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First Person Shooters (Games) Entertainment Games

Duke Nukem Forever Preview On Jace Hall Show 341

An anonymous reader writes "The Jace Hall Show launched today on Sony's Crackle with a real gameplay preview of Duke Nukem Forever. Jace Hall is a former video game producer and Warner Bros exec and apparently this is his foray into online celebrity. DNF is 12 years in development ... it might be real after all." And if you have had enough self-indulgent gaming-news patter, another reader says "If you want to simply skip right ahead, it's about 4:20 in."
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Duke Nukem Forever Preview On Jace Hall Show

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  • by Opportunist ( 166417 ) on Thursday June 05, 2008 @09:56PM (#23677443)
    Never. Because it will bomb.

    Why? What if it's good? Doesn't matter. It can't live up to the expectations. However good it may be, somewhere in the resume there will be the line "well, it has X, but after Y years of waiting, you could expect something more than just Z, and they could have taken that extra months to iron out the W".
  • Flash 9 required. (Score:0, Insightful)

    by Anonymous Coward on Thursday June 05, 2008 @09:57PM (#23677451)
    I'm not going to install Flash 9 just to watch some DNF video, sorry.
  • A bit let down (Score:1, Insightful)

    by oskard ( 715652 ) on Thursday June 05, 2008 @09:58PM (#23677459)
    Looks like another darkly lit space alien shooter based on the Doom engine. I've seen enough of that with Doom 3, Quake 4, and Prey.
  • OK, I'll bite... (Score:3, Insightful)

    by mangu ( 126918 ) on Thursday June 05, 2008 @10:03PM (#23677501)
    I suppose it will run on a Linux Desktop, right? And the online edition will run from a secure Windows server...

  • Damn swf video (Score:1, Insightful)

    by Stormwatch ( 703920 ) <rodrigogirao@POL ... om minus painter> on Thursday June 05, 2008 @10:13PM (#23677589) Homepage
    Why don't they use an actual VIDEO format for videos? Those swf-based players are hit and miss, and usually miss.
  • by crackp1pe ( 1301669 ) on Thursday June 05, 2008 @10:20PM (#23677625)
    We've always got HURD and WinFS.
  • Re:Damn swf video (Score:1, Insightful)

    by Anonymous Coward on Thursday June 05, 2008 @10:22PM (#23677631)
    Because they work on far more computers.
  • by billcopc ( 196330 ) <vrillco@yahoo.com> on Thursday June 05, 2008 @10:47PM (#23677855) Homepage
    Patching it ?

    You mean, they replaced it with Dosbox and Moo2 ?

    I anticipated Moo3 for a long time, and when it finally happened I was irreparably disappointed. I didn't have too much issue with the bugs, I just thought they butchered the whole game by making it even more boring than the Democracy games. Too much administrative bullshit, not enough exploding-alien-ship action.
  • by Anonymous Coward on Thursday June 05, 2008 @10:55PM (#23677901)
    Duke3d was software rendered, the voodoo 3 didnt even exist until nearly 4 years later.

    Stop pretending you were allowed to touch daddys pc ;)
  • by Anonymous Coward on Thursday June 05, 2008 @11:13PM (#23678021)
    You guys never got the joke. DNF = Did Not Finish. It's a term used in track, swimming, etc.
  • by Apathist ( 741707 ) on Thursday June 05, 2008 @11:47PM (#23678225)

    though in all actuality it probably wasn't that bad...
    No, it's OK, it really was that bad.

    It's one thing to have things teleporting into a room when you first arrive there (a la Doom 1), but it is entirely another thing to have some monster waiting in some tiny, undetectable compartment, ignoring you until you've walked past it exactly 7 times. The irrationality of such rubbish spoiled the immersion, and thus the game...
  • by Sitnalta ( 1051230 ) on Thursday June 05, 2008 @11:55PM (#23678265)
    Team Fortress 2 was in development hell for 9 years. Not only did it live up to the expectations, it exceeded them.

