Sony Releases PS3 Firmware Update To Fight Jailbreaks 336
RyuuzakiTetsuya writes "Destructoid is reporting that the 3.42 firmware has been released for the PlayStation 3, and it has fixed the USB vulnerability that allows the PSJailbreak exploit to work."
Sony's brief announcement of the update refers only to "additional security features," though the EU blog post acknowledges that a vulnerability was addressed. PS3-Hacks.com confirms that the patch is effective against the various jailbreak tools, and they point out a different tool for bypassing the update. Sony told the BBC, "... as we always have, we will continue to take necessary actions to both hardware and software to protect the intellectual content provided on the PlayStation 3."
So ... the War's Back on Then? (Score:5, Funny)
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Sony has lost. Once it began, Sony lost. It's now an endless game of cat and mouse, where Sony must dump tons of money into research and development, only to have their patches cracked again a few days later.
Re:So ... the War's Back on Then? (Score:5, Insightful)
Once it got into the public perception that pirating games was easy and virtually risk free, I think you'd see a whole new floodgate open that really would destroy the gaming market. You'd get many people who formerly bought games deciding they can save some money by just pirating everything. Then, as piracy becomes more and more commonplace, even many of those who firmly believe it's wrong will start to grow bitter.
Knowing they're continuing to spend money trying to support the game makers only to see nearly everyone they know just grabbing the titles for free. Then watching as company of company struggling just to keep afloat despite making critically acclaimed games that are being played by millions. Many of them will decide it's just not worth it anymore and decide to save their money before the inevitable crash.
Maybe I'm wrong, but I just don't think humanity is selfless enough to support a thriving software market on the honor system. I suppose it's possible games could survive in some form as interactive ads that endlessly try to market products to you, but not much beyond that. DRM may always doomed to failure, and lawsuits seem excessive and overly heartless. Even so, I believe the fear of getting in trouble and the effort of getting around DRM provides benefit to the companies that practice them that goes beyond the cost of their implementation.
Re:So ... the War's Back on Then? (Score:4, Insightful)
I disagree. My PS2, Xbox and Wii are all modded. How many pirated games do I own for these platforms? None.
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I don't believe the market could support anywhere near the number and quality of games it currently does under that business model.
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I think you miss the point entirely. Considering a market were piracy goes unpunished, etc as you indicate is, IMO, sheer lunacy. Either that or I missed the part of the conversation where Sony trying to lock out the jailbreak was being done because the jailbreakers are advocating such a market place.
From what I have seen, (I am part of the PSP jailbreak/homebrew community), most people want to do this becauseof one of the following:
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Most PS3 owners support cracking down on pirates. It's a minority of whiners that think they have a right to free games.
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Once it got into the public perception that pirating games was easy and virtually risk free, I think you'd see a whole new floodgate open that really would destroy the gaming market.
I think that companies like Sony do a good enough job of destroying the gaming market on their own. I remember when video games used to be fun... then the Playstation came out and it's been steadily declining since.
Re:So ... the War's Back on Then? (Score:5, Insightful)
That floodgate has been open for PC games, movies, and music for years and those markets haven't even been able to show any damage, let alone been destroyed. If they keep pushing, though, they'll have a self-fulfilling prophecy on their hands.
Re:So ... the War's Back on Then? (Score:5, Insightful)
I'd like to point out that in all three of those markets DRM is alive and well....
The music industry gave up on DRM yonks ago.
That said, music is a different market, and I think it would have a much better chance of surviving DRM free because of the low cost per song.
Music has the lowest percieved value, smallest file size, and lowest barrier to entry. It's the most likely to be pirated, not the least. Note that Napster was created for sharing music, not for piracy of games, porn, etc.
However, considering the differing states of the two markets, that might not be the best sales pitch for ditching DRM.
The reason to ditch DRM is every copy of software they sell requires a staff of people to keep unlocking and troubleshooting it after the purchase. Instead of a one-time sale, now they can watch the individual profits of their games slowly get eaten away over the years. They're also increasing the value of piracy but not effectively stopping it. Go look up what happened to Spore just before it launched.
