Achtung Wolfenstein Screenshots 144
Thermodyne writes: "The sequel of the game that helped invent the fps is being developed and the first of the screenshots have been released here. The game is based on the Quake 3 engine, but seems to stray away from the original intent of the first game." I can't begin to count the
number of hours I lost in wolf3d ... course, I hope it does stray from the original game: who wants to run around shooting dogs and finding hidden switches for 30 levels? The lighting in some of those screenshots is super impressive. (check out that flame thrower). Sadly, I think my fps days are past me. I played The Sims for the first time last week. What an amazing game.
It's sad, really (Score:2)
But now, FPS has become a cliched genre. "Ooh, what do I do now? I search for a switch and it lets me exit the level! How original!" How many games have come out recently that are FPS? ALL OF THEM. The only exceptions are RTS games like Starcraft (itself only a new skin on top of Warcraft).
PC games have hit a rut, and developers have no good ideas anymore. It nearly makes me want to buy an old Nintendo and bust out Bubble Bobble. PC game (and console, anymore) developers have no creativity and can't find a good storyline with a map and a flashlight.
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That's just the way it is
Site /.'ed (Score:1)
Here's another site. Other server is too busy.
Quake3 engine (Score:1)
An Example being that StarTrek game based on Quake3, it looked terrible (atleast to me)
For The Record .. (Score:2)
For the goatse.cx weary, http://www.3dactionplanet.com/features/editorials
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CitizenC
Wolf3d 2? (Score:1)
Rob Malda, always ahead of the curve: (Score:5)
Yeah, that one's cool, but there's this new game coming out called "Chess" that I hear is *really* awesome. Anyone got a chance to play it yet?!
- A.P.
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* CmdrTaco is an idiot.
wolf (Score:1)
I have no wish to kill imaginary people or real people. It probably would be safer if all you psychotics got guns and practiced at firing ranges, instead of internalizing your hate for your fellow humans.
Trolls don't hate each other. Trolls have tough love for each other. And they at least, are a bit more creative than just shooting someone. After all, slashdot trolls started the whole "All your base are belong to us" thing. What have you ever done?
Fallout (Score:1)
And you've given me 2 counter-examples for the future. Do you know that there will be more than 3,500 games released next year? I guarantee most of them will be FPS...
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That's just the way it is
Re:For The Record .. (Score:2)
Inspiration? (Score:4)
IMHO its a total shame that the whole game market seems to be totally out of inspiration these days. Sometimes you come across a title which offers a complete new setup (based on something allready these I guess) but in most cases its just more of the same. The last game I've bought (Oni [godgames.com]) is IMO a good example; its a 3rd person 'fight / shoot 'm up' but offers quite some new options. Ever fought 3 man at the same time by disarming one poor bastard and shooting the rest with his weapon? I've never seen Lara Croft do that, to name just another 3rd person game and perfect example. IMO another game which just kept on going adding basicly nothing to gameplay, just nicer landscapes and some new moves, in order to get gain more money.
As I said; the screenshots looked nice. The game itself is a shame IMVHO. Why not put the effort and money into something new?
Sega (Score:1)
Shenmue is a great game, but I was talking about the stagnation of PC games. Good luck ever getting SEGA to port something to a PC. They can't even program for their own hardware...
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That's just the way it is
The forgotten original (Score:2)
Original Wolfenstein Games (Score:1)
wolfenstein? (Score:1)
Linux (Score:1)
Anybody with a x86 could play games! Now how much more great could it get?!?!?! We need more games ported. I agree with you; when will developers start to take Linux seriously as a gaming OS?
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That's just the way it is
Where are the nazis???!!! (Score:5)
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Re:It's sad, really (Score:1)
There seemed to be more games like Deus Ex/System Shock 2
Infact, I'm DIEING to play a true Doom/Quake style FPS! Doom 3/Wolfenstein/DNF/Serious Sam are the only ones I know about, and most of them will prolly take more then a year to be released!
hey taco (Score:1)
I got that game last Christmas, I would have said the same thing a week after Christmas. Since New Year's, I haven't played it. I'm sure you'll be doing the same in about 1 or 2 more weeks. It is a good idea and a fun game, but after the initial wow factor, it is very very boring. You'll see.
Give the guy a break (Score:1)
I have holiday the next week and I hope to check out some games lying around for ages...for once that I have time (For example I have Age of Empires 2 lying around which is very old: Never played it...no time...will check it out this week)
Hehe, your sig matches well with your comment, by the way.
