PS2 Hard Drive Announced 172
An Anonymous Coward writes: "Sony has announced details on their hard drive for PS2 (in Japan, anyway)." It's listed at $150, which puts the PS/2+Hard Drive at around $400 (after rumored PS2 price cuts). All of this is going to matter big time when Microsoft's X-Box storms onto the scene. The article also has information about the keyboard, mouse, and network adapters that will someday also be tethered to PS2s around the world.
This just in (Score:2)
Raphael Gray, a Welsh hacker, managed to get ahold of Bill Gates' credit card and proceeded to send Viagra to his home [yahoo.com]! Now that's funny. Great hack.
Unfortunately, the Brits apparently are able to make diamonds by shoving coal up their ass and waiting six months. Whereas here in the U.S. this guy would be a hero and perhaps given a slap on the wrist, over there they are labelling him as mentally unstable with psychiatric problems.
Raphael Gray wherever you are, don't listen to them. You are the one who is sane, having a very healthy sense of humor. Do yourself a favor and emigrate to the U.S., where you won't have to put up with a bunch of asshole bureaucrats who can't take a fuckin' joke.
Re:External Harddrive (Score:2)
Re:PS/2??? (Score:2)
I sure am glad i read your post; up until here i had thought that when cdmrtaco said "PS2", he meant the UNIX environment variable.
I was *THINKING* it made no sense to attatch a hard drive to your secondary prompt.... damn. That was confusing.
Now i just have to figure out why those people in that other thread are obsessing about the PS1 art museum in new york and talking as if it were a piece of consumer electronics or something..
Re:External Harddrive (Score:4)
Re:External Harddrive (Score:4)
There will be no such thing as DX drivers, at least none that the user will ever know about. Microsoft is not that stupid people. Think about it - this is a gaming CONSOLE. Yes, it is certainly a CONSOLE, and not a PC. Sure, it's got the same brand name parts. However, it has a different architecture. It has certain constraints PCs do not have. It has certain benefits that PCs do not have (locked hardware, unified memory, etc.)
As was stated at a tech talk at MIT by J Allard, there is no real "operating system" for XBOX. All the code that drives the hardware is statically linked with a game executable. And since it's a Microsoft "OS," it has to be huge, right? As of now, this is under a megabyte.
There. It's a console. It's not a PC. It doesn't really have an OS. There's no such thing as drivers. And stop bitching about XBOX just because it comes from Microsoft. Look past the freakin' name for once and see that MS might just have something good on their hands.
Rubbish. (Score:2)
Re:It's not X-box (Score:2)
Xbox. No dash, not all caps either.
Re:It's not X-box (Score:1)
Re:indifferent (Score:2)
Randomly generated maps / items / whatever
Opponent position
AI state data (depends on engine)
Past information (Wait, can't open this door until I flip switch C in room 32 5 levels back..)
Also, you are mixing Flash memory (non-volatile) with SDRAM (requires power to store information). Flash is a _lot_ more expensive.
Re:USB anyone? (Score:1)
Vermifax
Re:USB anyone? (Score:2)
Vermifax
Re:E3 models definitely had both (Score:2)
There are actually two ports on the BBA, one ethernet and one analog 56k.
Vermifax
Re:The Price Doesn't Make Sense (Score:2)
Shown here [thedigitalbits.com]
Vermifax
Re:It's not X-box (Score:1)
Now, every time you see an XBOX from now until you die, you'll think of your dear friend Xaphod.
You're welcome.
Re:It's not X-box (Score:1)
Re:Why not just buy a PC? (Score:1)
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Delphis
Re:well (Score:1)
If you're serving files, using a windows PC is ludicrous.
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Delphis
Why not just buy a PC? (Score:2)
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Delphis
Re:Why not just buy a PC? (Score:2)
You don't always have to go to the latest and 'greatest' to get kick-ass performance. The cost savings can be huge, and why by the latest stuff when it's going to be obsoleted in roughly the same period of time anyway.
GeForce2 GTS is my example
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Delphis
I don't want the death of PC games (Score:1)
But I do agree with many of your points. I think really that the market has focused on being the coolests -- that is, having pretty graphics and slick features.