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Not really. The GP describes a situation where nobody pays, everyone pirates...
No, he described a scenario where piracy was 'easy and risk free'. That has been the case for at least 6 years. There are no more real bandwidth or computer knowledge prerequisites to being an effect pirate anymore. That floodgate is wide open.
Re:So ... the War's Back on Then? (Score:5, Insightful)
Once it got into the public perception that pirating games was easy and virtually risk free, I think you'd see a whole new floodgate open that really would destroy the gaming market.
ROFL
What alternate universe did you come from? Pirating software is and always has been easy and virtually risk free. Look at the experiences of Reflexive [gamasutra.com] and 2D Boy [2dboy.com], for example. Reflexive released a game with DRM and 2D Boy released one without... both found piracy rates were around 90%. Reflexive estimated that, for every 1,000 pirated copies their DRM eliminated, they gained 1 sale.
Do you think the 90% of people who pirated those programs suffered any reprisal at all? Can you find even a single instance of someone being punished for copying either program? Of course not. Piracy is virtually risk free.
Breaking DRM may be difficult, but it only has to be broken once. The vast majority of the people who download pirated software are just grabbing a copy that's already broken and know absolutely nothing about DRM. For the majority, it's as easy as clicking a link.
And yet... not only has the gaming industry continued to exist, it has grown enormously. Your declaration that piracy being easy and risk free would destroy the game industry is completely, utterly wrong because piracy IS easy and virtually risk free and the game industry has not been destroyed.
The undeniable truth is that the vast majority of pirates aren't interested in buying software. No amount of DRM is going to change that. It's just as true that removing DRM doesn't turn the 10% or so who do buy software into pirates. The figures stay the same regardless of DRM.
Despite what you believe, it seems that about 10% of humanity is selfless enough to support a thriving software market on what is, in fact, mostly an honor system.
Re:So ... the War's Back on Then? (Score:4, Interesting)
Sony haven't lost. The Xbox 360 has suffered from similar attacks and demonstrated that online patching works. Very few people bothered to perform the hacks during the short time windows in which they worked and even fewer bothered to keep them hacked rather than upgrade or play new games (which require upgrades). The result is that actually finding an Xbox that is still attackable is a heck of a lot easier said than done.
Some people who follow tech news closely will choose to step off the PS3 train at this point and take the ability to play pirated games released up to this point over the online services, multiplayer and new games. Chances are, most people won't.
Re:So ... the War's Back on Then? (Score:4, Insightful)
The crack broke the PS3 wide open - completely. Those cracked PS3s can have their code read - and they can lie to Sony about their firmware version. Sony really has lost - it's you that doesn't understand.
Bingo, you've got it.
Now hackers have full access to the hypervisor Its only a (probably short) matter of time until apps appear that either lie about the firmware version, or even better, allow you to upgrade the firmware and retaining hypervisor access.
Jailbreakers to announce a new hack in 5 minutes (Score:5, Funny)
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Yeah, because the last hack came out so quickly.
Personally, I'd be happy if people just stopped saying Sony won or lost because reality is nowhere near that simple. Yesterday's news was a setback for Sony, not a loss. Todays news is not a loss for console hackers, it's a setback. Now that the genie's out of the bottle a lot of people are going to do whatever it takes to block updates to their PS3s. Linux is once again possible but piracy is also possible now. I imagine some people at Sony are still pre
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Re:Jailbreakers to announce a new hack in 5 minute (Score:4, Insightful)
Re:Jailbreakers to announce a new hack in 5 minute (Score:5, Insightful)
I keep hearing this but I finally call bullshit.
Where's the tool chain? Where's the Other OS enabler? Where's Linux?
This hack came from a site that sells MODCHIPS. this didn't come from Dark Alex, Geohot, or anyone else generally involved in the console hacking scene. They released a bootloader for dumped disks. if this came from the mod scene, it wouldn't have cost $150 bucks plus shipping.
