Rewriting The Past With Zelda 122
The Hegemon writes: "Someone hacked the rom for the original Zelda on NES. He created an entirely new game called Zelda Outlands or ZeldaC. You can see it at this site. I am sure most of us remember how great the original was. I think it would be interesting to play it over in an entirely different way." Now I need to download and play with this, but projects like this are tres cool, I think. Taking a legacy piece of technology and creating something new with it, in a framework that's familar to people.
Re:I always enjoyed my magical sword (Score:1)
Just a spelling mistake. He meant très. Go to school, grammar nazi.
If the SlashDuh editors were reduced to using words their readers understood, the only news post would be headlined "See Spot Run".
Only through the power of triforce (Score:2)
Zelda Changed My Life (Score:2)
I immediately started using my shallow C64 BASIC knowledge to imitate the gameplay, and by the time I was eight, I had a little graphic walking around a screen.
That's as far as it went back then, but even to this day, the key game design document that I want to create one day is strongly influenced by Zelda.
As a coincidence, my Zelda 1 cartridge that I ordered from E-Bay happened to arrive to my house this morning.
Pardon this self indulgence of reminsence...
Re:How does Nintendo legal feel? (Score:1)
Most notable of these patches are the video game equivalent to 'fan-subbing', that is people who painstakingly create patches for roms to games that were only released in japan that translates in-game text to usually english.
On a side note, there's a project over at http://www.zeldaclassic.com/ which the author has painstakingly recreated the original Zelda from scratch. If memory serves me correctly it's for Windows only, closed source freeware, and annoyingly the server seems to be down at the moment
Re:Zelda Classic (Score:1)
Re:Old games don't hold up (Score:2)
I played Zelda just a little while ago, on my still-functional NES system. I greatly enjoyed it, not for nostalgia, but because it was _fun_. Zelda is a great game, probably one of the all-time best.
Some games are shallow and tedious. Some games show the perfection of game design that John Romero couldn't pull off in a dozen lifetimes. For those games, it doesn't matter how old they are.
Actually, the underworlds were all rewritten... (Score:2)
Re:Zelda (Score:1)
After all, if someone gets their fill on Fallout, then Fallout II has no need to exist.
Damn, I loved Zelda (I still have a functional NES and Cartridge).
-C
Re:I always enjoyed my magical sword (Score:1)
Ciao,
Some Request For The Hacked Zelda... (Score:4)
Bryan R.
Re:A Zelda challenge (Score:2)
Very interested in a hint.
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Re:Zelda (Score:1)
Re:Some Request For The Hacked Zelda... (Score:2)
Sorry, but that has been found to infringe on Amazon's 1-click patent technology.
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Re:A Zelda challenge (Score:1)
Re:Zelda (Score:1)
Re:Classic RPGing (Score:1)
I love my zelda... (Score:2)
Majora's mask doesn't feel as large as the last few games, but it's definitely fun, and a lot harder than the others- and I know a lot of slashdotters out there are looking forward to whatever nintendo serves us up on the gamecube.
Ever since I first played a zelda of my own instead of at friends' houses, I wanted to be able to edit Zelda. Cheers to the fellow with the insight, time, and patience to achieve what I'll never get to do! Job well done!
--Gfunk
Re:Old games don't hold up (Score:1)
Recycling FF1 (Score:2)
Seriously, though, try the game out, and you'll see instantly why I think it seems like a hacked remake. The graphics are just dead on.
Re:The one thing I love about slashdot... (Score:1)
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Re:Some Request For The Hacked Zelda... (Score:1)
Rain might be nice, but what it really needs is lens flare! Afterall, since any halfway decent photographer will go to great lengths to avoid lens flare, by including it in a game it will make the game sequences look more like film. Or something.
Of course, all of this is just to fill time until the first person shooter and Zelda vs. Metroid vs. X-Men fighting game are complete.
Mr. Bungle (Score:2)
Not meaning to start any flamewars, but if you ask me, the metroid series was more fun.
Star Control! (Score:2)
Anyway, after the orginial designers left after the second, the third game sucked. So, a fan created project has gotten together to make a new sequel to the second game, and I'm very excited about seeing it.
If you liked Star Control, help out to return it to its old glory!
Star Control: Timewarp [classicgaming.com]
Re:The one thing I hate about you trolls... (Score:1)
Re:The one thing I love about slashdot... (Score:2)
So while there might be an intellectual piracy violation or something, you aren't actually hurting Nintendo like you would if you played a ROM of a current N64 game that they might actually sell. The only way this could hurt Nintendo is if playing some hacked 8-bit rom somehow decreased your desire to play a real sequel. This is unlikely, as the only people interested in this type of thing are the nerdy rabid fans who will be purchasing anything with triforces and Dodongos.
