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Google

Google Expands Open Source Bounties, Will Soon Support Javascript Fuzzing Too (zdnet.com) 6

Google has expanded OSS-Fuzz Reward Program to offer rewards of up to $30,000 for researchers who find security flaws in open source programs. From a report: The expanded scope of the program now means the total rewards possible per project integration rise from $20,000 to $30,000. The purpose of OSS-Fuzz is to support open source projects adopt fuzz testing and the new categories of rewards support those who create more ways of integrating new projects.

Google created two new reward categories that reward wider improvements across all OSS-Fuzz projects. It offers up to $11,337 available per category. It's also offering rewards for notable FuzzBench fuzzer integrations, and for integrating new sanitizers or 'bug detectors' that help find vulnerabilities. "We hope to accelerate the integration of critical open source projects into OSS-Fuzz by providing stronger incentives to security researchers and open source maintainers," explains Oliver Chang of Google's OSS-Fuzz team.

Open Source

PikaOS Is a Next-Gen Linux Distribution Aimed Specifically Towards Gamers (zdnet.com) 48

An anonymous reader quotes a report from ZDNet, written by Jack Wallen: PikaOS is very similar to that of Nobara Linux, which opts for a Fedora base. But what are these two Linux distributions? Simply put, they are Linux for gamers. [...] So, what does PikaOS do that so many other distributions do not? The most obvious thing is that it makes it considerably easier to install the tools needed to play games. Upon first logging in, you're greeted with a Welcome app. In the First Steps tab, you have quick access to tools for updating the system, installing patented codecs and libraries, installing propriety Nvidia drivers, installing apps from the Software Manager, and installing WebApps.

Next comes the Recommended Additions, where you can install the likes of: PikaOS Game Utilities is a meta package that installs Steam, Lutris, GOverlay, MangoHud, Wine, Winetricks, vkBasalt, and other gaming-centric tools; Microsoft TrueType fonts for better Windows font emulation; Blender for creating 3D images; OBS Studio for streaming; Kdenlive for non-linear video editing; Krita for painting; and LibreOffice for productivity. In the Optional Steps tab, you can add AMD proprietary drivers, ROCm drivers, Xone drivers, and Proton GE (for Steam and Wine compatibility). Finally, the Look And Feel tab allows you to customize themes, layouts, and extensions. The layouts section is pretty nifty, as it allows you to configure the GNOME desktop to look and feel like a more traditional desktop, a MacOS-like desktop, a Windows 11 layout, a throwback GNOME 2 desktop, and even a Ubuntu Unity-like desktop.

As far as pre-installed software goes, it's pretty bare bones (until you start adding titles from the Recommended Additions tab in the Welcome App). You'll find Firefox (web browser), Geary (email), Pidgin (messaging), Weather, Calculator, Cheese (web camera software), Rhythmbox, Contacts, a few utilities, and basic games. However, installing new apps is quite simple via the Software Manager app. Of course, the focus of PikaOS is games. When you install the PikaOS Game Utilities, you'll get Steam installed, which makes it easy to play an endless array of games on the Linux desktop. One thing to keep in mind, however, is that when you launch the PikaOS Game Utilities installation, it opens a terminal window to run the installation. Give this plenty of time to complete and, in the end, you can launch Steam, log in to your Steam account, and start playing. Just remember, the first time you launch the Steam app, it will take a moment to update and configure. But once it's up and running... let the games begin.

Open Source

New Distro 'blendOS' Combines Arch Linux, Fedora Linux and Ubuntu (9to5linux.com) 73

"From the maintainer of Ubuntu Unity and the Unity desktop environment, here comes blendOS," writes 9to5Linux, "a GNU/Linux distribution that aims to be the last distribution you'll ever use, especially if you distro hop." blendOS is here to offer you "a seamless blend of all Linux distributions," as its creator wants to call it. blendOS is based on Arch Linux and GNOME on Wayland, but it lets you use apps from other popular distributions, such as Fedora Linux or Ubuntu.

This is possible because you can use the native package managers from Arch Linux (pacman — included by default), Fedora Linux (dnf), and Ubuntu (apt), which are included as containers using Distrobox/Podman. However, the DNF and APT package managers aren't included in the live ISO image, nor blendOS's own blend package manager.... It also follows a rolling release model, since it's derived from Arch Linux.

