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Microsoft XBox (Games) Games Technology

Microsoft Will Launch Disc-Less, 'All Digital' Xbox One S Next Month, Report Says (cnet.com) 152

Microsoft's next iteration of the Xbox One may not have a disc at all, and it might be coming sooner than you think. From a report: That's at least according to rumors from Windows Central, which says a disc-less Xbox One S "All-Digital Edition" will be offered for preorders in April. The new device, said to be code-named Maverick, will offer a "disc-to-digital" program, letting fans turn in physical game discs and convert them to digital downloads, Windows Central added.

One benefit of this new Xbox, Windows Central said, would be that it could push the price of an Xbox down. The Xbox One S starts at $299 and is typically bundled with a game. A Microsoft spokesman declined to comment. The move could mark a turning point for the video game industry, which has sold video games on discs and cartridges for decades. Some people still prefer to buy physical copies of their games, in part to share them with friends or trade them in at retailers like GameStop.

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Microsoft Will Launch Disc-Less, 'All Digital' Xbox One S Next Month, Report Says

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  • by Rick Schumann ( 4662797 ) on Tuesday March 05, 2019 @05:27PM (#58221230) Journal
    The New Microsoft Feudalism: You own NOTHING, they own EVERYTHING, and you RENT IT from them. Don't like it? Starve, peasant.
    Fuck you, Miscreant-o-soft, fuck you sideways with a rusty chainsaw. So glad I don't use ANY of your 'products' anymore.
    • Re: (Score:2, Interesting)

      by olsmeister ( 1488789 )
      but...but...but... recurring revenue! (all the bean-counters get instant erections)
    • by Penguinisto ( 415985 ) on Tuesday March 05, 2019 @05:42PM (#58221328) Journal

      You do realize they're not the first to do this... Adobe has been successfully doing the Software-as-rental for Photoshop (and related applications) for years now, and artists everywhere just continue to choke it down.

      Now to be fair, most figure 'meh, the company is paying for it!', or rationalize it as a business expense if they're freelance. By contrast, I have no idea what the gaming crowd is going to do with an XBox that's not much more than a coin-op (card-op?) arcade game sitting in their living room.

      If I were to guess? Well, let's just say that if Sony is sufficiently smart, they'll avoid this model and subsequently clean up in the console space - at least long enough for MSFT to panic and suddenly ship free DVD/BluRay readers (and include them with all subsequent XBox consoles sold...)

      • by Pikoro ( 844299 ) <init&init,sh> on Tuesday March 05, 2019 @06:42PM (#58221664) Homepage Journal

        Granted, I'm as anti-SaaS as the next guy, but in Adobe's case, it works.

        Take the photographer's pack. Photoshop and Lightroom for $9/mo. If you were to buy them full retail, Photoshop CS6, the last version you could "buy" was $699. That means that for your $9/mo, it would take you 77 months (nearly 6.5 years) to have paid the full retail price. In the mean time, 4 new versions would have come out, each release costing around $300 to upgrade. Then add Lightroom on top of that.

        In this case, it really DOES make sense to just use the subscription. Plus, it's licensed for two computers at a time, and you can pause your subscription when you want if you pay month to month.

        It my eyes, Photoshop has always been too expensive, but in this instance, it's better than the hassle of switching to Gimp.

        • by Anonymous Coward

          The $699 bundle included the other Adobe apps. Illustrator, Adobe Pro, etc. So your 77 month ROI is actually closer to 13-14.

          • by Pikoro ( 844299 )

            As per their website:

            US$2,599 for CS6 Master Collection
            US$1,899 for CS6 Production Premium
            US$1,899 for CS6 Design & Web Premium
            US$1,299 for CS6 Design Standard

            Of course, you can no longer buy those, but it was $699 for only photoshop, which is the number I used in my original post.

        • by mentil ( 1748130 )

          I dunno if they still do, but Adobe used to give away Photoshop CS2 as freeware (I have it installed but never used it). The installation key, and a license which seems to allow you to use it for whatever. Presumably you could download it from anywhere and the license would still make it legal.

        • by Cederic ( 9623 )

          Take the photographer's pack. Photoshop and Lightroom for $9/mo. If you were to buy them full retail, Photoshop CS6, the last version you could "buy" was $699

          But if you only want Lightroom then you're now having to pay £9.98/month and either get 1TB of cloud storage (like I'm going to fucking trust Adobe with that) or Photoshop thrown in. I don't want either, I just want Lightroom.

