Next Generation Nintendo Revealed 168
dwlt writes "I'm sure lots of people have sent this already, but take a look at
the story on videogames.com
for the full scoop on Nintendo's Game Cube (gotta catch 'em all!), and Game Boy Advance. The controller is kind of crazy, though..." Let me tell ya about the countless hours spent in the geek houses drinking and playing Mario Kart 64: Kurt The Pope is a wildman under the influence of alcohol, and the new one looks cool.(thanks to those of you who wasted no time in submitting a new Slashdot icon too ;)
beshaw! (Score:1)
more at cube.ign.com (Score:1)
Re:some help board the cluetrain,.. (Score:1)
Your Xbox conclusions are pretty uninformed.
2) the x-box will be a waste of money. i've said this countless times in the past. it is a scaled-down PC. by the time it comes out (christmas of 2001 is projected) it will be obsolete already. as it is the hardware is not very impressive.
It'll be an order of magnitude better than any other console, including PS2.
especially given that it will likely cost $300-400 .. you will be able to by a video card for your PC to make it outperform the x-box by the time it comes out.
It will be priced competitively, meaning $300 or less. (probably $300 though). Nobody would buy a $400 console, look at Neo-Geo's failure years ago.
And yes, you will be able to buy a more powerful PC graphics accelerator then, but guess what - no games will utilize it! Games shipping next year can't even assume the presence of hardware TnL (GeForce or better) - they still have to write for the market segment with TNT 1 and 2 cards. *EVERY* Xbox game can and will take advantage of every last drop of performance the CPU/GPU can crank out, which will make them much more impressive than the best PC games at the time.
also, other than the developers that M$ *buys* (see: bungie), it is very reasonable to expect that every game which comes out for the x-box (which will run windoze and direct-x) will also be released for the PC.
Also not true. Some console game genres don't port well to PC platforms (like fighting games), and some PC game genres don't port well to consoles (real-time-strategy games, for example). There's plenty of Playstation games ported to the PC, and I don't see Sony in any trouble...
Oh, and let's not forget that a $300 console plus $40-$50 games is much, much cheaper than a top-of-the-line $3000 PC gaming rig, plus $50-$60 games.
Re:ALRIGHT! More games to buy (Score:1)
dave
Re:reservation for the whiner party (Score:1)
so anyways, after reading your post, I realized that you, in order to "flesh-out" your flame, you read my bio, where I call myself "fat and ugly".
great. please pay at the second window.
I am a software developer. I have no problems with the "end user", but if they're uninformed, I get a bit mad. Yes, I've pirated some software. hell, I even have a bunch of NES roms on my computer, even *gasp* some that I didn't even buy. the point I was trying to make was not one of "I have repented for my sins", but merely one of "I've been there, grew up, and started contributing to the industry that I cherish".
now, about my arrogance. if there is any, it only was because I called the person an end user. you, however, have said I stuff twinkies down my throat, called me a prick, and tried to no avail to belittle me. by doing so, you have proved to the world around you that if I had one moment of arrogance, you have a lifetime of prejudice and segregation to draw from. this isn't an attack, but merely an observation.
now, to the issues you addressed.
I'm gonna make a reply to this comment with the URL of the scan from that Nintendo game.
there is no such thing as a "Rom burner". it is a "Rom dumper". you can make one from the simple tools acquired from your local radio shack, and make a serial interface to your computer.
All games are easy to pirate, unless you don't want to spend the time doing it. you can copy any CD you want to, PSX, Dreamcast, even most current PS2 games, as they're not using DVD's yet (ridge racer V and Tekken Tag Tournament are on 650 MB disks).
wanna know the games I pirated?
all the Quake games
both Unreal's.
Both Diablo's.
Duke Nukem 3D.
however... I did own them. I made copies for my friends. so I did pirate them. I support my game developers. I acknowledge that when I'm pirating something, I'm breaking the law, and I am stealing. I don't try to justify myself somehow. I broke the law. I also purchased bleem!, and I contribute to software developers that make emulators and videogames (Bloodlust software, mainly).
If you read your history on how sony got such a large market share (and read the marketing tactics of most console makers in history), they depend on the games' revenue to make up for the losses they suffer from the system's price. if you say they're not taking a risk by doing this, I direct your attention toward such failed attempts as the Sega Saturn, the Neo Geo Pocket Color, and the Sega master system (which actually did the best of these examples). they took a risk, and suffered a loss.
