frinsore asks: "What jobs are programmers and what are artists? Game creation seems to have blurred the line between the two. While some fall easily into either side, others don't. Where does the map creator fall? They have to know what the engine can do and how the user can interact with it, they also have to make it look pretty and keep it challenging. What about interface design? Giving users as much access as possible while not overwhelming them with details. Do these people land into one camp or another or are they some where in the middle?" This a difficult question to answer and it entirely hinges on how you define art. For me, a piece of code, or an elegant mathematical proof is as much art as a Picasso, or Beethoven's 5th Symphony. As always, feel free to share your thoughts on this subject.
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