          So instead of a £70 upgrade every 18-24 months I'm now expected to pay £120/year.

          in Adobe's case, it works

          Of course it fucking works, they get higher revenue and I get fucked over. Which is why I haven't signed up to their shitty service and instead use Lightroom 6.

          By the ti

        • All that tells me is that the software is grossly overpriced, and that the subscription model is the "proper" price. It's just a variation of the JCPenny model of selling something at 4x its real cost and having perpetual 75% off sales.

          I just use software that suits my needs. A copy of Photoshop several years old does everything I need, and I don't have to worry about Adobe pulling the rug out from under my feet, either by yanking access or "upgrading" in a way that breaks my workflow... or livelihood.

          Fuc

      • Comment removed based on user account deletion
        • Some people refer to Steam's model as rental to hammer home the idea that you don't really own what you're buying so long as there's a gatekeeper controlling access to what you paid for.

          Then inevitably Steam's fans will defend it by saying that you don't own the game you buy physically on consoles with the argument 1) It's just a license anyway, or 2) You need the Day 1 patch to make it playable.

          Both sides feel like arguing over how best to get screwed.

          • by Cederic ( 9623 )

            The thing with Steam is that I can download all 800 games I own, strip any Steam DRM from them and keep them forever.

            If Steam look like they're going to go out of business, I'm buying a new NAS.

        • by AmiMoJo ( 196126 )

          Do you really own your Steam games though? In 30 years will you be able to play them?

          My understanding is that it needs to periodically verify your account and you can't easily make backups of the games to reinstall later without the client and your online account.

          What happens if your account is banned? Microsoft is a bit heavy handed with the ban-hammer.

          • Comment removed based on user account deletion
            • by AmiMoJo ( 196126 )

              Hmm, if they go out of business won't they try to sell their assets and the administrator will be upset if they devalue them by removing all the DRM? And can they even remove DRM, won't they need permission from the game's developers before releasing an unprotected version?

      • by mjwx ( 966435 )

        You do realize they're not the first to do this... Adobe has been successfully doing the Software-as-rental for Photoshop (and related applications) for years now, and artists everywhere just continue to choke it down.

        Now to be fair, most figure 'meh, the company is paying for it!', or rationalize it as a business expense if they're freelance. By contrast, I have no idea what the gaming crowd is going to do with an XBox that's not much more than a coin-op (card-op?) arcade game sitting in their living room.

        You realise that Microsoft was doing it before Adobe... Years before.

        Most people have never seen a Microsoft Enterprise Agreement... You actually have to pay them yearly per license. Its just that enforcement of payment was previously lawyer based, now they have technical means.

        This is just one of the many reasons I remain an ardent PC gamer. My games, on my hard drive, not having to ask permission to run them.

    • the trade in values for disc games are so bad it's not worth buying them. just buy the digital during the periodic sales

      • by Anonymous Coward

        Buying a game on disc - its yours forever until the disc breaks or its stolen or you lose it
        Buying a game - its yours until its stolen, you lose it or the platform shuts down. Considering this is microsoft which has a long list of shut down platforms (theres even a recent one this week of yet another platform theyre shutting down) would you trust them to keep a platform alive longer than a lifetime of a physical disc?
        Ill take the physical disc even if the trade in price is low thank you very much.

      • by Anonymous Coward

        You'll still get more for the physical disk than a digital download you no longer want.

      • by mentil ( 1748130 )

        Trading in is for those who preorder a game that turns out to be a dud, or beat it in a weekend (hey, wonder why so many 100-hour games are released nowadays?) Of course you can't trade in the season pass.

    • by DarkOx ( 621550 )

      effectively ends the secondary market; ie gamestop / disk-go-round etc. This has been the wet dream of the publishers for a decade or more. Microsoft is finally making it happen for them.

      Sure sites like GOG will still sell discounted older properties but only after obtaining first party licensing ensure a continued revenue stream on old titles.

    • by lgw ( 121541 ) on Tuesday March 05, 2019 @06:08PM (#58221484) Journal

      The New Microsoft Feudalism: You own NOTHING, they own EVERYTHING, and you RENT IT from them. Don't like it? Starve, peasant.

      Nothing about this is new. You can buy a disc, but the game does not come on the disc - the entire game is downloaded anyway, except maybe a few art assets that weren't patched. Almost every modern game is always-online, so what good would the disc do you anyhow.

      You are longing for a time that has already passed you by, several years ago.

    • because I pay on average $10 bucks for a game (and that's heavily skewed by the once a year purchase for a AAA game at full pop, take that out and it's closer to $5).

      Console games OTOH are way more expensive. They don't go on the crazy sales Steam games do.

