The Future Is The Past: New Sega CD Games 35
BenT of PlanetDreamcast writes: "The Sega CD is very, very dead. Or... is it? Michael Thomasson of
Good Deal Games thinks the old add-on might have
some life in it yet, and he's backing up such claims with some
action: his company has released two brand new, never-before-seen
Sega CD games! We talked with Michael about these
games and a whole
lot more, and it makes for an interesting look at the fringe of the console game publishing world." Fringe, indeed. Can someone please make some new games for my Atari 2600, too? ;)
Games like this on other platforms! (Score:1)
Sure, playing a game rendered in real time is nice, but with the ps2, and it's ability to read dvd, imagine the quality and ammount of FMV they could put on there, as well as what they could do with the real time rendered stuff.
How about an FMV Resident Evil Game?
Re:Sega CD Failed because ... (Score:2)
What? No 32X games? No CD-i? (Score:1)
How about Edtris? (Score:1)
This year, Video Simon [netway.com] was released. There are many more - these are just homebrew games I found on a very brief net search!
People are still producing Intellivision games, some awesome games for the Atari Lynx handheld and Atari Jaguar [atari.net], and more!
Just dig a little, and ye shall find!
Intellivision (Score:1)
Nick Bensema (OT) (Score:1)
Worldcom [worldcom.com] - Generation Duh!
Dragon's Lair! Space Ace! (Score:2)
You have insulted Dragon's Lair! Now you must die! >_<#
Seriously, the original arcade Dragon's Lair and Space Ace (and that weird Japanese Don Quixote game) were probably the best-looking games of their time. They may be primitive by today's standards (possibly even extremely so), but they were equally as innovative at the time (read: optical disc (laserdisc) reader in an arcade cabinet).
And the hot sister in Space Ace...damn.
< tofuhead >
Re:CD consoles will lie for a long time (Score:1)
Not necessarily. Do a brief 'net search for Atari 2600 ROMs and you'll find a ZIP file with over 800 games in it. That plus emulator equals serious longevity for the games.
Re:CD consoles will lie for a long time (Score:1)
Sega Smash Pack (Score:1)
CD consoles will lie for a long time (Score:1)
it might well live on (Score:1)
New games for Atari 2600 (Score:3)
Atari 2600 Games (Score:1)
Now *that* would be a killer product. A nice, relatively-cheap, "Make-Your-Own" Atari 2600 Game kit. Have it come with step-by-step instructions for recreating some game that doesn't mind publishing its source.
Then we need similar kits for the TI-99 and the original Nintendo.
Re:Sega Smash Pack (Score:1)
FMV Isn't A Game! (Score:3)
Bryan R.
Re:it might well live on (Score:2)
Well, if you've misunderstood the story, others may have too -- so I'll correct you... Sega's current machine is the Dreamcast. It's doing OK: Playstation 2 will eventually dominate IMHO because of the vast marketing you refer to (although the media seems to be falling over itself to provide Sony with free publicity. Positive feedback, perhaps). However, the story refers to new games released for the SegaCD -- the CD drive addon to the Megadrive / Genesis (the machine had a different name in Japan/Europe and the States) -- a 16 bit machine which truly is a dead platform.
New Dreamcast games come out pretty much every week; that wouldn't be a new story, even on Slashdot! (although, it seems if Sony so much as sneeze, Rob's on the story...)
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Atari 2600 Development Software (Score:3)
Yes, they can. Development software is here [atarihq.com].
Alternatively, type "Atari 2600 VCS Development" into Google. Ah, bless that Web!
Re:Sega CDX (Score:1)
Sega CDX (Score:1)
Just waxing nostalgic here, but I thought they were pretty cool when they came out many years ago.
VCS programming (Score:3)
It seems its programming is quite easy and you can quickly enough get good results such as your own version of Space Invaders that you'll run on top of an emulator.
So the answer is do-it-yourself.
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i'm sorry... (Score:1)
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old school (Score:1)
More New 2600 Games (Score:2)
Sega CD Failed because ... (Score:2)
First of all, the SegaCD had to duplicate most of the hardware of the Sega (it has its own processor, etc etc ) making it very expensive ... but It still used the sega's video DAC, which was just horrible -- it allows 64 colors, which isn't enough for video -- and thats assuming the game is using no colors for itself ... In reality you get more like 48 colors and it looks AWFULL.
