Saving Our Video Game Heritage 154
felis_panthera writes: "SecurityFocus has a great article on the preservation of the old arcade games like Arkanoid and Pac Man through the MAME program. MAME, which stands for Multiple Arcade Machine Emulator, is an emulator for the old, stand up arcade games. This story has SecurityFocus's Kevin Poulsen chatting with a few people involved in the project."
Name Change (Score:2)
Rader
Re:Why (Score:2)
GPL (Score:1)
EPROMS self-erase (Score:1)
Mame.dk (Score:2)
Mame.dk [www.mame.dk]
Preservation ? (Score:1)
Ohh... Because they don't want these games preserved, they want all the old classics forgotten so they can sell new games and make more money.
Just goes to show that raising the duration of copyright to such an FSCKing long time as it's at now was a very domb idea.
Sure running a game on MAME isn't necessarily a copyright violation. But can we prove that ?
Old school video games (Score:1)
Processor power (Score:1)
This is important (Score:5)
cabinets are the really tricky part now (Score:3)
Imagine if someone sold complete plans and hardware (joysticks, etc, but not counting the computer itself) that you could buy, and then all you'd have to do would be buy the wood, bandsaw it to size and insert a standard PC into, and boom, a full-sized arcade machine of your own with almost every game invented. Mmmmm, that gets me excited just thinking about it :)
And as sick as it is, yes I'd like an option to stick quarters in to play:)
No Pong? (Score:1)
They better get with the program.
George
been playing for years .. (Score:3)
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Re:Name Change (Score:1)
Re:Processor power (Score:1)
Mikael Jacobson
The experience (Score:2)
I found http://www.classicgaming.com [classicgaming.com] about a year ago and, suddenly, I was 8 years old again, watching some teenager play starwars, except now I was big enough to reach the controls.
Then end result, and this is blatantly apparent in today's video games, is that technology (better sound, graphics, etc.) does not mean better game play. These games were/are great because they were built with game play in mind - not the technology. So, when something like Daikatana comes out it's easy to see why we keep playing Battle Zone, Dig-Dug, etc.
IMHO, video game corps want to keep you from playing the old games so you don't knw what you're missing.
Still a sticky issue (Score:1)
We all want them (Score:1)
Re:No Pong? (Score:1)
And Everything Old is New Again (Score:1)
What really strikes me as very cool though is the idea of supporting old hardware and software on newer platforms. Not only does this mean my kids will get to play all the great games I grew up on, but it also looks like this is the first step towards Vernor Vinge's idea of a massive database of source code which could be used and modified in the future to really do anything we wanted. (He explains this a bit better in his novel 'A Deepness in the Sky').
Hell, in twenty years time you might well see people hacking toegther software with little algorithms ripped from old arcade game ROMS
Now -that's- a legacy system!
Re:No Pong? (Score:1)
In any case, write your own damn pong emulator!!!
now all i need (Score:3)
MAME is an amazing piece of software (Score:1)
"Standing up to an evil system [pcshop.com.br] is exhilarating." --Richard Stallman
Re:No Pong? (Score:1)
I remember seeing Pong in a stand up version at the Roller Rink in the mid 70's, way before the 2600.
George
one of the best things on linux. (Score:1)
there are many public domain games from companies who have either released them or gone out of business, and at least one company does sell rom images legally.
I'm one of the people who has about 1000 of these roms on my linux machine (sorry, don't shoot me) because they are fun. The nostalgia is great, and since the games themselves don't even exist anymore except in pieces or maybe somebody's basement or garage, it's the only way you can still experience many of them. It's a worthy cause, too bad they can't get more of the game companies on board to volunteer to release their old roms, it definitely wouldn't hurt them.
________
Remember (Score:5)
This exposes a real problem with the way copyright is currently enforced. Yes, after a century, the roms will be in the public domain (unless Rep Sonny Bono comes back from the grave and hands another century to Disney). But if you're not allowed to copy the rom in the meantime, then the rom won't still be around. And don't just say that individuals have a fair-use right to make backups, since I'm talking about the harm to society as a whole by lost works in the public domain, not the harm to individuals.
