Sony In Deal For Networked Arcade Games 110
Ggggeo writes: "I saw this story at Yahoo! about Sony in a deal with Sega and Namco about networked arcade games. Not just local networked games, but wide area networked games you can play in one arcade against other players in other arcades far, far, away. The article also mentions DoCoMo (in regard to bringing iPhone content to your TV through a PlayStation.) Basically it will be a pumped-up version of the home PlayStation with lots of additions and enhancements (cameras, monitors, and high speed networks among others)."
What a great idea. (Score:2)
I'd love to see an environment that actually is a world... a place where people can actually talk with each other by talking, or even smiling, and frowning, and gesturing, instead of typing. Arcades are just the place to get into this type of technology. Think about it. The nice thing about having public terminals is that lots of people are using the same gear and they're all paying to use it at different times. Because of this, the hardware can be way more expensive and therefore way cooler. What I'm wondering is whether anyone realizes the potential for an actual world, with actual people, rather than just musclebound, guntoting automatons. Imagine stepping into a booth, putting on a headset, and opening your eyes to an artifical, yet somehow real digital world, where you can actually meet people on the other side of the world, rather than just passing back and forth colorless messages in a terminal window...
Arcade (Score:1)
It's kind of neat, they are really nice PC's with 21 inch monitors. If I didn't have a PC I might be tempted, however all the games are just standard stuff you can buy over the counter. Counter Strike seems to be the most popular there.
Re:What a great idea. (Score:1)
Let's get into character.
:-)
What's the point? (Score:3)
Most people owning a computer nowadays have more processing power than the common arcade machines - the only advantage the Arcade still has is the fancy stuff, like a steering wheel and huge monitors, surround sound etc. The only reason I'd want to pay up 10 Norwegian Kroner (a little more than a dollar) to play in a WAN would be to see the face of the person I have beaten, right after I have beaten him..
It's all psychology. In short: I don't think it's very satisfying to win a game of Ferrari racing, and leave the Arcade machine thinking "Oh boy, did I cream that BllDg guy somewhere in Kansas City".
Point: It's completely irrelevant that the technology exists.. If I want to play long-distance-network, I might as well use the internet - in which case I can play for a week for the same prize it costs me to play two games in the arcade.
Give me the internet any day.
Re:Is the arcade dead? (Score:2)
It is pretty fun to strap on a pair of fake skis or jump into an F-1 car and race your buddy who is right next to you. May be even cooler to race someone else from around the world and see their reactions as they play on a live video feed!!
Don't think console games: think EQ/UO etc. . . (Score:1)
Question is, could it be a moneymaker ???
Re:Is the arcade dead? (Score:2)
Granted you are correct and home systems can rival the arcade for game content and selection, but the one place that home systems fall way short is on interaction with other human beings. Going to the arcade gives you a chance to compete against other people who love the game just as much as you do. There is probably someone at the arcade that is better than you at any game at any given time. You can't get that level of competition at home.
Not only are pretty much limited to the people that you know when playing at home, and let me tell you playing the same fighting game time and again against the same person with no penalty when you loose get real boring real quick, but the arcade offers a little extra excitement because you know when you loose your money is gone. At home you paid for it, you own it, and the only thing that you loose playing is time.
Now with all this in mind I must say that I think that the idea of playing a networked game in an arcade seems like a brain dead idea. Obviously someone said to them selves, "Well it works with home games, let's take it back to the arcade!" What they are failing to realize is that eliminates more than half of the reason to even go spend money at the arcade - THE PEOPLE!
Somewhat pessimistic... (Score:2)
This is a trifle bleak and shortsighted. PC gamers with bandwidth to spare are already using Voice over IP products such as Roger Wilco to make WAN gaming more personal. I can envisage video conferencing technology making the arcade equivalent really very sociable.
There's a Namco arcade racing game (I forget the name) wherein a picture of taken of your face before the race begins, and that picture hovers above your car, so that in 2-8 player games you can see which of your friends you've just overtaken (or been overtaken by). It's a very simple idea, which adds to the pleasure of the game immensely. Imagine little ideas like this in a WAN context.