Second of all, the thing is dang slow! Even in games which don't use real time video the access times are just awfull ... In role playing adventure Games like Monkey Island every time you stepped in a new room, you had to wait, 2, 3, 5 seconds for it to load...I will give them props for one thing -- all of my segacds play copied cds with no problems.
Lastly, the games on the SegaCD just sucked which is ultimatley the test of any system ... There were a few neat games: Sol Feace, Monkey Island, and a couple I can't recall ... none of these games used the digital video facilities though -- which meant they were basically cartridge games with audiocd soundtracks and people knew that ... The few good games were completley overwhelmed (or underwhelmed?) though by god awfull games like the power rangers game, corpse killer (shoot wiggling flying zombie corpses), farenheit (walk around in a building on fire waiting for the next clip to load), earthworm him (cool but exactly the same as the cartdridge version), double switch (sit around and watch badly acted video clips with cory haim, although thomas dolby did the soundtrack for this one), Microosim (fly around blood vessels shooting ships) ...
The sega cd was just a 1 trick pony, and the trick sucked :)
Thanks Slashdot (Score:1)
Definitive Atari 2600 Programming Information! (Score:3)
Try Oystron and This Planet sucks, two of my favorite new games. Emus are on-site
as well.
Nick Bensema's site (follow link above) also has programming tutorials (many that he wrote) and tools to program the Atari on everything from your DOS box to a Commodore 64 (no lie) -- except for a Mac. For that you have to go to my site...
http://homepage.mac.com/mactari/mactari/mact.ht
(yes, the URL is pretty repetitive)
This page has tools for Classic Mac OS. I hope to get around to compiling the tools under Darwin soon.
To _talk_ about Atari programming, head over to www.biglist.com and sign up for the "Stella" listserv. Low but interesting traffic on our favorite classic console!
Ruffin Bailey
"This may be the fault of the interpreter, in which case HE is the hippopotamus."
Re:Sega CD Failed because ... (Score:1)
www.atani-software.net/segabase/SegaBase-SegaCD.h
Respects to the emulation sage - Sam Pettus.
You haven't played Lunar, Snatcher, Sonic CD, or the utterly fantastic Popful Mail - have you? If you had, I'm sure you'd think differently about this system. I just wish there were more out there developing for it - even for fun. I've spent hundreds of hours playing many Mega CD games, and I really believe they were hours very well spent (as well as the above Working Designs releases, Dungeon Explorer and Dune - not by WD - are also worth checking out).
Remember, this system was only released in 1993! Such complaints about the supposedly "awful" visual quality just doesn't stand up if you consider when Sega were releasing this console. I agree it was overpriced, but at least it could perform! (can't say the same for the 3DO or Sega's own underpowered and again, overpriced 32X)
chis:matrik | ambience&idm
www.matrik.ndo.co.uk [ndo.co.uk]
Re:What kinda biz model is this? (Score:1)
D
Mad Scientists with too much time on thier hands
What kinda biz model is this? (Score:1)
Wing Nuts is by far the better of the three products, originally designed for release by Rocket Science Games.
I need to stress again, that this venture is a real risk for a small company like GDG, so support on these initial releases is absolutely CRITICAL for future releases to come to light. If the gaming community supports us, we will continue to support them.
Between the lines it says, Please subsidize our crappy games so we can use that money to release the good game we know you really want. Sounds like shareware on crack to me. Emploring ppl to buy a product they released for the sake of releasing it doesn't inspire any philanthropic emotions.
"Me Ted"
Atari2600, Vectrex, Coleco....etc.etc. YES! (Score:3)
There's a guy in New Jersey that creates new titles for Vectrex, Coleco and Oddyssey2 and is a pretty good guy all around.....you can check out his stuff at http://www.classicgamecreations.com/
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Atari 2600 games availability (Score:1)
:)
These aren't FMV like that... (Score:1)
Ahhh, the Colecovision! (Score:1)
Sure, Ladybug was a ripoff of Pacman, but it was sure a helluva lot more challenging!
Pining for the days of the wheel-knob controller...
Re:Atari 2600 Development Software (Score:2)
Of course, "real" computers need versions of Minesweeper [netway.com] and Tetris [netway.com]. And all modern gaming systems have first person 3D games [netway.com].
If you're armed with an emulator [ncsu.edu] you can download ROMs [virtualave.net] of various games, classic and new.