I really do not have proof that they're not going to have cheaper prices for the game cube's games, but nintendo has learned from the history of the N64... they'd have to be stupid not to. the cartridge format almost killed them. partially due to size, and mostly due to price.
I dislike nintendo. I was involved in a lawsuit with them due to their stance on Emulation... however, I'll still buy their product because of the strong games like Metroid and Zelda... and I HATE pokemon... but I am a fanboy.
Survivor is a soap opera. I love how you call me a media tool (in so many words), but yet, you are the poster child for "hooker with a penis" by TOOL.
your anti-nintendo sentiment has no reason to be here. the proof that you're spouting this sentiment on a NINTENDO-RELATED STORY only proves that you're here to flame.
and that last sentence replying to my priceofQuake == priceofQuake3 statement.... it didn't reply. you had no retort. you just started calling me a prick. I applaud your arguementative skills.
*Jason claps*
that was my arrogance, and it was warranted.
have a nice day.
reservation for the whiner party (Score:1)
If you don't want to spend the money to buy a game, then either rent it, or just don't buy it. I've pirated quite a few games in my life, but for consoles, I will purchase every game that I own. Piracy is not a valid form of protest, it is simply stealing something that you don't want to pay for.
Quake 3 is being pirated because people like you don't want to pay for something. Period. I bought every Quake game because I support Id Software. I purchased Diablo because I supported Blizzard Entertainment. The list goes on and on...
The reason that cartridges cost so much is because it is a far more pricey medium. The CD format is less expensive. the average CD costs roughly 15 cents to press, while it takes fifteen dollars to make a cartridge. that is the sole reason that Nintendo 64 games cost so much. the media is more expensive to produce. I acknowledge that the companies are making quite a large chunk of change off the media (CD-based systems even more so), but if you look at the business model of Sony, Sega, and Nintendo, they actually LOSE money on the consoles, and they try to make that money back on the cartridges/CD's they sell.
When Nintendo finally debuts the Game Cube, the media will be substantially less expensive merely because of the media being less expensive.
Oh, and the original Quake sold for $49.99, and Quake3: Arena originally sold for $49.99.
Guess you got the original Quake in one of those "bargain bins"...
Judging from your opinions, I can safely say that you have been, and will always be, an "end user."
uhm... (Score:1)
unless you're BURNING them to a CD, you're dumping a rom. ever heard of a rom dump?
duh.
smile, satan loves you.
mushroom blue
Re:reservation for the whiner party (Score:1)
So yes comrade... I am that type of person... a person that the RIAA fears and the Computer software companies fear... A consumer with a clue.
Thanks for the compliments!
ALRIGHT! More games to buy (Score:1)
When will the "programming community" realize that these are GAMES, and not navigational aid software for scud missles? A game shouldn't cost more than $45.00. (and that is way too steep in my opinion) Everyone bitches about the RIAA's price fixing.... how about these overpaid geeks writing entertainment software? (The companies not the slaves) and console games cant even compare to the games written for the PC and Stand-up machines.
They wonder why Quake III is being pirated like mad, while most people own at least 1 copy of Quake I... (I have 4 LEGAL copies of Quake I!) Could it be the price?? Nahhhhh. These people are just evil thieves...
patenting various solids (Score:1)
Re:Ummmm.... (Score:1)
Re:The controller (Score:1)
Re:Ethernet? (Score:1)
Re:Ethernet? (Score:1)
It Says RIGHT ON THE PICTURE: Broadband Adapter
__________________________________________________ ___
Re:ALRIGHT! More games to buy (Score:1)
Re:Nintendo Open Sourcing GB Advance? (Score:1)
Re:Anyone else thing the new controller looks like (Score:1)
Actually, Shigeru Miyamoto himself designed the controller. Just like the N64, the GameCube's controller was desgined for Mario.
Now then, I could go on a rant about how stupid the GameCube name is (Nintendo3 [cubed] would have been better, alluding to the previous generation), or the fact that the machine is butt-ugly. But it all comes down to the fact that they want to keep the entire thing simple, and maintain the fact that this is a toy, and it's about playing games.
Thus, you have the HUGE departure from the look of the PSX2. Although I must say, the strap on the back is interesting. But how would you carry the controllers around? And I'd be concerned about damaging the optics jerking it around like that.
Then again, Nintendo knows this thing will be used by kids, and they always keep those things in mind.
