Arcade Remixes And The Six Million Dollar Cabinet 79
Anonymous Coward writes "Some guy has mucked about with the background music of old arcade games. Also, this site proves that some arcade games are built to last." Hey, I know that arcade games are built to last; I'm a VAPS member! :)
nice selection (Score:1)
Re:SPC files under Linux? (Score:1)
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Your friendly neighborhood mIRC scripter.
if (ismoderator(reader)) hidemessage(this);
Thanks (Score:1)
-- nath
Re:no fair! (Score:1)
I wanna see them drop the unit into a swimming pool and then see how well it works (esp with the extension cord shorting into the water).
"3.14159265358979323846264279502884197169399375
-- nath
Anyone been to Denver lately? (Score:1)
Re:It *has* been done commercially (Score:1)
"They think its sexist"
Been There... Seen That (Score:1)
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the amazing bc
latin/funk flugelhorn & trumpet
webnaut, music junkie, sysadmin from hell
Waste of a good vid (Score:1)
I'm not terribly impressed (review of tunes) (Score:4)
OK, I've had time to check out everything on that site. End result: you get some nostalgia, and a lot of iffy music.
Basically it's a lot of videogame related tunes that fall into all sorts of traps.
You basically find:
That being said, there are some songs that are pretty decent, some novel ideas, and some that if nothing else make me think of making a longer version.
Now I know I left out an awful lot. There are tunes that are close, but no cigar. These were just the few that had that special something to them (to me anyway). You might also note that none of these tunes are by DJ Pretzel.. sorry man, but your sound is not quite there. The Mario Jazz thing is close, and pretty unique, but I prefer my jazz on the real thing, not sequenced...
Well.. hope someone puts these opinions to good use anyway...
They need a TURRICAN 2 remix! (Score:1)
Yep (Score:2)
The best part was when someone was blocking the doors, and the voice would say "Please move away from the doors, you are delaying the departure of this train." For some reason people would alwyas feel like they'd just been singled out, and everyone would inch in closer to the middle of the train. Hilarious ;)
Re:Anyone notice ... (Score:1)
Wow (Score:1)
Now all we have to do is wait ten years for someone to remix Sega's excellent Jet Set Radio [min.net] soundtrack. Although, there's at least one song in the game that I'm sure won't make it to the US.. (:
Emerald Coast from Sonic Adventure [min.net] wouldn't make a bad remix either.
Re:Anyone notice ... (Score:1)
Re:Commercial use of Arcade PC? (Score:1)
Re:Additional test runs... (Score:1)
Re:Been There... Seen That (Score:1)
Re:If you want stability USE WINDOWS 98... (Score:1)
Re:Waste of a good vid (Score:1)
Found a real gem! (Score:1)
I have the game, and just love the music. It has that nice tribal/ambient quality to it. Unfortunately the game was released in '93, and in game music is all FM-Synthesized. Virgin released a soundtrack CD to the game, with all the songs professionally recorded, but it went out of production in '94, and is now almost impossible to find. (It's sought after by many dune afficianados, and I would love to get my hands on it, or at least some MP3 tracks. Email me if you can give me any info on it.)
So imagine my surprise when I find one of the songs from the game, remixed with top-notch quality and very true to the original.
Oh, happy day! :)
levik@levik.com [levik.com]
Timeless classics... (Score:1)
It's so much better playing the games on the real system!
After I didn't have my Nintendo anymore, I used to try to delude myself into thinking that emulators were just as good, and I must say, back when I was running DOS, Nesticle was pretty good. I dumped the intro music from Zelda with it, and I was hard-pressed to tell the difference. (not that I had a real copy of Zelda nearby...)
But I don't think it would really be the same unless I had a working TV-out on my monitor, two Nintendo controllers wired up, (hey, at least there's driver support for it...) and a perfect NES emulator... (they're getting better, but I'd want close to SNES9X's quality--for the Nintendo, of course!