The real problem with WAN gaming, both in arcades and in the home, is this: who wants to play against arbitary strangers? You either want to play against people who are already your friends (I've never seen a lobby system that makes this easy), or in some sort of cup or leage that matches you against people whos skill level is similar to yours. This is a problem I haven't seen dealt with yet (although I don't frequent die-hard Quake communities, where things might be more organised -- but those communities demand your life and soul...).
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The Social Aspect (Score:1)
This already has been done - With Mortal Kombat 3 (Score:1)
Re:I would have loved networked arcade games! (Score:1)
In their heyday in the early 80's Atari and Williams produced some pretty funky things, but from (say) 1987 onwards, the US contribution to arcade games is pretty average at best.
I think something you are missing is that japanese manufacturing also has a terrific attention to detail that is (in my experience) missing from american goods. I always felt that US-made products don't feel right compared to either japanese or european-made ones.
In gaming terms, it's the little details that make the difference. Good examples of this for me are the Super Taxi Driver PC game, which copies every element of Crazy Taxi yet somehow manages to be an unbelievably dull game, or the myriad Elite/Frontier derivatives that despite snazzier graphics and more 'stuff', don't feel as good or as engrossing as the original - attention to details.
Re:Price per play (Score:1)
Re:Price per play (Score:2)
Thoughts about lag (Score:2)
I'm working on networked arcade-style games myself.
An interesting point is that those games can only work with a minimal lag. When you're playing around the world, you get close to the physical limits. Imagine two gamers on opposite points of the earth. A signal would travel 21k kilometers. Double that - you want a response. That alone gives you a minimum lag of 42k/330k = ~0.13 seconds. Speed of light.
Of course the real problem for me are modem dialups. They usually give you a lag of 0.5 s.
Re:Is the arcade dead? (Score:1)
True. in my times it was like this: if you actually managed to dig up a girl somewhere else, you went to the video arcade with her and showed off. and all she had to do was to marvel at your gaming skills and show everybody else to whom she belonged.
inet2 (Score:1)
I could race my brother, who moved to Cambride last year, and prove for once that I still kick is ass - and nag him about it with realtime eye contact - that's the good part.
I can see projects like Disney's "Virtual-World" comming back. (mechwarrior acarde games, played at 10$ a pop). Except now they would be cooler, cheaper to produce, and actualy novel.
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DoCoMo (Score:2)
Arcades are NOT dead! [OT] (Score:1)
There are many reasons why arcades (hopefully) will not die out. As mentioned by several people, its a social experience, they get to show off in front of their comrades and even more importantly strangers. They are a place to hang out that just about anyone can afford to go to and have some fun.
That latter point is important. MANY people go to the arcade for instant gratification. An arcade machine is not the same experience as my home gaming setup, never will be. Being able to walk between classes to the Kentucky Arcade (I go to UK), and chill with people I know, talk to the cool owner, kick some ass before my next class, can not be matched by going home to my home theater monitor, Dreamcast, and Soul Caliber, no matter how good that is in its own environment.
Support your local arcade!
Re:Is the arcade dead? (Score:3)
Before you argue with me, an arcade is NOT:
1. a movie theater
2. an indoor amusement park that's rather large and is not easily accessible by foot for most people (some lucky kids have these nearby, but it's like the movie theaters now... you gotta drive a distance to get to one)
3. a deli or small shop with less than 3 arcade machines
4. anyplace that charges admission
5. a local-area tourist attraction or highway rest stop
Not to say you can't get your game on in those places, but in general, those are NOT hangouts for the purposes of playing arcade games. Specifically, a lot of those places are faraway for most kids, not easily accessible, expensive, and generally unsuitable for hanging out with the guys (or girls). You could hangout there, for whatever reason, but it's not like an arcade. It's not the same atmosphere.
I really wish that didn't happen, but there were too many pedophiles, drug dealers, thugs packin heat and knives, and all other kinds of seedy elements gathering there after a while to ruin it for everyone. I mean, it's not that it got bad at most arcades... but it was excuse enough for the cops to harrass the places. And since they got to be too much trouble to run, people stopped running them. I can personally think of 4 or 5 arcades in walking distance from my house that went belly-up when I was growing up. Hell, I had an amusement park in my town that got knocked down a few years before I was born (to make condos, no less) for the exact same reasons.
