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E3 First Person Shooters (Games) Games

Bethesda Unveils New Doom Game, Announces Dishonored 2 113

An anonymous reader writes: Bethesda kicked off this year's E3 expo by unveiling the new Doom game they've been working on and announcing a sequel to the popular fantasy action-adventure game Dishonored. They've posted a gory trailer (YouTube) for Doom, and shared several minutes of gameplay footage as well. The game is due out in Spring 2016 for Xbox One, PS4, and PCs, and it will include an editor that will let players make new maps and gameplay modes. Dishonored 2 has a trailer as well, though fewer details have been shared about the game. Bethesda also added details to their recent announcement of Fallout 4. It's been given a release date of November 10th (2015), and they did a live demo on stage at E3 (YouTube) with a bunch of game footage.
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Bethesda Unveils New Doom Game, Announces Dishonored 2

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  • Poor summary (Score:3, Insightful)

    by Adriax ( 746043 ) on Monday June 15, 2015 @08:52AM (#49913559)

    How is the Fallout 4 stuff a minor footnote at the end?
    I'd hazard a guess most of us watching the live stream just tuned in for the Fallout stuff.

    • Re:Poor summary (Score:4, Informative)

      by bjwest ( 14070 ) on Monday June 15, 2015 @09:09AM (#49913657)

      It's a summary of an article, and two sentences at the end of a five sentence paragraph is not a minor footnote.

      Perhaps if you'd get over the idea that what's the most important to you is not what's the most important to others, you might consider that they may have left the best for last to get you to read the whole summary?

      • by Adriax ( 746043 )

        Sheer word space. The two Fallout sentences are barely one quarter the actual space of the summary. Plus the title doesn't even mention it.

        • by bjwest ( 14070 )

          Still doesn't make it a footnote, and since Fallout isn't even mentioned in the title, it could've been left out of the summary altogether.

          I haven't been following E3, but I knew Fallout 4 was going to be announced last week. This is the first I've heard of Doom and Dishonored 2. New news should be mentioned first.

      • Perhaps if you'd get over the idea that what's the most important to you is not what's the most important to others, you might consider that they may have left the best for last to get you to read the whole summary?

        I played every single Doom, including the level packs, but only played Fallout 3, without the expansions and not even New Vegas.

        That said, objectively, Fallout 4 is much more interesting than whatever it is that they are branding as "Doom". Fallout seems to be heading in a good direction, that makes people excited. Doom needs to prove itself again.

        • New Vegas was fantastic btw. In particular the desert landscape just seems to lend itself more to a post apocalyptic vibe than DC. (insert snarky joke about fallout 3 improving DC over it's current state.).

          It just seemed to be written at an higher quality, especially in the humor department.

      • Fallout was the main game from Bethesda itself (or Bethesda Softworks). Doom and Dishonored 2 are from partners/subsidiaries. So to Bethesda, Fallout is hte most important emotionally.

    • On the other hand, I feel like I've seen a flood of Fallout 4 hype, so much so that I completely missed that Dishonored 2 was announced. Don't get me wrong, I'm a big fan of the Fallout series, but I don't mind that there's at least some attention paid to news other than Fallout 4.

    • It's a matter of tradition for summaries to be misleading and/or confusing!

      In seriousness, though, Fallout4, while arguably the most important, was also the one that everyone knew most about going in. Dishonored 2 was only revealed by a slip of the mic just recently. Additional details were provided today about Fallout 4; but it wasn't a reveal.
    • Re:Poor summary (Score:4, Insightful)

      by dissy ( 172727 ) on Monday June 15, 2015 @12:22PM (#49915013)

      The games listed in the summary are in the exact same order as Bethesda announced them at E3:
      Doom first, Dishonored second, Fallout 4 last.

      The same order as the announcement makes quite a lot of sense if you are trying to keep your own biases out of things.
      They are also coincidentally in alphabetical order.

      As this is an E3 announcement panel, it would also not be fair to only speak of Fallout 4 and ignore the other games, as doing so would make it a Fallout announcement instead of an E3/Bethesda one.

      • Yeah but in a summary of the Oscars, you list "Best Picture" (last of the night) FIRST, not "Most improved key-grip in a documentary less than 5 minutes", or whatever the first Oscar of the night is.
      • by Holi ( 250190 )
        How are they in alphabetical order?
  • Without an FM-synth midi chip or a software emulation of it, I don't see how it's really DOOM. Hell, playing DOOM on a wavetable-synth midi card wasn't even right...
  • Slashdotted much? Or just me being throttled by my ISP?
    • The HTML5 video player on Polygon.com nearly crashed Safari on OS X. It started playing correctly but after the first minute it's like it was trying to reserve all the RAM on my system or something. I've never had a problem with HTML5 video players on other websites.