So despite it's kiddie look, I can't wait to get my hands on the damn thing! Those pictures of Luigi's Mansion and Metroid look fabulous!
Re:Nintendo (Score:1)
Maybe not, but what about Zelda, Mario, and POKE-MON?
Re:Ummmm.... (Score:1)
hmm good thing you buy M$ hype.. (Score:1)
that means they aren't wasting their money.
besides final fantasy and need for speed, exactly what games are shared between the PSX and the PC? hmm not a lot really.. the vast majority of PSX games are not available on the PC.
it will not be an order of magnitude better than the PSX2, sorry, you are on crack. you are buying M$ PR hype. if you knew how to read the technical data on both systems and understand them, then you'd see this. but that's ok. i expected several replies like yours when i made the post.
you are entirely right very few people would buy a $400 system,.. most parents are not going to buy their kids $300 systems either. the N64 and PSX didn't start selling a lot 'til their prices dropped. the manufacturers have learned that they can introduce the systems at higher prices and still sell a lot to insane hardcore gamers (i.e. me, probably you, and a lot of other
anyway, my point was, the x-box is going to suck ass. sorry, that $300 system vs. $3000 computer comparison is bullshit and you know it. they won't have to buy a new computer, most people (especially those buying consoles) have computers already, and all they would have to buy is a better video card. thus the $300 comparison.
i see you need /extra/ help.. (Score:1)
No. The reason(s) for buying a console is:
It costs $200
It is designed for my 32-inch TV
No 30-minute DirectX downloads every time I get a new game
A standard, decent controller the game was designed for
No crashes
the X-box will not cost $200.
you can hook your PC up to your TV (and as i said, and i am 100% right on this, almost all games which will be created for the X-Box will also be released for the PC except those made by companies which M$ has controlling interests in) if you really want to, but really, if i could i'd rather play most games on my 19" monitor than my 32" tv...higher res is better in most cases (than a couple more inches. obviously this isn't the case where you need to have a lot of people see the screen at once)
the x-box will run direct-x... i even said this in my previous post,.. you obviously didn't read it. you think they'll never update direct-x again? this is M$.. they will not be able to leave it alone. it has a hdd for a reason.
a standard controller is a Good Thing for some games,... but not enough to warrant buying a console.
i'm still skeptical about the x-box's no crash promise.. in fact, i'd go so far as to say i don't believe it. it's going to run windows and direct-x.
...dave
and posts like yours make me sad.. (Score:1)
..that just anybody can have children.
your post was so self-absorbed i really don't want to answer it at all, but i will.
Not everyone plays PC games and like the experience
thank you captain obvious,.. your revelation astounds me. next you are going to tell me that not everyone is named dave matteson and not everyone lives in ann arbor and works at the u of m.. wow.. thank you sir! i would never have known without you!
You might because you are surperior to the majority of U.S. population with your technical skills.
now the fact alone that you think playing PC games requires technical skills tells me you are probably a mac user, and you are very, very dumb (not all mac users are but some are, just like a lot of linux users and windoze users,... and you are one of these dumb people.)
You represent a minor percentage of the population as a whole
yes and you would be surprised what a minor percentage owns game consoles, and what a major percentage owns PCs. (of the US and other industrialized countries of course,.. the world as a whole is lacking in computers.. well i wouldn't say lacking, it's probably a good thing,.. but most people the world over do not have them...)
Most people in this world are stupid as hell
this is the only thing in your post that is intelligent at all. unfortunately you do not seem to realize you are one of the throng of stupid people who annoy intelligent people like me.
Consoles are fun. They are meants to be played in the living room, with other people, preferably with aids of alcohol and other substances. PC games are different; they are traditionally enjoyed in solitude in the physical sense of the word; the on-line aspect is virtual.
that might be how
the fact that you would say something about 'traditionally' and 'on-line' in the same sentence shows how ignorant you are. on-line gaming started getting big with DOOM.. that was maybe 7 years ago? not really very long.