Saving our heritage... HARDWARE... (Score:3)
But the last paragraph is true... MAME really doesn't compare well to the actual hardware. (Especially the phosphor glow of vector [non-raster] games.... MAME can't do it.) And the presence of having a Gauntlet II arcade game in your living room far exceeds that of having Gauntlet II on your PC. People will run up to your arcade game and want to play it. They don't really do that with your PC.
BTW... excellent article and good focus on some of the hardware.
Mame is great (Score:2)
Now, what would really be interesting and entertaining would be an entirely 100% Java implementation of MAME. If you created a web site that could serve up the Java applet and a selection of, oh, I don't know, maybe 1000 games or so (don't think there are that many? Check out the MAME compatibility list, sucker!), you'd pretty much be able to own a huge amount of web traffic.
You throw muliplayer compatibility in there, an IRC add-on, and I bet you'd really have something. A wall of fame, for high scorers, guilds (I'm the leader of the Blood-Sucking Ms.Pac-Clan, how 'bout you?) and prizes, and you'd pretty much be GOD of the web.
Alas, it will never happen, though, thanks to the fookin' Mickey Mouse copyright laws. *sigh*. Hmmm... *thinks for a moment...* I've got it; how about a Gnutella-type open-source distributed app? ;-)
No CPU, no Pong (Score:2)
A couple of years ago I found a book about making video games out of discrete logic: counters and flip-flops and big AND gates. Now that's what I call making furniture with a axe!
Those games need to be saved! (Score:3)
Of course, assorted evil companies are trying to control these games and it is their right to do so. The moral implications are somewhat more dubious, though. They may never do anything with the copyrights, and those games are the heritage of a generation.
While I'm generally pro-copyright and would, in fact, be willing to pay a reasonable price for the MAME ROM images of the games in question, I'm fully behind the sites that keep the ROMs and hope that they remain free for download for personal use. No one should be forced to install Windows to play those games, and a company's idea of what's a marketable game may be different than mine. Some of the cheesiest games of that era bring back the most potent memories.
Seems like a company could make a reasonable sum of money just selling hardware to support some of those games. Spy Hunter just isn't right without the steering wheel with 4 buttons, the gear shifter and the gas pedal, for instance. Discs of Tron is another one that could benefit from real controls. I'd definitely spring for a 720 degrees spinny joystick. A whole retro industry could spring up around that stuff. Perhaps we might even start seeing truly creative games again...
Porting... (Score:1)
Sorta like Apache.
I for one would love to see MAME run on an old Apple II, or Commondore 64...The old good gaming platforms...
[/noclue] -- Wait, it emulates what?
Re:Processor power (Score:1)
The fact that stuff generally turns out to be playable is a nice bonus, though.
Re:No Pong? (Score:1)
Adam
The good ol' days... (Score:1)
\\//MJG.
save the games!!! (Score:2)
in other words, our kids should be playing these games on the long trips to saturn.
Re:No Pong? (Score:1)
The story goes that the day after it had been set up, Atari got a phone call from the owner of the bar. He complained that the damn game was already broken. Having blown all of their cash, they sent a guy to check it out. He discovered that there were so many quarters in the machine that it had filled up the little cardboard box inside that caught them, and that the slots were totally full. Then they knew that they were going to make a lot of money.
And so they did until Atari crashed terribly in the early 80's.
As an interesting note, it took a while before they let go of the pong idea. There were a lot of pong variants. About the last was Breakout, in which a pong paddle used a ball to disintegrate bricks. The employee who ostensibly worked on it was Steve Jobs, and he recruited his friend Steve Wozniak to do the actual work. Then cheated the Woz out of most of the money.
One of the motivations Woz had when designing the Apple was to be able to play Brickout.
Re:cabinets are the really tricky part now - Done (Score:2)
Matt
As much as I like MaME (Score:1)
Re:This is important (Score:2)
The amount of work that the designers of 80's coin ops were able to get out of such limited systems was and still is amazing. We're talking back when the 64 in C64 stood for 64 K. In the days of feature creep and bloatware, this is something we should keep in mind.