Re:Jailbreakers to announce a new hack in 5 minute (Score:4, Interesting)
The thing is that while your biggest *market* for a hack to run arbitrary code is always piracy, the producers of the same also tend to be homebrew/tinkerer types. Accordingly, guess what language the hack's distribution is crouched in?
That the "evil piracy" part of it still required you to have an original disc to install from (it's literally just an "Install game from disc completely to HDD" feature) makes it not as bad as it could be.
That the open source implementation of the hack (PSGroove) doesn't support doing even that out of the box (though it's trivial to alter the source to get it to -- you only have to change four values in an array) might suggest something. Yes, PSGroove specifically and explicitly altered the original hack to break the Backup Manager and only the backup manager.
As an aside, a way to get your PS3 to access PSN without patching is already in place, and a homebrew FTP server was also released today.
As for tool chains, an OtherOS enabler, and Linux, the ability to even attempt to homebrew dev for the PS3 has only existed for a few weeks now. Those things take time. Again, an FTP server was released today for the PS3. Baby steps.
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NES emulators ran fine on the PS3. Sure, you didn't have 3D access, but 2D games worked pretty well. Played many a game of Nethack on mine.
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It took them long enough to break the old firmware. There's no reason to assume that breaking the new firmware will be any better.
Re:Jailbreakers to announce a new hack in 5 minute (Score:5, Insightful)
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Didn't this hack merely put the console into development/debug mode? I haven't heard of anyone using the USB hack to so something more "low-level" like restoring the OtherOS feature or allow RSX access in Linux (after all, this USB hack should probably work for those who opted not to update to keep OtherOS). A Sony-created development environment sandbox is far different than a complete hypervisor hack.
Granted, I suppose it may be too early to assess what is really exposed by the USB hack.
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It's "only" taken 6 months really (since the Other OS functionality was removed and the effort began in earnest) and it's always much easier to re-break these things than it is to break them in the first place.
Never about Protecting Intellectual Content (Score:3, Insightful)
It's never been really about protecting intellectual content on the PS3. It's always been about how much money Sony can squeeze out of a customer, even after they've already paid for the console. Remember the OtherOS option? Since Sony makes their money from games, a PS3 with Linux installed (whether by an individual owner or as part of some sort of cluster) wouldn't make any money for Sony, so they took away the option, even if the owner bought it just for the OtherOS option.
Same thing with the jailbreaking now. PS3s with homebrew content isn't going to make any money for Sony, so they'll close that option, too. God forbid if Sony ever decides that we don't pay enough for games and starts charging us a dime for every minute we play.
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I've totally managed to avoid this by never purchasing a PS3, an XBox, a Nintendo DS, or for that matter, an iPhone.
Then what do you recommend for people who like to play video games on a handheld device or on a television?
Re:Never about Protecting Intellectual Content (Score:4, Informative)
http://openpandora.org/ [openpandora.org]
A Pandora.
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The Pandora has its own problems, like being expensive, having a limited supply, etc. A GamePark machine like the GP32 or GP2X would be a better option if you're looking for a handheld gaming device.
The best option at the moment, though, is a Nokia N900. But that's more of a smartphone than a handheld gaming device.
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The Pandora has its own problems, like being expensive, having a limited supply, etc. A GamePark machine like the GP32 or GP2X would be a better option if you're looking for a handheld gaming device.
The Pandora is the "spiritual successor" to the GamePark machines, which are EOLed now, and has much of the fan community of the latter behind it. And from personal experience, the GP2X was a horrible, horrible machine and ALSO suffered from the expensive and limited supply problem.
Pandora vs. PSP (Score:2, Redundant)
A Pandora.
This page [openpandora.org] suggests that there's a lead time of several months to buy the hardware.
And though Wikipedia has a list of games for the major video game consoles, its article about Pandora [wikipedia.org] lacked such a list. Nor could I find a corresponding with Google games for pandora or list of pandora games. Google pandora release
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On a television you can play your computer. Just plug the TV to the computer, I think all TVs have VGA, DVI, HDMI inputs. Then buy a controller and play all the games you like.