However, since sound emulation is one of the areas most lacking on the NES emus I've seen for Linux, I'm going to sample what I can both from a real Nintendo and from some emulators wherever possible. I don't think I'll store them as raw
(audio zealots--encode them by a factor of 2 more until no one can tell the difference; if bigger than
...now I need to check out that site. I've heard a techno remix of Flashman's music that was ok, but my favorite was Quickman's stage. Also, I've said it before, but the music for Simon's Quest rocked!
Man, now I need to get all my Nintendo games all over again; Simon's Quest, Final Fantasy, Zelda... All gone!
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pb Reply or e-mail; don't vaguely moderate [ncsu.edu].
Re:Great Music (Score:1)
the MiniBosses! (Score:3)
http://www.minibosses.com/ [minibosses.com]
These guys kick major booty. Check out such greats as Contra, Castlevania, Metroid, and more! All up in Mp3 for your listening pleasure.
I saw this over at ArsTechnica [arstechnica.com] a while ago. Once again, they kick ass. And they even play shows..!
download Xenon 2 remix mp3 here! (Score:1)
Neat, yet wasteful... (Score:1)
I now have the opportunity to buy an Atari game that I loved in the 80's (I won't name it, lest someone else find it and beat me to it, but it was not that popular anyhow...) I am not going to miss this chance again.
Amazingly this system is in ok shape, and only $600 Canadian. I say "only" because I spent more in quarters on the damn thing when it was in my local arcade.
I don't know if I like the trend of throwing arcade machines off of buildings as funny as it may seem... I just found out about an AS 400 that was thrown away at work. (There is a second one about to be turfed, but I managed to get dibs on it...)
What will eventually happen to these machines is what happend to pong. In the late 80's I thought pong sucked (I still do), but its a collectors item now. A very rare game indeed. So, I will preserve the atari coin-op and the AS 400. Maybe they will go up in value? Maybe not... Still, I will enjoy hanging on to them, and keeping them on the ground floor.
Re:dammnit (url correction) (Score:1)
Re:It *has* been done commercially (Score:1)
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test (Score:1)
Re:You know you're getting old when... (Score:1)
is it just me... (Score:2)
don't forget the originals! (Score:2)
Re:You know you're getting old when... (Score:1)
--
The classics never die... (Score:1)
I'm actually glad to see someone taking an interest in breathing some life back into some of my favorite game tunes--especially since most of the remixes I find are merely MIDI's, and not nearly as exciting to listen to if you don't have a decent sound card for MIDI voices (like my AWE64 gold or a Live128).
Perfect NES emu? Try LoopyNES. (Score:2)
<O
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Tetris remixes. (Score:2)
<O
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Re:damn, FINALLY. (Score:1)
If you want stability USE WINDOWS 98... (Score:1)
Re:It *has* been done commercially (Score:1)
But as is obvious from what I have said, sorry, but I can't make it gospel for you!
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Re:It *has* been done commercially (Score:1)
"They think its sexist"
illegal mp3 warning! (Score:4)
Don't bother looking for those songs on Napster; I've already replaced them with cuckoo sounds...
crucifying the classics (Score:1)
Re:Does it run on linux? (Score:1)
Does it run on linux? (Score:2)
Has anyone checked Linux's reliablity when being dropped down two stories? I'm especially looking for comparisons to BSD.
I've heard that OpenBSD [atheos.cx] won't even let you throw it off a building.
damn, FINALLY. (Score:2)
of course now the downside is, whenever i get around to learning how to make music, i can't sample MegaMan and be totally original. Ah well.. whatever.
I have some deeper, very relevant comment on the tip of my mind that i can't quite summon into being because it is 1:16 AM. Too bad. Goodnight.
(P.S. If anyone knows where i can get hold, legally or otherwise, of a recording of the song from the video game "Earthbound" that they played when you were fighting the atomic spherical robot things on the way to the final battle, could you let me know where i could get it?
It still happens, out of the blue... (Score:2)
I love those old songs, but I never want to hear anything like them again!
It only takes a mention of one of those old games to get me humming its theme music for a week, if I hear new ones I'll eventually have a complete set of rotating video game music in my head. That would be a fate worse than death, worse even than getting a Muzak ear implant.
Re:You know you're getting old when... (Score:2)
I do it routinely up at school and nobody realizes what I'm saying.