The oft cited gameplay of the old games was often mindless and repetitive. However, is was incredibly addictive. Kinda like hitting the 'Reload' button when visiting /. =)
New Games In Danger (Score:1)
Re:now all i need (Score:1)
Re:Porting... (Score:1)
I ask because the article talked about the interviewee as the one who read and "uploaded" the ROM's from the old machines... So I was wondering if the same process was used for everything. Has anyone worked with the actual emulator code? I'm curious if they need to check to see "what type" of machine the game came from so that it knows what type of emulating to do.
Game on!
Rader
old-school games need to be saved... (Score:1)
I love MAME and Retrocade... (Score:4)
This is one of the big reasons that copyright law needs to be changed back to something like its original shorter terms, instead of this bullshit corporate agenda of "life of the creator plus 100 years." This is especially true in the information age, when things get out of date very quickly and the media we use doesn't last very long. Books can exist for a thousand years if stored in a dry place, but the boards used by old arcade machines are more likely to last 10-20 years unless they're stored extremely well and even then there can be damage from the board just getting burned out--that's why it was so important for the emulation scene to get these ROMs into a digital, downloadable format and distribute them to as many sources as possible. But to do that, they had to break copyright law, over something which isn't very marketable anyway. Arcade collections for the PC put out by authorized companies only contain three or four games which were unusually popular in their day, but if it weren't for the emulation scene 99% of the arcade games, part of our history, would probably have ended up disappearing forever.
There are currently several sites which are all very big and carry tens of thousands of ROMs, but with a few cease and desist orders they could disappear. I'd name my favorite one, but I don't want to lead the corporate lawyers who doubtless read Slashdot to their door, especially since Microsoft of all companies has a couple of arcade-derived collections. The corporate, abusive extension of copyright terms has to stop, or else we may lose other digital artifacts, not just video games.
And as a final note, MAME plays far more games, but Retrocade plays over 100 games with the slickest UI you could ever slap onto an emulator, it's just unfuckingbelieveably cool. Check it out.
Re:BSD Press Release on GPL (Score:1)
http://slashdot.org/comments.pl?sid=00/07/08/1654
These place is horrible when it comes to stuff like that.
Not quite the same (Score:1)
Just isn't the same
Re:No Pong? (Score:1)
Do you know VAPS? (Score:1)
Classic games (Score:2)
The Home of the Underdogs [theunderdogs.org]
It's a killer site. Though it doesn't have any ROMs of old arcade games (making this post slightly off-topic), it has all the lost and forgotten classics. Check it out.
Re:Porting... (Score:1)
I think they should consider porting...
Did you READ the FUCKING ARTICLE!! This is NOT some GIANT FUCKING CORPORATION putting this project out!! It's ONE GUY with an OBSELETE GAME fetish.. and he's PROBABLY not terribly interested in an OS/2 port!!
Now maybe if you want to PAY him.. or HIRE him.. you might have something.. as it is you're probably just making him VAGUELY NAUSEOUS at the prospect of porting his lame little emulation program to OBSELETE ARCHITECTURES.
Jesus! Try being NICE TO PEOPLE! Didn't your mother teach you SHIT?
Argh, here's my money, please let me buy it... (Score:1)
I guess I'm not too worried about companies like Sega or Nintendo, since I figure they still have their source code and game images, but good grief, what about some of those now-extinct game companies? Hmm.
Cabinets ARE available! (Score:5)
If you just want the control panel, they're using the Hot Rod [hanaho.com] , available in 2 versions, that you can use with your current computer. The 'classic' is around $180, and the SE (with more buttons, same layout as many modern coin-op control panels), is around $200. They connect via a PS/2 port, but mention on their site that USB support is in the works (that's what I'm waiting for).
Re:cabinets are the really tricky part now (Score:2)
The cabinet would need to have exchangable control surfaces on it!!
Recreating the classics, badly (Score:4)
For example, I recently bought Centipede for the playstation in a fit of nostolgia. And it's ok, the original mode is there, but the "new" version has been slaughtered with 3D graphics and awkward controls. But at least it really does have the "real" classic interface.
Much worse yet, not so long ago, I saw an arcade machine featuring 4 "classic" games (ala NeoGeo). I played a round of Pac-Man and was disgusted! Everything had 3D shading, the pellets bounced in place, pac-man was green!!! Absolutely stomach turning.
