Microsoft Kills Its Game-Building Platform Spark (arstechnica.com) 84
An anonymous reader writes:"Starting 5/13/16, 'Project Spark' will no longer be available for download on the Xbox Marketplace or Windows Store," Microsoft wrote in a blog post, adding that it will go offline for good on August 12th. They thanked fans who have "gone above and beyond supporting 'Project Spark' by uploading hundreds of thousands of creations and dreaming up millions of objects, behaviors, and experiences..."
Ars Technica remembered Spark as the free multi-device, build-your-own game platform that you never knew existed. "Marketing teams never effectively sold the possibilities and power of Spark's make-your-own-game system," reports Ars Technica. "While short teaser videos hinted at the game enabling everything from kart racers to airborne battles, major demonstrations tended to revolve more around generic 3D platformers.
Ars Technica remembered Spark as the free multi-device, build-your-own game platform that you never knew existed. "Marketing teams never effectively sold the possibilities and power of Spark's make-your-own-game system," reports Ars Technica. "While short teaser videos hinted at the game enabling everything from kart racers to airborne battles, major demonstrations tended to revolve more around generic 3D platformers.
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Not quite right. Google would completely bugger up the UI, cause it to display content in foreign languages and then kill it.
Re:GOT (Score:4, Insightful)
Can we add a "SPAM" moderation choice, that would send an email/something to the Slashdot admins to manually review and remove the posts in question?
SPAM abuse could be controlled by freezing the account of anyone who falsely flags three things as SPAM.
Re:GOT (Score:4, Insightful)
First they removed the posts from the spammers, but I didn't speak out because I was not a spammer, etc.
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Some of us read comments at -1 because some moderators seem to think that an opinion different from theirs warrants a "-1, Troll" mod.
Some -1 posts, however, really are spam. By allowing us to flag things as SPAM, it would automatically request a slashdot editor to verify the post to see if it's really SPAM or not.
Re:GOT (Score:4, Funny)
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I'd be against removing, but flagging it as Spam and giving the user the option to not see items flagged as Spam by the moderators, that's something I could definitely see as a "do want" item.
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Did you try scrolling to the bottom and clicking "Load More Comments"?
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Why oh why would you give an AC who is threatening to leave a reason to stay!?!?
IMO a more fitting response: BYE! Don't let the door hit ya where the good lord split ya!
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See the tiny little gray flag in the lower-right corner of every post? You won't believe why it's there! Spammers HATE it!
Reminds me of XNA... (Score:1)
Note to self, don't start a long-term indie game project on whatever Microsoft's next game dev platform is.
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Shiiiiiit!
Thanks buddy, almost forgot about the BBQ. Ya know, the usual thing happened, "just one more bug" and all that...
Re:Reminds me of XNA... (Score:5, Insightful)
Don't start a project on anything Microsoft's touting as "next-gen" anything.
Back in the bad old days, DDE was the best way to do IPC in Windows. Then it was OLE, and COM, with ActiveX thrown in the mix too. For storing data, we had application-specific files, then system-level INI files, then the registry, and now we have a weird mess under the "AppData" tree.
Of course, DirectX was supposed to be everything game devs needed, until it was neutered to handle just video and audio. XNA was then supposed to handle all of the game-centric functionality under the .NET framework, until it died a quiet death.
Microsoft's the most indecisive software company I've ever seen, so I'd strongly recommend against taking any of their decisions at face value. Only adopt a Microsoft technology after others have vetted it and raised sufficient complaints about the broken parts.
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So, I'm a little lost.
As for lock-in, these days, C# and
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Are you writing bugs about the swift compiler/errors/etc. at bugreport.apple.com?
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That's only really half the story though, on the flip side there are things like MFC which are still supported to this very day - that's 24 years, which for a library is a pretty good lifespan.
It really seems to depend on the department, I agree, their graphics/games APIs have been a mess over the years - you haven't even stated the half of it with DirectX / XNA as you've missed out things like GDI, GDI+, WPF (for rendering), Managed DirectX. I'm not sure deprecating things like DirectInput really mattered
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whilst WinRT it's replacement seems to be lacking uptake because it's largely crippled by everything that was wrong with Windows 8 (namely trying to fudge a tablet way of doing things onto the desktop).
The UWP team recently spoke to your point at Build, calling it a mistake to lock down the APIs and committing to move as many Win32-equivalent APIs into UWP as is reasonable (i.e. they are cleaning things up and applying modern application model principles as they copy the APIs).
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But does it really matter at this point? I'm not seeing much will for people to put on from things like WPF, wouldn't it make sense to just ditch the failure that is WinRT and just go back to supporting WPF?
I'm just not seeing any evidence of adoption of WinRT, and I'm not really convinced there is any will to adopt it.
It always seemed to be a solution seeking a problem.