People don't buy consoles, and by extension, their games because they can't get it on PC
yet again, your ignorance makes you wrong.
yes. they. do.
look at why you bought your console if you have one? i am sure it was to play a game that you couldn't get for the PC, or that if it WAS available, was not as good (some games are good on both, but most usually have a situation where they are better on one or the other)
people bought N64s to play Mario64 and Zelda64.
people bought PSXes to play... i dunno crash bandicoot, NFL'99, Gran Turismo, et cetera.
people will only buy the X-Box if there is a 'killer game' for it which makes people want to buy it. this is doubtful because who is going to program games for a Windows/Direct-X system? PC developers! they will port their PC games to the X-box. companies which have been console developers will already be busy making more games for the PSX2 by then, and will not be interested in starting X-box projects. they have finite resources. the PSX2 will be (and *is*) very wide-spread, the X-box has an uphill battle and it is doomed to failure.
the only reason
All this techno-jargon about the specs of different consoles? They don't care
techo-jargon? hmm what techno-jargon did i say? you are a very stupid person.
no, most people do not care. but i can tell you one thing, the teenage boys who will be pressuring their parents to buy the consoles do care.
it won't come into play as much as you'd think by looking at how much the game sites focus on it, but it does matter. it matters especially because the consumer needs to look at the console's games and go 'whoah', like they did with the PSX and the N64 and they are doing with the DreamCast and PSX2 now. this won't happen with the X-Box because their home PC, or their friends' PC will be smoking it in the graphics (and especially sound) departments.
As long as the console looks cool, the games looks playable, people will buy them.
wrong. i am out of energy to discuss this point anymore, but it is wrong.
you are very, very stupid. please shut up. go back to lurking.
i don't like you.
what a moron! :) (Score:1)
hahahahahah man you're dumb
i addressed all your arguments in my post. sorry, sir you are wrong
...dave
Re:Looks nice but X-Box has more potential (Score:1)
"If Microsoft allows X-Box games to be written with Linux, X-Box games may graphically be the most impressive of them all."
First off, the concept of Microsoft allowing this is pretty funny. And how exactly would writing the games with Linux have any effect on the graphics?
=wl
Re:beshaw! (Score:1)
For the rest of you who don't have an Intellivision Console, there's always emus [zophar.net]. Yes, someone made one...
Re:Expansion Ports.. (Score:1)
And the one factor that makes it most worth it: it comes with a 56k modem, but Ethernet is going to be an addon.
Re:a name... (Score:1)
Re:Metroid (Score:1)
Re:Hardware Maketh Not a Game (Score:1)
--
Doubtful. (Score:1)
That'd be almost like Microsoft porting IE to Linu-- oh. Nevermind.
Re:beshaw! (Score:1)
--Brogdon
Ugly? Naah. (Score:1)
------------
When will they learn? (Score:1)
Hasn't nintendo learned from their past two consoles that propietary media can only hurt a console? (Besides, I wanna be able to p1r4t3 g4m35 d00d).
=)
~Marshall
--
Homer: "No beer, No TV make Homer something something";
Marge: "Go crazy?";
Homer: "Don't mind if I do!"
Game Gear (Score:1)
I wonder what the critics will think of that size now?
Re:beshaw! (Score:1)
source code can be found here [harvard.edu].
support a larval hacker! if you grab the source and build astrosmash, send the author an email!
-steve
Re:beshaw! (Score:1)
Erian
-
Re:beshaw! (Score:1)
Erian
-
Re:The bottom line (Score:1)
uhhh stuart huh huh huh
but nintendo can survive on just mario and zelda (Score:1)
Maybe it's just me, but I personally have absolutely no taste for all of the fighting, sports and racing games that seem so prevalent on all of the consoles. I would say now that nintendo has a good media for their games (read: lots of memory) they can finally start making good rpg's. That's the only thing the N64 lacked, and I would say that the rpg's on the SNES were far better than any other console rpg's.
Too bad they won't get square back and enix abandoned the US. oh well, I didn't like FF7 and FF8 anyways, give me my bioware games.
Moller
Re:they are using CDs- prices will be LOWER (Score:1)
Re:Anyone else thing the new controller looks like (Score:1)
Re:Hardware Maketh Not a Game (Score:1)
The odd format is clearly an anti-piracy move, and will probably pay off. I think Sony will clearly pick up some PS2 sales because of DVD compatibility--that's certainly why I'm buying one, since the games so far do not impress me much. However, it is questionable whether that will translate into strong game sales, which is what is important to developers--it clearly has not in Japan. In any case, Nintendo is coming in a year later, and I suspect that DVD video will be much less of a draw by then; most people will already have DVD players of one sort or another, and stand-alone players will probably be even cheaper than they are now.
Re:Better infomation at Nintendo (Score:1)
Re:some help board the cluetrain,.. (Score:1)
to play games you cannot get on the PC!