Video game consoles just replaced arcades... it's not that they made them extinct. They were already becoming extinct.
For proof, there's a lot of coin-op companies getting out of the business (or already out). Williams, the grand-pinball company, is one of them. It's sad, really.
Re:I would have loved networked arcade games! (Score:1)
There is actually some serious potential here. (Score:1)
BUT--it's possible to do some things in arcades that are way outside what the typical home user can do.
I have yet to see a PC or console that can--
place pictures of all your teammates on monitors with full motion vidio and sound (Hell, how about just the sound??? Most games use pre-recorded hotkeys)!
Allow for specialized control systems. Hell, you can't even play Tempest on a PC like you could in the arcade, and that game is decades old now.
Run ANY games without a fairly significant initial investment.
Support extravagant hardware such as gigantic monitors and powerful sound systems without, again, a large ammount of $ up front.
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Arcades are also a place to socialize, a place to meet others, many have a fantastic atmosphere and food and lack the extreme m/f ratio of a lan party.
They just need to evolve a little...
Re:Is the arcade dead? (Score:2)
Yes, those were the good ol' days. Now I can't stand more than 30 seconds on modern games without knowing 300 secret moves.
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Re:Price per play (Score:1)
Re:Is the arcade dead? (Score:2)
1. The arcade controls I like. Better than what I would use at home. Besides I love the point and shoot games.
2. I don't own every system. There are games in there that I don't have are can't have because I don't own the system.
3. I get to show off infront of my friends. 'Nuff said
4. Multiplayer games work so much better because everyone has their own screen and no fighting over the better conroller
Is this enough reasons?
__________________
Re:Good! (Score:3)
Well considering Sega already worked with MS to provide a copy of WinCE for the dreamcast, this hardly seems a solid viewpoint.
As to the Dreamcast being "ridiculous" hardware, what the hell was "ridiculous" about stuffing half of an arcade machine in a $200 games console, so you could port all your top-end arcade games straight to the home for minimal cost? No developer ever stated the Dreamcast was difficult to develop for. The problem was Sega had no idea about marketing it, so no-one got to know how good it was. And we know what happens when the inferior tech gets all the marketing dollars: the inferior tech wins.
If it's "ridiculous" hardware you are after, then take a look at the innards of the Sega Saturn, or more to the point the PS2 with it's crazed innards.
Cyber Cafe's (Score:2)
I know there is a cyber cafe next to the university I went to. It got its business by charging by the 1/2 hour to play quake on their network (which was hooked to the internet). We all know competing against people is more fun, especially if its a lot of people (64 player quake2 games, for example).
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Network games are BIG in Far East (Score:1)
You see whole internet style cyber cafes, except they're not for surfing, they're for networked games. These places are jam packed.
Bangkok had loads of them.
Tokyo was the same.
Sega wanted to compete in that market, but Sony could own it.
Golden Tee Fore! is already networked (Score:1)
Re:So what's different? (Score:2)
Play Star Wars:Pod Racer on a PC. Then go to Dave & Busters and play it there - as AMC Theaters say - "There is a difference".
Re:What a great idea. (Score:5)
Dude. Step away from your computer. Walk towards an immediate exit. Exit. Look around. Thos funny looking avatars in khakis with ID badges on? No they're not crabheads, put that rocket launcher down. Those are called PEOPLEv.2.1(GPL). You can have all the interaction you just described and more with them!
P.S.-->The sweet-smelling ones are called girls. I'll let you figure that one out.
--Just Another Pimp A$$ Perl Hacker
Re:The Coming of Lojacked Arcade Casino (Score:1)
huh? (Score:1)
I can see arcades popping up in Internet apartments. Most of them in Houston have at last a t3 connection. Toss in the Malls and you can have some great late night parties.