How many people here remember the Quest for Glory series (was also the Hero's Quest series) by Sierra? Wonderful games. Very fun, with relatively few bugs (well, terrible race conditions in QfG4, but those only surfaced several years later). Sadly, there will be no more QfG, as they lost a lot of money on QfG5. Why? Because they busted a wad on a fancy 3-D engine, and very detailed 3-D character models and other expensive artwork. QfG5 grossed more than any of the other games in the series, but it was just too expensive to code, debug, and produce artwork for.
The focus on fancy graphics is killing the PC gaming industry, yes. But isn't because there is anything inherently wrong with the PC as a gaming platform. I'd rather the quality of PC games increase. I have to have a fairly top of the line computer anyway for work. Going out and buying a console just to play games is an additional expense for me, not a cheaper alternative.
Now where'd that clue-by-4 go? (Score:1)
Gads. Where to begin?
First off, a meg is huge for an embedded OS. Hell, my boot image is a (fairly bloated, IMHO) 700K. Handles all standard IDE/EIDE devices, SCSI, AGP, a dozen NIC's, more filesystems than I can count, and 3-4 sound cards. All without any modules. It is by no means an embedded OS. You, however, need a freakin' meg to bring up your DVD drive? I mean, that's all your ROM needs to do, is bring up the disk and finish booting from that.
Second, there are too drivers. They just ship on the game media, and don't need to be handled by the user. So, I suppose it is true that there are "non that the user will ever know about". Of course, if a game ships with buggy drivers, then there is no way to fix that, so you're just screwed. And I don't believe for a minute that you can write totally bug free drivers for something as complicated as a DirectX implementation. At least not without cutting out all of the features that make DirectX a viable choice as a 3D graphics library.
Third, are you serious about calling unified memory a plus? There is a very good reason why only cheap PC's use unified memory: it is waay tooo slooow. I remember a benchmark about a year back analysing the performance hit a unified memory architecture gave. It was about 7% for standard stuff, and pushing 20% for graphics-intensive stuff. Unified memory loses so bad that I doubt that your statement is even accurate. There is no way you can have the GPU and the CPU competing for the same memory bandwidth and still get a decent framerate. If it is a "unified" architecture, then I'd bet that the GPU has so much cache/buffer on it that it really isn't unified in any way but name.
If you want to do any good for the XBox, you should leave the PR to the people who have been hired to do it. Or at least get a clue first.
Obscene bus rate (Score:1)
Well, that is one way in which the XBox could make it all work. Since they are a 800 lb gorilla, I'm sure they can talk Intel into giving them chips with a low clock multiplier and a fast bus. They would need fast ram, and there is quite a premium for, say, 200 MHz SDRAM. However, from what I've heard, they are using a 133 or 100 MHz bus like everyone else.
Also, if they do fancy thing with dual-port RAM and whatnot, they increase their reliance on specialized hardware. Overall, they have a small handfull of devices (CPU, GPU, sound, DVD, controller) which are going to be competing for those resources. To get it to work well will complicate the design. They could have, however, just gone with a plain old non-unified architecture, and grabbed all of their parts off the shelf, or whatever special stuff they did design, would be equally applicable to PCs, and PC sales could help absorb the development costs.
Really, what I'm saying is that if you are 95% percent identical to a PC architecture already, you may as well just use a standard PC architecture. It works pretty damnn well, and while there is room for improvement in that you only care about 1 particular task (games), it isn't worth the extra design effort to deviate from standard. A commodity CPU on a commodity chipset with commodity RAM and a commodity DVD drive hanging off of a commodity IDE bus is pretty cheap, and can be made wicked fast at little expense. Yeah, you need nVidia's fancy new GPU, but nVidia is going to spread the development/manufacturing costs between MS and the PC gamer market, so it's just as good as if MS was buying a commodity video card too. Well, standard at least.
Re:External Harddrive (Score:2)
It doesn't matter.
I'd rather give Nintendo my money than Microsoft, just so I know my cash won't help finance a company that produces shite software and plans on extorting even more money out of users.
At least Nintendo's business practices are slightly less evil, and mostly confined to the toy market, anyway.
Besides, (IIRC)the Gamecube will cost $50-100 less, looks fucking killer [ign.com], AND Nintendo is known for making some of the best games ever.
Microsoft can take their box (oh, sorry, BOX) and shove it.
C-X C-S
Re:Why not just buy a PC? (Score:1)
I'm not sure exactly where or when the compatibility ends; since I'm not planning on upgrading past my (now ancient) copy of Win '95, I haven't really tried to keep track. It's nice to hear that XP will preserve backwards compatibility, but I imagine new software written for XP (especially games) won't run on '95 any more. Thus my interest in a console.
