Blizzard Announces Overwatch, a First-Person Shooter 183
Today at Blizzcon, Blizzard announced its first new franchise in 17 years: Overwatch. It's a first-person shooter, a type of game Blizzard hasn't made before. It seems to be based on team deathmatch combat, with a number of characters/classes that all have different abilities. The beta test will start sometime in 2015 (you can sign-up here at the official site, unless it gets crushed by traffic). Game director Jeffrey Kaplan (a.k.a. Tigole) said one of their big goals is to make it an approachable game in a way shooters often aren't. A cinematic trailer is available, as is a gameplay trailer. Blizzard has set up stations for players at Blizzcon to play Overwatch this weekend, so more details will be coming soon.
"Approacheable FPS" (Score:5, Insightful)
- Autoaim
- Regenerating HP
- Tons of ammo
- OP weapons
- HUGE hitboxes
Thanks, I think I'll pass...
Re:"Approacheable FPS" (Score:5, Insightful)
I think it's for me. I used to love FPS's, but my days of twitch play are long behind me. Last time I logged in to Counter Strike I got creamed by kids half my age (or, judging by the squeaky voices, a third). I simply don't have time to hone those skills anymore, and I doubt I ever will. This is the kind of casual game I can get into and be ok, I think.
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me too, kind of. my go to fps these days, community's dying. i'm hoping this lets me port some of my q3, while being a bit more active.
i also hope i don't encounter all these rude COD players i hear about.
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Have you tried Wolfenstein: Enemy Territory? The community is mostly 25+ and it runs on gnu/linux. And it's free as in beer.
Look at Google Clan servers, they're fun (IMNSHO)
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that was my previous go-to. left it after i upgraded my computer.
played on a single server for the better part of a year... but the community was a bit too small by the time i left.
I played that game until the game could not support me :)
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:) one real question. FF on? one thing that i never got over. FF off going mainstream. Covies just lost so much playability after that.
god, i loved the fact that in that game, it was most often the right choice to kill/revive your teammates rather than throw down med packs.
medpacks are for me... see this frighteningly big sickeningly green syringe... that's for you, after i kill you just a little.
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Oh man, people still play ET? I was addicted to that for a long time, got busy with work, then assumed it had long since died off. I might have go to back, I was an excellent hat removal specialist back in the day.
Re:"Approacheable FPS" (Score:5, Informative)
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I have no idea how I used to do so well other than a lot of practice.
You nailed it there: having less time to play is the killer. Having more things that need to be done and less time to spend on the games is probably the biggest disadvantage the adults have over the kids. Even if you played a game constantly in the past, if you go a while without playing it you'll have to reacquire the skills and nuances. Even for games within the same genre, there are differences and there's still a learning curve jumping directly from one to another.
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Having to practice means that game has depth and skill element in it. This means outcome of any given encounter is largely down to skill and not luck. I am on my THIRD CS "career" and every time I come back I have to re-learn atrophied skills. "Approachable" means that game will be very shallow - everyone can succeed, but nobody could excel. There still might be some skill-driven meta that is possible (e.g. squad dynamics) but such things are
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They just need to incorporate some strategy elements to ensure things like jump and shoot fail as well as side scroll shooting and running and shooting. Also balancing PvE (a bug shoot) and PvP (people murdering people), allowing people to play one or the other. Also plan out spawning properly, both player and npc.
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Indeed. The RPG elements and the emphasis on co-op rather than competitive have given this game way more lifetime for me than any other shooters.
Unfortunately this game does not have mod support... which is made all the worse by the large number of questionable game mechanics (mainly seen end-game) that a community patching effort could fix.
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I don't who or what broke you so profoundly, but I hope you're ok and you get help.
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Hmmm, let's see:
- Autoaim
- Regenerating HP
- Tons of ammo
- OP weapons
- HUGE hitboxes
Thanks, I think I'll pass...
Probably, but checking the beta can't hurt, so I didn't pass. If it's crap, then no loss, if it's good, then I got in right away.
I'm not holding my breath on it being good though.
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dunno if ill like it.
but the cinematic trailer was badass.
YAFPS (Score:3, Insightful)
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Let me guess, if you don't send your SSN and fingerprints you'll get locked out of your own game?
lol - too true! I just got locked out in Chinese this morning. At least they consider "trying to login" unusual behaviour for me.