Even if it comes with the GNOME desktop by default on the live ISO image, blendOS will let you deploy a new installation with another popular desktop environment, such as KDE Plasma, MATE, or Xfce, or even window managers like Sway or i3. Apart from the fact that you can install any app from any of the supported Linux distributions, blendOS also comes with out-of-the-box support for sandboxed Flatpak apps, which you can easily install directly from the Flathub Store app, which is a Web App that puts the Flathub website on your desktop.

Open Source

The Linux Foundation Reflects on Open Source's Role in Climate Change Challenges (linuxfoundation.org) 28

At the UN's COP27 climate summit in November, "observer status" was granted to representatives from the Linux Foundation's nonprofit Green Software Foundation, and from its Hyperledger Foundation, a not-for-profit umbrella project for open source blockchains and related tools.

So what happened? From the Linux Foundation's blog: At COP27, one thing that was clear to many is that the complexity of the climate crisis and the pace of change needed will require open source approaches to problem-solving and information sharing — only then will we achieve the required global collaboration to collectively reduce carbon emissions and adapt our communities to survive extreme climate events. We believe that the Linux and Hyperledger Foundations have a role to play in this quickly evolving ecosystem....

The Linux Foundation is committed to exploring how open source data models, standards, and technologies can enable a decarbonized economy. The lessons we learned at COP27 clarified that there is a crucial opportunity for us to contribute to this effort by developing open source solutions that provide accurate, curated, up-to-date, accessible, and interoperable emissions data, as well as open source tools that enable asset owners, asset managers, banks, and real economy companies to accelerate Net Zero-aligned resilient investment and finance in the companies and projects that are climate-sustainable; enable real economy companies to accelerate their transition through Paris-aligned R&D, product development, and CapEx; provide regulators the information needed to manage systemic risk across the economy; empower policymakers and civil society to press for change more effectively.

We are excited to be part of this important movement! By taking a leadership role in this space with our projects, standards, and protocols, we hope to support global climate action in meaningful ways.

The blog post also shared an update from the representative from the Green Software Foundation, a non-profit creating "a trusted ecosystem of people, standards, tooling and best practices for green software." [T]the tech sector has a significant carbon footprint comparable to the shipping industry. For digital technologies to be true enablers for emissions reductions, there's a clear need to ensure that when we replace a process with a digitized one, it gets us closer to our climate targets.


To support this end, at COP27, Green Software announced several initiatives to support this goal, from a free, certified Green Software for Practitioners course, as well as the Software Carbon Intensity specification, a standardized protocol to measure the carbon emissions of software to achieve wide industry and academic adoption, a pattern library for engineers to adopt in their own software designs, along with a month-long global hackathon, Carbonhack, demonstrating these techniques and the impact they can have in reducing emissions from information technologies.

AI

Lawsuit Accusing Copilot of Abusing Open-Source Code Challenged by GitHub, Microsoft, OpenAI (reuters.com) 60

GitHub, Microsoft, and OpenAI "told a San Francisco federal court that a proposed class-action lawsuit for improperly monetizing open-source code to train their AI systems cannot be sustained," reports Reuters: The companies said in Thursday court filings that the complaint, filed by a group of anonymous copyright owners, did not outline their allegations specifically enough and that GitHub's Copilot system, which suggests lines of code for programmers, made fair use of the source code. A spokesperson for GitHub, an online platform for housing code, said Friday that the company has "been committed to innovating responsibly with Copilot from the start" and that its motion is "a testament to our belief in the work we've done to achieve that...."

Microsoft and OpenAI said Thursday that the plaintiffs lacked standing to bring the case because they failed to argue they suffered specific injuries from the companies' actions. The companies also said the lawsuit did not identify particular copyrighted works they misused or contracts that they breached.

Microsoft also said in its filing that the copyright allegations would "run headlong into the doctrine of fair use," which allows the unlicensed use of copyrighted works in some situations. The companies both cited a 2021 U.S. Supreme Court decision that Google's use of Oracle source code to build its Android operating system was transformative fair use.