It wouldn't surprise me if Microsoft did break backwards compatibility too at some point, possibly as an excuse to force people onto .NET. But I don't
Re:Why not just buy a PC? (Score:2)
Not that I don't get your point, but consoles have the same problems sometimes - I went through two used PSXs a couple months ago before finally getting wise and buying a PSOne like I should have in the first place. Supposedly they play the same games, but FFIX (my wife's killer app) was pretty sketchy on the PSX due to heat issues.
That being said, console gaming is looking a lot more attractive to me than it did a few years back. Compared to the pain of setting up PC games, which monopolize the computer, require a much more upright posture, and involve dealing with either Linux 3D issues or Windows games that won't work with Windows '95 any more (maybe not yet, but I imagine W95 compatibility will no longer be a goal for game publishers once XP is out), consoles are a breeze. And there are enough old-but-cheap-and-fun games out there to hold me for quite a while.
Re:Rubbish. (Score:1)
Maybe make a PS2.1 with built in harddrive and network card. Then also sell add-ons for the old PS2.0. This would give Sony the advantage of already haveing games and users. Then giveing all of the features of the XBOX around the same time or before it comes out.
PS/2??? (Score:5)
I don't want no steenking hard drive for a IBM PS/2....
(Taco, take the hint, its PS2, not PS/2, but even then you should probably just stick to Playstation 2...its only a few more letters!)
-Julius X
typical myopia (Score:2)
And I think of games that were developed even before that. Games that were true classics like Sam & Max Hit the Road, Out of this World, Prince of Persia, Ultima IV, Wasteland, Wing Commander, Tetris, Pirates!, Populous, Gabriel Knight, System Shock, The Secret of Monkey Island, SimCity, and Alone in the Dark.
When I think back to the first half of the 90s I think of all the disappointments. I guess you don't remember Battlecruiser 3000AD, Phantasmagoria, Rise of the Triad, The Adventures of Willy Beamish, Cutthroats, The Daedalus Encounter, Lands of Lore 2. And those are just the ones I remember. I'm sure there are far worse ones that I've completely forgotten.
Games published today are typically very buggy (Anarchy Online), overly focused on graphics and glitz, very reliant on marketing, and very often disappointing despite long waits (Black and White?) or promising themes (Emperor: Battle for Dune?).
That has been the case for a very long time. There are plenty of truly excellent games that have been published after your "Golden Age". I would suggest you try playing Thief, Space Empires IV, Deus Ex, Baldur's Gate, Close Combat, Half-Life, Triple Play 97, Diablo, Starcraft, The Sims, Rainbox Six, Planescape: Torment, Everquest/Ultima Online, Unreal Tournament, Command and Conquer: Red Alert, or Homeworld.
Don't rely on your memory. It lies to you.
Re:The PS2 has 1394 - adding a HD should be easy. (Score:1)
even though usb is IMHO, too slow for a hdd, what about keybord, mouse and ethernet?
Price drops (Score:1)
F.O.Dobbs
Cool! (Score:3)
Thanks to Sony, now I don't have to worry about that! I can get this new PS/2 hard drive and plug it right into the jack with a pass-through cable to my keyboard or mouse! This sounds great and all, I'm just not sure that the PS/2 bus could sustain enough bandwidth for that.
Re:NDA??? Re:External Harddrive (Score:2)
So, no. I don't think any NDA was broken by the mention of no driver updates and a small base OS.
Re:Not good. (Score:1)
Cool NES accessories page [thepong.com]
-B
Re:The "benefit" of locked hardware, game consoles (Score:1)
I think by "locked hardware" he means that all the XBoxen (I refuse to capitalise it all no matter what they say) have the same hardware so you don't have the problem normal PC developers have. If a normal PC developer writes a game that needs an 800Mhz P3 and a GeForce3 only a small amount of the PC user population would be able to play it, if they target P2-300s with Voodoo2s then anyone who has anything better won't be satisfied.
XBox developers can just write a game targeting the XBox and know that all the users will get the same experience.
OT: PS2 Broken, anyone else? (Score:1)
I read somewehre that this means the DVD laser is misaligned and that this is not covered under warranty. Anyone care to comment? It's three months old and never been dropped, this totally sucks
Re:it's for running linux. (Score:1)
Re:Why not just buy a PC? (Score:2)
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Re:They won't sell, because... (Score:2)
Also, with FFXI going online, you can bet your bottom dollar that the BBA/modem combo (for a mere $40) will sell like hotcakes as well.