Re:Original Wolfenstein Games (Score:1)
What's everyone waiting for? (Score:2)
Play the original Escape From Castle Wolfenstien. [requiem.qis.ca]
The classic that started it all.
Bribe guards, kill guards, and talk to guards!
All in glorious 1D!
Re:Rob Malda, always ahead of the curve: (Score:1)
The Original Wolfenstein (Score:2)
Check out this page [ufpel.tche.br] for a screenshot from the Apple II if you want a little memory trip. The page also has info about running it under emulation on a PC.
Re:Quake3 engine (Score:1)
-- Eat your greens or I'll hit you!
The first of the screenshots?!? (Score:3)
Right here. (Score:1)
Castle Smurfenstein!! (Score:2)
There is something rather pleasing about sticking a virtual gun in a Smurf's chest, hearing it beg for it's little blue life, and then blowing it to hell...
Regards,
Here we go again (Score:1)
More details about the game... (Score:3)
The interview is available in english [nextgame.it] and italian [nextgame.it].
Hope you enjoy it...
Re:Rob Malda, always ahead of the curve: (Score:1)
Mirror (Score:1)
Wolf2K Shots [shugashack.com]
Re:For The Record .. (Score:2)
I don't see what the big deal is - you move the mouse over a link and the url shows up in the status bar.
Crap, WAYYYYYYYYYYYYYYYYYYYYY off topic. =) (Score:2)
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CitizenC
Re:For The Record .. (Score:1)
Except when they use Javascript mouseovers.
Re:Site /.'ed (Score:1)
http://www.3d-shooters.com/screenshots/return_to_c astle_wolfenstein/ [3d-shooters.com]
enjoy
Giant Robots? (Score:1)
Re:For The Record .. (Score:1)
I'd like to leave javascript on but disable any ability to write in the status bar (the status bar is MINE) or create any kind of popup window.
Re:Inspiration? (Score:1)
European (in this case Nazi) WWII history.
Granted, they will take many liberties with characters, environments, etc, but being able to run around as a 3rd-reich-0wn1ng-one-man-wrecking-crew-badass has me totally jazzed. I hope there is enough realism in the environments (rooms, uniforms, guns, buildings, architecture (Speer)) to add that extra spark to the game. Star Trek Elite Force was wonderful in that it was exactly like being in an episode of Voyager. (albeit with a lot more killing..heh)
I think that as more companies adopt using previously-developed engines we will find many games that are either sequels to much older games, or that are derived from historical references or legends. I have no problem with this, if the games are done well. I also think fewer next-generation game companies are going to have the time/talent/budget to build Oni-type games, opting instead for simpler designs with stronger stories. Look at Half-Life. Outstanding game - simple (almost comic) storyline, executed perfectly and captivating from beginning to end. Opposing Force was nearly as good!
There will always be game companies that do innovative things too, though. I just don't feel the need to spurn the ideas - only the finished products if they are poor.
sedawkgrep
Re:Giant Robots? (Score:1)
Re:It's sad, really (Score:5)
I think the industry has hit a rut and I agree with that but the possibilities are endless. I think the comparison is close to Sci-Fi literature which has the most possibility of brilliant ideas but constantly gets mired down in crappy output from publishers wanting to make another space opera and the quick buck.
Re:What's everyone waiting for? (Score:1)
Re:Rob Malda, always ahead of the curve: (Score:1)
Well, that problem, and also the fact that the AI in the game is ROCK STUPID.
The Wolf3D sequel has been out for many years... (Score:1)
Doom3 (Score:1)
Spear of destiny (Score:1)
Billions of hours of my youth consisted of both of these games.. I think I still have the first 5 or so levels memorised of Wolfenstein..
Re:Inspiration? (Score:2)
That's something like saying, "why do all these movies still have light projected through them to show on a screen". All the while ignoring the fantastic advances in the technology producing those images.
The original Wolfenstein wasn't the end of all fps games, it was merely the beginning. This techology is maturing before our eyes into a genre closer to interactive movies rather than simply just a game. A good case in point would be the first couple of levels of Unreal, and even more so with Half-Life. One of the most important aspects of each of these games is that they include characters that you should not just gun down, and in many cases are a part of the interactive story.
In my mind, it's not so much the notion of inventing something new, but rather to take these wonderful technologies to the realms of artists, writers, and designers to give them depth that goes WAY beyond the media constraints of TV or movies.
Reason we're not off on to completely new paradigms for this type of gaming is that we're really just getting out of it's infancy. There are still some really great problems to get through, like how to effectively interact with other computer characters beyond just shooting them.