Pass (Score:2, Insightful)
Blizzard just hasn't been the same since Activision
Re:Pass (Score:4, Insightful)
They've stated on numerous occasions that Activision has nothing to do with Blizzard's internal workings. If Activision was anything like, say, EA, they would have shipped Ghost and Titan, then rolled up the shop.
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They've stated on numerous occasions that Activision has nothing to do with Blizzard's internal workings. If Activision was anything like, say, EA, they would have shipped Ghost and Titan, then rolled up the shop.
I can't speak to the internal dynamics. At the end of the day they have to report to the holding company that owns them and their shareholders. What I do know is that I've played & owned every game & expansion they put out from 1991 to 2007. Since then I've tried Starcraft 2 part 1 (ugh) and Diablo 3 (bore) and not purchased/wanted to play anything else. Maybe a key person left, maybe pressure to be profitable changed something, I don't know. As someone who has over 1000 games on the shelf it s
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They lied. Activision made them say that. And it's not just me and Jimmy, all the bigwigs but one, have left, haven't they?
Wrath of the Lich King was as good as it got, and then downhill from there. The past couple of years have just been sad. The best news we will hear in gaming is that Activision has split Blizz off into it's own company. Probably saddled with tons of debt.
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You idiots have got to get it through your head that just because you don't like it doesn't mean its crap. The profits speak for themselves.
Your comments of "I cant help it if you people like their shit" is the tone of a critic with his head up his ass getting off on his own disdain for the idea of people having differieng opinions.
You are not dwelling in anything resembling reality, but rather your own fantasy composed of your own arrogance and conceit.
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Dang. Don't hold back man. Tell me what you think of me..
A thing can only be judged by it's profits? Then I guess McDonald's has the best food, and Coca-Cola is a far better drink than fine wines from Napa Valley.
They cut costs to get those profits; the subscriber base for WoW is shrinking. WoW is nothing like it was when WotLK came out in gameplay, customer service, all of it. Back then you could get an admin in chat in 10 minutes tops. That's a big one right there, and it's not fantasy. (Btw, SC2 was also
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I proffered a reason in the GP, and you quoted it.
Team Fortress (Score:1)
Looks like team fortress 2, albeit with less hats.
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Yup, TF mixed with Shadowrun. I'd still rather play Gotham City Impostors oddly enough.
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Looks like team fortress 2, albeit with less hats.
I kinda got a feel of TF2 + World of Warcraft, at least for gameplay and art direction. The energy/magic effects, armor style, and voice acting were very WoW while the combat, classes, cartoony cell-shading, and gameplay looked very much like TF2. There's a damned Gnome building a sentry gun FFS.
I'd guess it will be one of those games that's poorly received (or completely flops) because it's really just a conglomeration of ideas from previously successful games and most players will get a strong feel of "
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Looks like team fortress 2, albeit with less hats.
I kinda got a feel of TF2 + World of Warcraft, at least for gameplay and art direction. The energy/magic effects, armor style, and voice acting were very WoW while the combat, classes, cartoony cell-shading, and gameplay looked very much like TF2. There's a damned Gnome building a sentry gun FFS.
I'd guess it will be one of those games that's poorly received (or completely flops) because it's really just a conglomeration of ideas from previously successful games and most players will get a strong feel of "been there, done that." Whatever happens, hopefully they can avoid the horrible micro-monetization that's poisoned TF2 but knowing Activition-Blizzard that seems unlikely.
I don't know about that. That is kind of Blizzard's thing. Taking good ideas from other companies/games, refining them and making them their own. Was Diablo the first hack and slash ARPG? No, but every H&S ARPG that has been made since has been called a Diablo clone. First RTS? Nope but Warcraft and Starcraft were very popular and made a large impact on the genre. WoW was not nearly the first MMO but certainly the biggest subscriber base and most well known. Almost every MMO since has been called
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It sort of looks to me like TF2 or any other arena team shooter (Q3 Arena, Unreal Tournament/UT2004, Nuclear Dawn, lots of others) but with characters more from DOTA. I like the idea of a shooter with these wacky powers.
It's probably better than the alternative mix, too: a top-down, zone-of-control, resource renewal, last hit game where everyone runs around with a shotgun. I might give that a shot too, though.
Fail (Score:1)
PS4 Announcement (Score:2)
Hey, remember back when Sony had the big PS4 announcement, and they brought Blizzard on stage. During this time, Blizzard said they would be showcasing a brand new IP at the following PAX East... and it turned out to be a fucking card game.