Yeah then get stomped because everyone else uses a mouse and keyboard.
The whole point of a console is everyone gets handicapped.... or in sony's case knee-capped
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If you ever wanted to truly show someone how much better a PC game looks than its console cousin, do what the GP suggestion.
Besides, they do make wireless keyboards and mice...
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Besides, they do make wireless keyboards and mice
Plural? In that case, the game runs into a problem with DirectInput: an application can see multiple gamepads but can't see more than one distinct keyboard and mouse. For example, if I press the left mouse button on player 1's mouse and then press the left mouse button on player 2's mouse, the game can't tell them apart. What do players 2 through 4 who live with me or are visiting me use? Separate PCs and separate TVs?
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Plural? In that case, the game runs into a problem with DirectInput: an application can see multiple gamepads but can't see more than one distinct keyboard and mouse. For example, if I press the left mouse button on player 1's mouse and then press the left mouse button on player 2's mouse, the game can't tell them apart. What do players 2 through 4 who live with me or are visiting me use? Separate PCs and separate TVs?
I take it you've never been to a LAN party...besides, most PC games don't allow co-op on the same screen anyway.
And yes, I know you were just being a smartass because I was a moron :-)
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What is this "DirectInput"? I have used multiple mice with multiple arrows on Linux boxes many times before. Sounds like this directInput is your issue, I suggest avoiding whatever system uses that.
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I think all TVs have VGA, DVI, HDMI inputs.
SDTVs don't have DVI or HDMI ports. I recommend this adapter cable [sewelldirect.com] from VGA to SDTV, but most people don't know it exists because it's not sold in stores. And even those console gamers who have an HDTV are likely into consoles precisely because there aren't a lot of games made for the PC with major-label production values that support multiple gamepads. Does this mean I need to develop those games myself?
Re:Never about Protecting Intellectual Content (Score:5, Insightful)
For gaming on a television, any PC with HDMI output will do...
I run a fairly plain Dell low profile computer with a sapphire radeon HD 5570 and it's great as a media/game type pc for the living room. I added a cheap bluetooth adapter for keyboard and mouse, and I use a wired xbox 360 controller for those who prefer that (my wife)... There's even a wireless kit available for the xbox 360 controller...
It's also great for the other usual sorts of things PC's are good for: email, web browsing, netflix, hulu, etc...
I have an XBOX 360, but I rarely use it anymore... I'm not anti-console, I just find the console lacking in some areas, especially MMORPG's and Strategy type games.
Re:Never about Protecting Intellectual Content (Score:4, Funny)
Does it eat babies?
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The Nintendo DS doesn't have upgradable firmware and has a thriving homebrew scene, so I wonder what it is you're avoiding by not buying one.
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Ravings Of A Delusional Fanboy Vs. Reality (Score:5, Informative)
" It's always been about how much money Sony can squeeze out of a customer, even after they've already paid for the console."
Let's just compare this asinine claim to reality:
* Sony, just like PC gaming, provides FREE ONLINE to every single PS3 owner.
* Sony provides FREE DEDICATED servers for all major competitive online games just like on the PC
* Sony is developer friendly and completely open to FREE add-on content for PS3 owners to download
* Sony's wildly successful 20 million+ userbase online world, Home, is completely FREE to every PS3 owner
* Sony allows cheap, off the shelf harddrive upgrades
* Sony allows cheap, off the shelf keyboard and mice to be used with the system
Wow, what a bunch of evil gamer hating misers are those Sony guys...
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Actually, I own a PS3 and not an XBox 360.
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1) $60 is the suckers price. I saw a year subscription for $35 online yesterday. I usually make this expense back via Xbox Live Gold sales on games and DLC throughout the year, so at least I can justify the cost.
2) Laggy? It might be laggy compared to PC gaming, but it blows the PS3 network out of the water as far as lag and user numbers go. Many PS3 online games are ghost ships compared to user numbers on the Xbox, especially with older titles.