On a side note, was reading an article recently in PC Gamer about a new game that hopes to recreate the entirety of WWII as a multi-player game. Bringing together all these different technologies to allow you to work on strategy, tactics, FPS involvement, flight sim, and all that. Forget the name of it as I lent the mag to a bud of mine who is a huge history nut. The great thing about all this, is that we're just now seeing this kind of depth of plot and gaming coming to together.
I don't like those mutants and monsters... (Score:3)
I don't think I will want this game. [end of rant]
that is NOT the engine's fault... (Score:2)
that engine can handle pretty much any texturing and modeling that you want to throw at it (within reason of course, it is only a game). but, it could be used to make things look like anything.
if things are cartoonish, that was a choice of the developers of the game, not the developers of the engine itself.
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Re:Where are the nazis???!!! (Score:2)
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Medal of Honor (Score:1)
Re:For The Record .. (Score:1)
I
Re:For The Record .. (Score:1)
Better luck next time, you ugly fuck of a karma whore.
Wolf 3D (Score:1)
Re:that is NOT the engine's fault... (Score:1)
A really old classic (Score:2)
Re:For The Record .. (Score:1)
Re:For The Record .. (Score:1)
I don't wish to appear rude, but you are a fucking retard. Are you not aware of the latest craze for cleverly disguised goatse.cx links suck as this one? Look at your status bar now, you little nonce. [goatse.cx]
Re:Where are the nazis???!!! (Score:3)
You missed the "Pictures" part of the site -- featuring nazi-dressed models with a whip.
How can anyone resist these two nazi's [3dactionplanet.com]?
:-)
Re:CmdrTaco loves a Windows game? (Score:1)
Revival of old games (Score:2)
-Moondog
Re:Castle Smurfenstein!! (Score:1)
Re:This simply glorifies Naziism and Violence. (Score:1)
Games developers need to grow up and develop a sence of social responsibility. These games are turning normally reasonable folk into deranged psycho killers. Have we learned NOTHING from Columbing and Waco ?
I really don't see the connection. But hey if you really think that violent games are turning us into killers and knowing the fact that most of us slashdotters play those games, how come you're not afraid of posting here?
Mein Leben (Score:2)
Re:Stupid American Title (Score:1)
You're tired of Slashdot ads? Get junkbuster [junkbusters.com] now!
Nice try.... (Score:2)
Thanx
The Sims on Linux (Score:3)
Maxis was interested though, because the next vewrsion of The Sims Online will run on a Linux server. So now I'm working on optimizing it to run the multi player server side of the game on Linux without any graphics.
If Loki had ever gotten their act together, then The Sims for Linux could have been published a while ago. I busted my ass and did a lot of work on my own time to try to make it happen, but Maxis isn't interested in publishing games on Linux, and I can't publish it all by myself. Are there any companies out there besides Loki who are interested in porting The Sims Online client to Linux? Does anyone want to start a new Linux game company?
I've already done most of the hard work (it takes 2 hours to compile), and it'll be a slam dunk top seller. I hope to publish it soon after the Windows version is released, but I've totally given up on Loki.
Back in 1992, I ported SimCity Classic to Unix, and added multi player capability, multiple views, chat, shared whiteboard, pie menus, and a bunch of other features. A year or so ago, I ported it to Linux and optimized it so it runs at least 17 years a second on my 500 mhz laptop, or more than a million years in less than a day. SimCity Classic runs so fast, it's a twitch game! And only on Linux. I hope to publish that as soon as I can hammer out a new contract with Maxis.
-Don
Re:It's sad, really (Score:1)
and play myself a base of Zero Wing.
Re:This simply glorifies Naziism and Violence. (Score:1)
Nah, they haven't figured out that Vietnam was really caused by John Wayne movies and that WWII was really caused by TS Eliot's The Wasteland; why would people suddenly be able to string together logical thoughts any faster now, and link Waco and Columbine to the extraordinarily obvious causal source video games?
After all, it's obvious that being a heroic Britsh marine sneaking into a Nazi base to defeat the forces of evil promotes Nazism. Sometimes, I just don't get the stupidity of the American people.
Next thing you know, people won't be able to figure out the Wayne Newton -> George Bush -> Barbara Streisand -> mind control with microwave beams connection. Just remember to wear your tin foil hat!
Oh yeah, for readers other the poster, you'll gain a great deal of understanding of trolls if you read books on the symptoms of paranoid schizophrenia. Maybe these connections will make sense to you too then.