Re:DoCoMo, reinventing the PC? (Score:1)
Re:Price per play (Score:1)
Re:Just a tiny bit racist ? (Score:2)
Dude, I can only assume that you're just starting out as a troll. Now, you've got the inflammatory part right, but you have to be more subtle on your blatant factual inaccuracies. For example:
until the president of Japan...
Now, no one's going to take you seriously if you insist on sounding like an angry 4th grader who's dad beat up on him too much. Japan is a parliamentary democracy (sound it out, it's not as hard as it looks). What this means is, there's been an Emperor in Japan since around the 7th century. He's rather symbolic nowadays but, still there.
Have a nice day!
--Just Another Pimp A$$ Troll-Killer
Arcade Industry (Score:1)
I'll be the first in line (Score:1)
Re: (Score:2)
They're just now doing this? (Score:1)
----Quid
Re:I would have loved networked arcade games! (Score:2)
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Re:Price per play (Score:2)
-move one step-
"Game Over. Please deposit forty quarters"
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Re:Is the arcade dead? (Score:1)
HAVE YOU LOST YOUR MIND ???
I'm a mame fanatic, and for the sole reason of bringing me back to my child hood days hanging out with y friends playing donkey kong. I do the same thing now with my grown up friends at dave and busters. The traditional arcade has died, but with the new games that are coming out now i'm sorry but I just cant' afford a six car array of indy cars with one huge 8 foot screen. If you go to up to date arcades you will be blown away by how much better the game play is, plus it's also a matter of social interaction that safe and none threatening.
Re:This already has been done - With Mortal Kombat (Score:1)
MOD THIS UP (Score:1)
This is the funniest thing i've read all week.
"welcome to the desert of the real "
Re:Scent Chip (Score:1)
Re:Is the arcade dead? (Score:1)
Re:Is the arcade dead? (Score:1)
Damn, forgot to take out my Speak&Spell and do a grammar check.
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Re:I would have loved networked arcade games! (Score:1)
$5 a game!? Jesus Christ..the game better suck my dick for that price.
$5 a game = 1 beer
Blizzard and Battlenet (Score:1)
I would have loved networked arcade games! (Score:2)
like the better 4 player hack and slasher games... if you could play with others or against them!
This might be what is needed to re-vitalize the arcade. although I see $2.00- $5.00 per play games coming out of this (The price per play has gotten a bit insane hasen't it?) as the operators and manufacturers squeeze the player a bit harder.
Re:I would have loved networked arcade games! (Score:1)
Re:Arcade (Score:1)
I've gotta say, I wouldn't really call myself a gamer.
I'd much rather spend my spare time driving my car, hacking something apart, or putting something together (hardware or software - doesn't matter to me, same level of enjoyment). In fact the only reason I bought a 3D video card with 16MB of ram was cause my old 2D card died, and I had a $200 (australian) gift coucher for the local computer superstore.
...
That was ofcourse, untill I played counter strike. This has to be one of the best FPS I've played ever. I'm constantly amazed at the clarity of play capable over a 56K dial up internet connection.
When i first jumped on, it was like the feeling I got the first time on IRC, talking with peopl from a different world. Except on a higher level. THis time I was working with people asa a team to to kill other people.
The fact that there was limited aural (ie direct spoken or typed messages) communication made the experience even better. It was like in real life skirmishes, you have to know the signs and what they mean, as well as applyiong a little intuition.
That was my rant about networked games any. I just gotta say because of Counter Strike [counter-strike.net] I haven't touched my 3 month old PS2 in 4 weeks.
Good! (Score:1)
Hopefully they won`t be working with MS, so it`ll be MS vs sony/sega/namco/etc.
Re:Digdug. (Score:1)
Re:I would have loved networked arcade games! (Score:2)
Gauntlet was the first videogame on which I regularly made new friends. There's been nothing like it before or since; it invoked a spontaneous camaradarie among the players, as you taught each other the tricks, gave up health for the weaker players, and watched each other's backs.
I'm surprised that the notion of a cooperative, rather than competitive multiplayer game hasn't seen more exposure. The modern 'two gun' lightgun games are hardly in the same league.
But I don't think it'd work if you weren't all on the same machine.
