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Sega to develop Dreamcast PCI Card 113
Fervent writes "Sega plans on developing a PCI card to put in your box that will play Dreamcast games." The bit is pretty much a total rumor with no evidence at all, but it sure would be nifty.
BLISS is ignorance.
Why doesn't anyone make a "dumb copier" for CDs. (Score:2)
Re:Hoax Alert! (Score:2)
Re:3DO Blaster (Score:5)
I worked for 3DO when this product was developed. The idea was to tap into the PC gamer market which (it was thought) was more willing to pay >$400 for a gaming peripheral. Unfortunately, as conceived by the executive staff at 3DO, the idea was a non-starter.
Here are the bone-headed moves Sega needs to avoid to increase their chances of success:
The 3DO at that time only had drivers for a particular bug-ridden 2X CD-ROM drive from Matsushita. Fortunately for Creative, this was the same drive they were already offering. Customers who didn't already own this drive either had to buy one or were SOL.
Though the claim was never made outright, the PR for the 3DO Blaster hinted very strongly that the Blaster would offer its services to the PC, like any other PC peripheral. That is to say, 3CO/Creative left the impression that the 3DO Blaster would accelerate your PC games. This was not true (nor, as best I recall, was it ever intended to be). The 3DO Blaster card was a world unto itself; all it "shared" was your PC display, CD-ROM drive, and power supply.
3DO was intensely paranoid about "piracy", but for different reasons. 3DO executives saw the Multiplayer machine (we called it Opera) as their "property" and, in order to execute code on their "property", you had to sign a manufacturing/licensing agreement whereby you paid $3/disc (later raised to $6). This was ostensibly the licensing fee for the operating system (Portfolio) we provided. But what if you loaded in all your own code and/or data, such that nothing running in Opera's memory was copyrighted by 3DO (so you didn't have to pay them a fee for it)? 3DO was intensely paranoid this would happen, and went to extraordinary technical lengths to make certain that not one single byte of data entering the machine hadn't been paid for. Thus, the only way data entered the 3DO was through the CD-ROM drive off a licensed 3DO disc. Period. All other channels were sealed off. Thus the 3DO Blaster offered nothing over a stand-alone unit, except more complicated PC configuration. (It originally shipped for Windoze 3.1; I don't know if it ever got updated for Windoze 95.)
All in all, though it gave us some practice dealing with the PC architecture, I felt the project was a waste of resources. Of course, 3DO was wasting a lot of resources back then, but that's another flame entirely.
Disclaimer: I am a former 3DO employee, with a total tenure of 4.5 years, laid off in one of their countless "reorganizations" (though, to their credit, they were nicer to me about it than they were to almost everyone else). I felt, and still feel, betrayed by the executive staff's failure to capitalize on what we had created by the blood, sweat, tears, and love we had poured into those machines.
Schwab
Re:3DO Blaster (Score:1)
DRACO-
BSD? (Score:1)
Re:Interesting.... (Score:2)
Emulators do a perfectly fine job of imitating NES hardware, and the cost of using old stock parts for the NES and sticking them on a PCI card isn't justified on a 486 or better PC. The thing I would like to try is to just build an interface to read the cartridges. I already built a PS Memory card reader/writer , shouldn't be much tougher
Re:What's really gonna happen (Score:2)
I think there's no way they're going to want to buy Sega. We'll see.
Re:Interesting.... (Score:1)
The point isn't that i can't run NES games on a PC.
the point is:
1) To gain knowledge of the PCI specification
2) Style points (how many ppl have an ACTUALY nes in their computer?)
3) To be able to say i've done something somewhat original....
Dont you guys think... (Score:1)
Jeremy
There was a 3D0 PCI card. (Score:2)
I only remember actually seeing it once in an ad, but I know there was a 3D0 PCI card waaay back in the day. No word on how it worked, but it must have. AFAIK, the package consisted of one (rather large) PCI card, a gamepad, and some DOS drivers.
Food for thought (Score:1)
I think the REAL trick here is shoving the 3D power of the dreamcast into a crummy PCI slot. I own a GeForce II 64mb AGP card and some of the games on my DC put it to shame. Not to mention that the PC requirements would have to be over 400mhz.
