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It's funny.  Laugh. Nintendo Portables (Games) Games Build

Nintendo Chief: Consumers Don't Understand 3DS Yet 215

Posted by Soulskill
from the buy-our-stuff-or-you're-stupid dept.
gabbo529 writes "Nintendo's latest financial results reveal that initial sales for their portable 3D gaming system have been underwhelming at best. What's the reason? Nintendo chief executive Satoru Iwata says consumers have yet to fully understand the console's 3D capabilities, even when trying it out. Others think it might have something to do with the console's high price ($250) and the lack of big-name titles available (Mario and Zelda are not yet out)."
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Nintendo Chief: Consumers Don't Understand 3DS Yet

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  • by somersault (912633) on Thursday April 28, 2011 @07:44AM (#35961354) Homepage Journal

    The reason I'm not even considering one is that the battery life sounds atrocious. I don't want a mobile device that I have to charge up every 2-3 hours.

  • Re:No reason to buy (Score:4, Interesting)

    by Aladrin (926209) on Thursday April 28, 2011 @07:47AM (#35961370)

    Not trolling, I really want to know... How do you make a game that requires 3D? It's not like it has head-tracking (or even could, thanks to the technology used) so you can't peer around things any more than you could with 3D turned off.

    I totally admit it's a gimmick... But it's a gimmick that adds immersion. At least, it does for some. For others, the headache and/or need to keep the device in a certain position takes away from the immersion.

    I'm in the former category and have loved 3D all my life. Sadly, the 3DS doesn't have any worthwhile games yet... And that lack may kill it before it gets going.

Have you ever noticed that the people who are always trying to tell you `there's a time for work and a time for play' never find the time for play?