Slashdot reader guest reader shares this excerpt from the plaintiffs' complaint: GitHub and OpenAI have offered shifting accounts of the source and amount of the code or other data used to train and operate Copilot. They have also offered shifting justifications for why a commercial AI product like Copilot should be exempt from these license requirements, often citing "fair use."

It is not fair, permitted, or justified. On the contrary, Copilot's goal is to replace a huge swath of open source by taking it and keeping it inside a GitHub-controlled paywall. It violates the licenses that open-source programmers chose and monetizes their code despite GitHub's pledge never to do so.

Open Source

EU's Proposed CE Mark for Software Could Have Dire Impact on Open Source (devclass.com) 104

The EU's proposed Cyber Resilience Act (CRA), which aims to "bolster cybersecurity rules to ensure more secure hardware and software products," could have severe unintended consequences for open source software, according to leaders in the open source community. From a report: The proposed Act can be described as CE marking for software products and has four specific objectives. One is to require manufacturers to improve the security of products with digital elements "throughout the whole life cycle." Second is to offer a "coherent cybersecurity framework" by which to measure compliance. Third is to improve the transparency of digital security in products, and fourth is to enable customers to "use products with digital elements securely."

The draft legislation includes an impact assessment that says "for software developers and hardware manufacturers, it will increase the direct compliance costs for new cybersecurity requirements, conformity assessment, documentation and reporting obligations." This extra cost is part of a total cost of compliance, including the burden on businesses and public authorities, estimated at EUR 29 billion ($31.54 billion), and consequent higher prices for consumers. However, the legislators foresee a cost reduction from security incidents estimated at EUR 180 to 290 billion annually. The question is though: how can free software developers afford the cost of compliance, when lack of funding is already a critical issue for many projects? Mike Milinkovich, director of the Eclipse Foundation, said it is "deeply concerned that the CRA could fundamentally alter the social contract which underpins the entire open source ecosystem: open source software provided for free, for any purpose, which can be modified and further distributed for free, but without warranty or liability to the authors, contributors, or open source distributors. Legally altering this arrangement through legislation can reasonably be expected to cause unintended consequences to the innovation economy in Europe."

Google

Google Releases Flutter 3.7, Teases Future of App Development Framework (9to5google.com) 24

An anonymous reader quotes a report from 9to5Google: At the Flutter Forward event, Google released Flutter 3.7 with more Material You widgets and menus support, while also teasing the future of the app development framework. Having grown from humble beginnings on Android and iOS, Google's Flutter SDK can now help you create apps for mobile, desktop, web, and more, all from a single Dart codebase. Since launch, over 700,000 Flutter apps have been published across various platforms.

Today in Nairobi, Kenya, the Flutter team hosted Flutter Forward, an event to connect with the growing global community of developers and showcase the future of app development. For starters, Flutter version 3.7 has now been released, bringing with it a whole host of Material 3 (Material You) widgets. To get a feel for what all is possible with the new generation of Material Design in Flutter, Google has prepared a fun web showcase that even allows you to toggle between Material Theming and Material You. You'll also find that Flutter 3.7 includes new support for creating menus for your app -- including native support for macOS menus, new cascading menu widgets, and the ability to add items to right-click/long-press context menus. The built-in text magnifier on Android and iOS also now works as expected with Flutter's text fields. You can learn more about the improvements of Flutter 3.7 in the full release blog.

Looking ahead, the Flutter team has been working for quite some time on replacing the Skia renderer with a more robust solution of its own. Currently dubbed "Impeller," Flutter's new rendering engine has made significant enough progress to now be ready for developers to test it with their iOS apps. [...] Google is also working on new ways to help Flutter apps integrate with the underlying OS or platform. [...] Meanwhile, for Flutter web apps, a new "js" library makes it easy to call your app's Dart code from the outer page's JavaScript code. Relatedly, you can now embed a Flutter view onto a page through a standard HTML div. Both of these can be seen in a fun demonstration page.

Elsewhere in Flutter web news, Google has made strides toward compiling Dart apps using WebAssembly. [...] In time, this should result in significant performance improvements for Flutter on the web. In addition to compiling to WebAssembly, the Dart team has also begun offering full support for the RISC-V architecture, with the ultimate goal of Flutter apps running on RISC-V. Another major announcement today is that Google is moving forward with its plans to release version 3.0 of the Dart programming language upon which Flutter apps are built. Dart 3.0 is available today for early alpha testing with a focus on requiring sound null safety.