No. The reason(s) for buying a console is:
Re:Better infomation at Nintendo (Score:1)
I'd do the same. I bough my N64 just for Zelda, but now that I've played Mario Kart I'm glad that's on there too.
Now all we really need is Shadowrun, god I miss that game.
Re:GFX chip developed by ATI ? (Score:1)
N64 Cartride Sizes (Score:1)
Whoa, the N64 cartridges didn't even have that much memory. One the largest carts out there is 256Mbit(Nintendo likes to makes the size sound larger by using bits instead of bytes) and that only 32MB...Im pretty sure there are larger carts out there now, but nowhere near 350MB given the current pace oh how fast those carts grew(Mario 64 was only 64Mbit = 8MB)
Technical limitations? (Score:1)
That suggests to me that devlopers will want to keep about the same tech level as current games, which is silly. Game companies always, in my experience, try to push the limits of their system's abilities. So it seems more likely that everyone will want to make games for this cube as graphically cool and polygon-pumped as possible.
That didn't make much sense, did it? Oh well. It's early.
-J
New Icon (Score:1)
Looks pretty cool... but I'm a PSX-type, so I probably won't go for it.
(Side note - with one of those USB adaptors, PSX controllers are excellent for Linux gaming)
Re:they are using CDs- prices will be LOWER (Score:1)
Re:a name... (Score:1)
a name... (Score:1)
---------///----------
All generalizations are false.
Crappy Gameboy Design (Score:1)
Re: (Score:1)
Re:Ethernet? (Score:2)
Huh? (Score:2)
A 56K modem to communicate on a broadband Bluetooth network.
Those are three concepts that have nothing to do with each other. What was the author smoking?
Re:Better infomation at Nintendo (Score:2)
Hello, Metroid.
Have you heard about the new site, slashdot.org?
It is my source for video games news. I learned how to install Linux from it. It told me the evils of Microsoft.
I hear that 90% of the posts at slashdot.org are made by trolls.
Aahhhh, the trolls. Aaaahhhhh.
(Sorry, that damned commercial won't leave me alone!)
Re:When will they learn? (Score:2)
I think the fact that the game cube is so damn small is pretty cool, think of the library of games you can carry around with them only being 8cm in diameter?
more screenshots n' stuff (Score:2)
however, the controller absolutely BLOWS. how am I going to be able to play a fighting game on it? at least the n64 had the button arangement...
perhaps someone will just make a fighting game-oriented gamepad, and we'll all be happy.
oh well, if they make another Zelda game, and a Metroid game, I'll buy this system.
Looks nice but X-Box has more potential (Score:2)
If the specs on X-Box are correct, not only does X-Box support full DVD discs (which means you can put in 4.7 or 9 GB of data on the disc), but it also has a 8 GB hard drive for "scratch data," which means extremely fast loading of new scenes in the game even in high-resolution 32-bit color fully anti-aliased mode. Given that X-Box will use nVidia graphics chip technology (anyone who's seen the GeForce2 GTS running a game in 32-bit color at 1280x1024 resolution are usually extremely impressed, and the X-Box is supposed to use an even better nVidia chip), it'll certainly be able to do very realistic lighting and other graphical effects. And X-Box has true surround-sound capabilities you normally associate with a Creative Sound Blaster Live! card.
If Microsoft allows X-Box games to be written with Linux, X-Box games may graphically be the most impressive of them all. And given what I've read, several Japanese game companies are chomping at the bit to really push the limits of graphics using X-Box.
Re:PS2 system (Score:2)
I write optimized assembly code for high-performance computer systems that use a PowerPC chip with AltiVec, the family that is used in the N-cube. Although you describe the N-cube as a more conventional design, making effective use of the AltiVec features requires careful attention to detail, just as you describe for the PlayStation 2 system (whose specifications I have not seen). When we want the performance the system can give, we count CPU cycles for instructions and even consider the internal CPU stages and resources. Programming for the N-cube will not be conventional.
This is misinformation: The PowerPC processor used in the Game Cube is a new variant designed by IBM. AltiVec is a Motorola-exclusive technology, found only in the MPC7400 (aka G4). The Game Cube does not have AltiVec! Therefore, programming for it will be much more similar to programming for the 750(aka G3), and hence far more conventional. Now, what I'd like to see is someone port Darwin to this thing... probably more trouble than it's worth, though.