Changing the words (Score:1)
DDoS Attack (Score:2)
11 April 2001
In a recent event today, yet another site has been brought to it's knees by a
Appearently, the
Other sites recelty attacked include: Spindletop LLC, a company, which was created to raise money for the [spindletp.com]Spindl3top [spindl3top.org] non-profit, which plans on building high-end computers for charity; 1U Half Width Server Project [wtarreau.free.fr], a site project that includes instructions on building a 1/2 width 1U rackmountable server.
Should Slashdot be held responsible for these attacks? Should they be made to pay for the bandwidth costs to these sites?
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microsoft, it's what's for dinner
bq--3b7y4vyll6xi5x2rnrj7q.com
ahhhhhhhhhhhhhhhhhhhhhh first submit! (Score:2)
Oh well, just kidding, no hard feelings. Kudos to the guy who did this - I'm amazed at the raw power of reverse engineering here. I mean, you can't even buy an NES any more. I guess the idea of a "platform" transcends hardware in some important ways.
Oh, and note to future commercial enterprises: if you are thinking to yourself "Hey, if we just make our file formats/protocols/etc. obscure binary-only, nobody will have enough time on their hands to figure them out, right?" Wrong.
Re:A Zelda challenge (Score:1)
Re:A Zelda challenge (Score:1)
Well, yes, but that's actually part of the trick - you can sneak into the 6th dungeon fairly early on and snatch the wand, bypassing most of the combat. That can be used like a sword on just about everything, except those darn Darknut knight guys... those just about require bombs. Beating a room full of blue Darknuts with just the bombs on your back can be incredibly frustrating! Still, it can be done.
Unfortunately, it's not so easy to steal the wand in the second quest - there are other items you have to retrieve first, as I recall. But you can still get to it a lot earlier than you'd think.
>It makes me happy to see that somebody else wasted their precious youth
>in the same way that I did.
Hear hear!
Re:A Zelda challenge (Score:1)
>games to the extreme, HOW MUCH FREE TIME DO YOU REALLY HAVE?
Let's see, I think that was around the time of my sophomore year in college. So the answer then was - quite a bit.
A Zelda challenge (Score:5)
At one point we decided to see if we could play through the game without getting the final sword. Turns out you can, the enemies just take 2X hits. Harder, but not impossible. Then we decided to see if we could do it without the intermediate sword either. Again, you can, but everything takes 4X hits.
However, at some point it occurred to me that maybe, you could play through the game without any sword *at all*. It seemed impossible, since the first thing you do on the first screen of the game is pick up the first (wooden) sword. Also, you start with no other items, weapons or money. However, there are certain places where you can find coins, and certain items you can buy to get started...
In short, it turns out you *can* play through the entire game, in *both* quests, without ever getting a sword at all. It requires quite a bit of creativity and figuring out alternate weapons to use against different monsters, but in every instance it is possible to find an alternate way to pass each game obstacle. The only thing you can't do is defeat Ganon at the end of the game, as that really does require a sword (though any sword, so even the initial wooden sword works there). But you can go through the entire game, right up to the last room, without any sword at all.
I was impressed that there was so much flexibility built into the game - in most games, creature X can only be defeated by weapon Y, there's only one path to each item, one possible order you can do things in, etc. Zelda, in contrast, was *very* well designed to allow alternate solutions to just about everything, right up to the extreme of never using a primary weapon at all.
So if anyone is in search of a challenge (i.e. buggered bored
Re:A Zelda challenge (Score:1)
Re:Only through the power of triforce (Score:1)
Zelda Classic For DOS Update (Score:1)
Re:Only through the power of triforce (Score:1)
AC- who ever you are - you have my respect and admiration.
An actual first post "First Post", that is on topic . I think this is a first
Been there... (Score:1)
Re:Old games don't hold up (Score:1)
Re:Mr. Bungle (Score:2)
Re:Zelda (Score:1)
Random levels, random items.
One of the best games for the system too.. TONS of fun, humor, and general wackiness
darn, just found this posted... (Score:1)
Frm the English is my second and only language Dpt (Score:2)
Next chapter: Constructing sentences.
Rich
Classic RPGing (Score:1)
Re:Stupid NES accomplishments (Score:1)
Comment removed (Score:3)
Re:Another Classic Zelda (Score:1)
Re:snes9x.com is down (Score:1)
Well, first of all, the game in question is for the NES, not the SNES.
Second, you can get pretty much any emulator available from Zophar's Domain [zophar.net].