Atari Games (Score:1)
No cameras, though.
Price per play (Score:2)
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Is the arcade dead? (Score:4)
Not being a teenager I'm not really sure about the answer to this question, but what does the arcade really have to offer any more?
Home console systems now have pretty much all the power we need to run arcade-quality games, and every year sees a huge leap in performace with the release of new systems. The only thing I can see that traditional arcades offer is games with novelty controllers, like those huge ones that have fake motorcycles. And those cost so much that they're hardly economical...
So where does this leave the traditional arcade? It seems to be to be a doomed business...
Agora (Score:1)
A company in Lousville, KY [full disclosure: I worked for thier previous incarnation], has been working on this with great success for quite a long time. Agora Interactive [agorainteractive.com] the system they call "GATE [intel.com]" also includes video conferencing in the system.
They also developed a virtual reality game based on a doom/quake-like engine using the iGlasses [stanford.edu], a standard arcade box, and a Pentium 133.
Unfortunately, look like they filled for Chapter 11 [bcentral.com] (reorganization) in January.
www.perceive.net [perceive.net]
So what's different? (Score:2)
*shrug* Nothing to see here, move along, move along...
Digdug. (Score:2)
Even still, perhaps what's hard to replace is the social aspects of the arcade environment itself. I'll still play the odd arcade game or two if I'm in a bar with friends and it's lots of fun. So if Sony can combine the power of online games with the social aspects of the arcade I think they may have a powerful combination.
Tux Racer experts. The Linux Pimp [thelinuxpimp.com]
GoldenTee 2k. (Score:2)
I happen to prefer drunk golf than drunk driving
Re:Is the arcade dead? (Score:2)
Maybe I've been out of the arcade scene for too long, but best I remember a video arcade was about as good a place to meet women as a CS department as a Tech school. Naturally there are some flukes, but I can't seriously recommend going to arcades to meet women. Also, very few arcades anymore have pool tables (at least in this area). If you want to play pool with a bunch of friends, you have to seek out a community centre or one of those smoke filled pool halls. Finally, pinball is certainly out of style, although you can usually find a couple of old disused machines in the back corner of the arcade these days, I'm not sure how long they will stay around.
Down that path lies madness. On the other hand, the road to hell is paved with melting snowballs.
Re:Is the arcade dead? (Score:1)
Arcade games have home console and pc games beat because of hardware. Totally immersive environments that one just cannot duplicate at home without thousands of dollars. That's where arcades come in.
I'm not sure where you got the idea that arcades are pretty much history. In fact, the arcade industry doing just fine. It's just that the industry is changing. The better arcades are now aimed at adults - not teenagers. Places like Dave and Buster's [daveandbusters.com] and Jillians [jillians.com]. They are making millions. These are the companies that have the capital necessary to buy and install those types of networked games. They also cater to clientel that can and do pay the outrageous prices they charge. Hell I'm one of them, and I think it's worth the 50 - 100 bucks per visit, drinks and food included of course.
It's the mom and pop shops that are losing their shirts. Sorry kids, you'll have to wait for the cool shit - or get your folks to take you.
Re:Questions (Score:1)
Arcades allow elaborate interfaces (Score:1)
While that may be true for many games, arcades have always allowed much more elaborate setups, some of which may be quite involved. Picture, if you will, a room full of enclosed generic cockpits, each with wrap-around screens and surround sound. You go in with a bunch of friends or strangers, pay your money, pick a game, and next thing you and your team know you're in a big competition flight/space/mech sim against your archrivals thousands of miles away.
Now I'd pay more for THAT.
Re:Good! [Let's be scientific!] (Score:1)
Mod him up for hitting the nail on the head. I just wish there was some way of proving his point, or at least of reducing the subjectivity, for example taking an arcade game and seeing how much effort is needed to port it to DC and PS2, and then asking users which looked and played better.
Maybe this will be the platform for FF XI (Score:1)
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Like to trade music, check out my shows at
http://db.etree.org/prator
Re:Just a tiny bit racist ? (Score:1)
With a name like 'Flabdabb Hubbard', being taken seriously is not something that I often need to worry about.