Supreme Lord High Commander of the Interstellar Task Force for the Eradication of Stupidity
Re:405MHZ?! (Score:2)
You are missing a very, very important point: Console systems do not compete with PCs . That is not the market they are aiming for. Of course you can get a PC that is more powerful. That's assumed. The other thing you miss is they want you to buy a 405MHz machine for $200. Tell me how this is in the same market as the $1500 and up computers you're talking about. It isn't. Don't confuse the console market and the PC market. They do not compete. If you are willing and able to buy a PC, then buy a PC, don't waste your money on any console. The console market is aimed at children who want it for Christmas, and at people who don't have the technical savvy to be reading slashdot.
Supreme Lord High Commander of the Interstellar Task Force for the Eradication of Stupidity
Re:ALRIGHT! More games to buy (Score:2)
__________________________________________________ ___
Ummmm.... (Score:2)
--
Some High Quality Pics (Score:2)
http://ps2media. ign.com/media/previews/image/gamecube/gamecube.jp
http://ps2media.ign.com/media/previews/image/game
http://ps2med ia.ign.com/media/previews/image/gamecube/controll
I personally want the Game Boy Advance, that will rock!
Reboot (Score:2)
Warning... incoming game.
It's a game cube! Look out!
Re:they are using CDs- prices will be LOWER (Score:2)
Proprietary cartridges still cost more to make than standard CD/DVD's. The only major benefits they offer are durability (very good for kids who like to toss cartridges around, whereas CD's will scratch rather easily) and piracy protection, at least until the standard is reverse-engineered by some enterprising bootleggers.
some help board the cluetrain,.. (Score:2)
lemme 'splain a couple things to you..
1. yes the kind of dev environment the system provides matters. but not as much as you'd think.. the console game development world is not like the PC world. companies like id software do not exist.. it is a very expensive proposition getting a game released on a console, you can't just release some shareware version across the net, etc. (at least not yet.) the decision whether or not to make a game for a system is generally made by a bunch of suits. now, the reason the n64 was so lacking in games that the n64 cartridge was only capable of holding about 20 megabytes (of course if they wanted the cartridge to cost $200 they could have made higher capacity ones, but they were already expensive enough at that size... $70).. so, this precluded a lot of the question of what platform to develop for in the past. the new nintendo has 1.5gig capacity per disk, and i would assume, can swap disks while running. so, while that is less than the DVD discs of the PSX2.. it should be enough to bring developers back. nintendo is a bit more fascist about content than sony as well...
2) the x-box will be a waste of money. i've said this countless times in the past. it is a scaled-down PC. by the time it comes out (christmas of 2001 is projected) it will be obsolete already. as it is the hardware is not very impressive. especially given that it will likely cost $300-400
and the main reason for buying a console is?
to play games you cannot get on the PC!
because look at the games *i* have my playstation for : Gran Turismo (1 and 2) and street fighter alpha 3. both of these would run much better, and be more fun on my PC... but they are on the PSX, so that's why i have it.
we are at the same point we're always at when new consoles come out,.. they get ahead of PCs in graphics for a couple months, but not all that long... the x-box will have no time ahead of the pack, the PSX2 i expect will have 8 months to a year, the nintendo, even less.
anyway that's enough rambling.
Re:Nintendo Open Sourcing GB Advance? (Score:2)
=wl
Re:Better infomation at Nintendo (Score:2)
Re:ALRIGHT! More games to buy (Score:2)
Secondly, part of the reason game prices were so high is that Nintendo charged quite a bit of money to use their carts. However from what I've heard NIntendo is not doing that with their DVD format, so the cost of a NGC game should be about 10-20 dollars lower than an N64 game. But time will tell.
Re:Come on! (Score:2)
Re:Is this The Next Big Thing? (Score:2)
Actually, video games have made more in their "opening weekends" of sales than most movies have. Mortal Kombat for the SNES was one of the first to do this (over 50 million the first weekend).
With the capabilities of this system approaching photo-realism, producing games is going to cost so much that the publishers are probably going to have to look for financial backing somewhere; I wouldn't be suprised to see some of the entertainment giants jumping into the videogame market now.
This happened in the mid-1990s, and there were many casualties. Don't you remember all the talk of Silliwood, the merging of Silicon Valley and Hollywood? It was generally a major failure all around.
Video games do make a lot of money, but so far there hasn't been much luck breaking out of the "for kids" mold. Games are fun, I admit, but in general the big hits (not hardcore games for the PC, which tend to be fringe products), tend to be of the "try and die and repeat" school, which don't have much appeal if you're older than about twelve. The Sims is maybe the best example of a different form of entertainment.