-Grant/JimTheta
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Re:You Can Do It, But... (Score:1)
I know that this is how you make hardware copies of most Atari 2600 games (and I would assume the same applies to Intellivision and CollicoVision games and stuff too)
Re:The one thing I love about slashdot... (Score:2)
That aside I think this hack is absolutely great. I love when someone takes something they love and with thier passion for that item create something completely new and wonderful with it. I read about this game about a week ago I think and it looks like a top notch mod. I just wish more game companies supported modification of thier games. I also wish that more companies were more liberal with distribution of out of production games. There were so many things I saw when I was a child that I was never able to get and I would like to get a chance for that now when I have the cash in my pocket.
Re:Some Request For The Hacked Zelda... (Score:1)
Re:The one thing I love about slashdot... (Score:2)
More NES Hacks (Score:1)
Perhaps we can hack Mike Tyson's Super Punch-Out into something a little more appropo -- perhaps Mike Tyson's Prison Break-Out?
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Yo soy El Fontosaurus Grande!
Re:Linux version? (Score:1)
Anyway, to bite the troll that feeds me:
"If this Zelda stuff would be released under a BSD-style licence, we would have a great time. If GPL will be the choice, well, tough luck. I certainly won't play it anyway!"
Assuming for one minute that this person isn't a trolling hypocrite, their hatred of the GPL presumably extends as far as not running Linux, so if this hypothetical version is released they indeed "certainly won't play it anyway!"
QED.
Re:Some Request For The Hacked Zelda... (Score:1)
Says the AC that doesn't get the joke.
While we are getting changes, I want to see rain! Any game can be made immeasurably better by having 3d rain particles falling down.
Also, if we are letting Link sneak around, lets have a big 1-shot kill sniper rifle that can take all the monsters out from halfway across the kingdom, that makes games more fun, of course it does.
How does Nintendo legal feel? (Score:4)
Did the Zelda old man ever get on your nerves? (Score:5)
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Re:DMCA (Score:1)
He didn't have to break any encryption to reverse engineer the game, so I don't think DCMA applies (IANAL). He is only distrubuting a patch to the ROM, not a modified ROM, so all the code being distributed by this person is his own. He may have some Copyright issues, but I don't think so (this is similar to fan fiction I think). If you're going to be a troll, at least be subtle
New life for Old Games (Score:1)
Currently in Beta, and the more testers the merrier, it's...
Elite for WAP phones. Currently featuring the original Galaxy 1, full trading model, most of the combat, more graphics on the way.
If you don't have a WAP phone, it's playable thru emulators (I prefer the M3Gate one), links available from the site.
Full kudos to Modesty and Dan Catt for all the work.
Try it now, at phink.net [phink.net]
Warning - can seriously damage your productivity. BUT you can get a great price for slaves at Xexedi while you're waiting for the bus.
TomV
Re:Zelda (Score:1)
Oh, sure, NOW I find this out. I played through Chrono Trigger a while back, but lost the ROM in a hard drive reformat. GAR!!!
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Re:Definitely (Score:2)
The big question: did I hear correctly that a Metroid sequel is out there, and if so, did they make sure to make Samus a cutie?
/Brian
hacking as creation and other Zeldaisms (Score:2)
Re:I love my zelda... (Score:2)
/Brian
Re:Zelda (Score:1)
Er... You have played this game for hours on end at the expense of sleep, nutrition and sunlight, until your eyes were numb, your thumbs blistered and the controller terribly worn like the rest of us did, right?
If you're designing a second quest, I'd expect that you care enough about the game to mentally carve out a challenging and intriguing layout. Something to a quality that a computer in this age could never acomplish. Sure, you don't get infinite replay value but the experience is still *better*. Take for example, Gannon's Revenge [classicgaming.com].
Zelda Classic (Score:1)
Re:A Zelda challenge (Score:2)
It makes me happy to see that somebody else wasted their precious youth in the same way that I did. Looking back on all my childhood years of nintendo playing, the one thing I am most proud of is going through Zelda without ever getting a sword.
Well, there are other things from my childhood I'm proud of too..
It's not like I was some kind of nintendo junkie..
I did get out sometimes..
I've wasted my life.
Old games don't hold up (Score:4)
Interestingly, these same qualities make a few of the old games BETTER than you remeber. Fire up MAME and Robotron, focus on the center of the screen and start counting Brain Waves.
Re:Zelda Classic (Score:1)
found zelda on fileplanet!
-Roy off to find the triforce once again
Re:Zelda (Score:2)
Try System Shock2 and Deus Ex. You can play the game 3 different ways in SS2, and an infinite amount on Deux Ex (there is like 5 different ways to solve each obstical in the game!).