But then again, Sega officially annouced that they are getting OUT of the hardware business so this would make no sense, unless it is already in the late stages of development (and we would of heard something by now if that was the case).
Re:There was a 3D0 PCI card. (Score:2)
This comment I just posted isn't *particularly* true, and is better explained by a few posts below. sorry.
Playstaion games on my linux box (Score:1)
I find this solution quite workable. No CPU usage (aside from the minimal impact of the BT848). Works on linux, windows, the BeOS and probably most other OSes too.
Plus i can just unplug it and carry it downstairs if i want to play games with my friends on my TV.
This is one of the more important aspects of console gaming as opposed to PC gaming.
PCs are largely limited to single-user input, while consoles are designed specifically to allow multiple people in the same location to play - all with a standard interface i.e gamepads as opposed to one person on keyboard, one on joystick.
Two people crouched over a keyboard is hardly comfortable, and while USB should allow you to chain as many controllers as you like together, you still need hubs, extra power supplies to run them and its generally a big pain in the ass.
Even if this PCI card sported multiple controller connections, who wants to reach around the back of the machine to connect and disconnect them?
PCs excel with regard to multiplayer gaming over the internet, but this is aspect relies solely on their ability to take ethernet and broadband connections. Modem play was fun back in the days of Quake 1, but it was the LAN parties that were the real deal.
This PCI-card approach was also tried with the Sega Saturn i believe, but i don't think anyone actually bought the thing.
Take one please (Score:1)
Why would I want to step down to television resolution on my 1024 x 768 computer display to play these games?
Sega Needs This (Score:1)
I think that far from putting a stop to the development of a Dreamcast PC card, Sega should be putting all their effort and marketing might behind it.
Consider, for a moment, Sega's financial position. They've been losing money for the past four (count 'em four) financial quarters and they need the money. A Dreamcast PC card would dramatically increase the revenue Sega gets from games sales would help their financial woes and would open them up to a whole new untapped market. I mean, the PC market would benefit greatly from Sega's gamemaking expertise.
So if Sega were smart, then they could save themselves the uphill battle against the marketing and corporate juggernaut of Sony and give themselves an edge selling to the PC market who are fussy about quality of software and hence would take to Sega's longstanding history of making great games. So what I'm saying is Sega - use this opportunity because it will give you the advantage like nothing else. Because if there's anything Sega needs right now, it's an advantage.
Self Bias Resistor
"Honestly, babe, the world is being FedEx-ed to hell in a package." -Nicolas Cage, The Rock
Resolution (Score:1)
There are other reasons why this is probably a bad idea, and that is mentioned in other comments (such as GD-ROM), but resolution isn't one of them.
Re: Why the Sega CD has writing on it! (Score:1)
writing on the inner part of the CD
If someone clones DC disks and these enter the retail channels, Sega can point out to customers how easy it is to spot a fake, look for the "(c) (tm) Sega Enterprises" message. [I don't have a disk to hand, don't nitpick the wording]. If the pirates reproduce the wording, IANAL, but Sega can use legal arguments to stop distribution such as trademark infringement. The point being, even a non-techie judge can read the writing, no need to go into subtle stuff about patents, clean room code and so on
Re:slight misinformation - Score +3 - Shameful! (Score:1)
Another reply to the parent post complained about it being upped to +3. All the parent post is doing is "karma by association". It's so elite and cool to pirate stuff? B-ll-cks. Sure someone is doing it, it's bound to happen, and whoever did it gets my respect for their skills if not their morals, so where's the content in the post moderators?
Also, Sega make good games. Even the Sony fanboys admit that. So go kill the goose that lays the golden egg with more DC piracy. Then go for broke onn the playground social ladder and crack the Nintendo why don't you? Let Sony and MS slug it out and we'll all be the worse for it, bland sames, movie and sports tie-ins for ever.
Re:PCs can read Dreamcast GD-ROMs (Score:1)
Re:Resolution (Score:2)
Re:Playstaion games on my linux box (Score:1)
This begs the question (Score:1)
I certainly hope this is a rumor, or else Sega is throwing some good money away.