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Re:Add-ons Traditionally Fail (Score:2)
The HD and Final Fantasy X, which will require/make use of the HD (depending on who you ask) are both being released the same day in Japan. I'd say this is a good indicator of good future sales of the HD add-on.
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Re:Not good. (Score:2)
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Re:Add-ons Traditionally Fail (Score:2)
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Re:Not good. (Score:3)
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The Next Person... (Score:2)
But is it pronounced how? (Score:2)
Re:Microsoft hardware is pretty good (Score:1)
i agree though, i love the ms natural keyboard and the ms optical intellimouse (the original one that they dont seem to make anymore
Re:Microsoft hardware is pretty good (Score:1)
its more to do with the scroll button software though, i think ifeel would be pretty kickass, but i really like using the ms mouse because of how the wheel operates.
indeed! (Score:1)
you know i hadn't thought about the external ones that way and was planning on an internal hdd for my PSX2 but now that you mention it, that's a much better idea.
you're a genius! i will build a statue of you made of meatloaf.
...dave
Re:It's not X-box (Score:2)
Re:Why not just buy a PC? (Score:1)
No, first there'd be a NetBSD [netbsd.org] port
Yes but (Score:1)
PS/2 hard drives have been out for years! (Score:3)
Oh, wait...
Re:Why not just buy a PC? (Score:1)
icanneverbereached@sogoaway.com aint my address.
Re:External Harddrive (Score:1)
It's nice to see that in 2001, Microsoft have finally figured out that case sensitivity *does* matter.
Re:Compatibility with other USB devices? (Score:1)
Re:typical myopia (Score:1)
I hate to be pedantic, but you should heed your own advice.
And I think of games that were developed even before [the first half of the 90's]. Games that were true classics like:
I'm also puzzled as to why you cite the Triple Play series as being great, but that's a whole 'nother can of worms...
Add-ons Traditionally Fail (Score:2)
So while its nice to have a harddrive on your PS2 people are not going get it just to have a harddrive on your PS2. They need to have a "killer app" that does a "gee wiz I'm glad I have this thingy".
$400 is cheap, but start adding games (Score:2)
TV out on your video card (Score:2)
Your point about proprietary extensions is a good one, but with high powered video cards becomming so affordable, you might be able to get better graphics without the extensions.
As you pointed out, the best thing about consoles is that they're all the same. This maens that games will work equally well on all of them so developers know the target system specs. It also means that a lot of the stupid driver problems that make Windows so unstable go away. Consoles still have a lot going for them
Microsoft hardware is pretty good (Score:2)
MMOGs (Score:2)
PS2 + hard drives = cheap, reliable education (Score:1)
read more [cnn.com] at cnn...
End of what? (Score:1)
It's a GAME CONSOLE. A toy that hooks to your TV and plays games. It doesn't matter how much crap you throw on it, it's still a game console.
When the PS2 can boot off the 'net and fire up X, it might be an NC.
Interested in weather forecasting?
Re:Not good. (Score:2)
Square making FF games that support the hard drive is still just a niche product. FFX will not require a hard disk for solo play, only for the additional online stuff. Only players who want to use their console to play the game online will need to buy the hard disk, and many will likely balk at buying said hard disk just to play SquareSoft games online when four other new games could be purchased for the same cost.
This of course assumes that Square makes online content people actually like. Don't forget that Square has had many games that flopped sales wise, examples being The Bouncer, Ergheiz, and their forgettable PS2 racing sim.
"Besides, hasve you taken a look at the sales figures for PS2's after the announced price drop in Japan?"
And those have what to do with the hard disk add-on?
Re:Rubbish. (Score:2)
Hard disks on consoles are a different situation. With the exception of online games that need frequent patching, there is little need for a hard disk on a console system that already allows for data storage on memory cards. Until we reach a time that online gaming is massively popular, or find another reason for a game console to need mass storage, a hard disk in a gaming console is not likely to be widely adopted unless it is installed by default (As is the case of the XBOX.).