Re:Good! (Score:1)
As long as they keep it away from the PS2 i dont care what they`ve done in the past! I thought Sony were working on their own OS anyway?
I dont think the DC`s hardware is all that - its good, but its old now. All the games i`ve seen have that pc-style frame dropping effect.
The professional thing to do is fix the game in one frame rate, like on arcade/ps1/n64 games.
Re:Thoughts about lag (Score:1)
girls... (Score:2)
Re:Thoughts about lag (Score:1)
Maybe it's just me, but if a company has serious $$$ to invest, I'd be looking to position a server midway between these two hypothetical players and halve the distance of which you speak.
A<->Server<->B
This should get around the "double that" gotcha, right?
Yeah, but... (Score:1)
-Chris
...More Powerful than Otto Preminger...
Re:Is the arcade dead? (Score:2)
Seriously, you may spend your first couple dollars on the new flashy arcade game, where every quarter buys about a minute of fun, but then you'll find your way to pinball, where it's truly a test of skill and it won't make you bankrupt anywhere near as quickly (unless you suck)
Re:Is the arcade dead? (Score:1)
Down that path lies madness. On the other hand, the road to hell is paved with melting snowballs.
Re:This already has been done - With Mortal Kombat (Score:1)
HUH? (Score:1)
Re:Is the arcade dead? (Score:2)
Thankfully, there will always be exceptions to the rule, but for now the local arcade as an instituion is dead. As a pickup spot, it may have been still born.
Re:Arcade (Score:1)
Natural progression (Score:1)
In Australia most local game halls have the games ethernetted to provide a centralized "pay-by-paper-card" system. Basically, you walk into the arcade, drop $10 bucks for a paper "credit card" (or if your more hard-core you can get a plastic one). That card basically stores a number on it's magnetic strip.
Every time you swipe your card at one of those games, the number is checked on the server for avalable funds, the game cost is subtracted and you get to play. During the game the ethernet sits idle. Hence, it would make sense to link a few of these "Acade-LAN's" via Cable and use the pre-existing infrastructure. It's perhaps also a more social form of gaming. Gimme a game arcade full of C&C RedAlert
It's really a natural progression.
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DoCoMo, reinventing the PC? (Score:3)
What's the value added for my going to Playstation? Are the games that much better to justify buying all new peripherals and learning an all new operating system, with all it's new quirks?
Nope, can't see it, stick with console games for the Joe Sixpacks out there who can barely boot a PC, let alone do something as complex as editing their registry.
Re:DoCoMo (Score:1)
The Coming of Lojacked Arcade Casino (Score:1)
Street Fighter
Mortal Kombat
Soul Calibur
add fighting game here
Racing Games
PinBall....oh please! Top score takes the cash
This would get me into the arcade again.
Typed in haste, no need to spell check.
Neck_of_the_Woods
Re:Is the arcade dead? (Score:2)
Re:Just a tiny bit racist ? (Score:2)
Can someone please mod this down to flamebait before the war breaks out again? This has to be one of the most idiotic statements I've ever read in this forum.
There is a whole wide world outside your door. Different people hold different values and they have every right to do so. The Japanese bombing Pearl harbour was not Hitler murdering an entire race. It was a tragedy. I do not see what it has do with "racially superior" Japanese video games.
Jeez: you wound me up so much I replied to your drivel.
i-mode phones (Score:1)
There are some new technologies coming out at the moment to provide smaller cells for better (and broader-band) access within GSM, but I'm not qualified to talk about them. How will this affect take up outside Japan?
Racing Games... (Score:1)
Picture a starting grid of 100 international players all vieing for the world championship in the 500cc superbike
There is definately a cool-factor to this idea...
Questions (Score:1)
This could defintely work, all that matters is how much is it going to cost/
__________________
Am I the only one that doesn't like this idea (Score:1)
Networked arcade games already exist. (Score:2)
It appears to display the high scores based on location. Since at least one of the pubs is in a town without broadband or cable, and with ISDN being too expensive, it must transfer scores via modem at the end of the day.
Can anyone add any more?