    Sometimes extremely long development phases are due to the company making the best damned product they possibly can and not accepting second rate. Anybody can shit out a video game in a few years, but it takes a long time to make something that's truly good. Especially if the developer wants to make something that's fun to play and has interesting visuals. Instead of just FPS #54936-B
  • Re:A bit let down (Score:5, Insightful)

    by Kjella ( 173770 ) on Thursday June 05, 2008 @11:57PM (#23678273) Homepage

    See bad guy, shoot, run, see another bad guy, shoot, run....
    Which describes an FPS about as well as "Move piece, wait, move piece, wait, move piece, wait..." describes chess. Even in a deathmatch you won't become very good just running around shooting at whatever happens to drop in your sight, and there's plenty game modes that require real cooperation. Try watching a good CTF team and you'll see they don't run around shooting at random any more than a chess player moves pieces at random.
  • Re:Funding? (Score:5, Insightful)

    by cp.tar ( 871488 ) <cp.tar.bz2@gmail.com> on Friday June 06, 2008 @12:15AM (#23678411) Journal

    Maybe our interest cannot extend past the demo, because we've actually waited these 12 years.

    I'm 25, so that means I was about 12 when DN3D was popular. Are you honestly saying that the 12-year-olds of today will not buy and play the game regardless of its development history?

  • by 6350' ( 936630 ) on Friday June 06, 2008 @12:36AM (#23678551)
    Oddly enough, a sufficient amount of time has passed to let the ghost of oldschool Duke Nukem fade away. The result is that, much in the same way that TF2 took so freaking long that the people originally looking forward to it grew up, got jobs, had kids, joined the Masons, and died - leaving a largely new batch of people who weren't that familiar with the original context the game arose from. So to with DNF, I suspect. Let's be honest here - the average 22 year old kid who sees a review of DNF on some game site in six months isnt going to have the 12 years of expectation and context that the rest of us might have. The result? I suspect DNF will actually do just fine. We all went from growing expectations over time, to mocking it, to effectively forgetting about it and moving on. DNF is now a game for a new wodge of users, who won't be all that familiar with its history. DNF has gone on long enough that, like TF2, the clock has actually kind of reset.
  • Re:Damn swf video (Score:3, Insightful)

    by spoco2 ( 322835 ) on Friday June 06, 2008 @02:40AM (#23679059)
    Um, because they HIT far, FAR more often than they miss, especially compared to all the other video formats.

    And Flash has an insanely high penetration rate.

    If your pc is screwed up and can't see it, don't blame them, blame you for not running a half decently configured pc.
  • by TFer_Atvar ( 857303 ) on Friday June 06, 2008 @02:51AM (#23679109) Homepage
    Not really. Because DNF has become a grand in-joke and no community spreads in-jokes as well as computer/gamer nerds, even folks my little sibling's age (5 years old at DN3D release) are familiar with the story and jokes. If you're at all a part of the gaming community, you know the story.
  • by SanityInAnarchy ( 655584 ) <ninja@slaphack.com> on Friday June 06, 2008 @03:24AM (#23679245) Journal
    Delayed, over and over... Multiple trailers and gameplay videos shown, some with features that never made it into the actual game, most of which were just cool, and made you want the game now...

    Original game was a bestseller, a genre-defining blockbuster, with the kind of ending that demands a sequel... Sequel came out ten years after the original, and was at least five years in development. I'd expect the anticipation would be at least as hard to match.

    Can you guess?

    Half-Life 2.

    Oh, and they did it again, to a lesser extent, with Team Fortress 2.

    Now, it's possible Duke Nukem Forever may never be released. Maybe it will be a Windows Vista, and suck so much that most people would rather play Duke Nukem 3D.

    But I see no reason why it couldn't be released, and be every bit what we expect -- especially when most of us don't have expectations much higher than yours.
  • by Yvanhoe ( 564877 ) on Friday June 06, 2008 @04:04AM (#23679393) Journal
    What ? Some people still expect something from it ?
  • Inspiration (Score:3, Insightful)

    by phorm ( 591458 ) on Friday June 06, 2008 @08:40AM (#23680561) Journal
    I believe they've decided to scrap the current version of DNF again, and rework it as an MMORPG...

    The sad thing is, if they announced such today, I really wouldn't be surprised anymore.

The only possible interpretation of any research whatever in the `social sciences' is: some do, some don't. -- Ernest Rutherford

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