Open Source

Hobbyist's Experiment Creates a Self-Soldering Circuit Board (hackaday.com) 114

Long-time Slashdot reader wonkavader found a video on YouTube where, at the 2:50 mark, there's time-lapse footage of soldering paste magically melting into place. The secret? Many circuit boards include a grounded plane as a layer. This doesn't have to be a big unbroken expanse of copper — it can be a long snake to reduce the copper used. Well, if you run 9 volts through that long snake, it acts as a resistor and heats up the board enough to melt solder paste. Electronics engineer Carl Bugeja has made a board which controls the 9 volt input to keep the temperature on the desired curve for the solder.

This is an interesting home-brew project which seems like it might someday make a pleasant, expected feature in kits.

Hackaday is impressed by the possibilities too: Surface mount components have been a game changer for the electronics hobbyist, but doing reflow soldering right requires some way to evenly heat the board. You might need to buy a commercial reflow oven — you can cobble one together from an old toaster oven, after all — but you still need something, because it's not like a PCB is going to solder itself. Right?

Wrong. At least if you're Carl Bugeja, who came up with a clever way to make his PCBs self-soldering.... The quality of the soldering seems very similar to what you'd see from a reflow oven.... After soldering, the now-useless heating element is converted into a ground plane for the circuit by breaking off the terminals and soldering on a couple of zero ohm resistors to short the coil to ground.

It's an open source project, with all files available on GitHub. "This is really clever," tweeted Adrian Bowyer, inventor of the open source 3D printer the RepRap Project.

In the video Bugeja compares reflow soldering to pizza-making. (If the circuit board is the underlying dough, then the electronics on top are the toppings, with the solder paste representing the sauce that keeps them in place. "The oven's heat is what bonds these individual items together.")

But by that logic making a self-soldering circuit is "like putting the oven in the dough and making it edible."
Open Source

Linux Foundation's New 'Open Metaverse Foundation' Launches (linuxfoundation.org) 41

The Linux Foundation's new Open Metaverse Foundation wants to unite industries "to work on developing open source software and standards for an inclusive, global, vendor-neutral and scalable Metaverse."

In a blog post this week the group's executive director explained the advantages of an open Metaverse: It can create new jobs and industries in the digital space. It can bridge the gap between the physical and digital worlds while providing an amazing world where anyone can create their own opportunities. An open Metaverse broadens commerce for digital ownership and consumables, and it offers shared experiences and learning opportunities for anyone with access. The future market value for all of this may exceed any single media market.

The potential for the Metaverse is boundless, but only if we pursue it as an open, collaborative endeavor. The mission of the Open Metaverse Foundation (OMF) is to foster a strong community of developers, engineers, academics and thought leaders who will solve the difficult challenges of building the open Metaverse through open source software and standards that enable portability and interoperability for an inclusive, global, scalable world, supporting interactive and immersive experiences for the benefit of any individual or industry.

Through the Foundation, we'll work together to discuss, pinpoint and create the building blocks to transform the emerging concept of the Metaverse into a reality — spanning digital assets, simulations, transactions, artificial intelligence, networking, security, privacy, and legal considerations.... Backend services, standards, and relationships are critical to success, including elements like digital ID representation for users and objects. Transactions must provide receipts for proof and commerce.... Worlds need a standard to communicate with other worlds so that users can move in and out without breaking the immersive experience. Providing an open standard to move objects across worlds is a huge part of what the OMF can deliver. Other technical challenges that demand open collaboration include the reshaping of our networks and internet to accommodate greater needs presented by the open Metaverse.

All of this can seem overwhelming. And it is, unless you have the proven expertise in community building, governance and other elements offered by the Linux Foundation, which provides the focus needed to create manageable, tangible tasks to complete. We've already set up several Foundational Interest Groups (FIGs), which provide a great starting place to engage with the OMF. These FIGs enable a focused, distributed decision structure for key topics, and provide targeted resources and forums for the identification of new ideas, getting work done, and onboarding new contributors....