So is this what they were SUPPOSED to showcase a year and a half ago?
Another nail in the coffin... (Score:1)
Looks like a sloppy TF2 clone. Probably pay to win as well. Nothing to see here, keep playing TF2. Another nail in the coffin of what use to be a great game company.
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Yep, Blizzard has been dying for 20 years now... Another 20 years and they might gross less than hundreds of millions of dollars. That coffin's gonna need an awful lot of nails.
Re:Another nail in the coffin... (Score:4, Informative)
The D3 auction house is no more. A failed experiment, put in the grave, and the progenitor shuffled off to a lower position. The other things GP listed are not PtW. You're paying for cute visuals or for the privilege of skipping the 10 hour tutorial called level 1-89.
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How much more pay to win can you get that skipping the entire game? It use to be you had to prove to the WoWverse that you made it to 60 and when you did were granted late game access. Dillusional bro. Youve been completely brianwashed by them.
At no point in the history of WOW was leveling the "entire game". For casuals, maybe. But now casuals do as much end-game content as anyone else. Leveling is simply a barrier of entry at this point.
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That's a bad thing, for everyone, even the casuals.
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The program with having people go though the leveling experience is that it is old content, with old design, and new player mechanics that causes it not to vibe that well. Even if someone hasn't played WoW, they don't want to do stuff that is 7 years old.
Cataclysm attempted to correct that by redoing the original part of the game, but ultimately it ended up being a so-so investment, as only new people and those who wanted to level alts got to do that content, and blazed though it quickly.
What is the easy wa
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Even if someone hasn't played WoW, they don't want to do stuff that is 7 years old.
Why not exactly? (Not that i disagree, per se, in an mmorpg, the journey is the point -- why wouldn't I want to start at level 1 and level to X and see the world along the way?
The program I have in games, is that so many people DON'T want to play the early game that they've boosted the XP gain so far that one really can't play the early game.
Quest 1 -- go kill a dozen chickens and come back and I'll give you a level 3 hat.
12
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To give an analogy: It is like saying that before you can read the latest x-men comic book you need to read all the ones going back to issue #1 decades ago. The comics back then are outdated, and all your friends are talking about the latest story arc. You want to see what all the hype is about... you don't want to invest a massive amount of time doing so.
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You want to see what all the hype is about... you don't want to invest a massive amount of time doing so.
I can respect that.
But then current MMORPG solutions is to start you at the beginning and then make you read through it reading one frame every 10 pages. It still takes you a week or two... and it was even less than utterly pointless.
Start new players and new characters one expansion pack behind at the level / skill / gear they should be entering that expansion with and be done with it.
Leave the 'old wor
Watched about 20 seconds of the "game play" video (Score:2)
Looks like WoW themed Team Fortress 2 to me. Maybe they want in on that sweet sweet F2P money without letting their cash cow out of the pasture.
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I was thinking the same thing. It looks a Lot like Team fortress 2... with a bit of anime thrown in.
F2P is already dead. It was clever at first, but those of us that railed against it (myself included) ended up being dead right about where it would lead to. Ripoff and ripoff, until you couldn't trust any developer at all. Culminating, of course, in the penultimate pay-to-win ripoff, ElderScrolls online. Where the games $60 upfront. AND there's a $15/month subscription just to play. AND there's a cash store
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hold the phone professor. What cash shop are you referring to in ESO? Other than.. paying for a horse? or race choice?
F2p is more like "buy this potion for 2 hours of quadruple experience!" or "buy this uber sword of slaying!" ESO was selling fluff. The monthly fee + box sale is.. well maybe a bit outmoded, but it's been the norm for MMO's for quite sometime. Until, interestingly enough - the *actual* F2P games came out.
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More like Incredibles themed than WoW themed, but with "technology" instead of superpowers.
And why does it have a backstory shoe-horned into it away? How is that supposed to translate into "capture the flag" or whatever?
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And why does it have a backstory shoe-horned into it away? How is that supposed to translate into "capture the flag" or whatever?
Incidentally, TF2's backstory when it came out was:
Two companies that each control half the worlds governments are secretly controlled by one person who force them to fight each other over useless objectives to keep up appearances.
It wasn't until the first Halloween update (a year after the game came out) that that any semblance of a real plot involving the Mann family and Saxton Hale came about. Which is funny since the Mann family plot started as an excuse to have a ghost on the then-new Halloween map.
