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E3 Games

E3 Is Officially Over Forever (theverge.com) 48

An anonymous reader quotes a report from The Verge: While the video game industry had already largely given up on E3 -- once the largest video game trade show in the industry and the biggest video game showcase event of the year -- there was always the chance it would return after multiple years of cancellations. However, in a statement to The Washington Post today, E3's organizer confirmed that the show is permanently canceled.

"We know it's difficult to say goodbye to such a beloved event, but it's the right thing to do given the new opportunities our industry has to reach fans and partners," Stanley Pierre-Louis, the CEO of the Entertainment Software Association, the nonprofit trade organization that ran E3, told the Post. Pierre-Louis alluded to the biggest reason for E3's precipitous collapse and ultimate demise: game developers and publishers had increasingly moved away from the event in order to put on their own less costly showcases targeted directly to fans, rather than the industry insiders and journalists that E3 typically catered to.
The last E3 was held in 2019. The 2020 event was canceled due to the pandemic, only to return as a digital showcase in 2021. A virtual-only event was scheduled to take place the following year but was canceled, with promises that it would return in 2023. Then, that was canceled, with a possible 2024 return date. Now, it's been confirmed that E3 is never coming back.
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E3 Is Officially Over Forever

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  • by Anonymous Coward on Tuesday December 12, 2023 @03:00PM (#64076647)
    I just heard some sad news on talk radio - E3 was found dead in its Los Angeles venue this morning. There weren't any more details. I'm sure everyone in the American community will miss it - even if you didn't enjoy the gathering, there's no denying its contributions to games journalism and truly polished demos. Truly an American icon.
  • E3 (Score:3, Interesting)

    by kellin ( 28417 ) on Tuesday December 12, 2023 @03:07PM (#64076665)

    Whimpered death. I went the first few years it happened back when I was in the industry. Had to work the booth, but then got to spend time wandering around.. just so much ado about nothing. Really fought not to have to go after the first year because it was just not that interesting.

  • Good. There was no chance for E3 to recover. Mike Gallagher actively ruined E3 (and ESA as whole) from 2007 to 2018. He's bad at both business and technology. He never had the education or qualifications to be a CEO.

    • by Entrope ( 68843 )

      What education or qualifications does one need to be a CEO? For example, could a college dropout with no work experience be a successful CEO? (Bill Gates and Mark Zuckerberg are good examples, and Steve Jobs was at least close to that situation.)

      • What education or qualifications does one need to be a CEO?

        A large number of CEOs have liberal arts degrees. Something like 1/3 of Fortune 500 CEOs have liberal arts degrees.

        For qualifications, having connections helps. No matter how much you fail, someone you know will be willing to hire you at some exhorbitant salary and perks.
        • I actually think a liberal arts education is a good fit for something high level like a CEO position. It's not just depth of knowledge, but breadth that matters.

      • by Bahbus ( 1180627 )

        You don't need much of anything, but it can be helpful. Main thing is don't be a complete asshole to your employees by pitting them against each other or firing your actual experienced talent in favor of some, new young talent that doesn't have any experience at all. Mike Gallagher breeds toxicity anywhere he goes, which is what completely disqualifies him.

        • by Entrope ( 68843 )

          Sure -- and I can believe some random CEO would do those kinds of things, making him/her a bad CEO on the basis of leadership skills. The point of my original comment was that the only specific criticism laid against this CEO was lack of credentials -- and that credentials have at best a weak relationship with being a successful CEO.

          • by Bahbus ( 1180627 )

            Fair, I guess I couldn't think of an as short and concise way to say his "track record" of actions and experiences up to that point made him an obviously bad choice. Since in my mind, those kind of become part of someone's qualifications over time.

      • The primary qualifications are the ability to speak for significant lengths of time without actually saying anything and answering a ton of questions without actually answering any of them. It's a lot harder than it sounds.

      • I maintain that most CEOs could be replaced by a magic 8 ball and nobody would even notice.

      • The ones you mentioned were founders which is the path to being a CEO without a fancy degree. The other road is a fancy MBA to get you into executive roles at established companies where you build your experience then move over and up to another company repeat until you're at the top.
  • The problem is game journalists became idiots like 10-15 years ago. You read PC Gamer in the 1990s, and it was about games.

    You read PC Gamer today, it's about how Hogwarts Legacy is a bad game because it uses IP by JKR and that's bad, because Twitter DEI inclusivity, blah blah no one cares, talk about the game.

    So yeah, no wonder game companies don't want to interact with "Game journalists" anymore. The whole profession could be replaced by Chat GPT and no one would notice.

  • by OrangeTide ( 124937 ) on Tuesday December 12, 2023 @03:40PM (#64076783) Homepage Journal

    But I'm also not surprised.

    Now that you can just put your games in your own app store, there isn't much need to convince retailers to buy your games. E3 existed for the middleman, and the middleman is DEAD. Why would anyone setup a booth at E3 when you can use that same budget to spam 100 million gamers with ads?

  • Their PAX event has outlived the event that made them create it.

  • It was pretty cool to see Douglas Adams there. I worked the show. Got some hardware and games to review. When it went mainstream, I think it stopped being relevant to actual gamers. As for booth babes, they were nice to look at but they did not make the show better or worse overall. Duke Nukem 3D has the most excellent booth babes, but they also had a booth dude dressed as Duke, steroids and all. He complimented my biceps, I shit you not.

  • E3 killed itself because it took far too long to cater to gaming fans, which is why Mike and Jerry created PAX. PAX was created as "the people's E3" and it gradually subsumed all of E3s sponsorship.

    By the time they opened up to the public, it was about a decade too late.

    No one has given a crap about E3 for a very long time - and E3 has no one to blame for that but themselves.

    • by _xeno_ ( 155264 )

      Did it? I ask because it's not like PAX is immune to the same market forces that are causing companies to stop doing conventions and instead doing more online keynotes.

      I think Apple showed that you don't need conventions to get press with their iPhone announcements. You can just announce you're going to hold a keynote, invite some press, and they'll show up and repeat what you told them to the world. Every time Apple does one of their keynotes, we get a day of Slashdot stories regurgitating every bullet poi

    • I didn't get the impression that opening E3 to the public helped it. It greatly increased attendance, which probably increased revenue for the venue and the organizers, but the purpose of the show was advertising to journalists. And the increased attendance meant that journalists had a lot more trouble seeing things on the show floor, and also that the cost of the booths increased for the publishers. So the publishers moved their events more and more to small venues nearby, and made them invitation-only.

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