Contributions to OMF projects are licensed under both Apache 2.0 and MIT, enabling anyone to use, modify, extend and distribute the source code without any fees or commercial obligations....

We look forward to working with a broad, global community to advance the promise of the Metaverse.

Open Source

Pioneering Apple Lisa Goes 'Open Source' Thanks To Computer History Museum (arstechnica.com) 81

An anonymous reader quotes a report from Ars Technica: As part of the Apple Lisa's 40th birthday celebrations, the Computer History Museum has released the source code for Lisa OS version 3.1 under an Apple Academic License Agreement. With Apple's blessing, the Pascal source code is available for download from the CHM website after filling out a form. Lisa Office System 3.1 dates back to April 1984, during the early Mac era, and it was the Lisa equivalent of operating systems like macOS and Windows today. The entire source package weighs is about 26MB and consists of over 1,300 commented source files, divided nicely into subfolders that denote code for the main Lisa OS, various included apps, and the Lisa Toolkit development system.

First released on January 19, 1983, the Apple Lisa remains an influential and important machine in Apple's history, pioneering the mouse-based graphical user interface (GUI) that made its way to the Macintosh a year later. Despite its innovations, the Lisa's high price ($9,995 retail, or about $30,300 today) and lack of application support held it back as a platform. A year after its release, the similarly capable Macintosh undercut it dramatically in price. Apple launched a major revision of the Lisa hardware in 1984, then discontinued the platform in 1985. [...] Lisa OS defined important conventions that we still use in windowing OSes today, such as drag-and-drop icons, movable windows, the waste basket, the menu bar, pull-down menus, copy and paste shortcuts, control panels, overlapping windows, and even one-touch automatic system shutdown.

Hardware

Report: 'Matter' Standard Has 'Undeniable Momentum' (theverge.com) 42

The Verge reports "undeniable momentum" for Matter, the royalty-free interoperability standard that "allows smart home devices from any manufacturer to talk to other devices directly and locally with no need to use the cloud."

"Matter was the buzzword throughout CES 2023 this year, with most companies even remotely connected to the smart home loudly discussing their Matter plans." The new smart home standard was featured in several keynotes and displayed prominently in smart home device makers' booths as well as in Google, Amazon, and Samsung's big, showy displays. More importantly, dozens of companies and manufacturers announced specific plans. Several companies said they would update entire product lines, while others announced new ones, sometimes with actual dates and prices. And Matter controllers have become a major thing, with at least four brand-new ones debuting at CES. Interestingly, nearly all of them have a dual or triple function, helping banish the specter of seemingly pointless white hubs stuck in your router closet....

Matter works over the protocols Thread, Wi-Fi, and ethernet and has been jointly developed by Apple, Google, Samsung, Amazon, and pretty much every other smart home brand you can name, big or small. If a device supports Matter, it will work locally with Amazon Alexa, Samsung SmartThings, Apple Home, Google Home, and any other smart home platform that supports Matter. It will also be controllable by any of the four voice assistants....

The big four have turned on Matter support on their platforms, but Amazon's approach has been piecemeal, and aside from Apple, nobody supports onboarding devices to Matter on iOS yet.

However, that is shifting: at CES, Amazon announced a full rollout by spring, and Samsung's Jaeyeon Jung told The Verge that Matter support is coming to its iOS app this month. There's still no news on Matter support in Google Home's iOS app. Then there's the whole competing Thread network issue, although that sounds like it will be resolved sooner rather than later....

The Matter device drought should be over soon — although, judging by most of these ship dates, not until at least the second half of 2023.

"It's also likely we'll see dedicated bridges coming out that can bring Z-Wave and other products with proprietary protocols into Matter...."
Chromium

Google To Allow Rust Code In the Chromium Browser (phoronix.com) 23

Google announced today that moving forward they will be allowing Rust code into the Chromium code-base, the open-source project that ultimately served as the basis for their Chrome web browser. Phoronix reports: Google is working to introduce a production Rust toolchain into their build system for Chromium and will be allowing Rust libraries for use within Chrome/Chromium. The timeframe for getting this all together is expected within the next year following a slow ramp. Google is backing Rust for Chromium to allow for simpler and safer code than "complex C++" overall, particularly around avoiding memory safety bugs. In turn using Rust should help speed-up development and improve overall security of the Chrome web browser. Initially they are focused on supporting interop in a single direction from C++ to Rust and for now will only be supporting third-party libraries for their Rust usage.
Open Source