Not good. (Score:5)
Developers don't like console add-ons, because they facture the market and can lead to low game sales. Nintendo learned this in the 1980s, when their slew of add-ons for the NES in Japan (Even a knitting machine.), and a smaller number of them in the US, flopped. Sega experienced the same problems with their 32X and Sega CD add ons for the Genesis . Nintendo again had problems trying to add high-density media to the N64 system. When Nintendo created a RAM add-on for the N64, it sold well at first, but was eventually rejected with consumers, and the first game to require it ended up being packaged with one.
Console add-ons are just bad news. Sony will likely end up slashing costs and making crazy deals with developers to get the add-ons support beyond niche games. In the long run, they will fracture their own market and annoy customers. Microsoft will have these features prepackaged without an obvious added cost, and Sony will likely suffer for it.
Nintendo, of course, will get to sit atop the heap of game companies, leveraging their experience into a strategy that allows them to come out best (Albeit maybe not highest selling.) by marketing a simple, cheap gaming system without much hassle by a proven console company.
It's not XBOX either (Score:1)
Compatibility with other USB devices? (Score:1)
Re:One Word For You (Score:1)
I love my consoles. I prefer them to PCs for gaming (save for Action Half-Life). But nothing is flawless.
E3 models definitely had both (Score:2)
Also of interest: the PS2's were running netscape 4.x on PS2 Linux. All attempts to get to a command prompt were met with hostility :-O
Re:Why not just buy a PC? (Score:4)
Consoles also make it much easier for developers to take advantage of proprietary "extensions". On a PC the developer can't make extensive use of say Nvidia specific extensions, without providing alternative support for non-Nvidia cards. The models can't be as tessellated as a GeForce 3 card will support without crawling on a Voodoo2. On consoles there is no compromising as all the systems are exactly the same.
External Harddrive (Score:5)
Basically I guess what I'm saying is that I want consoles to remain as "carefree" as they've always been. Of course the X-Box, I think is going to hurt that alot, especially if they make you upgrade DirectX drivers, download patches and such, but hopefully Sony and Nintendo will continue to cater to the CONSOLE market and not try to compete with MS in the "innovative" [sic] PC in a little black box instead of a big beige one market.
Re:External Harddrive (Score:2)
The XBOX has a PC architecture - everything driven around the processor/3d card. The PS2 has five or so separate processors that are each specialised in doing individual tasks. When you read something off a CD on the xbox, you'll probably have to hit the main processor a lot. Do that on a PS2, and you'll hit the IO/PS1 chip more, thereby leaving more stuff for the processor to do.
Quite simply, you can't just dump PC hardware into a box and call it a console. There are *many* more issues that most people (including MS) don't seem to understand.
I don't trust this just because it's from MS. The reason I don't buy into the hype is because the "Architect" of it, Seamus Blackley(sp?), was responsible for Trespasser, and all of the hype behind that (40,000 trees in software mode on a P233 at a full frame rate? I don't think so...)
USB anyone? (Score:2)
If so, why is it not possible to plug one in right now?
Re:PS/2??? (Score:2)
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How about a portable power supply? (Score:2)
So, towards that end, does anyone know of any sites that go into the internals of the power supply, or explain how to hack it to work off a battery? I don't want to buy one to take apart without at least some kind of reassurance that it's a doable project. If the power adaptor were external, it'd be real easy, but unfortunately not..
The only "intuitive" interface is the nipple. After that, it's all learned.
Re:NDA??? Re:External Harddrive (Score:2)
Re:Why not just buy a PC? (Score:2)
Re:They won't sell, because... (Score:2)
Also, keep in mind that Sony will be selling PS2's with the hard drive installed. If the improvement to the games is great enough, they'll sell. If all it lets you do is store some pictures, then probably not.
Re:Needed: Hard drive/networking combo for (Score:2)
Re:Why not just buy a PC? (Score:2)
What I see, though, as the difference, is that it was designed for games. While other things run on it (Linux was ported, though I suspect if a lima bean had a CPU Linux would get ported to it), it's mainly a game console. What they are learning is that the PC has many advantages (keyboard, for one) for more complex games (C&C, Starcraft, Rougue Spear, etc.) and they are trying to take those few items away to keep the console market going in the face of sub-$1K PCs that blow the absolute arse off the consoles (GeForce 3, anyone?).
Re:How about a portable power supply? (Score:2)
You are better off buying a few Gameboy Advance systems and some copies of the upcoming port of Doom. Can you say portable lan party?
The Price Doesn't Make Sense (Score:2)
I can buy drives in 1s and 2s for less than $90. Sony can probably buy them in bulk for what, $50? $40?.