Re:Actually, a Sega PCI card would suck (Score:1)
It might not be a hoax... (Score:1)
The original sega game card had connectors such that you could use the controllers from the Sega console to play your games on the PC.
Re:I'm going to agree.. SETI@HOME anyone?? (Score:2)
deja vu again (Score:1)
Re:Why doesn't anyone make a "dumb copier" for CDs (Score:2)
The guys who pirate DC software use a special cable they made to interface the serial port on their computer to the Dreamcast and they use the GDRom in the DC to read the disks.
Re:Actually, a Sega PCI card would suck (Score:1)
Also, the PC game market is nothing compared to the console market. Sure lots of people have computers, but how many people have powerful enough systems to run this kind of software? Then further how many of those are going to be using the system primarily for gaming?
Most PC owners buy a few games during the first few months of ownership and thats it.
The best reason to develop for a console (and EVERY console developer will tell you this) compared to devloping on a PC is this; you KNOW what the hardware is going to do.
That said, why would you want to make DC titles with PC porting in mind?
You wouldn't.
Although making a PC title with a console port in mind is a good idea, and you see this a lot.
Re:Sega's Hardware... (Score:1)
Y this wont happen (Score:2)
Re:Would that be 180 degrees? I think so! (Score:2)
And you read the gams how? (Score:4)
Whats wrong with rumors? (Score:2)
What's wrong with reporting rumors, as long as they are clearly marked as such? Many of us (myself included) like to hear about these "wouldn't it be cool if..." types of stories, and Slashdot clearly explained this is a rumor.
What's the problem?
RUMOR is the key word!! (Score:1)
Second, there is no use for this at all. Why? The Dreamcast has VGA support built into the console. Most games can be played on your PC monitor with the VGA adapter. Also, the DC does not use normal CD-ROMs. So if they built some PCI card, they would have to include a drive that can read GD-ROMs as well.
nothing new (Score:2)
Roy Miller
slight misinformation (Score:3)
Hate to tell you folks, but there's a fairly active community of people involved in both creating their own games for the DC, as well as successfully replicating their purchased games. Boot loaders, cdi's, and a few other twists...
Re:The Fly In The Ointment - GD-ROM (Score:1)
Re:Why doesn't anyone make a "dumb copier" for CDs (Score:1)
Re:The Fly In The Ointment - GD-ROM (Score:2)
Right on the 2nd point; afaik, there was a PC/DC interface that was designed by/for people who were experienting with DC programming - demos, simple games/mp3 players, etc. The interface allowed them to upload code direct to the console, but it also allowed data to be read from GD-ROMs.
People don't copy GD-ROMs, a small number of people (who've build or obtained on of the interfaces) rip the games to their PCs, make ISO images and then burn those to CDR. GD-ROM is unreadable in any PC CD-ROM or DVD-ROM drive (contrary to many rumours when the whole DC piracy thing took off).
I may be wrong, this is 2nd hand knowledge - I don't own a DC (but MSR might convince me otherwise..) :-)
What's really gonna happen (Score:1)
1. Sega makes this card with a proprietary GD-ROM drive, but the drive can also be used as a CD-ROM drive. They sell it to OEMs who make "gaming workstations"
2. Sega converts their games to DVD-ROMs, and includes DreamCast emulation. Eventually, most/all of the games get ported to PC native.
3. Microsoft makes a big partnership with Sega where Sega sells them the hardware assets for a large sum of money and becomes an X-Box developer.
4. Microsoft buys Sega and merges Sega's assets with their other games into Microsoft Games Division.
...
Sega will not be developing for rival platforms. (Score:2)
Sega already tried this (Score:2)
While the Edge 3D and the NV1 chipset are pretty much regarded as disasters, the chipset did have some interesting features--like hardware support for quadratic surfaces.
Re:Is this the same PC Gamer... (Score:1)
Re:Not necessarily a hoax (Score:1)
Anyways, could sega think they could scam consumers into picking up this card bundled with a few games on cd? plausibly.
With the right deal, publishers could be bothered to distribute pc-cd versions of the better games as well.