Re:This simply glorifies Naziism and Violence. (Score:3)
Now, Waco, I remember that one... just one thing... this faulty memory of mine... I don't remember anyone placing the blame for Waco on the video game industry of that time... rather than Wolfenstein, I'd say part of the violence at Waco was learned through, oh, I dunno, military/SWAT/etc. training... just a guess....
/me sits back and waits for cynicism levels to subside...
Ok, sorry about that, just had to get that out of my system...
Re:CmdrTaco loves a Windows game? (Score:1)
yay (Score:1)
http://www.phoebe.co.uk/glwolf/ [phoebe.co.uk]
:)
Re:For The Record .. (Score:1)
What will they come up with next?
kickin' science like no one else can,
my dick is twice as long as my attention span.
Re:Rob Malda, always ahead of the curve: (Score:2)
There's also a good reason for the way time is distorted: it amplifies the importance of building a house with "good feng shui". If your characters take 15 minutes to take out the garbage, you need to rearrange your furniture and add some doors and trash cans, so they can live more efficiently. That's the whole point of the game! It's about building an efficient household, and the family of Sims evaluates how good your design is, by living in it.
-Don
Violence turns people into assholes, not killers. (Score:2)
-Don
Re:For The Record .. (Score:1)
Now, if you are the moron I think you are, you will respond to this saying something like "exactly, you _are_ stupid" so at least be original otherwise go fuck yourself.
Re:It's sad, really (Score:2)
But now, FPS has become a cliched genre.
Indeed. These games have bored me stiff, since completing the original W3D. Really, I have to drink 4 shots of espresso just to even read reviews of this stuff without drifting off into rapid eye movement.
Like Sims (which also bored me to tears after the first evening playing it, but I actually played it for 4 hours before dislodging my lower jaw with a large yawn.) But strategy, yeah!, get me screaming profanities at my computer when some 60K compiled C program (the old Conquest grid game) takes away my favorite planet and I'm fixated. I'll get even! Bits will be spilled! AAARRRGHHHH!!!!!!
I've loved reading books on tactics and strategy and playing games written by someone who relies more on recursive functions than collision detection. The journey, like the old saying, is the reward, not the destination (the last few turns are kinda dull as I mop up the enemy.) Need more of these games.
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Why so dark? (Score:1)
These games are obviously meant to simulate reality, and although cool lighting effects help in this respect, I always find myself thinking, "This isn't realistic. If this was real life, I'd be able to see the damn door on the opposite wall." I personally wouldn't mind it at all if someone released a new fps with the bright no-lighting-effects (and admittedly somewhat cartoonish) feel of the original Wolfenstein.
Re:Why so dark? (Score:1)
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Re:Medal of Honor (Score:2)
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Re:I don't like those mutants and monsters... (Score:2)
Did you play beyond the free downloads ever?
Not made by id (Score:1)
NOLF - Doom 3 - Sims??? (Score:1)
Actually I saw.... (Score:1)
aztek: the ultimate man
Re:This simply glorifies Naziism and Violence. (Score:2)
What makes you say this? "[M]oral welfare of children"? How is that their responsibility? They make games, and those games are not for kids. What do you want, for Carmack to go around to your local computer software store, and stand in front of all of id's titles on the shelves, checking the age of everyone who looks at 'em? C'mon, give me a break. One word - parents. But then, that'd be too big an imposition on them - they can't actually be expected to RAISE the snot-nosed brats they bring into this world?
(Note, I don't think all kids are snot-nosed brats, but they're getting more and more common.)
It's time slashdotters voted with their wallets. There are plenty of games out there which do not encourage Naziism or Violent behaviour, and which are equally entertaining. Games like The Sims, Myst, Riven, etc I could go on.
How does this game, or the original Wolf3D, encourage Naziism? You're KILLING the Nazis.
Games developers need to grow up and develop a sence of social responsibility. These games are turning normally reasonable folk into deranged psycho killers. Have we learned NOTHING from Columbing and Waco ?
Umm. You watch too much TV, methinks. It's been proved that there is no substantial connection between youth violence and video games - in fact, how about RESEARCHING it. You'll find that since the gaming industry has gotten big, school shooting incidents have gotten LESS common. The media just gives them more coverage.
And how does it have anything to do with Waco? That was a cult, plain and simple. Don't go dragging in completely unrelated issues!
_____
Re:The Sims on Linux (Score:1)
Re:I don't like those mutants and monsters... (Score:1)
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Re:It's sad, really (Score:2)
What's worse than that is they're the same FPS! I'm not just talking about look and feel, I mean codebase. Are the Quake 3, UT, and Half-life engines so perfect that nobody is even trying to design new ones?
