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Game Closure "DevKit" For Mobile HTML5 Games Is Open Source 37

Posted by timothy
from the sense-of dept.
First time accepted submitter Chris Taylor writes "Silicon Valley startup Game Closure has open-sourced their HTML5 game development toolkit. The trailer video showcases some interesting new technology. It allows game developers to write code in JavaScript on Windows, Mac and Linux desktops to rapidly create and then deploy new games on the Internet, Android, and on iOS cellphones. The source code for the entire stack is available on GitHub, including the changes to Google V8 and Mozilla SpiderMonkey."
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Game Closure "DevKit" For Mobile HTML5 Games Is Open Source

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  • by Great Big Bird (1751616) on Thursday February 14, 2013 @05:51PM (#42902759)
    I appreciate the contribution of an engine of this nature, but I have to wonder how the company behind it can remain viable if this is their only 'product'?
  • by LordLucless (582312) on Thursday February 14, 2013 @07:10PM (#42903863)

    They make games and sell them to people. Open-sourcing their engine is valuable because, if it generates sufficient interest, they get continual reports on bugs, compatibility issues and the like from sources other than people bitching about their game that doesn't work on their obscure device, saving the company's reputation.

    Having a widely-adopted framework for games might also lead phone manufacturers to test against that (if it gets big enough, which is doubtful), further increasing their compatibility, and give them publicity and a good rep. Really, unless there was some huge competitive advantage in their framework, it's a case of win-win - or at least win-dontlose.

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