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They did ditch WinRT. They replaced it with UWP, which is a broader platform with more capability and a roadmap that diverges from the original intent of WinRT.
As for adoption, it's happening at an accelerating pace with several high-profile apps now released or in beta as UWP. Project Centennial is going to make mixed-mode apps possible in order to take advantage of each platform's strengths, but that hasn't been released yet. Between new APIs, more interest in the platform (companies are just now begin
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Sure that's a fair point, I'm basing my view on the jobs market and what local companies are doing. There's just no sign of uptake yet whatsoever but you're absolutely right, it is early days still. Having a few high profile projects to name drop is one thing, but it's only really when the real market picks it up that it matters because then it starts being relevant to the broader set of Windows developers rather than just a negligible minority who are working on those handful of name drop projects
But devel
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Yep, I agree. Your best bet is to simply use whatever the professionals are using, since you generally know that will be supported for a reasonable length of time. For game developers, that means plain old C++ and DirectX targeted at the desktop (or native console APIs, if you're a console developer). It's easy enough to port to other platforms like Universal Windows Apps as required, but you definitely don't want all your eggs in just one new MS basket. And these days, it makes sense to make sure you'r
Indie games on Xbox 360 were (Score:2)
Your best bet is to simply use whatever the professionals are using
That depends on what the console maker chooses to make available to developers at any given time. During the Xbox 360 generation, developers in the Xbox Live Indie Games program were required to use a different API from what the established studios were using, namely the C# language and the XNA library. (In theory, any language generating verifiably type-safe CIL targeting the .NET Compact Framework could be used, but in practice, the only usable language was C# because the XNA environment lacked other lang
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So, these days, it's far more
Never heard of it... (Score:5, Funny)
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Ditto, but I have heard of other Spark from Cisco [ciscospark.com], Apache [apache.org], etc.
Would of been a great story 3 days ago (Score:2)
Now it's lost some of that punch.
Re:Would HAVE been a great story 3 days ago (Score:3)
Fuck, where does that "of" come from? I honestly don't get it, I'm not a native speaker, so maybe someone could clue me in, why do people write rubbish like "would of been"?
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English uses contractions for some words. "would have" can be shortened to "would've", which sounds like "would of". people get confused by this.
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Thanks for this :) (Score:2)
But my use of the "Would of" in spoken language is definitely clear and excessive. I believe I'll make a genuine effort to correct this in the future. I am an American living in another country and regularly make conscience efforts to refine my speech in order to both improve clarity as well as set a good example for those around me, especially my children's friends.
At s
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Now it's lost some of that punch.
I'm not seeing the problem here. It looks correct to me. In this case, the 'of' indicates that the 'some' belongs to or originates from 'that punch'.
We can eliminate the 'of' in most cases, but we often lose some meaning: "Now, he's lost some of his tools." -> "Now, he's lost some tools" (The owner of the tools is lost.) Though, in this case, the meaning can be preserved by writing "Now it's lost some punch."
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Oh, for the love of Cthulhu; read the title of the post!
That's where the error was being propagated, which Opportunist corrected IN ALL CAPS and somehow you still missed it!
Dan Aris
Microsoft not a trustworthy platform to build on (Score:3, Insightful)
A lot of VB6 programmers got shafted. And now spark.
The ability of vendors to "end of life" development languages is a huge risk.
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A hundred man-years of VB6 code is no small investment.
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Then spend one man-year writing a transpiler that turns VB6 code into something modern.
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Ok, but you have to admit, they didn't get shafted by removing but by inventing that language.
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Exaggerate much?
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And while we're at it, also that sorry excuse of a desktop OS that you cram down everyone's throat.
Pulled the "Spark Plug" (Score:2)
The Spark has gone out.
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Why? I simply read that as "Starting 0.02403846153846, 'Project Spark' will no longer be available..."
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I kinda knew Spark would die sooner than later a
Inevitable (Score:2)
It was inevitable since Microsoft bought Minecraft.
Minecraft is a pretty horrible basis for further expansion, but maybe they'll fold some of these ideas into a future non-Java MC.
And nothing of value was lost (Score:1)
Another nothing product pulled out from under the handful of users who don't know Microsoft's history with this sort of thing. Go Linux!
I'm not surprised (Score:2)
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Seems it was a killer app for the project, after all it's dead now. So why are you complaining?
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You know that if it said "5/6/16" it could be confusing which is the month and which is the day. If it says "5/13/16", you'd have to be severely mentally handicapped to be confused by this.
I'll be kind enough to translate for you... 5/13/16 in American format translates to 2016-05-13 in a relatively sane format or 13-05-2016 in yet another fantastically stupid format or 2016-May-13 for a good human readable format.
You get confused by
Fail U R (Score:3)
> failure
-- Hundreds of thousands of creations
-- Millions of objects and components
Someone is a failure here, Microsoft.