  • by PopeRatzo ( 965947 ) on Monday June 15, 2015 @09:04AM (#49913633) Journal

    Looking forward to these games, but the kill cutscenes in the new DOOM where they take control away from your character so you can watch someone's head explode will get very boring very quickly.

    I kind of wish they'd have left DOOM alone and just created something new instead. I realize it's all about franchises, but still...

    • Thankfully, there are engines that will run the classic Doom .wads for basically every platform large enough to run them(and a few you wouldn't expect), so True Doom will probably live longer than any of us here, hopping from host to host like some sort of immortal clonal symbiote.
  • I owe a lot of my formative years to playing Doom, but like the dinosaurs, it's time to move on. Revitalizing the Doom games is nothing short of a money grab, whereas I think Fallout represents a paradigm shift in pushing the limits of what's possible. I'll be first in line when Fallout 4 comes out.
    • I owe a lot of my formative years to playing Doom, (..)

      Likewise. And see where that got us, now we're just some sorry asses posting on /.

  • If I were still into gaming, I'd be crying out "Just take my money, already!"

    Alas, as I've aged, the reflexes aren't there any more and most of the modern 3D shooters trigger a migraine. But man oh man do they ever look good compared to when I first played Doom on a PIII. :)

    • by ledow ( 319597 )

      I'm getting old too.

      I don't think I've played a Fallout at all, have never HEARD of Dishonoured and couldn't care less about Doom any more.

      All the big-name games I have wanted in the last ten years that were hyping me up - disappointed in them all. Aliens:CM, Elite:Dangerous, you name it. Couldn't care less. GTA 5 was another troll-out of the franchise but was at least worth the money.

      Everything else? Indie games and emulation, my friend. I've played more Master of Orion in the last year than I have an

      • by Pulzar ( 81031 )

        I'm getting old, too, yet Fallout and Dishonored are amazing games. The original Fallout is a classing from '97, so unless you were already very old in '97, you're probably not much of a gamer if you've never played a Fallout game.

        All the big-name games I have wanted in the last ten years that were hyping me up - disappointed in them all. Aliens:CM, Elite:Dangerous, you name it.

        I can name plenty of them, but let's start with Fallout and Dishonored :). I think the wrong games were hyping you up!

        • by ledow ( 319597 )

          Nope, just never played a Fallout game through choice. Just not my kind of thing. And Dishonored I've literally never heard of until now because I'm just that old-fashioned that I've not looked at it.

          The problem is that there are so many games, I won't have heard / care about quite a lot of them, even if my Steam library is brimming over (1000+ at the last count), and I have - I think - literally every online PC games service going.

          I just haven't cared about consoles or certain genres entirely and some ti

          • by Pulzar ( 81031 )

            at least it "feels" a bit like that 1980's Games Workshop game I had on ZX Spectrum.

            Ha, I grew up on ZX Spectrum, too... learned how to program on its rubber keys :).

            That's why I haven't heard of Dishonored, most likely. 2012 release? It's just starting to come into my "look it up, see if it was actually any good, set aside a few quid on Steam" considerations. Wouldn't be able to play it without thinking of Shadow Warrior, most likely, or even Thief.

            I don't know, that argument doesn't work for me. It's like

        • Fallout 1 was very much a niche game when it came out. It had staying power of course, and a loyal fan base, but it was very easy to overlook that game at the time.

      • Fallout is a good series for older players as it's not really a twitch game. Open world games are getting pretty rare so it's nice they keep this going.

        Dishonored feels like a Thief-wannabe, not really as good a sneaker as it claims to be, but I didn't get too far into it. It felt on rails as well, like 99% of modern games, but maybe I just didn't get far enough in it.

        Doom, I couldn't care less. I care a little, but I think the gameplay trailer was enough to satisfy the nostalgia completely without havin

    • by msobkow ( 48369 )

      Hmm. Or was that a '386? Yeah, I think that was still '386 days...

      My computer memory isn't the only memory failing around here lately! (I just discovered over a gig of my DDR2 has gone bad, so I flagged it with GRUB_BADMEM and things are happy for now while I wait for month end to try to source some of that creaky old stuff. A new machine isn't in the budget for close to another year, unfortunately, so I'll have to spring some coin to repair this one.)

    • Comment removed based on user account deletion
    • Yup, Doom looked so very twitch oriented. It's another FPS to me which I don't play, so it's hard for me to judge how it compares in that genre. There certainly is a sort of nostalgia factor there but how does that map to aging gamers.