Th
Reminds me of Tribes (Score:3)
It looks like one of the modded versions of Tribes I used to play in the late 90's. Definitely improved graphics and such, I wonder how the game play will be different. As a person who was a true Starcraft junkie, I rarely dismiss what Blizzard creates.
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Man am I the only person who thought mods ruined Tribes? More than any other game back in those days (which is saying something), it was freakin' impossible to find a server that wasn't running mods. I thought the game was pretty balanced and fun as-is when it came out, and the mods all felt like if you didn't dump a ton of hours into just playing online Tribes you wouldn't even know what was going on.
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Yep. The best part about Tribes was the super-huge open environments and skiing over huge amounts of terrain and practically flying. I made a mod that sped up the skiing a bunch so you'd be swinging in huge circles around your opponent trying to nail them with a disc. Of course, you could ski off the edge of the map and then you were toast. Whoops.
I miss Tribes. Won't someone bring that back?
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Tribes: Ascend is still around.
http://www.hirezstudios.com/tr... [hirezstudios.com]
It's no longer in active development, but it's F2P which lets you unlock everything non cosmetic for 30 USD:
http://www.hirezstudios.com/tr... [hirezstudios.com]
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Skiing was the best, that and other features made Tribes unique.
However, there was definitely a Baby Bear for Tribes mods, base play could be limiting, but sometimes you had mods with rapid fire on grenades and you basically spent the whole game time getting fragged.
There was one mod with an Engineer class that was between a light and heavy and it could carry a transporter and had a sniper rifle. That mod in particular looked like the game play demo and prompted my comment.
"unless it gets crushed by traffic" (Score:5, Interesting)
Have any sites gone down in the past 12 months from too much slashdot traffic? I haven't heard of any. We didn't even take down any of the small-time gun 3D printing sites, which are practically the bread and butter of this site now.
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Insecam was down today; I'm guessing from /. traffic. The FTDI thing made the EEVblog forums return an error 9 out of 10 times for a couple days.
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Idiot. Slashdot isn't nearly the largest driver of traffic to Blizzard. The combination of self-published hype and hype from other, more widely read "news" organizations will provide the majority of readers and interested gamers.
Blizzard is such a massively popular company, they're always having trouble serving the huge influxes of traffic their new game and patch announcements generate. The article is merely remarking that this occasion will be no different.
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Lots of people beyond slashdot are interested in Blizzard games.
Yawn (Score:2)
So yet another first person shooter from a formerly innovative game company.
No thanks.
Interesting (Score:2)
With their rules and drm? No thanks. (Score:1)
They are so overbearing toward their customers and fans, they simply aren't worth it.
Someone bring back Tribes already.
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You can just pay them 30 USD to unlock everything. Basically either buy the game or slowly unlock everything for free.
http://www.hirezstudios.com/tr... [hirezstudios.com]
Slo-Mo...Freeze Frame...Looking... (Score:1)
First franchise in 17 years? (Score:1)
DayZ Overwatch (Score:2)
It's a mod for the DayZ mod.
polish without talent (Score:2)
Did I just watch them wait (Score:2)
While I'm on the subject, did Pixar do the trailer? If not they should sue. It looks so much like the Incredibles I was genuinely disappointed when nobody in red tights showed up.
It does look like it's gonna be another generic class based shooter though. It's gonna be hard for blizzard to pry users away from Valve. Funny, because they usually are on the other end of th
Reading too much into adcopy is our hobby (Score:2)
Game director Jeffrey Kaplan (a.k.a. Tigole) said one of their big goals is to make it an approachable game in a way shooters often aren't
This is likely just meanless talk for the stockholders. But I highly doubt that is a good idea. The problem with modern shooters, especially consoles, is the skill ceiling is so low that it becomes random chance for anyone over the few months of play mark. This just won't work well for PC gamers who still play CS in large numbers everyday. Even Team Fortress was not really casual. Only casual relatively and it inherited a lot of people from the older smaller video game crowds and it's player base ca
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Looks more like Team Fortress 2 than Destiny to me. I'm just surprised it's PC only. They sure as shit aren't going to get Destiny numbers if they're releasing it PC only.
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What was the last game Blizzard made that was PC only?
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Starcraft II.
Re:Destiny ? (Score:5, Insightful)
I suspect 'PC only' was intended to rule out consoles, not Mac.