It already exists! (Score:2)
Makes a lot more sense than making a PCI card and a GD-ROM for PC. And of course if Sega made a PC GD-ROM DC warez would be even more common than they already are.
Will all the games run on dreamcast. (Score:1)
Re:PCs can read Dreamcast GD-ROMs (Score:1)
Re:Actually, a Sega PCI card would suck (Score:1)
What do YOU use a 1ghz thunderbird with 256mb ram and two 80gb hdd's for? MS Word?
-since when did 'MTV' stand for Real World Television instead of MUSIC television?
Re:PCs can read Dreamcast GD-ROMs (Score:1)
Re:Playstaion games on my linux box (Score:1)
And with the rumors of Sega licensing off the DreamCast design, the possibility of this happening all over again isn't all that far-fetched.
Re:What's really gonna happen (Score:1)
That would be hella cool (Score:1)
Hmmm. (Score:1)
This is key (Score:1)
The Real Link (Score:1)
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The Fly In The Ointment - GD-ROM (Score:3)
Bryan R.
Would that be 180 degrees? I think so! (Score:3)
What? Not at all like these TOTALLY un-rumorlike posts: Sega is getting out of hardware altogether [slashdot.org] and nothing to do with shift[ing] their focus to software development [slashdot.org]
Good ole Slashdot. Where would I be without my rumours.
--Remove SPAM from my address to mail me
rumors? (Score:1)
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http://207.168.234.207/
Vinnland - A country of True Freedom.
How would this work? (Score:1)
Interesting.... (Score:1)
if it uses a mmap'd framebuffer for graphics, i could probably manage to push the video data over the PCI bus and use DGA.
has something like this been tried before?
Is this the same PC Gamer... (Score:1)
Actually, a Sega PCI card would suck (Score:2)
Sega should dump hardware (like they are doing now) and JUST stick to software. Emulation is the way to go in my opinion versus hardware addon. Also, if Sega was smart, they would make their games easily portable to Windows, Linux and Mac. It's a much bigger market than those who have a proprietary piece of hardware.
Peace.
Re:The Fly In The Ointment - GD-ROM (Score:1)
Complete BS... (Score:2)
Re:The Fly In The Ointment - GD-ROM (Score:3)
I'd buy it. (Score:1)
Networked Virtual On on my PC on a high res monitor... are you kidding me?!
--
Not necessarily a hoax (Score:1)
Re:The Fly In The Ointment - GD-ROM (Score:4)
I'm not sure what to say about the rumor but there are legit reasons to do this. Firstly, HD has to be on the horizon for those businesses. Computers offer the resolution, the market, essentially everything you need but there is no risk. HD is a game of chicken, you're not going to buy a $2000 Sony XBR SD TV because HD is coming. You're not going to buy a $3500 HD TV because there isn't much content. It's a more pointed game for Nintendo, Sega and Sony because they can't field 2 or 3 dreamcasts with different software and different hardware and expect to do well, the whole idea is to create a standard platform. That is the primary strength of game boxes.. With something like this, a Sega or Sony could get in to HD space, start generating software and hardware and not take as big a risk.
Next, this kind of hardware could be fairly cheap to make. It could be a PC on a card that uses PCI for power and nothing else. They could have a pass through video connector that allows you to plug the output of your NVIdia in to the dreamcast card which plugs in to your monitor and write some simple drivers to switch it on or off. The sega would be self contained, you could plug an external drive in, you could plug controllers in to the back of it. It would essentially mean taking the NTSC video out of the sega and putting in digital and then putting the dreamcast on a PCI card, very easy stuff to do. You get no PC benefits, like having a drive but you get an HD monitor, don't have to build qpsk or 8psk modules for the non-existent HD market and the hardware would probably be even cheaper to manufacture than a dream cast since there isn't any packaging. (plus, they have already made these cards as part of their development process...;) Then in 2 years you come out with Dreamcast HD and you already have a software base... That's the easy way.