Give me the originals, and I mean originals any day, they were carefully crafted masterpieces that bring back memories like these recreations never can. And when tools like MAME can play nearly anything you can remember, you truly have a wonderful preservation that surpasses any "recreation" I've seen come out in the last few years.
speaking of old home consoles (Score:2)
It came with a Pong, a tank battle, and a race game, and you rotated it to choose your game.
Sound familiar?
George
Re:Saving our heritage... HARDWARE... (Score:1)
I've been meaning to build a cabinet myself. How do you feel about such efforts ? Obviously, not the same, but a good compromise ? It just (at least for me) really sucks to play these fine games sitting down in front of my desktop computer
Re:MAME is an amazing piece of software (Score:1)
Build your own arcade cabinet LINKS. (Score:1)
http://www.arcadeathome.com [arcadeathome.com] has message boards as well as links to homebuilt projects some including plans.
http://www.arcadecontrols.com/arcade.htm [arcadecontrols.com] has message boards and is more focused on building the control panel from arcade parts easily purchased online. Also with examples.
Vermifax
Re:Porting... (Score:1)
...send me an email dude... im working on a troll bot
Ramen
So here I am; The highpoint of my day.
Lunch-time.
No longer am I content with such concepts as female companionship, wealth or pleasure; I find all that I need in Ramen.
The ceremony commences. I enter the break-room. A medley of microfiche machines contrast the smooth curve of coffee pots filled with steaming liquid. I turn, facing the altar. I bow to my god Maruchan, the smiley face god, for he brings me ramen in such a pure form.
Cuidado: Caliente! screams out the sacred Japanese vessel in Spanish. I extend my hands, never taking, only receiving. Maruchan smiles upon me as he bestows the vessel upon me. I find it strangely cool. The delightful feel of a smooth woman's skin on my flesh. My Ramen.
I approach the fiery cauldron of water. Pure springs splash down into the pot, warming and bubbling. Steaming with cleanliness. My Ramen meets the water in a joyous union.
Maruchan smiles in heaven.
and i have 24 dr. pepper cans stacked in my cube!
Sniff.... (Score:1)
Re:No Pong? (Score:1)
I have one.
Yes, I'm a dork. No, I don't know if it works.
Re:Sniff.... (Score:1)
-Sarkdas (I need to remember theres a selecter there)
Future "Abandoned" games ... (Score:1)
Today's networked games.
I've been wondering, what will happen to the Half-Life (TFC, cstrike), Quake 3, EverQuest games in the future ?
These games are very popular today, but maybe in a couple of years they will not be supported and you won't be able to play them ? Specially EverQuest, when they shut down their servers, how would you play it ?
Are these the next type of games to be resurrected by a future MAME like engine ?
Re:cabinets are the really tricky part now (Score:2)
Re:This is important (Score:1)
Re:And Everything Old is New Again (Score:3)
Actually, when I read A Deepness In the Sky (nominated for a Hugo this year, BTW) I thought of open source. In almost the same thought, I remembered Ken Thompson's article Reflections on Trusting Trust [acm.org]. I hope someone (RMS maybe) has copies of gcc and login that have never been compiled with uninspected patches.
UK Preservation Group + Movies (Score:2)
It's a shame the museum itself has closed down - I hope the collection is still maintained though.
Re:No CPU, no Pong (Score:1)
Re:Cabinets ARE available! (Score:1)
But $2,000 ??? This is going to be a hard sell for my wife
Check out VAPs to preserve our video game heritage (Score:1)
it is all about. I mean it is not easy work to
obtain and preserve an old stand up but it very
very worth it. If you look hard you won't have to
pay more then a few hundred dollars, although
shipping can be a big hassle.
The most amazing thing about the games of old... (Score:1)
Maybe it's been a long time since I went into an arcade, but it seems a lot of the games today are either simulation games (Racing or Flight Sim), or 1v1 fighting games (Tekken, MK, SF)... I remember when I was younger, I wanted to play every game in the arcade, but as I got older, I started focusing on Street Fighters and Mortal Kombats...
Whatever happened to the Ikari Warriors, 1942, the Double Dragons, Crystal Castles, Guantlents, Karnov's, Russian Attacks, Robocops? Are they still out there? I think MAME's idea is a great one, especially for me, but is there a limit to its emulation power? Does anyone know where one can read up on this?