Sigh... still looking to buy an old Gauntlet arcade machine...
Wizard shot the potion...
Elf needs food badly...
You know you're getting old when... (Score:3)
"Wizard needs food badly"
If this can help the new generations better appreciate my 80s-centric humour, I'm for it.
Re:Not only arcade games... (Score:1)
This is nothing new ... remember MK? (Score:2)
Re:AS/400 (Score:1)
Re: weird noises (Score:1)
MAN OH MAN, thanks for the suggestion. Try
$ cat core >
... bonus points if you can debug your apps by listening to them.
Re:SPC files under Linux? (Score:1)
Re:Not only arcade games... (Score:1)
Re:damn, FINALLY. (Score:1)
"Powerpill Pacman" by Aphex Twin. 'Nuff said.
-Antipop
Re:Hi! (Score:1)
> /dev/audio (Score:1)
cat
seriously, sometime i'm going to tape about half an hour of my LinuxPPC partition, drive it down to the local college radio station [ktru.org], and ask them to play it during the ambient music show..
/dev/hda1 (or your corresponding equivilent) is great, though, especially if you come across any _sound files_ on your drive saved in a lossless format-- they just play at random and then disappear back into the soup.
and, for the record, you _can_ make some pretty interesting stuff just by writing very simple programs.
unsigned char n=0;
char i = 1
for(;;) {
cout << (n+=i);
if (n>=255) i=-(i+1);
if (n=0) i=-(i-1);
if (i==0) i++;
}
I don't have physical access to a linux box with sound right now and i haven't compiled the program above [it was just the first example i could think of off the top of my head], so i don't know what it sounds like, but messing with that kind of pattern can give you some really trippy shit.
Or find some large databaselike data files with a lot of repetitive structure but varying information interspersed, and you get something that vaguely approaches the quality level of Coil..
Can ANY non-unixlike operating systems claim that they come with a built-in industrial music generator?
But which ones are good? (Score:1)
Thad
Check out the REAL stuff! (Score:2)
There is some great stuff, and you can get hooked on the music for days. I strongly suggest that anynoe who's interested in finding out more about video game soundtracks purchase the Chrono Cross Soundtrack ($35 for 3 discs and a poster of the chick in the game - sweet
Re:I'm not terribly impressed (review of tunes) (Score:1)
I'd consider LTJ Bukem to be more acid jazz than jungle, at least on the album I've got.
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Zardoz has spoken!
Re:It *has* been done commercially (Score:1)
Re:It *has* been done commercially (Score:1)
Hah! You know nothing of robustness! (Score:1)
Re:Does it run on linux? (Score:1)
I was hoping for more than what I heard... (Score:1)
most of them are dredfully similar to their originals, using very limited sound ranges and polyphony; perhaps this was the authors intent.
However, as a musician, I would certainly like to throw some new instrumentation at these charts, and use the new freedom of polyphony thoroughly!
Also, the midi colors seem quite prevelent; lets hear some real live players milking this stuff up!
I'm tempted to go arrange some of that MegaMan3 stuff... loved the game when I was kid
SPC files under Linux? (Score:1)
SPC files record the actual sound data used by the SNES, and the sound-coprocessor must be emulated to play these files. If it's emulated correctly, the music will sound exactly the same as on the SNES (unlike the MIDI versions of some songs that are available). I know there's a decoder plug-in available for WinAMP (possibly from the same place as ZSNES), but does anyone know if it's possible to play (or create) these under Linux? I have a bunch of Chrono Trigger songs that this site just reminded me of :)
Not Slashdotted (Score:1)
Dang! wwhats wrong with you people! This site is not yet Slashdotted! I managed to get my download at a good 4.5K\sec...
Not only that, but there is not Natalie Portman references, even in the Trolls! What is wrong with you people?
Re:This sucks. (Score:1)
And then you find out that all they have is quake3 and Norton Antivirus.