Re:Something like this already exists in the origi (Score:1)
I bet nobody else who posted knew that.
You're so smart... I wish I could be like you.
"Now that's sarcasm" - Homer Simpson
Re:I love my zelda... (Score:1)
snes9x.com is down (Score:1)
I saw this yesterday somewhere, and thought I'd like to try it out, but snes9x.com is down! Anyone know where myself and other interested Slashdotters could get a snes emulator (for Linux of course?)
Mirror For /.'ed site (Score:3)
Re:A Zelda challenge (Score:1)
(not, this is not a flame)
You see this as flexibility. I see this as primative. Each enemy, instead of requiring very specific weapons, just had HP, and each weapon just did a certain amount of damage. A few enemies were immune to certain weapons, but just a few.
I personally interpret this as the games today are trying to be too complicated- if the games before were so fun with extremely primative engines, why do we get such complicated engines now?
Re:Old games don't hold up (Score:1)
I have a commodore 64 emulator for the sole purpose of playing Wasteland. I have played it dozens of times, and no, the plot does not change. The graphics are primitive, the sound is virtually non-existent, and the maps are on a square grid.
However, the full-party, turn-based combat is just too good for me to not play. This makes the game exciting even when I know the exact location of the best loot and NPC's. Then there are voluntary limitations: I'll try to play a whole game with no ranged weapons, for instance.
Bingo Foo
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Re:Old games don't hold up (Score:1)
I also bought Fallout, and there are a ton of things I like about that game, but as I mentioned in my original post, the party combat system kicks serious ass. I even tried X-COM because somebody told me that it had a similar combat system. No dice. Wasteland will always be my favorite.
Bingo Foo
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Re:A Zelda challenge (Score:1)
While I applaud the fact that you exploring the playability of your games to the extreme, HOW MUCH FREE TIME DO YOU REALLY HAVE???
zip files (Score:1)
Ice, Ice, Baby. (Score:1)
It's not new, of course. People have been re-writing song lyrics for (literally) ages, and even Dead White Male classical composers used popular song as a basis for some works.
IPS patcher for Mac (Score:1)
The archive has the patch in .exe and .ips versions. If you have a Mac, you'll need an IPS patcher app to apply the patch. I found one at:
http://www.csua.berkeley.edu/~cwright/ips/ [berkeley.edu]
and it seems to work fine for me.
Avi
Re:Zelda (Score:4)
Chrono Trigger was probably, barring Final Fantasy 4 (2 in the US) the best RPG for the SNES, hell, it might even be better. Wicked plot, great character development, and all-around FUN gameplay. The premise is basically that you need to travel through time in order to stop an immense destructive force that will (in the future) completely obliterate life as we know it on the planet. The time-travel is well done (unlike in Zelda: Ocarina), in that things you do in the past tend to have a reasonable impact on the future. For instance, if you get a treasure in 600 A.D. you cannot get it in 1000 A.D. even if it would be available, however you can get it in 1000 A.D. *and* 600 A.D. To top it off, the game has over 20 endings to find. Once you beat it normally (which can be done in one of a few ways), you get to play in what is called a 'New Game+'. This is exactly like starting a new game, except you keep all of your items and equipment (except for key items needed to move the plot along), and you keep all your stats at the end of the last game. Plus, you get to fight the final boss effectively whenever you want, and by doing so at different points during the story, you get new endings (whcih reflect the situation of the story at the time). It's a LOT of fun to tear through the beginning of the game with high-level guys too.
Chrono Cross is a lot like Chrono Trigger, except you move around between dimensions instead of between time. It has a 'New Game+' and multiple endings as well. Not only that, it features 44 characters, lots of side-quests, and a branching storyline. You need to play through the game at least three times to get all the characters, and to go through the different branches.
If you haven't played the Chrono series, and you're looking for good replay, give them a go. I *STRONGLY* recommend playing Chrono Trigger first, since Chrono Cross has lots of references to it, and is much more enjoyable for having played CT.
-wd
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chip norkus(rl); white_dragon('net'); wd@routing.org
mercenary albino programmer for hire
Re:A Zelda challenge (Score:1)
Re:I always enjoyed my magical sword (Score:1)
Re:Metroid sequel (Score:1)
Re:Zelda (Score:1)
Re:The one thing I love about slashdot... (Score:2)
-Matt
Definitely (Score:1)
Super Mario Bros let you play again with all "Goombas" turned into those beetle things. Metriod let you play again without your suit. To get the best ending to Kid Icarus, you had to play more than once (but you kept all of your items). There are probably more things like this.
