Jace Hall Show launched today on Sony's Crackle with a real gameplay preview of Duke Nukem Forever. Jace Hall is a former video game producer and Warner Bros exec and apparently this is his foray into online celebrity. DNF is 12 years in development ... it might be real after all." And if you have had enough self-indulgent gaming-news patter, another reader says "If you want to simply skip right ahead, it's about 4:20 in."
DNF cannot be completed (Score:5, Insightful)
Why? What if it's good? Doesn't matter. It can't live up to the expectations. However good it may be, somewhere in the resume there will be the line "well, it has X, but after Y years of waiting, you could expect something more than just Z, and they could have taken that extra months to iron out the W".
Flash 9 required. (Score:0, Insightful)
A bit let down (Score:1, Insightful)
OK, I'll bite... (Score:3, Insightful)
Damn swf video (Score:1, Insightful)
Re:vaporware until it's in my hands (Score:5, Insightful)
Re:Damn swf video (Score:1, Insightful)
Re:DNF cannot be completed (Score:2, Insightful)
You mean, they replaced it with Dosbox and Moo2 ?
I anticipated Moo3 for a long time, and when it finally happened I was irreparably disappointed. I didn't have too much issue with the bugs, I just thought they butchered the whole game by making it even more boring than the Democracy games. Too much administrative bullshit, not enough exploding-alien-ship action.
Re:DNF Advertising Campaign (Score:5, Insightful)
Stop pretending you were allowed to touch daddys pc
Re:DNF Gameplay revealed! (Score:1, Insightful)
Re:DNF cannot be completed (Score:4, Insightful)
It's one thing to have things teleporting into a room when you first arrive there (a la Doom 1), but it is entirely another thing to have some monster waiting in some tiny, undetectable compartment, ignoring you until you've walked past it exactly 7 times. The irrationality of such rubbish spoiled the immersion, and thus the game...
Re:DNF cannot be completed (Score:4, Insightful)
Sometimes extremely long development phases are due to the company making the best damned product they possibly can and not accepting second rate. Anybody can shit out a video game in a few years, but it takes a long time to make something that's truly good. Especially if the developer wants to make something that's fun to play and has interesting visuals. Instead of just FPS #54936-B
Re:A bit let down (Score:5, Insightful)
Re:Funding? (Score:5, Insightful)
Maybe our interest cannot extend past the demo, because we've actually waited these 12 years.
I'm 25, so that means I was about 12 when DN3D was popular. Are you honestly saying that the 12-year-olds of today will not buy and play the game regardless of its development history?
Enough time has passed (Score:5, Insightful)
Re:Damn swf video (Score:3, Insightful)
And Flash has an insanely high penetration rate.
If your pc is screwed up and can't see it, don't blame them, blame you for not running a half decently configured pc.
Re:Enough time has passed (Score:3, Insightful)
There was another game... (Score:4, Insightful)
Original game was a bestseller, a genre-defining blockbuster, with the kind of ending that demands a sequel... Sequel came out ten years after the original, and was at least five years in development. I'd expect the anticipation would be at least as hard to match.
Can you guess?
Half-Life 2.
Oh, and they did it again, to a lesser extent, with Team Fortress 2.
Now, it's possible Duke Nukem Forever may never be released. Maybe it will be a Windows Vista, and suck so much that most people would rather play Duke Nukem 3D.
But I see no reason why it couldn't be released, and be every bit what we expect -- especially when most of us don't have expectations much higher than yours.
Re:DNF cannot be completed (Score:3, Insightful)
Inspiration (Score:3, Insightful)
The sad thing is, if they announced such today, I really wouldn't be surprised anymore.