Great Music (Score:1)
Commercial use of Arcade PC? (Score:1)
The name of the product, and all the sales material on the site suggest that the ArcadePC is for use as a coin-op in an arcade. Does anyone know what you can (legally) run on these and charge money for? OK I see that you could write your own software and run that, but are there some software houses out there producing new arcade games for the coin-op market, that run on a PC? Do any of the arcade game producers commercially license any of their ROMs for use in emulators for use in a real pay-for arcade unit (rather than home use, as I believe Capcom do)?
OK you could put mame and some downloaded ROMs on it, but that could get you in trouble. Or is that what they are really suggesting it is for?
Re:You know you're getting old when... (Score:1)
Or, while playing Diablo 2, you mutter to yourself "Warrior is about to die".
Man oh Man do we need help!
8-)
This is my
Additional test runs... (Score:1)
If you don't hear from me in a couple days you can assume the worst....I must bodly go where no computer has gone before!
Farewell,
Brave computer dropper
Actaully, it's already been done, kinda (Score:1)
It *has* been done commercially (Score:2)
Aphex Twin - Bouncing Becephaluas (sp?) Ball, has a sample or two from Defender in it.
Jungle music takes old videogame samples kinda frequently actually. The only things I can think of off the top of my head (aside from 3 bajillion ragga-jungle tunes) are D-Type by Capone (aka Dillinja, it's got some R-Type samples/inspiration), Frogger by Ryme Tyme. There's also some dubplate I've heard mixed by Usual Suspects that has a nice little videogame ditty that I can't place, combined with tight drums. Who'd ever you thought you could make a videogame tune so damn massive.
Chrono Trigger fans could also check out The Education by Vinyl Matt, but I can't remember if it was put out on Tokyo Dawn Records [mp3.com], Theralite, or Mo'Playaz.
Anyway, just thought I'd say that other people do this too. And it's DAMN fine listening most of the time ;)
Re:Anyone notice ... (Score:1)
Re:Timeless classics... (Score:1)
Use MESS or DarcNES; I hear TuxNES has gotten better, too. I need to download them all and try them all again.
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pb Reply or e-mail; don't vaguely moderate [ncsu.edu].
Anyone notice ... (Score:1)
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Re:Not Slashdotted (Score:1)
OK, a correction. (Score:2)
> I'm sorry, but the constat beep, beep, beep in Nintendo games is annoying as hell. Give me a modern game anyday.
Yes, of course 90% of everything is crap. The point of my post, which probably didn't get into the post because i'm only barely awake, is that early nintendo and most of SNES had this feel to it which is simply absent these days in video game music, and that some of it was simply amazing. Not all; some. And most of what makes it good, or at least unique, had to do with reasons directly related to the fact the composers were very limited by the format of the music.
> But you're probably one of those people who complains that super mario bros. had the best gameplay of all time. Sad.
Not really, but i am one of those people who can listen to [to give the most "well-known" example] aphex twin and not hear a single one of the notes because i'm listening to the sonic envelopes. Also perhaps sad.
I'm not being nostalgic for Super Mario Brothers 1, i'm being nostalgic for the Roland 303 and crappy vinyl records. 8-bit 11 khz sound can produce some truly amazing feels in the right hands, just because you are forced into applying a certain mode to everything, forced into giving everything a certain stylistic tone that makes it ideal for sampling.
Just because of the limitations of the format, the creators of that music were forced to take wierd sonic shortcuts, do strange things with pure waveforms, produce wierd noises that you just don't _find_ unless you're programming a bad sound api or echoing patterns of numbers to
The point of sampling something is because it brings some element to your music which you cannot produce on your own. Current videogame music is just _music_, normal music, and contains no elements that cannot be found elsewhere. Old-ass nintendo music _does_ have elements, feels, that cannot be found elseware, and thus it would make sense to sample them, to assimilate that feel..
I think my post took it as a given the listener had both listened carefully to nintendo music and had thought a lot about sampling. Those really are dumb assumptions. Sorry.
[why I love (and understand why most of you hate) minimal techno] [everything2.com]
SLEEP NOW!!! NOW!!!!
Not only arcade games... (Score:3)
Half of me says this phenomenon is remixers getting desperate for new material - the other half says anything to keep the memories alive.