Re:Destiny ? (Score:5, Informative)
A Mac is a PC and Overwatch will be released for OS X just like basically every other Blizzard game.
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Wrong. I play SC2 on my mac ....
http://en.wikipedia.org/wiki/S... [wikipedia.org]
What does PC stand for again?
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If you install Windows on a mac, does it turn into a "PC"? What's a "PC" called if you install Linux on it? It seems like a pretty useless definition.
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That's the problem, it doesn't make sense. When talking platforms, you'll distinguish by processor/instruction set or by OS family. Can you show an example (other than when installing OSX) where your definition of PC is better than using the OS family?
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The term PC was invented by IBM to describe the original IBM-PC.
Windows PC's are the descendants of the IBM-PC. Macs aren't. Which is why "PC" implies "Windows PC" everywhere and always in the software business unless it is prefixed by "Linux" or "Chrome".
The logic of what "PC" should or shouldn't mean is irrelevant. Language is a system of practice, not logic.
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That is nonsense. ...
PC might imply Windows for laymen.
Pros use the OS, hint read some "requirements" for professional software (and games count as that): operation system, processor, ram, harddisk, graphics
No one writes 'PC' because most certainly the software will run as well on a work station, mini computer, laptop or even tablet as long as the above mentioned speccs are honoured.
If you 'believe' otherwise, you are certainly NOT a pro.
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Damned kids.
A personal computer could be an Atari, an Amiga, a DOS box, a Sun workstation, ....
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Warlords of Draenor... which is being released on November 13th. Before that would have been Starcraft II: Heart of the Swarm in 2013.
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WoW is not the last game that was not released on a console if that's what you are referring to "PC only". And since every game since 2000 was also released on OS X it also does not qualify for the meaning of "PC only" as meaning "Windows only".
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pc does actually stand for something you know. Just because it's been shorthanded to "windows" doesn't mean the original definition isn't still valid. Also, the newest definition is being delineated in the pc vs console continuum vs the pc vs linux vs mac continuum.
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WoW is not the last game that was not released on a console
I know, that's why my comment opened with
It's not actually the last PC only game they released
It was, however, only released on Personal Computer platforms, including Windows, OSX, and a Linux beta.
It is also what the person I was replying to was looking for as an answer, to make a point about PC only games being able to attract large userbases.
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I'm not sure Destiny is going to last.
It's pretty awesome, I'll give it that, but it's also pretty repetitive, and a lot of its players are already off to the next game -- which incidentally was COD:AW.
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Yes. That's exactly it. 3 days ago they read that exact announcement and said, "Oh shit, we better make ourselves a sci-fi FPS!"
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Fired for continuing a proven winning strategy?
Wow? Clone.
Warcraft? Clone.
Diablo? Clone.
Starcraft? OMG clone.
Hearthstone? Clone.
These are the games that made them billions of dollars. They didn't get put on the map by being experimental; they take a proven (or in some cases, dead and expired) genre and steal all the best bits from everyone else and give players what they want.
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While I generally agree with you about Blizzard being a company that refines genres rather than creating them, I do think this is a little different in terms of the age/maturity of the genre in question.
When Warcraft was released, there was really only one other game that we would traditionally think of as something approaching a modern RTS (yes I'm familiar with earlier games like Mule but don't count them here) and that was Dune 2 by Westwood (who went on to make Command and Conquer). So while Warcraft w
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personally i don't have a problem with that.
I really would like someone to make a good wolf ET clone. that would be baller.
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You're not talking about personal entertainment, you're talking about hanging out with your friends. It's never been possible to DVR friendship so you can hang out on your own schedule instead of everyone's. You're just not making sense.
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That was truly epic shit eh? And what about city raids? Ah, I miss that.
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"Wrath of the Lich King was the last expansion that was mostly completed before the acquisition"
Yep. It would have been nice to see a change of direction in WotLK. Arthas was pretty epic, and I said then that I didn't think they were going to be able to top it. They should have let that remain the end game, and move away from the level cap increase expansion model. You're the only one getting $15 a month; Blizz makes the Mormon church jealous with the loyalty of it's parishioners. Leverage that. That gives
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And if you don't count the gorilla, there's an equal number of playable ladies & dudes. The body-type on the ladies is a little cookie-cutter for my tastes, but it's a heck of a lot better than almost any other shooter I can think of in recent memory.