      Most games launch in an unusable state anyway. You'll need the patches or the game sucks. That's because that way they can ship the disk in beta form and have it serve it's purpose to reduce load on their servers while letting them get the game ou
    • ...designed for your living room. PC gamers have been buying/playing digitally distributed games this way for years through Steam. Set the pitchforks down. It's no big deal, in fact, it's preferred. Eventually you appreciate the lack of game boxes and disk clutter collecting dust in your home. Game pricing will be more dynamic and overall cheaper (like they are on Steam) because studios don't have to pay physical packaging and shipping, and they bypass brick-and-mortar stores whose real interest is selling

      • I wouldn't say it is preferred. I love that I have a collect of games from the mid 90s to maybe 2014 and I have game discs. It is nice to just pull the disc out and install it on the system. At this point, I have a folder of patches for different games too, though generally I only need these if I have to reinstall my system which is quite rare.

        I suppose I could rip all those discs to my computer and then move them over to my backup/file server just encase I need them but I don't want to take the time.

        Trusti

      • by Cederic ( 9623 )

        No. Steam doesn't require you to pay a monthly subscription to stay connected. Steam doesn't decide to shut down its entire fucking service screwing over anybody that bought from them (such as, e.g. Games For Windows Live did). Steam doesn't mandate DRM. Steam doesn't censor.

        So no, unless you can connect to the generic internet through the Xbox, go to the Steam website, install the Steam client and buy and play games from Steam, then it'll be an Xbox version of Steam.

    • Comment removed based on user account deletion
    • To be fair I still own a Microsoft Sidewinder USB. Other than that my house is clean from any of their stuffs. =)

  • "No one is buying our console. What can we do?"
    "Let's produce a model that lacks some functions."
    "Genius!"

    • by Anonymous Coward

      Probably just because they don't want to pay Sony the licensing fee for Blu-Ray. Bet the memory of HD-DVD still stings.

    • Re: (Score:2, Interesting)

      by supremebob ( 574732 )

      Seriously, though... when was the last time you bought a game on a physical disk? Services like Steam has pretty much made that obsolete. Even watching Blu Ray discs is becoming something that only "old people" do now.

      This this makes the new XBox $50 cheaper, more power to them. You're basically required to have always on Internet access for most games anyway, so it's not like you're losing any much functionality here.

      • by dnaumov ( 453672 )

        Seriously, though... when was the last time you bought a game on a physical disk? Services like Steam has pretty much made that obsolete. Even watching Blu Ray discs is becoming something that only "old people" do now.

        This this makes the new XBox $50 cheaper, more power to them. You're basically required to have always on Internet access for most games anyway, so it's not like you're losing any much functionality here.

        When was the last time you bought a game on a physical disk? - Only every single time I want a game cheap.
        watching Blu Ray discs is becoming something that only "old people" do now - Good luck streaming 4K UHD HDR at anything even remotely close to an acceptable framerate.

        • by imidan ( 559239 )

          watching Blu Ray discs is becoming something that only "old people" do now - Good luck streaming 4K UHD HDR at anything even remotely close to an acceptable framerate.

          Young people don't care about 4K UHD HDR. They watch movies on their 5 inch phone screen that has a big crack running across it from when they dropped it. They'll do this while sitting in a room with a 50" TV.

          • Young people [...] watch movies on their 5 inch phone screen that has a big crack running across it from when they dropped it. They'll do this while sitting in a room with a 50" TV.

            I'd bet it's because someone older is using the 50" TV at the time, and this older person has priority to select the programming on the 50" TV on account of being older.

      • by Ranbot ( 2648297 )

        Seriously, though... when was the last time you bought a game on a physical disk? Services like Steam has pretty much made that obsolete.

        ^^ Bingo. Xbox digital distribution is 17 years behind Steam.
        The real question is...Why didn't Microsoft/Xbox or someone else do this a long time ago?

        • I suspect they wanted to do this earlier when they added the Always-on requirement and the Draconian DRM of the Xbox One before they had to backpedal.
      • by tepples ( 727027 )

        Seriously, though... when was the last time you bought a game on a physical disk?

        Bought a game on disc? I admit it's been probably a couple years since I last bought a PlayStation 2 game at a thrift shop. Bought a game on cartridge? Just last year (2018) I bought a used loose copy of Bubble Ghost, and I have a new CIB copy of Family Picross preordered.

  • by xack ( 5304745 ) on Tuesday March 05, 2019 @05:35PM (#58221284)
    When Microsoft shuts down the store like Nintendo shut down the Wiii shop. At least with the Wii we still have physical discs as a backup.
  • With "streaming games" they can keep the games at Microsoft and not worry about copies. Push down manufacturing even further, just give them an ARM chip that connects to a remote gaming sessions.