The great thing is the old games are sometimes just as challenging as the new games... I remember getting a bigger rush beating a level in the original Star Wars game, then beating D Maul in Power Battles...
Does anyone share the same feelings?
xscreensaver? (Score:1)
Last I checked, xmame didn't support drawing on the root window. Pity, since I think it would be very cool to have some of these video games as my screensavers via xscreensaver [jwz.org]
Does anyone know if this has changed, or how hard it would be to get a "-root" option to xmame?
Re:Mame is great (Score:1)
http://web.utanet.at/nkehrer/main.html#Java Arcade Emulator
I've only tried Donkey Kong, and it's pretty good. The sound is a bit off, but that's probably just limitations on the old
THE classic video game (Score:5)
(Thanks JL)
Re:Saving our heritage... HARDWARE... (Score:2)
Check out VAPs to preserve our video game heritage (Score:2)
Re:Mame.dk Noooooo....! (Score:1)
Somebody moderate this down! www.mame,dk [www.mame.dk] is the greatest site out there, and I don't want 'Them' to find out about it and shut it down!
Seriously though, if you like MAME, you'll love mame.dk
Re:This is important (Score:2)
The game music rocked, especially the intro movie.
It's a damn shame the game sucked so badly.
You could always record the music from the emulator and compress to
Re:Classic games (Score:1)
Now only if getting uncorrupted MAME roms was easier and MAME32 didn't lock up every 5 minutes,
Re:No CPU, no Pong (Score:1)
Re:Saving our heritage... HARDWARE... (Score:1)
I'd probably wouldn't buy a cabinet from a "classic" game, but one of the more generic ones. (you know, like the plain white ones that are used for any game).
The fun part would be decorating it, with pictures of "classic" games.
Re:No Pong? (Score:1)
A wife? You have no business reading /. (Score:1)
Mame is absolutely great for hackers (Score:1)
Set up a watch for when your deflector shield in the old Atari vector graphics Star Wars game gets hit, then fly straight through fireballs & towers without taking damage. Or give yourself powerups in other games. I finally got past that old Nintendo Punch-Out game, and without using $10 in quarters!
cheetin' like crazy
Re:Still a sticky issue (Score:1)
--
Re:This is important (Score:1)
Kevin Poulson (Score:2)
Classic Arcades anyplace? (Score:2)
Classic games do seem to pop up some odd places, though.
There's a pretty large arcade place north of Boston that has some classic games sitting forlorn in a back area. I forget what they had, specifically, but they didn't have my all-time favorites (Galaxian and Spy Hunter). A few seeme to be busted, as well. Maintainence must be a pain.
Then there was the Holiday Inn in Iowa I was in last year, which had Tron and a few other classics.
Oh, and the obligatory "mame rocks" comment: It's great fun to recall a game I saw, way way back in a dinky little arcade in New Hampshire, and be able to play it within a few minutes of hunting around (Tail Gunner, specifically). If only other aspects of my mis-spent youth could be summoned up so easily...
Copyright is not a right, it is a privelege (Score:3)
It disburbs me to see how effective pro-intellectual property propoganda has been -- they have convinced most of us to think in their terms, without our even realizing it.
Copyright is a misnomer. It isn't a right, it is a privelege which our government has granted various authors, publishing houses, software enterprises, etc. A privelege which they look upon as a right, and have convinced most of the rest of us is their "right." It is a privelege which has been sorely abused in the last century and will be abused even more in the years to come.
Losing our digital heritage is just one cost this privelege is exacting from our society.
Movies are decaying, by the time they enter the public domain many of them are unrecoverable, lost forever.
The same is often true of other media as well -- recordings which go out of print and are never released (or recordings which were never made, of concerts for example, except by fans doing so illegally).
Restricted copy priveleges are costing our culture our digital, cinematic, and musical heritage, all to protect the revinue streams of Disney, Time-Warner, and their ilk.
Still think we have a government "by the people, for the people?"
Re:Kevin Poulson (Score:2)
goddamn, for a guy who spent two years as an English major I sure can't spell names... one of these days I'm going to get around to correcting my misspell of Bill Gosper's name in my .sig.
