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Japan

Sony Launches Internet Service Offering Twice the Speed of Google Fiber 268

An anonymous reader writes "Sony Japan has announced that its own Internet service provider So-net Entertainment has launched what is thought to be the world's fastest Internet connection for home use in Japan with download speed of 2 Gbps on average. This speed is twice as fast as competing high-speed fiber connections in Japan. The ultra-fast connection, known as Nuro, will cost an inexpensive 4,980 yen ($51) per month- offering download speeds of 2 Gbps and uploads of up to 1 Gbps."
Media

Apple Near Deal For Radio Service 143

An anonymous reader writes "TechCrunch and The Verge are reporting that Apple is near a deal with Universal Music to provide a streaming 'iRadio' music service. 'Apple is expected to launch a web radio service similar to Pandora's later this year, provided that executives there can strike an agreement with Sony Music Entertainment as well as music publishers. Talks with Sony, which operates the third label, Sony Music Entertainment and Sony / ATV, the music publishing company jointly run with the estate of the late singer Michael Jackson, are said to not be as far along towards reaching a deal. ... As for the financial terms, Apple will not receive the steep discounts it had sought for the labels' music.' Apple's 400 million active iTunes accounts could give even Pandora, with its 200 million users, something to worry about. 'For startups and streaming music companies, this means looking closely at the competitive advantages offered by their own platforms and decided how best to position their own services. A key advantage, and one that will likely get emphasized by virtually everyone challenged by an iRadio, is cross-platform compatibility. Apple will likely be able to offer something along those lines through iTunes on Windows, but for the most part it'll be a strictly iOS/Mac affair. That, combined with personalization and recommendation engines, along with other value add features, will be the way to combat an iTunes streaming service, but no matter what, an Apple product will change the face of this market.'"
Facebook

Facebook Launches "Home" For Android 138

Nerval's Lobster writes "Facebook has announced "Home" for Android smartphones (and, eventually, tablets). It's something less than a full Facebook mobile operating system, as some expected before the company's presentation, and more like an app update. Facebook also announced the Facebook Home Program, which will work with several carriers and device makers to pre-load Home onto select devices, including ones built by Samsung, Sony, ZTE, and Lenovo. The first "Home" phone will be the HTC First, a $99.99 phone that will ship April 12 from AT&T. Facebook chief executive Mark Zuckerberg told analysts and journalists assembled for his presentation that Home was designed to reorient the phone and the Facebook mobile experience around people, not apps: "On one level, Home is the next mobile version of Facebook. On the other, it's a change in the relationship with the next generation of computing devices." Home essentially is a custom start screen for your Android phone, replacing the home screen with one centered on Facebook. While users can access other Android apps on the phone, the focus is on those apps that run on the Facebook platform. Home can also be enabled as a lock screen." Reader RougeFemme points out that France Telecom/Orange will be the first carrier in Europe.
PlayStation (Games)

Sony Reveals More PS4 and Dual Shock 4 Details 242

Yesterday, Sony gave a presentation explaining a bit about the new PS4 hardware, the development environment (Windows 7 based IDE), and the changes to the Dual Shock controller. From the article: "The system is also set up to run graphics and computational code synchronously, without suspending one to run the other. Norden says that Sony has worked to carefully balance the two processors to provide maximum graphics power of 1.843 teraFLOPS at an 800Mhz clock speed while still leaving enough room for computational tasks. The GPU will also be able to run arbitrary code, allowing developers to run hundreds or thousands of parallelized tasks with full access to the system's 8GB of unified memory. ... The DualShock 4 controller that's standard on the PS4 eliminates one feature that was seldom used on the PS3 —the analog face buttons..." The trackpad will support two touch points, the rumble motors can be controlled more finely, and the analog sticks were tweaked for "reduced dead zone and better feeling tension that grips your thumbs."
Censorship

GoPro Issues DMCA Takedown Over Negative Review 232

skade88 writes "Ars is reporting that GoPro, the company that makes cameras used in extreme sports such as sky diving and swimming with dolphins has issued a DMCA take down notice on a review at DigitalRev that they do not like. See DMCA notice here. From the article: 'DigitalRev has a blog post up about the takedown, suggesting that most DMCA takedowns are "abusive" in nature. "We hope GoPro is not suggesting, with this DMCA notice, that camera reviews should be done only when they are authorized by the manufacturers," writes DigitalRev. "GoPro (or should we call you Go*ro instead?), we'd be interested to hear what you have to say" about the infringement notice.'"
PlayStation (Games)

Nvidia Walked Away From PS4 Hardware Negotiations 255

An anonymous reader writes "Tony Tamsai, Nvidia's senior vice president of content and technology, has said that providing hardware for use in the PlayStation 4 was on the table, but they walked away. Having provided chips for use in both the PS3 and the original Xbox, that decision doesn't come without experience. Nvidia didn't want to commit to producing hardware at the cost Sony was willing to pay. They also considered that by accepting a PS4 contract, they wouldn't have the resources to do something else in another sector. In other words, the PS4 is not a lucrative enough platform to consider when high-end graphics cards and the Tegra line of chips hold so much more revenue potential."
DRM