Re:Just a tiny bit racist ? (Score:1)
Sure, its when they murder me in my bed that I get upset. NAMCO and other Japanese corporoations are part of Kiretsus which go back to the old Zaibatsu system hundeds of years old. It is this racial ideology that leads to thinks like perl harbor and Nanking. Ask any Korean. The point is, that they have yet to apologise for perl habor, and yet we grant them open access to the US marketplace. This is not a good thing.
They have not learned their lesson, and the violen t videogames, anime and manga demonstrate this clearly. It should be banned until the president of Japan formally apologises for the atrocities at perl harbor.
Re:What a great idea. (Score:2)
Doesn't the idea of being able to make anything you ever wanted (besides, like, uh... valuable human relationships) out of thin air? Isn't that at all tantilizing? Not to spend your life in, but to experience every once in a while.
Re:I would have loved networked arcade games! (Score:2)
Re:Is the arcade dead? (Score:1)
Check Ebay's listings for 'Pinball machines' and tell me again their going out of style.
Oh, and GO BLUE!
--Just Another Pimp A$$ Perl Hacker
Re:Is the arcade dead? (Score:2)
Already been done! :) (Score:3)
We took the arcade game Mortal Kombat 3, added a tiny board to an expansion connector with a 386 with a TCP/IP stack and ethernet port to it, and connected it to a Bay router hooked to a 56k leased line... We had a small NOC at Midway where all the 56k lines terminated, and some servers that acted as the hosts for the games.
At its peak, we had about 15 games in the Chicago area hooked up. It worked pretty well, we had to make a few modifications to the game... Mortal Kombat is a very very very twitch-reaction speed game. The delays introduced from networking it were, while unavoidable, kinda high. But, most people couldn't tell the difference after we were done.
(My only involvment with this was gameplay related changes to MK3 after the project was nearly completed)
After Mortal Kombat 3, the same thing was done with San Francisco Rush in a bunch of arcades in the California area. Same idea, but with a driving game, delays aren't nearly as noticable.
(I had no involvement in this project)
Now the project is called MTN. (Midway Tournament Network). They're taking several Midway games and networking them across the world... (You may be able to find details about it on Midway's website)
I'm not trying to downplay what these guys are doing, but i don't think many people here recognize that this is already in place, to some extent.
Re:Maybe this will be the platform for FF XI (Score:2)
Square has been BIG into Sony for the past few years (basically ever since they dumped Nintendo) -- they've already announced the intention for FFXI -- MMORPG done right. Square makes great games (FFXIII excluded) so there's a chance they could actually pull it off.
Now...Sony has basically won the console market (Nintendo's been slipping due to a lack of good games, Sega dropped out, even though their console is just as good as a PS2) - so now it's time to make a bid for power -- imagine the temptation of a MMORPG-done-right that's accessible (for $$, of course) at the local mall arcade...
Wife decided to go to Bath & Body Works again? Go down to the arcade and play your character for a little while - sure, it'll cost a couple bucks, but you won't have to put up with the boredom =)
That's just an example, of course, but I think it's a possibility of what Sony's going for here.
Good call.
Re:Is the arcade dead? (Score:2)
But yeah, your standard arcade is pretty male-dominated. I once asked an ex of mine why I didn't see more females in arcades, since I knew quite a few gaming girls. Her only answer was, "The only reason for a girl to go to arcades is to check out guys' buts." *grin*
Re:Is the arcade dead? (Score:5)
You know, people have been saying that as long as I can remember. The analogy that I think fits best is, What do movie theaters have to offer anymore Home theater technology is to the point now where you can get an equivalent (or superior) experience sitting in your living room in your underpants.
Video arcades, just like movie thaters, benefit from the fact that they get first-run games. Before PS2 was even finalized as a system, I was destroying people left and right in Tekken Tag Tournament. As long as powerful video boards are cheaper to mass manufacture for video arcades, arcades will receive the first slew of 'hot new games'.
--Just Another Pimp A$$ Perl Hacker
P.S.-->Oh, the other reasons that traditional arcades will never die out. You can play pool, pinball, and meet girls in them. Girls are good.