He's a really cool guy with a lot of neat stories to tell!
no doubt. I used to think I was pretty hot shit cos I could get LD off of elevator emergency phones and I could use my $10 EdTel ball cap and toolbelt to get into PBX rooms.... Then I saw America's Most Wanted. Pretty humbling...
Re:This is important (Score:2)
Nice to know you can do it without the hardware though!
Use arcade games as screensavers or in root window (Score:2)
(I submitted the patch way back on Nov.8th 1999 to XMame & didn't get credit, but it was trivial...so no fuss. Read the man page for XScreensaver [jwz.org] and look at the text covering vroot.h. This is easy to do with other programs because -- duh -- the source is available.)
Re:xscreensaver? (Score:2)
Let me know if you need help setting it up, though there are some details in the release notes for XMame.
Purchasing (the rights to)old video games (Score:2)
Does anyone know if you can purchase the rights to old video games? I was just thinking of buying my favorite NES game and putting it in the public domain or something. Any idea how much that would cost? Would that even happen?
In my opinion it's a great way to legalize the whole ROM thing. Hopefully the old games wouldn't cost too much.
Is this even worth considering? Anyone?
One slightly worrying note... (Score:2)
A little story to illustrate my point. About two months ago I was browsing loot (UK free ads paper) and found an ad for a "1979 asteroids tabletop" in good condition. I rang the bloke up and was told "The game didn't work, but it's alright, I ripped it out and I've fitted a Playstation in it - it's lovely" (or words to that effect). Quite frankly, words fail me.
Please, please, please, if you have an original cab (even if it doesn't work - especially if it doesn't work!) try and resist the temptation to drill a few extra holes in the control panel and fit a PC inside it. Get it working! Or, if you don't fancy the challenge, find someone else to take it off your hands and keep it dedicated! http://www.vaps.org is as good a place as any to start.
Good condition dedicated cabs are already as rare as hen's teeth, and this kind of practice amounts to barbarism.
This has been a public service annoucement. Normal bickering may now resume...
Re:No Pong? (Score:2)
In fact, Magnavox patented the concept of the home video game system. Atari reportedly licensed this patent at a very low fee. Magnavox later realized their mistake, and demanded hefty royalties from Mattel. Mattel's legal department thought the patent would never stand up in court...but it did, leaving Mattel on the hook for a few megabucks in damages.
Incidentally, if you want to talk about limited system resources...the Intellivision used a GI CP1610 16-bit microprocessor running at about 0.9 MHz (no, that's not a typo, less than one megahertz), a display resolution of 160x96 at 16 colors, about 1K of RAM total, and a few K of ROM containing an elementary "operating system." Despite those limitations, they were able to make some very compelling games...
A good source of info about Intellivision is the Blue Sky Rangers [webcom.com] page, created by the programmers who wrote many of the Intellivision games. Recommended.
Eric
--
Re:typical opensource project insanity (Score:2)
This way consumers looking for a quick arcade fix without much hassle will go to the game shop and buy the latest first-person shooter for their PlayStation, while the arcade trainspotters whose interest lies in the historical value of these old games will jump through the requisite hoops. The games' corporate owners are more likely to sue ROM traders if they're running a mass consumer-oriented operation than if they're just geeky hobbyists catering to the anorak brigade.
History Comes First (Score:2)
When I find an old arcade game in some out-of-the-way-place, it's a reminder of so many things - how I got to be a programmer, how far we've come, what stood up over time, the challenges faced in the day. It's history with bits and bleeps.
It's a shame that there are copyright concerns over this - it certainly shows that copyright law needs to be strongly considered and re-evaluated. Certainly there's no malice and no profit involved in MAME sales and ROM copying.
Technology is transitory these days, and preserving history and information is of utmost importance - especially when media change (anyone use 5 1/4 disks anymore?).
Re:Remember (Score:2)
Though it is terribly late, I had to reply... (Score:2)
As for 5.25 disks? Yeah - I use them still - have an old TRS-80 CoCo 2 and Tandy CoCo 3 sitting right next to me, with an FD-502 5 1/4 disk drive for programs - still works like a champ!
If it's worth it... (Score:2)