3) The hard drive is totally a rip off, although you can
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This just in. Following points made on /. regarding what other things than gaming you can do on your PS3, Sony quickly released an update that includes these changes:
[Citation needed]
Re:Ravings Of A Delusional Fanboy Vs. Reality (Score:4, Insightful)
You are aware those points were in comparison with other game systems?
Nintendo's Wii doesn't allow internal storage at all. External storage is limited to SD cards... although an update early this year (or was that last year) allows it to use SDHC [wikipedia.org] cards as well, which bumps the limit from 2GB to 32GB without changing devices.
Microsoft uses "standard" 2.5" drives in a proprietary case, but locks it to a few specific models. External storage is any USB Mass Storage device, but is limited to 2 devices at 16GB per device, for a max of 32GB without changing devices.
This is in contrast with Sony, who allows you to use any 2.5" SATA HDD. External storage is any USB Mass Storage device. If there are limits on either external or internal storage, I've not yet seen them.
As for keyboards and mice, from what I recall, the Wii and Xbox 360 limit keyboard support to the systems menu/dashboard. Neither the Wii or 360 support a mouse.
Now, the problem here is that you apparently bought a gaming system for non-gaming usage... but you're now responding in a thread about gaming saying you can't do any of that. Why?
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"God forbid if Sony ever decides that we don't pay enough for games and starts charging us a dime for every minute we play."
They have talked about this. It's coming, and Microsoft plans on doing it, too. They want to "rent" the games to you - without the option to buy. The game might *eventually* be available for outright purchase, but not until it is no longer popular.
The dream of EVERY software publisher is to somehow get you to pay them a monthly fee to keep your software working. It's guaranteed income.
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It's never been really about protecting intellectual content on the PS3. It's always been about how much money Sony can squeeze out of a customer
That's what "protecting intellectual content" is all about. Copyright exists to force people to spend more money than they would have otherwise, thereby inflating the GDP.
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Copyright exists to force people to spend more money than they would have otherwise, thereby inflating the GDP.
How would that inflate the GDP? The extra money would have just been spent elsewhere.
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It may not have, it may have been saved. Or, after it's spent on intellectual property, it will be spent elsewhere again. Spending money on a non-scarce good is an extra transaction either way you look at it.
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Since Sony makes their money from games, a PS3 with Linux installed (whether by an individual owner or as part of some sort of cluster) wouldn't make any money for Sony, so they took away the option, even if the owner bought it just for the OtherOS option.
If it were really this nefarious, then Sony wouldn't have allowed you to install Linux in the first place. The most likely possibility is that the "OtherOS" option wasn't very popular, and Sony discontinued support for an unpopular feature.
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The OtherOS feature was used to find a way to start work on a real jailbreak for the PS3. I'm pretty sure that's what got it eliminated.
That in combination with user popularity.
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They didn't do anything for Linux support. Cell is PPC based, there are dozens of distos that will run on a PPC arch. They paid YDL to get their distro on the PS3 before the console was even launched. Why? Because they wanted tech kudos to sell a very expensive toy that had very few games for a good 18 months.
They had to develop a hypervisor, and device drivers for every piece of hardware contained in each specific revision of the PS3. They're all costs, and slow down the development of new hardware revisions, which can be a major problem in a highly competitive market.
OtherOS isn't the only thing they've removed since launch. Back compatibility was downgraded to bad software then dropped altogether, card slots were removed SACD was removed, DTS was removed from local M2TS files for over a year. USB ports were reduced. You get the picture here?
I get a console that I can actually afford (unlike the original 600 € PS3). Later, I can buy a 7-port USB hub and a 35-in-1 USB card reader, for a couple of dollars, if and when I need them. SACD? How many SCD discs have been printed ever? PS
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Well yes and no.
I agree with you that Sony disabling the OtherOS option was a kick in the sprouts, and generally speaking I think Sony is a horrible company that I refuse to buy products from, PS3 included (though once upon a time I considered, and thankfully heeded my own advice).