If they wanted to be ambitious they could use PC resources, which would involve more extensive hardware mods, slick software and possibly special PC requirements, I think it's more risky but there is probably a market for it. If they produced some killer games that only existed if you had a specific $150-$200 PCI card, I could see people buying them. People are already willing to spend hundreds of dollars on a "128MB GeForce mega quad giga ultra deluxe team edition comp" just to play game, a dreamcast is cheaper and has some pretty sweet games.
better article than pc gamer link (Score:2)
Sega is getting what they need. (Score:1)
I have one of these (Score:1)
Saturn (Score:1)
Re:Why doesn't anyone make a "dumb copier" for CDs (Score:1)
Just a little nitpicky point, but the track in the center is actually a normal CD track, and the outer track is the GD-Rom. This is why, on rips that are burned onto standard CDs, the video will sometimes skip - the stream is normally read off of the faster outside of the disc.
Re:That would be hella cool (Score:1)
Re:Actually, a Sega PCI card would suck (Score:1)
Re:Not necessarily a hoax (Score:1)
Good luck on convincing either developers or users. Definitly a hoax.
Re:Actually, a Sega PCI card would suck (Score:1)
Sega on a PCI card (Score:1)
Re:It already exists! (Score:1)
Remember the 3DO Blaster? (Score:2)
Story Moderation (Score:1)
---------///----------
All generalizations are false.
Not trying to troll but... (Score:1)
>Umm, the NES has 3.5 MHz processor. You should have no problem emulating it on a PC. Hell, you'd have no problem emulating that on >my TI83
According to TICALC.ORG [ticalc.org] Inside a TI83 us A Z80 running at 6 MHz. After the overhead of emulation, I find it EXTREMELY unlikely that a TI83 could emulate a NES.
Just my 2 MHz
Re:3DO Blaster (Score:3)
Hmmm... FUD anyone? It's hard to believe a "professional" that refers to it as "Windoze".
As a side note, I wish Slashdotters would get over the whole "M$" thing. It's purely childish. I'm a bigger FreeBSD fan, and I don't call it "Linsux".
Re:Y this wont happen (Score:1)
PCs can read Dreamcast GD-ROMs (Score:1)
Re:slight misinformation (Score:1)
Dont you think that Sega would be making a rather big mistake, creating a card where by you can only play pirated games, not the games that they sell.
And you got upped to 3????
Huh? (Score:4)
(eight stories down.....)
"What Will Happen to Sega?" "A reader writes "Sega is getting out of hardware altogether."
So, wich one is it?
Hoax Alert! (Score:2)
Problem With That Theory (Score:2)
It would be nice, but the only problem is that a majority of the games coming out use all of that 1.2 gig format. So, that would invalidate quite a few of the games available, and they would have to be re-pressed to span multiple discs. Take Shenmue, for example. 3 GD-ROM disks, all full. For this vaporware to work, it would have to be a pack in GD drive.
Bryan R.
Re:Huh? (Score:1)
Already happened with 3DO ISA card: 3DO Blaster (Score:1)
The 3DO (a great old 32-bit console) had its ISA equivalent for PC by Creative Labs, called 3DO Blaster.
Pictures of the 3DO Blaster: http://members.tripod.com/~faberp/cl3dobl.htm
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Re:The Fly In The Ointment - GD-ROM (Score:1)
Sounds like 3D0 (Score:1)
Re:Interesting.... (Score:2)
Fool Slashdot Contest (Score:1)
Beat the crowd, sumbit [slashdot.org] your hoax now!
Re:Problem With That Theory (Score:1)
Re:DVD's are not the same tech as GD's (Score:1)
Wrighty.
Re:Saturn (Score:2)
--
Amstrad MegaDrive/PC (Score:2)
Re:The Fly In The Ointment - GD-ROM (Score:3)
The simple fact is that a standard PC CDROM drive is normally able to read CD with a capacity upto about 1.3 GB (Double Density CD) Just because few companies make CDs with capacities that high doesn't mean that they are impossible to make or read.
The main reason that Sega chose a 1GB size for their media was so that the titles could not be simply copied to CDRs like happened to the Playstation. They also selected GD-ROM because industry standard CDROM hardware could be used with slighty better tolerances.
I seriously doubt that any MultiRead DAE CDROM (one capable of reading CDRW and Digital Audio Extraction) would have any problem with a GDROM.