Re:Is this The Next Big Thing? (Score:2)
Of course. When you hear "50 million" in reference to how well a movie did, do you think it means "50 million people saw it?"
Expansion Ports.. (Score:2)
They add significantly to the cost of the console, and yet almost nothing ever comes out to utilize them.
Genesis, 3DO, PSX, N64, JAGUAR etc. all had expansion ports. Nothing of use ever came out of it with the exception of the gameshark.
CD-ROMS, Bulky-Drives, Modems, VCD Players, increased performance hardware(a la 32X)... nobody uses them, because nobody develops for them. The game support for add-on peripherals is always ridiculously low... WHy make a 32X game when I can make a Genesis game? The install base of peripherals is necessarily a subset of the original hardware, so the market is guaranteed to be smaller!!
The only exception I can think of is the addition of a highspeed connection. But nintendo has a *seperate* slot for that!! What useful periph. could ever come out? The memory expansion pack for the N64 might be considered a successful peripheral, but it *came* with the games that required it!! Not really a peripheral at all? It may as well have come attached to the cartridge!
Tell ya what.. remove the expansion slots, and drop the price $30... that's make me MUCH happier.
Re: (Score:2)
Re:they are using CDs- prices will be LOWER (Score:2)
DVD assumptions and false staements (Score:2)
Re:Honesty in advertising? MOD THIS GUY UP please! (Score:2)
Not a cube. (Score:2)
From the article:
It's not a cube. NOT a cube.
Old School Sweetness (Score:2)
And I wonder, (Score:2)
Metroid (Score:2)
Re:Memory (Score:2)
Memory (Score:2)
A window on the future perhaps?
Re:Hardware Maketh Not a Game (Score:2)
Regarding USB (Score:2)
If you've owned a Game Boy at any time, you've probably noticed that the game link connector also looks a lot like a small USB port, that's because it's a very early version of the same technology that was used for USB.
I'm going to assume that the GameCube (sucky name, I liked Dolphin a lot better) uses a proprietary format, because they would have hyped USB compatiblity to no end on that page if they had it.
New controller (Score:2)
It certainally looks a lot more comfortable than the DC controller though, that thing sucks (Virtua Tennis has given me a serious case of sore-thumb). IMO Nintendo have always done the best gamepad design, the NES might not have been super-ergonomic (what was at that time), but the d-pad rocked. The SNES controller added more buttons and those now-ubiquitous sholder buttons. The piece de-resistance really was the N64 controller, it just oozed quality. If you have one, you might not have noticed that without a rumble/memory pack in it balances perfectly on your finger.
Sony may have stolen the show with their dual-shock for a bit, but I have faith in Nintendo and know that both the GB Advance and Game Cube will perform brilliantly.
Besides, lets face it, we all know that the games are where its at, and you can't beat the big N for that (aided and abetted by Rare [rare.com] of course). Can you tell I'm excited about this?
Nintendo Open Sourcing GB Advance? (Score:3)
Developers can use the C programming language to take advantage of this functionality and create software at a low cost. Based on the foundation of a developer-friendly environment and a system configured with few restrictions, developers can create an unequaled level of entertainment and create the kinds with the kind of depth everyone will want to experience.
And the rest of the site focusing mainly on the "Developer Friendly" atmosphere of the new systems. Maybe Nintendo is looking to tap the extensive community of open source developers to overwhelm the market with games for their consoles?
Just a crazy off the wall thought...
Re:Nintendo Open Sourcing GB Advance? (Score:3)
Let's get it over with... (Score:3)
Ok, that's them done, let's discuss the damn products can we?
The bottom line (Score:3)
I've heard PS2's development system is a nightmare, but t
Anyone else thing the new controller looks like... (Score:3)
Granted, the DualShock would be impossible to use if the people making the controller forget that you can only use the d-pad(directional pad)/left-stick or the buttons(/\ [] O X)/right-stick - but most games keep that in mind (because they also are compatible with the standard controller).
First of all, putting the d-pad where they did seems like a bad idea to me - but I'd have to have the controller in my hand first. I find that my thumbs "work" just about right for the button-use position and the stick-use position on the DualShock - I'm not sure that I'd find myself being able to use the Nintendo controller quite as easily. Although they're probably hoping that all the games will support the analog control as opposed to the d-pad. I'm not sure what they're thinking with the shoulder buttons, either - I think there's only one of each. I wonder if the parts where you'd grip the controller (the white lines sticking down) will have "Z-trigger" like things on them?