And don't get me started on RTSes. It's kind of sad, the computer game industry went from one where people designed games out of love to one where everyone's trying for the next blockbuster. Kind of like what the movie industry went through in the early 80's.
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Re:I don't like those mutants and monsters... (Score:2)
Re:The first of the screenshots?!? (Score:1)
Re:Inspiration? (Score:2)
My idea, games should be about fun, not technology. No, I don't run around with my DEC PDP-1 saying "Spacewar is it, all other games are just derivitave trash", but gameplay must come first. Look at the store shelves sometime, most games are "Foo II" or "Bar 3 Ultra" or some such jazz, same gameplay, rehashed graphics. The last new genre that I can remember is the real-time stragety, and it has been published to death.
Bagh! Enough ranting for now.
All your base (Score:2)
Re:It's sad, really (Score:2)
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Re:I don't like those mutants and monsters... (Score:2)
Re:I don't like those mutants and monsters... (Score:2)
My Perfect Game (Score:2)
I'm pretty much a 3D junkie. Each year I buy the latest video card and the lated First Person Games. I install the video card, reinstall the drivers a bazillion times along with game patches hoping to get the thing to run. Every time I am disappointed. The moment of disappointment comes when I sense the futility of walking down 3D hallways mindlessly shooting seemingly endless supplies of uglies and bad guys. Pointless. A taste of what I really want and a feast of mindless violence.
What do I want? I want a sense of wonder and exploration. Danger, surely. But not mindless killing. I want a challenge. A challenge to think and learn. Myst was a start, but instead of treading down that path, all the game developers are marching lockstep down a dead-end path of designing stupid games. Until they figure out their mistake I am resigned. Resigned to the only game that comes close. Its called life. Not always as pretty or mysterious as a CGI Generated-3D world, but , at the end of the day it's the only other game available.
Re:Quake3 engine (Score:2)
http://www.3dactionplanet.com/wolfenstein/image
The ones below with more cartoony subject matter look more cartoony, but that's the point - I think you're confusing the engine with the way the artists use it. The Quake2 engine rendering looks a lot more cartoony to me than Q3 does, though the art, design, lighting, etc, are more cartoony in Q3A.
Or maybe we just grew up watching different styles of cartoon
Re:Inspiration? (Score:2)
It sounds like you're talking about Hollywood movies, and in a sense you are because the problem is largely the same - There is no limit to the number of directors with clever, deep, new, experimental ideas for film, and with the talent to make them. But they'll never get the funding they need to make those films because Hollywood is not about entertainment, it's about money. And since cringe-comedy "there's something about Mary" films are cheap to make and earn lots at the box-office, that's the type of film that the corporations will fund.
In the game industry, it does not matter if your game is good if you can't get the shelf space to sell it, and getting that shelf space is a game of intrigue and back-room deals that usually requires millions in marketing just for the up-front entry fee - regardless of eventual success. That's assuming you've got a great game. Getting there itself requires that you find funding, and that usually means going to investors. And investors are not usually interested in trying out something new because something untried is likely to fail in this industry.
The solution? I don't know. Everyone thought that Doom was the solution - it was a bestseller that bypassed the shelves alltogether. A new era was dawning in which the games availible to buy would nolonger be limited to the shelf space (and associated politics) of retailers. But it seems Doom was a once-off and we're back to square one, despite the new ubiquity of the net.
The film industry has been around longer than the game industry. How have they solved the problem?
Well OK, they haven't, but they seem to have made a little more progress towards alternative systems. Unfortunately, I suspect some of this is due to film being considered "culture" and thus more ameniable to things like government aid, while games are "youth timewasters" and thus entirely at the mercy of the largest/lowest-common-denominator tendancies of unfettered capitalism.
It's so stupid - we have a huge alternative distribution channel sitting unused, but the whole games market is locked into a vicious cycle that doesn't look like it can be broken any time soon.
Re:Fallout (Score:2)
Was Fallout original, innovative, and an all-around great game? Hell, yes. Was the plot original? Not quite -- the whole "military base churning out bad guys in a post-apocalyptic future" storyline is nearly identical to that of its unofficial predecessor, Wasteland.
Re:Where are the nazis???!!! (Score:2)
While looking through the screen shots, I couldn't help but imagine someone like Jeff K. [efront.com] suggesting that the new Wolf3D game should have killer robots and zombies and flamethrowers and ninjas and tanks and mummies [somethingawful.com] and...
Re:Inspiration? (Score:2)
Damn good point, you know there is still a small underground industry for things like hardcore wargames that only sell a few thousand or tens of thousands of copies. Going back to shareware would definitely be an improvement.