Having said that it is about money, but it is about selling PS3 games, and people pirating games. I think it is pretty common sense that for every 1 person that might legitimately (in my mind anyway) tinker with it, install new ha
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God forbid if Sony ever decides that we don't pay enough for games and starts charging us a dime for every minute we play.
Don't they already? At $60-$70 a pop, the time I spend having fun with each game equates to about 10 cents per minute.
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So you buy every game that you buy at launch and you only play them through once?
You could then recoup a decent amount of that money by selling them.
Actually, it is. (Score:4, Insightful)
Just to play devil's advocate here,
I'm really not fond of all the latest sony moves, i miss the other os option just like everybody. but at the same time they are protecting their IP. Because we can claim the homebrew scene all we want. We *know* that most people will be buying the USB dongle to play copies...erm... backups.
I'm not saying there aren't any genuine homebrew and useful mods, I'm saying that most people won't be into that. By stopping us from playing game copies, sony is protecting their IP.
Sony would be way smarter to keep stopping people from playing game copies but at the same time, provide a resource kit for modders to keep on modding. The PS3 is a beautiful and powerful piece of plastic and by providing the other os option (initially) i think sony was in the right track.
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You should know Sony isn't against anyone doing homebrew, look at the minis program for example. What Sony's doing is protecting their system from piracy so that they can leverage sales to developers, not you and I.
The theory is that developers don't want to make games for a system that is easily used for piracy and thus Sony makes some level of guarantee that they won't allow piracy to the best of their ability and by increasing legitimate sales for their partners, they gain more games with higher costs o
Get over it? (Score:2)
It's a game system. You buy games for it. Get over it.
I can't buy $SomeTitle for PS3 because Sony has turned it down. What should the developer of $SomeTitle do about this?
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Considering the titles i've seen in the minis, and back on the PS2 for that matter, I doubt they turn away many titles at all.
Denied (Score:2)
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Bob's Game also sucked pretty badly.
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No, they added a charged + version that basically is a rewards program. Some 'free items,' some discounts, and some mildly enhanced services. Like auto-downloading updates instead of making you go out and download them yourself. Still doesn't install without intervention, and needs the psn+ account holder to stay logged in, so yeah, mostly just a rewards programs with discount and some 'free content.' Otherwise services are unchanged, and most, if not all, the free/discount content is still available to buy
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No. They added a paid service with additional content options, but the original functionality of the PSN is still free, as they promised.
And In Other News... (Score:4, Funny)
And in other news, it is reported that the Little Dutch Boy is running out of fingers to stick in the dike.
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PS3 is a lame lockout box and I won't buy one. (Score:4, Insightful)
Re:PS3 is a lame lockout box and I won't buy one. (Score:5, Interesting)
"Homebrew", right... (Score:4, Insightful)
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That's like banning video recorders because people use them to infringe copyright (please stop calling it piracy - it's legally inaccurate). The majority use of video recorders was entirely legitimate, and at the time every company that produced media was trying to find some way to stop the "horrendous" technology which was going to destroy television / movies forever. The same happened with DVD recorders, tape recorders, photocopiers, etc. before it. And still, the MAJORITY use was entirely legitimate.
W
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As in "homebrew" pirated games, yes? Do you honestly think more than 10% of the people who "jailbreak" a ps3 are doing it so they can run Linux or play homebrew games on it? Of course not, they are doing it so they can download games and not pay for them. Given the fact that one of the first things that seemed to be released with the new "jailbreak" were ways to play "backups", I think it is pretty obvious what people really want it for. Stop pretending otherwise. Sony is well within their rights to stop people from stealing games. If you are mad at Sony for taking away your ability to play Linux or whatever on it, maybe you should get mad at the "pirates" who feel they are entitled to play games they haven't paid for, because they are the reason Sony has to take away the capabilities.
I would be interested in your thoughts on playing games I have paid for from backups. I keep the originals in the cases and out of reach of children and careless adults. I bought the console, I bought the game, I just made a copy for personal use. Does that make me a pirate?