The buttons do NOT look like they'd work well with most games - I wonder how easy it would be to play Mario on that thing? The C-buttons worked on the N64 controller because they were not in the middle of the A and B buttons - and they were nicely arranged to make using them somewhat easier.
As always, the start button is in a location that's not overly easy to use, but the DualShock has that problem too (I'd move them closer to the d-pad and the buttons, but...)
All in all, I think I still perfer the DualShock as a control over any other console controller. I wonder if the new Nintendo controller has force-feedback? Force-feedback can be really nice in some games - the controller jerking in your hands when being discovered in Metal Gear Solid is enough to make you jump. Games just don't play the same without it - and Sony did a good thing with the "dual" part, there are two different types of shaking the controller can do - the rumble pack for the N64 seems to have only had one way. Having the motors powered off the PlayStation and not a battery was nice as well.
I'll have to actually get a controller in my hand before deciding, though - I didn't like the look of the N64 controller either, but it turns out to be fairly usable.
Re:The bottom line (Score:3)
But it's all an matter of taste. But I hope Nintendo maintains the strict content standards for the new system.
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http://movies.shoutingman.com
Ethernet? (Score:3)
Now, while I have not read many of the articles surrounding the n-cube, the "perepherial atattachment area" on the bottom of the box looks very much like a male USB port.
Any comments? I can imagine if this is a USB port the things that can be done!
As much as I have diseregarded nintendo over the past few years (as well as most other console systems), I want one of these to try to hack. Actuall, better make that two, so I still have one to play on!
Better infomation at Nintendo (Score:4)
Gamecube Tech Demo Movie (Score:4)
The file is right here [zdnet.com], a zipped mpeg. It's a direct download off ZDNET's servers, which should handle the load effortlessly. *grin*
The tech demo shows some nice, although pre-rendered scenes featuring the inevitable Pokemon, a waverace game, some scened from a 3D shooter demo, and an X-Wing.
Alex T-B
St Andrews
PS2 system (Score:4)
Firstly, it's designed with high bandwidth, and low cache. This is very different to the standard 'low' bandwidth and high cache. Whether better or not remains to be seen, but the fact is that by being very different, it is causeing problems for the developers
The other point is that some of it's much vaunted power comes from the vector registers. And (speaking from experinece) these require careful coding to get the best out of (such as doing the sum on 32 memory locations rather than just the required 5 can be faster). As far as I know, the only people who really have experience with this sort of thing are the supercomputer programmers.
Um, how many people write computer games and code on supercomputers too? Not darned many. Thus there is a lack of experienced deveolpers for the platform.
The N-cube specs [nintendo.com] suggest, to me, a more conventional design, although I would hardly call that page detailed or technical.
A more conventional design, means more deveolper experience, which, as you point out, means better games.
Time will tell, but I am wondering about the disk drive used in the cube. Anyone familer with it?
Re:The bottom line (Score:4)
This is not a free-speech issue. A developer has no fundamental right to produce any game for any platform.
It is Nintendo's hardware platform. They control the hardware and software production. Their approach has generally been to a strong Q&A, strict content standards, and a "few games, much quality" mindset. It's served them fairly well.
This approach also works for Disney, childrens' book publishers, childrens' TV & movie producers, and certainly others.
I'm not easily offended, and I enjoy bloody games at times. I just appreciate knowing that at least one content provider understands and respects that a large group of people prefer to have access to a generally "clean" source of entertainment.
A peeve of mine is the labeling of graphic nudity, violence, or offensive language as "Mature Content," because it generally isn't. Usually it would be more accurate to label it "Immature Content" since the use of that sort of material usually reflects more junior high fantasies than mature attitudes on the subjects.
For truly "Mature Content" that effectively uses brutal violence, extremely offensive language, and brief nudity, see the movie "American History X".
Oh, I see it's time for my medication! I'm sorry, what was I saying?
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http://movies.shoutingman.com
Honesty in advertising? (Score:5)
NINTENDO GAMECUBE Specifications
The peak figures listed are all for maximum instantaneous performance and cannot be achieved with the actual game. However, following the conventions in the game industry they are listed for your reference.
Wow, that's an extremely unusual thing for a hardware vendor to state up front about published specs. Kudos to Nintendo!