Native Americans Ask Apache Foundation To Change Name (theregister.com) 339

Natives in Tech, a US-based non-profit organization, has called upon the Apache Software Foundation (ASF) to change its name, out of respect for indigenous American peoples and to live up to its own code of conduct. The Register reports: In a blog post, Natives in Tech members Adam Recvlohe, Holly Grimm, and Desiree Kane have accused the ASF of appropriating Indigenous culture for branding purposes. Citing ASF founding member Brian Behlendorf's description in the documentary "Trillions and Trillions Served" of how he wanted something more romantic than a tech term like "spider" and came up with "Apache" after seeing a documentary about Geronimo, the group said: "This frankly outdated spaghetti-Western 'romantic' presentation of a living and vibrant community as dead and gone in order to build a technology company 'for the greater good' is as ignorant as it is offensive."

And the aggrieved trio challenged the ASF to make good on its code of conduct commitment to "be careful in the words that [they] choose" by choosing a new name. The group took issue with what they said was the suggestion that the Apache tribe exists only in a past historical context, citing eight federally recognized Native American tribes that bear the name.
In a statement emailed to The Register, an ASF spokesperson said, "We hear the concerns from the Native American people and are listening. As a non-profit run by volunteers, changes will need time to be carefully weighed with members, the board, and our legal team. Our members are exploring alternative ways to address it, but we don't have anything to share at this time."
Android

The Fairphone 2 Will Hit End-of-Life After 7 Years of Updates (arstechnica.com) 20

An anonymous reader quotes a report from Ars Technica: It can be done. Android manufacturers can actually support a phone for a sizable amount of time. Fairphone has announced the end of life for the Fairphone 2, which will be March 2023. That phone was released in October 2015, so that's almost seven-and-a-half years of updates. Fairphone is a very small Dutch company with nowhere near as many resources as Google, Samsung, BBK, and the other Big-Tech juggernauts, yet it managed to outlast them with its support program. The whole goal of the company is sustainability, with easily repairable phones, available spare parts, and long update promises. The Fairphone 4 has a five-year hardware warranty and six years of updates, and the company's reputation says it can provide that. Sadly, the phones only ship in the UK and Europe. The Fairphone 2 only promised "three to five years" of updates, and it blew that out of the water.

The Fairphone 2 features the Qualcomm Snapdragon 801 SoC, a chip that Qualcomm ended support for with Android 6.0. In what is probably an Android ecosystem first, that lack of chipset support didn't stop Fairphone, which teamed up with LineageOS and today ships Android 10 on the 7-year-old device. That's not the newest OS in the world, but it passes all of Google's Android compatibility tests. I'm sure there are newer amateur releases in the Android ROM community, but Fairphone's Android 10 build is up to the standard of an official release, as opposed to the "tell me what doesn't work" standard of many amateur ROM releases. Fairphone doesn't say why support is ending in March, but if it's staying on Android 10, it was going to have to kill support sometime this year. Google only supports security patches for the last four versions of Android, so even Google will be shutting down Android 10 support soon.

AI

OpenAI Releases Point-E, an AI For 3D Modeling (engadget.com) 12

OpenAI, the Elon Musk-founded artificial intelligence startup behind popular DALL-E text-to-image generator, announced (PDF) on Tuesday the release of its newest picture-making machine POINT-E, which can produce 3D point clouds directly from text prompts. Engadget reports: Whereas existing systems like Google's DreamFusion typically require multiple hours -- and GPUs to generate their images, Point-E only needs one GPU and a minute or two. Point-E, unlike similar systems, "leverages a large corpus of (text, image) pairs, allowing it to follow diverse and complex prompts, while our image-to-3D model is trained on a smaller dataset of (image, 3D) pairs," the OpenAI research team led by Alex Nichol wrote in Point-E: A System for Generating 3D Point Clouds from Complex Prompts, published last week. "To produce a 3D object from a text prompt, we first sample an image using the text-to-image model, and then sample a 3D object conditioned on the sampled image. Both of these steps can be performed in a number of seconds, and do not require expensive optimization procedures."