If I were Sony, I'd wedge the drive into the case. If it doesn't fit, design a slightly larger case and market it as the "Sony Playstation II Deluxe" and sell it at the same price as the PS-II + cost of drive + same profit margin on the drive as the main unit (actually I bet the console is already sold at cost anyway). The redesigned case shouldn't take that long to pay for itself, and if I were in the market for a console I might be willing to pay $50 more for a unit with a drive.
On the flip-side of this, once they get the drives out there, how long will it take somebody to reverse engineer the interface and undercut the price? If it's a std IDE or something like that, not long at all.
Re:Not good. (Score:2)
Final Fantasy X is announced to support it. And both of them are released on the same day in Japan.
This alone is enough to ensure the thing being sold out within minutes of its arrival at shops over there for at least a few months (Square is such a system-seller/killer in Japan it's disguting...).
Re:Why not just buy a PC? (Score:2)
One Word For You (Score:3)
The biggest thing that is missing from console fps, has been mods. There has never been a way to play mods with the game, unless they were included with the game. Who wants to play Q3 on the dreamcast or ps2 if you are just limited to actually playing... Q3? I don't. Most gamers want more, and mods sell games nowadays. Game companies know this, and console makers are hopefully starting to realize this as well.
My biggest fear of hard drives and consoles coming together however, is fear of the 'release now and patch later' syndrome that seems all too frequent with pc games these days. Until now, console makers had to get it right the first time. There was no way to patch a game, and if a showstopper was found, the only thing that could be done was a recall. I have a serious fear that hard drives on consoles will lead to the same sort of problem. Hopefully it will be used more as an avenue for add-ons rather than a crutch when companies run out of time
Re:External Harddrive (Score:5)
We are asking you nicely, Mr. Gates. Please stop trolling slashdot. Thanks.
I just couldn't resist that one.
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NDA??? Re:External Harddrive (Score:4)
Waiting until MS comes and asks CmdrTaco to remove the post...
A host is a host from coast to coast, but no one uses a host that's close
Re:External Harddrive (Score:2)
While I won't disagree that there're some people bitching over the MS issue, game console preference seem to be as equally religiously charged as text editor preference. You'll find numerous people all claiming how great the suckitude is of any current (or even unreleased) game system from the PS2 to the N64 to the Dreamcast to the GameCube to the XBOX. It's just a given.
However, it's worth pointing out that if I ignore the anti-Microsoft bias, all I'm left with is the fact that it's a game console from a company that hasn't produced a console before. That's not to say they can't pull it off -- just that there's nothing to get me downright excited until I reach out and touch one.
Re:Why is MSFTs entry the guidepost? (Score:2)
bbh
The PS2 has 1394 - adding a HD should be easy. (Score:3)
Willy
Hopefully the PC will DIE as a gaming platform.... (Score:3)
Consoles slipped into the background somewhere during and after the PlayStation's reign, and heads turned towards the PC. Personally, I hope this trend finally ends, and consoles come back to the forefront as the must-have systems for gaming.
Face it, PC gaming has gone down the tubes. When I think of PC games, I think of games developed in the first half of the 90's. Games like Quake, Doom2, Master of Orion, XCom, Master of Magic, Tie Fighter, Monkey Island, Civ, Warcraft II, etc. Games today don't match up, in terms of playability and commitment to gameplay over all else.
Games published today are typically very buggy (Anarchy Online), overly focused on graphics and glitz, very reliant on marketing, and very often disappointing despite long waits (Black and White?) or promising themes (Emperor: Battle for Dune?).
So, I honestly hope that the PC gaming industry experiences some sort of wrathful purge. Put the PC games back at the rear of the software store, just the way it was in the pre-doom days. Maybe then PC developers will think "oh no, if we want to actually sell our game, it needs to be playable and relatively bug-free!". Yes, what a revelation...
I bought a GameBoy Advance recently, and believe it or not, its the most fun I've had since I was hooked on Half-Life/TFC and running the radium map sites. Its cheap, the batteries last long, the games are good, and the console is just weak enough that developers have to make sure games are FUN, because the graphics alone won't sell the game.
So, some reasons I'm all for consoles at this point:
1) Hassle-free - Put the disk/cart in and play. No installation, no patches, easy controls, etc.
2) Stability - Wow, NO BUGS. I sure do miss that. Pay for a game and know it will run.
