Please create an account to participate in the Slashdot moderation system

 



Forgot your password?
typodupeerror
Classic Games (Games) Entertainment Games

The Origins of Pong 14

Posted by Soulskill
from the back-and-forth-back-and-forth dept.
Gamasutra is running a feature about the origins and development of Pong, and how it helped to kick start the gaming industry. Quoting: "... games found their way onto even the earliest mainframes, starting the ongoing trend of implementing video games wherever a viable platform presented itself. The first known instance of an actual implementation was Alexander Douglas's 1952 creation of OXO (also known as Naughts and Crosses), a simple graphical single-player-versus-the-computer tic-tac-toe game on the EDSAC mainframe at the University of Cambridge. Although more proof of a concept than a compelling gameplay experience, OXO nevertheless set the precedent of using a computer to play games. The first known precursor of Pong debuted in 1958 on a visitors' day at the Brookhaven National Laboratory in Upton, New York. It was there that William Higinbotham and Robert Dvorak demonstrated Tennis for Two, a small analog computer game that used an oscilloscope for its display."
This discussion has been archived. No new comments can be posted.

The Origins of Pong

Comments Filter:

"Text processing has made it possible to right-justify any idea, even one which cannot be justified on any other grounds." -- J. Finnegan, USC.

Working...