If you were to input a text prompt, say, "A cat eating a burrito," Point-E will first generate a synthetic view 3D rendering of said burrito-eating cat. It will then run that generated image through a series of diffusion models to create the 3D, RGB point cloud of the initial image -- first producing a coarse 1,024-point cloud model, then a finer 4,096-point. "In practice, we assume that the image contains the relevant information from the text, and do not explicitly condition the point clouds on the text," the research team points out. These diffusion models were each trained on "millions" of 3d models, all converted into a standardized format. "While our method performs worse on this evaluation than state-of-the-art techniques," the team concedes, "it produces samples in a small fraction of the time."
OpenAI has posted the projects open-source code on Github.
Open Source

Xfce 4.18 Is Released (xfce.org) 32

Long-time Slashdot reader slack_justyb brings news from the world of Linux desktop environments: After two years of development Xfce 4.18 is now live!

Several new features are available in each package. Thunar the default file manager for Xfce now includes a image preview sidebar, an editable toolbar that let's you reorder toolbar icons, file highlights, recursive search, and expanded undo/redo support.

Several new desktop settings allowing you to further configure the layout of the desktop are included. Additionally in this release for the desktop are, adaptive vsync support with GLX, and more enhancements for working with Wayland (though it may take a few more releases until everything works completely under Wayland).

You can find out more about the new release from the official tour here.

Also included is a new-filename Input Dialogue widget and a preliminary GUI-based shortcut editor...
Open Source

As GitHub Retires 'Atom', Open Source 'Pulsar' Continues Its Legacy (itsfoss.com) 24

In June GitHub announced they'd retire their customizable text editor Atom on December 15th — so they could focus their development efforts on the IDEs Microsoft Visual Studio Code and GitHub Codespaces. "As new cloud-based tools have emerged and evolved over the years, Atom community involvement has declined significantly," according to a post on GitHub's blog.

So while "GitHub and our community have benefited tremendously from those who have filed issues, created extensions, fixed bugs, and built new features on Atom," this now means that:

- Atom package management will stop working
- No more security updates
- Teletype will no longer work
- Deprecated redirects that supported downloading Electron symbols and headers will no longer work
- Pre-built Atom binaries can continue to be downloaded from the atom repository releases

Fortunately, in 2014 GitHub open sourced the code for Atom. And according to It's FOSS News: A community build for it is already available; however, there seems to be a new version (Pulsar) that aims to bring feature parity with the original Atom and introduce modern features and updated architecture....

The reason why they made a separate fork is because of different goals for the projects. Pulsar wants to modernize everything to present a successor to Atom. Of course, the user interface is much of the same. Considering Pulsar hasn't had a stable release yet, the branding could sometimes seem all over the place. However, the essentials seem to be there with the documentation, packages, and features like the ability to install packages from Git repositories....

As of now, it is too soon to say if Pulsar will become something better than what the Atom community version offers. However, it is something that we can keep an eye on.... You can head to its official download page to get the package required for your system and test it out.

Like Atom, Pulsar is cross-platform support (supporting Linux, macOS, and Windows).
Open Source

Linux Foundation Announces an Open Map Project and 'Open Metaverse Foundation' (linuxfoundation.org) 32

The Linux Foundation "sponsors the work of Linux creator Linus Torvalds and lead maintainer Greg Kroah-Hartman," according to its page on Wikipedia. And now the Linux Foundation "is pleased to announce the launch of the Overture Maps Foundation," according to their December newsletter.

It's a collaborative effort "to enable current and next-generation map products by creating reliable, easy-to-use, and interoperable open map data as a shared asset that can strengthen mapping services worldwide." The initiative was founded by Amazon Web Services (AWS), Meta, Microsoft, and TomTom and is open to all communities with a common interest in building open map data. To get involved, please visit overturemaps.org.
And they're also announcing plans to form the Open Metaverse Foundation: In October, we brought top experts from diverse sectors together with leaders from many of the projects across the Linux Foundation to discuss what it will take to transform the emerging concept of the Metaverse from promise to reality.... As the next step in this amazing journey, we welcome the Open Metaverse Foundation (OMF) into the Linux Foundation as another piece of the puzzle. With your help, we can realize the promise of the open Metaverse. Learn more about what's next, join us, and get involved at openmv.org.
The Foundation has also published three new research papers:

The newsletter also points out that through Tuesday the foundation is offering 35% off any of their training courses, certifications, bundles or bootcamps.