Is It Time To Enforce a Gamers' Bill of Rights? 469

adeelarshad82 writes "The SimCity launch debacle is only the latest in an increasingly frustrating string of affronts to gamers' rights as customers. Before SimCity, we had Ubisoft's always-on DRM (that the company only ended quietly after massive outcry from gamers). We had the forced online and similarly unplayable launch of Diablo III. We had games like Asura's Wrath and Final Fantasy: All the Bravest that required you to pay more money just to complete them after you purchase them. And let us never forget the utter infamy of StarForce, SecuROM, and Sony's copy protection, which installed rootkits on computers without users' knowledge. As one recently published article argues, maybe it's time for gamers to demand adoption of a Bill of Rights."
Google

Google Will Cut 1,200 More Jobs At Motorola Mobility 112

alphadogg writes "Motorola Mobility is cutting 1,200 staff, in addition to a reduction of 4,000 staff it announced in August, to focus on high-end devices. 'These cuts are a continuation of the reductions we announced last summer,' said Motorola. 'It's obviously very hard for the employees concerned, and we are committed to helping them through this difficult transition.' Motorola's mobile business has been overwhelmed in the smartphone market by larger players such as Samsung Electronics, Apple, Sony, Huawei Technologies and ZTE."
Piracy

UK Court Orders Block of Three Torrent Sites 99

angry tapir writes "A court in the U.K. has ordered key Internet service providers in the country to block three torrent sites on a complaint from music labels including EMI Records and Sony Music. The High Court of Justice, Chancery Division, ordered six ISPs including Virgin Media, British Telecommunications and British Sky Broadcasting to block H33t, Kickass Torrents and Fenopy."
Music

Music Industry Sees First Revenue Increase Since 1999 393

Zaatxe writes with a bit of news about the music industry; sales are slightly up (basically flat). From the article: "The music industry, the first media business to be consumed by the digital revolution, said on Tuesday that its global sales rose last year for the first time since 1999, raising hopes that a long-sought recovery might have begun. The increase, of 0.3 percent, was tiny, and the total revenue, $16.5 billion, was a far cry from the $38 billion that the industry took in at its peak more than a decade ago. Still, even if it is not time for the record companies to party like it's 1999, the figures, reported Tuesday by the International Federation of the Phonographic Industry, provide significant encouragement. 'At the beginning of the digital revolution it was common to say that digital was killing music,' said Edgar Berger, chief executive of the international arm of Sony Music Entertainment. Now, he added, it could be said 'that digital is saving music.'" Because CDs aren't digital. CD sales are declining, and being replaced by the sale of lossy files. I wonder how much more money they could be making if they'd just sell folks lossless music on the open market (not just iTunes) since at least that's all that keeps me buying a CD or three a year (I own way too many CDs personally, and stopped buying music until discovering Bandcamp and easy lossless downloads rekindled my desire to find new stuff).
Patents

Video How the Open Invention Network Protects Linux and Open Source (Video) 28

This is a Google Hangout interview with Keith Bergelt, Chief Executive Officer of the Open Invention Network (OIN), which was jointly founded by IBM, NEC, Novell, Philips, Red Hat, and Sony to share their relevant patents with all Linux and Open Source developers and users in order to prevent patent troll attacks on FOSS, such as the famous SCO vs. IBM lawsuits that hampered Linux adoption during the early 2000s. It costs nothing to become a an OIN licensee, and over 500 companies have done so. Few people know, however, that individual developers and FOSS users can become OIN licensees; that you are welcome to do so, and it costs nothing. Read their license agreement, sign it, and send it in. That's all it takes. They also buy patents and accept patent donations. And "...if your company is being victimized by any entity seeking to assert its patent portfolio against Linux, please contact us so that we can aid you in your battle with these dark forces." This OIN service is called Linux Defenders 911. We hope you never need to use it, but it's good to know it's there if you do need it.
Iphone

Video CES: American-Made, Industrial-Strength Smartphone and Tablet Cases (Video) 57

Even the most loving fathers tend to get upset when their kids destroy "...VCRs, DVD players, a Nintendo Wii, a Sony PS3, [and] numerous mobile phones." With smart phones costing lots more than older stupid phones, and most tablets costing even more, Greg Pilling decided to make aluminum and plexiglass smartphone and tablet cases strong enough to be, if not childproof, at least child-resistant. Since he owned an auto parts manufacturing company in Tucson, AZ, it was no big deal for him. So now he has SASCASE as a second business, and can make you a case for almost any kind of mobile device you might own. His cases look plenty tough, and they aren't cheap. But if you want to save money and make your own, Greg says plans for all cases he makes are open source (even though they aren't on his website yet). Also on the open source front, he is working on an open source "ruggedized" tablet he hopes to bring to market "in the $300-$400 range" to compete with the Panasonic 7” Toughpad that runs more like $1100.
Microsoft