3) Cheap - Yes, far cheaper. My PC is still an overclocked Celeron 300A with a TNT2. I'm sick of having to pay hundreds (or thousands) of dollars a year just to keep my machine in a state suitable to run a game off the shelf well. Its ridiculous. Does a game really need to make my computer sweat blood to be fun? Hell no.
Ethernet Adapter already included? (Score:4)
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well (Score:2)
Because my Original Nintendo, Genesis and Saturn all work flawlessly, where as my PC (whose ONLY job is to serve files to my Macs) had an incident a few months ago where it decided C: was also D:, E:, F:, and finally G: and Norton didn't know what the hell to do with it.....
Re:well (Score:2)
I wouldn't touch Linux. But for your information heres the OS's I have tried, other than windows of course: BeOS, FreeBSD, QNX and Windows ME. FreeBSD didn't know what to do with my monitor and I didn't feel like tinking with it. BeOS was rock Solid and quite useful but at the time didn't have much in terms of networking. QNX was nice, but didn't have much in terms of networking setup. I'm sure i could have used Samba on QNX or BeOS, but again its a simple home lan, why should i learn to use such a powerful tool for such a little job.
Well since I have DAVE (for OS 8.1) sitting around and can download Sharity (for OS X) for free, I figured it would be easiest to just use CIFS. Which it was. Now, after i get around to purchasing a new monitor (which is what freaked out FreeBSD), I'll migrate to FreeBSD and use NFS for MacOS X and Samba for exporting Appleshare volumes.
"If you're serving files, using a windows PC is ludicrous."
Not really. Considering its a home lan and all it has to be able to do is at least 1-2 Megabyte a second (video). Other things I've been experimenting with is using streamsicle control my PC as a stereo (which of course since streamsicle is Java based, i could do in any OS) which is quite neat.
Before you make preemptive judgments make sure you know you facts. I could USE any OS, but using Windows was the easiest. Personally, I'm not fond of Windows and would pefer BeOS or FreeBSD and am thinking about switching in the near future.
Re:This just in (Score:4)
Re:HD is IMPORTANT (Score:2)
Absolutely right. In fact, Microsoft has already declared the XBOX as an integral part of their .NET strategy [microsoft.com]. I think Sony knows it too, and that's why they're trying beat MS to the punch. Why else do you think that they're announcing the Hard Drive (with NIC, according to some reports), keyboard, and mouse at the same time?
It's a known fact that Sony hates Microsoft. Ken Kutaragi, the president of Sony Computer Entertainment has been trash talking [cloudchaser.com] about the XBOX for a while now and Nobuyuki Idei, the big boss himself, has done all but declare open warfare. [yahoo.com] They've probably got a good idea of what Microsoft is up to, and want to nip it in the bud.
Here's another fact to chew on. Be has been trying to remake themselves into an imbedded OS provider. Rumour has it that there's been a lot of hush-hush discussion between Be and Sony, and Sony has already released a BeOS device [benews.com]. Maybe I'm smoking crack, but combine all those facts together and it's not a big leap of logic to predict a BeIA based web client for the PS2 this fall. The XBOX might have some real competition on it's hands.
I knew history running a circle... (Score:2)
"Hey look I run an Oracle database server on my PS3!"
"Can you give me a break I'm trying to get this Final Fantasy XX running on my 10GHz P5."
HD is IMPORTANT (Score:2)
Re:Why not just buy a PC? (Score:2)
If company X creates game Y with systems specs Z in mind, anyone with specs below Z can't play the game. Or at least not the way it was intended to be. Not to mention driver problems, hardware compatibility or even OS issues...
A game console will never have this problem. When company X writes game Y for the PS2, it will look, and feel exactly as intended for every person that plays game X. Of course, the downfall to this is what do you do when your hardware ages a couple of years and the PC technology has surpased it? Create a new, backward compatible console I suppose. Props to Sony on that one.
And on another note, while PC games are good, I've never, ever seen a game look and play as beautifully as games such as Gran Turismo 3, Metal Gear Solid 2, or many of the other hot new titles out there.
My point: There's a place for everything, and certain games, and especially game styles, will always prevail on the console. In my opinion, PC's only seem well suited for two types of games, Shooters (quake,half-life) or strategy (starcraft...)
- Mike
Got a PC? (Score:2)
PS To PC USB Adapter [consolesource.com]
PS Emulator [bleem.com] or countless other places
TV Out Adapter [compusa.com]