Open Source

PineTab 2 Is Another Try At a Linux-Based Tablet, Without the 2020 Supply Crunch (arstechnica.com) 36

An anonymous reader quotes a report from Ars Technica: Pine64, makers of ARM-based, tinker-friendly gadgets, is making the PineTab 2, a sequel to its Linux-powered tablet that mostly got swallowed up by the pandemic and its dire global manufacturing shortages. The PineTab 2, as described in Pine64's "December Update," is based around the RK3566, made by RockChip. Pine64 based its Quartz64 single-board system on the system-on-a-chip (SoC), and has all but gushed about it across several blog posts. It's "a dream-of-a-SoC," writes Community Director Lukasz Erecinski, a "modern mid-range quad-core Cortex-A55 processor that integrates a Mali-G52 MP2 GPU. And it should be ideal for space-constrained devices: it runs cool, has a variety of I/O options, solid price-to-performance ratio, and "is genuinely future-proof."

The PineTab 2 is a complete redesign, Erecinski claims. It has a metal chassis that "is very sturdy while also being easy to disassemble for upgrades, maintenance, and repair." The tablet comes apart with snap-in tabs, and Pine64 will offer replacement parts. The insides are modular, too, with the eMMC storage, camera, daughter-board, battery, and keyboard connector all removable "in under 5 minutes." The 10.1-inch IPS display, with "modern and reasonably thin bezels," should also be replaceable, albeit with more work. On that easily opened chassis are two USB-C ports, one for USB 3.0 I/O and one for charging (or USB 2.0 if you want). There's a dedicated micro-HDMI port, and a front-facing 2-megapixel camera and rear-facing 5-megapixel (not the kind of all-in-one media production machine Apple advertises, this tablet), a microSD slot, and a headphone jack. While a PCIe system is exposed inside the PineTab, most NVMe SSDs will not fit, according to Pine64. All of this is subject to change before final production, however.

As with the original PineTab, this model comes with a detachable, backlit keyboard cover, included by default. That makes supporting a desktop OS for the device far more viable, Erecinski writes. The firmware chipset is the same as in the PineBook Pro, which should help with that. No default OS has been decided as of yet, according to Pine64. The tablet should ship with two memory/storage variants, 4GB/64GB and 8GB/128GB. It's due to ship "sometime after the Chinese New Year" (January 22 to February 5), though there's no firm date. No price was announced, but "it will be affordable regardless of which version you'll settle on."
A video version of the "December Update" can be found on YouTube.
Open Source

Z-Wave Alliance Says Z-Wave Source Code Project Is Complete, Now Open And Widely Available To Members (z-wavealliance.org) 51

The Z-Wave Alliance, the Standards Development Organization (SDO) dedicated to advancing the smart home and Z-Wave technology, today announced the completion of the Z-Wave Source Code project, which has been published and made available on GitHub to Alliance members. From a report: The Z-Wave Source Code Project opens development of Z-Wave and enables members to contribute code to shape the future of the protocol under the supervision of the new OS Work Group (OSWG). The goal of the project is to provide a rich development environment that contains the relevant source code and sample applications to those seeking to play a direct role in the advancement of the Z-Wave standard. The quality and interoperability of products utilizing Z-Wave Source Code will also be enforced by a new mandatory Silicon & Stack Certification program. Full Z-Wave certification will continue to test and certify for Z-Wave S2 security, network connectivity, range, battery life, and interoperability including backwards and forwards compatibility.

"The Z-Wave Alliance is deeply committed to the global smart home market," said Mitch Klein, Executive Director of the Z-Wave Alliance. "This year the smart home conversations have focused largely on Matter. Shiny and new, and with big brands supporting the initiative, Matter is bringing a lot of attention to the smart home. This makes it easy to overlook Z-Wave as the most established, trusted, and secure smart home protocol, that also happens to have the largest certified interoperable ecosystem in the market. We firmly expect that Z-Wave will play a key role in connecting devices and delivering the experience users really want."

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