    • by Lehk228 ( 705449 )
      most of the modern 3D shooters trigger a migraine
      try marijuana, it helps, it also help compensate for the age related loss in reflexes
  • Fallout 3 was not that great of a game, Skyrim was better but not by much. Fallout New Vegas on the other hand kicked butts so hard. I would be more excited about a new Fallout game from Obsidian.

    • How's it feel being wrong about everything?

    • Personally I loved Skyrim to death, at least for the first 6 months, but Fallout NV I found lackluster and rather boring, then got (IMO) too difficult with some of the critters. Maybe I was spoiled at that point by the enchanted items I had gotten used to in Skyrim, I was at a very high level there. But all in all, NV didn't really hold my interest much, it seemed a little too spartan. So I got Oblivion, which was okay. I'm burnt out on gaming now, it ate up too much time, but it was fun while it lasted
      • by AK Marc ( 707885 )
        Fallout NV was too linear for an open world. You can go anywhere in the world, but if you don't do things in a pretty specific way, you'll be hitting dead ends. Fallout 3 was "better" because it was easier. If you put in the time, you'll finish. You don't have to spend as much time Googling as playing, trying to find the best place to go do things, so you can get to the right level (character or equipment) to be able to jump an excessively hard hurdle.
    • I think Obsidian developers are way over-hyped. They DO pay uncharacteristically high attention to plot but they really suck at game design, balance and level design. So I think they could make really awesome interactive novels instead of wasting their time with genres they currently work in.
  • Is still the same old Doom?
    • My impression was that Carmack wasn't particularly great at designing games, but his real genius was in developing the game engines. In fact, I'd say that's my general impression of id Software for the last couple of decades.
  • Is there a link to the Doom video that doesn't require you to have a Google account to see it?
  • by coldsalmon ( 946941 ) on Monday June 15, 2015 @11:35AM (#49914623)

    There are a bunch of imps throwing fireballs, and it's too dark to see anything properly. Run up to them and shoot them with a shotgun. Strafe around the pillars and backpedal around the corners. The hardware is being pushed to the limit, so there are no large areas with lots of monsters; it's all close-quarters corridor fighting with very little room to maneuver. I guess there are some new visual effects if you look closely, but it really looks like exactly the same gameplay experience. Also, I am old and video games were better in 1994 and get off my lawn.

    • I'm guessing all of the levels consist of an entry, a series of rooms, and an exit? Perhaps with a few false doors and dead-end corridoors to preserve the illusion of choice.

      I remember getting *lost* in the older FPSs. Doom, DN3D, Redneck Rampage. Levels like mazes, intricately crafted. Now? Most of them are just too linear.

      • by guruevi ( 827432 )

        Those were pretty linear as well though. They did have a great number of 'hidden area's', easter eggs and secondary entrances that made it worth playing the game over and over. Some of those things were actually due to system limitations and clever hacks.

        • I think the progression through each map was still pretty linear but the maps were built such that it was less obvious. I remember in Doom exploring all over the place to find keys and doors to open. Most of the more recent games strike me as requiring a lot less exploring and instead give you only one direction to go the whole time. Very linear games can still be good though, I loved Return to Castle Wolfenstein and that was linear as hell.

      • by delt0r ( 999393 )
        It tends to be linear because art assets are so bloody expensive these days. Oh and everyone complains if you don't have "XX hours of gameplay.. on the super easy settings".
  • I hated the last Doom game and that fucking flashlight.
  • Uuuuh... are they just remaking Brutal Doom in a modern engine?

  • I've not found any other stealth game that so closely captures the atmosphere of the Thief series. Very captivating setting, and nicely done stealth mechanics.

    • You never played any of the Deus Ex games without killing anyone all the way through?
      • DE was good, yes. Story-wise, especially. But the stealth just wasn't the same. I never found myself hiding in a patch of shadow, trying to silently crawl out the room as guards searched each dark corner.

        • I found in Deus Ex that when one enemy was alerted that they all become alerted and instantly knew where you were hiding. Ie, remotely set off an explosive to open a door at the statue of liberty, and all those robots will hone in on you.

    • I have to say that looks very promising. I'm in.
    • I didn't think it captured any of the Thief games. I must not played it long enough. I failed always anytime I tried to sneak. There were some guards that never look the other way. Could not see a zero-combat method to get out of the intro.

  • Comment removed based on user account deletion
    • The one thing that I saw in the videos for Doom 4 that I didn't like was the slow/stop time mechanic for weapon swaps. The weapon swap actually happened so fast that there didn't really look like there was any challenge to picking a weapon to use that you are good with and making it work in awkward situations. You can always swap to the perfect weapon for each situation/monster nearly instantly.

  • "The game has been causing huge controversy since it was first released in 1993. And at Bethesda's big E3 event last night, it unveiled the new version of the game, which is likely to cause its own scandal once again." ref [independent.co.uk]

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