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Unfortunately the inability to play games you have paid for from backups is a casualty of the war against video game theft(I refuse to call it piracy, because it is outright theft in this case). Of course, being able to make backups of your own games has been a capability that has never existed on consoles.
I normally don't care whether people call it theft or piracy but since you're making the distinction I feel the need to as well. When you "buy" a game you're buying permission to use a copy of it. You're not stealing a game by having an unauthorized copy, you're using it without permission. Theft is depriving someone of physical property against their will; the only way you can steal a game is to take it off the shelf or take it from someone's house without permission.
Does piracy cost developer money? Y
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And yet it was Sony's removal of the Other OS functionality that led to this jailbreaking in the first place, so saying that the "evil pirates" have forced poor innocent Sony who love their customers *this* much to take away the capabilities" is a little disingenuous.
Re:"Homebrew", right... (Score:5, Insightful)
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And it is disingenuous itself to not point out that those same hackers jailbreaking the other OS is why it got removed. Make no mistake, this is a war, and legitimate users are the collateral damage. Neither side is blameless, Sony nor the hackers.
This is exactly the point I wanted to make.
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That's funny. Because from everything I hear from the talking media heads and spokes peoples for the console/game companies, there is no pirating of games on consoles. It's impossible! All the pirating happens on PC's.
This is why I bought a Wii instead of a PS3 (Score:4, Insightful)
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Seriously; why is it whenever a PS3 or Sony story comes up on /. there's a horde of people bitching about that rootkit but no one ever gets up in arms with the fact that Microsoft has rooted billions of computers around the world with some of the most useless, inefficient and insecure software on earth?
Maybe because they don't fee like drawing that particular false equivalence?
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so unintentionally wrecking machines - bad
intentionally wrecking machines - meh?
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No:
Wrecking machines without the user's consent - bad
"Wrecking" machines when the user knows full well what they're getting in to, and chooses to install the software anyway - meh
Do you understand the difference now, or do I need to use smaller words?
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Right, because every consumer was told right when they buy Windows machines, "This will probably get owned by viruses and malware at some point."
They're all told, "This has Norton Antivirus! you're safe!"
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Apparently I do need to use smaller words:
Windows == thing is already broken, but the person is happy with it.
Rootkit == take thing person is happy with, and break it without asking first.
Does that makes sense now? Or are you *really* too stupid to understand the difference?
Kudos (Score:3, Interesting)
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What Sony has done... (Score:2)
rootkit on CD's - I stopped purchasing CDs
retroactive feature lockout - the PS3 is the last game console I will purchase from Sony, for all its wonder Sony has shown once again that they have nothing but contempt and arrogance toward their customers, a let them eat bread approach, needs to be addressed with a vote from the pocketbook.
As much as it pains me to do so, anyone who will ask me about a game box will get a 'build one' or purchase an XBox 360, I don't see Microsoft as any friendlier towards their c
MS remove demo subscriptions (Score:2)
Also, MS released group chat (for pay of course, it's a Gold feature) and then lets developers disable it in their games (like Modern Warfare).
Face it, feature sets change for devices over time.
The idea that this hack happened because Linux was removed is absurd. People like to hack stuff. People like to pirate stuff. 360 never had Linux removed and it was hacked. PSP never had Linux removed and it was hacked. DS never had Linux removed and it was hacked.
The Linux sucked anyway, you'd do better to use a net
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Another useless executive with an overinflated sense of his [company's] importance in the world. "Intellectual" indeed.
"Entertainment content" would be a better term for it, or maybe just "dreck".
There, FTFH.
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What you describe is pretty much what XNA is all about.
100$/year access to run code on the machine (with full access to 5 of the 6 cores, and full access to the graphics card), you can privatly publish to your own xbox to test stuff, and it's community approved for placement in the Indie Marketplace where you can sell your stuff, which will only be denied if you either have serious bugs (bug handling is okay, as long as the machine doesnt crash or display some random error message), and you can't do certain