Zelda, however, took the cake. It included an *entirely new* game. I mean, some games add a secret dungeon, or a secret this or a secret that. But to be given an entirely new game? Now that's cool.
Nowadays, games are generally more complex such that making another full quest would add significant time to the development. I mean, if I had to add another quest to (warning: shameless plug) Infinity [affinix.com], I'd probably jump off of a bridge.
Oh well, can't forget the good old days!
-Justin
Re:Zelda (Score:1)
That shouldn't be too hard. Just create a game that calls up x amount of variables and semi-randomly assigns them properties throughout the next game (location, value, etc.). On top of that, build another collection of items/functions that are randomly included. So everytime you finish the game, you're presented with not only some re-shuffled elements, but also new elements added (and some old removed)!
Of course, the real genius would be to figure out how to do this and make the game retain its logic. But I'm surprised nothing like this has been devised yet - or has it??
Re:Old games don't hold up (Score:1)
Not for me!
I don't own any console system, and haven't since the 8-bit NES and the original non-color Gameboy.
My PC is also several years old, and incapable of playing most of the games sold today.
Thus my technological growth as a gamer has been stunted somewhere in the mid-to-late-90s.
However, my tastes have not been spoiled by recent games. I can still appreciate older games as if they were the coolest things I've ever played, because they really are.
I'm not sure if you should envy me or pity me.
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SC2 (Score:1)
Thats nothing! (Score:1)
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MOVE 'SIG'.
Zelda (Score:4)
There's nothing worse than looking forward to a game, beating it, and then...it's over. Talk about your replay value. I wish they would incorporate this idea into more of today's adventure/RPG video games. They did it then...why not now?
Zelda theme song by System of a Down (Score:2)
link to more hacks and patches (Score:2)
huge list of other patches and rom hacks [google.com]
Re:And this is news? (Score:2)
(I was going to say something simular to your post, but since you covered 90% of what I was going to say, I'll just add a comment.)
There has been so much interest in NES rom hacking, that for certain games, there are programs (usually win32 based) to change the game. For example, the NES Legend of Zelda game has at least one program that I'm aware of to change the overhead map room layout.
*Sigh* You are right, this isn't news. I remember reading docs about hacking Zelda and playing Zelda hacks over 2 years ago. What's the next thing Slashdot is going to post? Sega Master System Emulated?
Another Classic Zelda (Score:4)
cached ver (Score:2)
New games can't compare to old games' innovation (Score:2)
The games of today can't hold a candle to the creativity present in the games of 15 years ago. 16 colors and 320x200 screen resolution isn't a heck of a lot to work with, so in order to be successful game designers were forced to actually be innovative with their games, and not just repackage the same concept/engine with different graphics again and again and again like they do today.
Quake 3 Arena or Unreal or whatever the latest first person shootemup is are essentially Wolfenstein 3D with fancier graphics and different guns. The concept is the same (basically), the controls are the same, the user interface is the same save for a few cosmetic changes (select gun, aim and fire), the monsters are the same (large scary looking thing trying to kill you), problem solving is the same (find keycard, open door).. Overhead strategy games suffer from the same problem. How many Warcraft/Starcraft/Command & Conquer/etc. games are out now?
Go back a few years. Maniac Mansion - unquestionably the best video game ever. Totally original concept. Innovative plot line and user interface, memorable characters and plot twists, multiple endings, detailed graphics in all their low-res splendor, cool sound effects that were actually relevant to the plot.. Moreover, there had never been anything like it before. It was a totally new concept in computer gaming. That's becoming rarer and rarer in games today as more territory is explored, and there is less of a financial incentive to innovate today as you can make quite a bit of money without breaking any new ground by just licensing somebody else's engine and hiring a few artists to draw new monsters.
Not that Quake 3 isn't fun to play or doesn't have a new and exciting engine better than anything else ever, it's just not a terribly new concept gameplaywise. As bigger and better graphics boards keep coming out, we'll get more and more Wolfenstein clones with fancy 3D rendered explosions...
-kwertii
Nintendo to close doors (Score:4)
(AP) - Nintendo of America announced today that due to incredibly low sales of their 1986 hit 'Zelda', they are over 65 billion Yen in debt, and are declaring Chapter 11 Bankruptcy.
'All these ROM downloads have taken away literally thousands of sales per day', said an anonymous Nintendo spokesman. When asked how Nintendo could possibly lose sales on an item that hasn't been in production for nearly a decade, the spokesman refused comment.
And this is news? (Score:5)
Yep. Played 'em all. (Score:3)
Does the Hookshot work on the "Mighty Poo"?