Is the Wii U Already Dead? 403

kube00 writes "The Wii U has been struggling as of late. Even Nintendo has admitted sales haven't been as high as they would like. So what went wrong? Is this just a fluke? Will the Wii U recover and bounce back? Will the PS4 and the next 360 come out the door and leave the Wii U in the dust? GoozerNation takes a look at some of the NPD's and speculates on what it all means."
Microsoft

The Hacker Who Found the Secrets of the Next Xbox and PlayStation 214

An anonymous reader writes "Stephen Totilo at Kotaku has a long article detailing the exploits of an Australian hacker who calls himself SuperDaE. He managed to break into networks at Microsoft, Sony, and Epic Games, from which he retrieved information about the PS4 and next-gen Xbox 'Durango' (which turned out to be correct), and he even secured developer hardware for Durango itself. He uncovered security holes at Epic, but notified the company rather than exploiting them. He claims to have done the same with Microsoft. He hasn't done any damage or facilitated piracy with the access he's had, but simply breaching the security of those companies was enough to get the U.S. FBI to convince Australian authorities to raid his house and confiscate his belongings. In an age where many tech-related 'sources' are just empty claims, a lot of this guy's information has checked out. The article describes both SuperDaE's activities and a journalist's efforts to verify his claims."
PlayStation (Games)

How Game Streaming Went From Shaky Webcams To the PS4 113

An anonymous reader writes "A slightly different take on Sony's PS4 semi-launch this week. This article traces the history and growing trend of capturing/recording and streaming your gameplay on the internet, from the early days of Let's Play articles with screenshots to today, where pro-gamers make money by playing live on Twitch.tv, and the technology is built into the PlayStation 4: 'Multiplayer video games have been around since the beginning — just look at Pong. Sony's real breakthrough with the PS4 might not be the specs, but its ability to turn every game you play into a multiplayer one.'"
Sony

Sony Announces the PS4 587

As many expected, Sony has officially announced the PS4 at the Sony PlayStation Meeting today. The new PlayStation will have an X86 processor, "state of the art" GPU, 8 GB of high-speed unified memory, and a hard drive for local storage. The PS4 will allow gamers to share their gameplay stream and even remotely take control of friend's games. Along with the PS4, Sony has unveiled a new DualShock 4 controller which features a built-in touchpad at the center of the controller, and a built-in microphone jack.
PlayStation (Games)

Sony Exercising Its Acquisition of GaiKai, Plans To Stream Games To PS4 129

dmfinn writes "With less than 5 days until the reported PS4 launch event, new details are emerging regarding some of the console's next-gen capabilities. Since last June, Sony has been quietly sitting on its $380 million dollar acquisition of Gaikai, a cloud based gaming company. The Wall Street Journal, among other sources, is now reporting that the PS4 will have GaiKai's cloud-based gaming technology directly integrated, thought it is unclear exactly what types of games will be available for streaming. Back in June, a rumor circulated that Sony was planning to use the technology to support backwards compatibility with PS2 and PS1 games, though no further details have arisen regarding whether or not the new console will be able to play previous generation games. It appears that Sony will most likely be using the service to stream PS3 and indie games to the console, as the current technology only supports 720p, not high enough quality for blockbuster games. Constantly streaming interactive graphics, even if only at 720p, will still require a fast internet connection. Services like OnLive have struggled in the past due to the large amount of bandwidth they require, and many consumers complained of laggy connections and horrendous graphics. There is no word yet regarding the features of the games being streamed, including whether or not they will support online or local multiplayer."
XBox (Games)

Xbox Originator: "Stupid, Stupid Xbox!!" 245

Freshly Exhumed writes "You can't begrudge Nat Brown for claiming some pride in the birth of Microsoft's game console: 'I was a founder of the original xBox project at Microsoft and gave it its name. Almost 14 years after the painful, pointless, and idiotic internal cage-match to get it started and funded, the hard selling of a compelling and lucrative living-room product to Bill (and then Steve as he began to take over), a product that consumers would want and love and demand, I am actually still thrilled to see how far it has come...' But in his recent ILIKE.CODE blog post he is driven to lament that '...as usual, Microsoft has jumped its own shark and is out stomping through the weeds planning and talking about far-flung future strategies in interactive television and original programming partnerships with big dying media companies when their core product, their home town is on fire, their soldiers, their developers, are tired and deserting, and their supply-lines are broken.' Nat goes on to detail a list of Microsoft's past and present strategic Xbox blunders, while tossing some barbs towards Nintendo's and Sony's game console strategies."

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