    • and cut off people with low caps / bad pings?
      At least with an download system you can download at uncapped times.

      100 hours of 4K can get to 1TB. With the 5G push att's 15GB cap at $499 router + $70/mo and then what $10-$15GB.

    • Push down manufacturing even further, just give them an ARM chip that connects to a remote gaming sessions.

      Exactly.

      Fully virtualized consoles in the cloud. No need to ever buy another console.

  • Do they not remember this? https://www.youtube.com/watch?... [youtube.com]
  • I won't be buying anything that can only "stream" a game. That is stupid and complete nonsense. The game needs to be extremely fast and responsive, so it needs to be stored locally. Unless they plan on putting in a TB of RAM and never losing power, lol.

  • Considering I use my PS4 and PS3 systems as Blu-ray players, I'm very likely to not buy a console they won't accept discs in the future.

    Could this spell the end for Xbox, I wonder?

    • They advertised the PS3 as an all in one personal computer.
      For the PS4, they still talked about it as a media console, but then forgot about that with the PS Pro. Seriously, where was the 4k blu-ray drive?
      I wouldn't put it past Sony to remove the drive in the next console. I also think it would be silly for them to do, but I don't ascribe a lot of intelligence to Sony management, especially with putting Jim Ryan in charge of Playstation. This is the guy the questioned the need for backwards compatibility.
  • Comment removed based on user account deletion
  • I'm confused. (Score:5, Insightful)

    by fahrbot-bot ( 874524 ) on Tuesday March 05, 2019 @07:05PM (#58221794)

    ... a disc-less Xbox One S "All-Digital Edition" ...

    Did the previous XBox include a phonograph, cassette or 8-track device?
    Otherwise, wasn't it already "all-digital" with the CD/DVD/Blu-ray (whatever) device?

    [ Yes, I know I'm being pedantic, but I seriously hate marketing people. ]

    • by Kjella ( 173770 )

      Did the previous XBox include a phonograph, cassette or 8-track device? Otherwise, wasn't it already "all-digital" with the CD/DVD/Blu-ray (whatever) device?

      The world moved on from analog vs digital many years ago, it's now digital vs physical delivery and this one is "all-digital". Besides to invoke counter-pedantry the games on my C64 cassettes were also digital, there's just no such thing as analog software. How would that even work with a digital computer?

      • The world moved on from analog vs digital many years ago, it's now digital vs physical delivery and this one is "all-digital".

        Ya, I actually get that, though it still annoys me. Just like using "All New" to describe *one* episode of a TV show -- for example, "Watch an All New episode of The Good Place tonight at 9 pm." (grrr)

    • Well MS has been exceptionally terrible at naming things. The Xbox is the best example.

      • Xbox
      • Xbox 360
      • Xbox One

      And that’s not including the models of each with their own nonsensical naming: “Core”, “S”, “Elite”, “Arcade”, “X” On the other hand Sony names their sequentially and each model is descriptive: “slim”, “super slim”, “pro”

  • MIcrosoft has been making dickless consoles for years... oh, wait, you said "disc-less"... my bad!
  • Comment removed based on user account deletion
  • Just sell an XBox stick which streams stuff off the internet. Lots of people have a connection fast enough to support such a device and it could be sold cheap with a subscription. In addition to being cheap, it doesn't even require the other end be constrained to running just XBox titles.

    A half-way house XBox sounds like a waste of time tbh - it prevents people buying the cheaper physical disks and the size of most downloads means it would rapidly fill up even if it packed a large hdd.

  • The XBone Sad edition.
  • With the PSP GO.
    It was a PSP console that couldn't read PSP discs and could only get its games online.
    See how successful it was.

    Oh, and btw, Microsoft already cut original Xbox consoles from Xbox Live a long time ago, so there is a precedent for being shafted that way by this particular company.

    • I did ctrl f to see if anyone else mentioned this. I think at this point it could be done. Back when the PSP Go came out people relied a lot more on brick and mortar stores. Those stores did not like being taken out of the loop and did as little to support or get the PSP Go out. At this point B&Ms seem to have realized they can't ignore and fight digital.... so they've at least embraced selling cards and codes.

      I think at this point it has a lot better chance of working.... Though it might also be

  • I haven't jumped onto this gen and probably won't bother. Dropping the console price by a few quid is unimportant when each game costs £50 - that is not pocket change! Oh, that and the fact that I used to like EA's output but not since they turned into a corporate monster.

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