

Return to Castle Wolfenstein Test for Linux 228
jon_c writes: "Id has just released Return to Castle Wolfenstein for Linux multiplayer client test, download here for the full version, or here if you've already installed the windows version."
Sheesh (Score:1)
Re:Sheesh (Score:1)
Re:Sheesh (Score:1)
Re:Sheesh (Score:2)
FWIW my download seems okay. The md5 checksum of my download is:
66ea2ce2c05f96e3103d620cd73c8028
Re:Sheesh (Score:2)
Re:Sheesh (Score:1)
A little too much (Score:2, Insightful)
Re:A little too much (Score:2)
As it is, the Linux port of Wolfenstein is just going to be a free unsupported thing, like Quake 1 and Quake 2 for Linux were.
Re:A little too much (Score:1)
http://www.versiontracker.com/moreinfo.fcgi?id=
Re:A little too much (Score:3, Interesting)
Re:A little too much (Score:2)
// generated by quake, do not modify
:-)
Re:A little too much (Score:1)
Depends. The basics like movement and firing would work, but you'd be missing some commands, and have some that didn't work - use the ingame menu to set those.
It wouldn't be fatal, so give it a go. Replace the wolfconfig.cfg file with yours, and see what happens.
BTW, don't expect to be strafe jumping or anything...
Re:A little too much (Score:3, Informative)
Yeah, the basics all look the same. It crashed and burned on some of the vm and other settings, so I just went through and configured again by hand. It's not a big deal.
BTW, don't expect to be strafe jumping or anything...
Yeah, I've played the Windows test, great stuff.
Re:A little too much (Score:3, Informative)
Re:A little too much // Q3 config in Wolf (Score:1)
Most of the key binding will work in Wolfenstein, because that part of the engine is almost the same as Quake 3.
Although you will have some problems with the team-based stufff like the communicator and the limbo menu. Therefore you have to bind these extra keys in the Wolf configuration menu which shouldn't be much of a hassle.
Re:A little too much (Score:1)
Re:A little too much (Score:1)
slashdot.org/search.pl?topic=RTCW (Score:1)
Mirrors? (Score:2)
Maybe someone kind enough to share might want to mirror the linux release. This is crazy that jon_c posted a direct link and michael approved it.
Maybe next time posting the game to freenet first would be a good idea. Freenet is now a stable enough network to handle a
Re:Mirrors? (Score:2)
Re:Mirrors? (Score:1)
Re:Mirrors? (Score:1)
--10:29:03-- http://www.fuckhumanity.org/wolf_mirror/wolfmptes
=> `wolfmptest-nomedia-0.7.16-1.x86.run'
Connecting to www.fuckhumanity.org:80... connected!
HTTP request sent, awaiting response... 404 Not found
10:29:04 ERROR 404: Not found.
nice
Re:Damn them all to hell! (Score:1)
Re:Mirrors? (Score:1)
Re:Mirrors? (Score:1)
To satisfy the lameness filter, I hereby state that the above question inquires whether the Freenet key KSK@castlewolfenstein_mpdemo_linux exists on Freenet 0.3 or Freenet 0.4.
Re:Mirrors? (Score:1)
Re:Mirrors? (Score:1)
Okay, I know it's socially popular now to bash /. for, well, slashdotting sites, but really, is it seriously /.'s job to check that any site it dares link to has lots of bandwidth?
Shouldn't a company as big and popular as iD have bigger servers anyway? Isn't it their responsibility to ensure they've got the capacity to dispense their product to everyone who wants it? Shouldn't they be in charge of distributing it to mirrors first if they don't think they can hack it?
What about other news sites? Should Blue's News [bluesnews.com] not post links to this file? It's a Quake news site, so it seems appropriate.
Quitcher whining, get a decent proggie (like wget) that can try a site every few minutes and auto-resume downloads, and wait in line like everyone else.
Re:Mirrors? (Score:1)
Re:Mirrors? (Score:1)
If you play Commander Keen, you'll see "ID" (stood for In Demand), if you play Wolf3D, you'll see "iD" and if you play DooM, you'll see "id".
Wow (Score:1)
Re:Wow (Score:1)
It has some neat tricks, like the flamethrower and the air-strikes, and the machine guns are fun. The game is Assualt based (as in Unreal tourny), but so far seems pretty tame. And if all engineers can do is plant and dis-arm dyanamite...why bother?
SP might be cool, but the RTCW MP Test isn't anything to get excited about.
Q3F Beta 2 on the other hand....
Re:Wow (Score:1)
It's aparent this product is not yet finished.
If you plan to judge this game by this demo version, then you might be a bit mislead by your own judgement. Let's save the reviews, and just stick with lending a hand with the networking code test.
MIRROR (Score:2)
ftp://ftp.cdrom.com/pub/idgames/idstuff/wolf/l
inux/wolfmptest-0.7.16-1.x86.run
GET IT HERE [cdrom.com]
The link might work if slashcode doesn't kill the html by breaking the line *sigh*
Re:MIRROR (Score:2)
wonder if cdrom.com can now break there previous trafic record (there the holder of the title 'max trafic in a day right?)
Re:MIRROR (Score:2)
I think that fileplanet.com has them beat. They claim to have done over 20TB of traffic in less than one week.
Re:MIRROR (Score:2)
Re:MIRROR (Score:2)
Re:MIRROR (Score:2)
Later, the machine was replaced with a Xeon 450 on a dual board with only 1 cpu and 4 gigs of ram. At that point, the user limit was raised to 5000, though later revised down to 3500 - possibly to reduce bandwidth usage. And it's running David Greenman's modified version of wu-ftpd, which is pretty amazing for that he could squeeze that kind of performance out of it.
Re:MIRROR (Score:1)
Jeremy
Re:MIRROR (Score:1)
http://www.bluesnews.com/files/idstuff/wolf/linux/ wolfmptest-nomedia-0.7.16-1.shtml [bluesnews.com] / wolfmptest-0.7.16-1.shtml [bluesnews.com]
http://www.bluesnews.com/files/idstuff/wolf/linux
Schweet! 194KB/s! (Score:1)
Taliban Modules (Score:2, Interesting)
Who wants to bet someone is working on this even as we speak?
Re:Taliban Modules (Score:1)
Almost but not quite . . .
The original (Score:2)
Wolf3D (Original) on Linux (Score:3, Informative)
http://wolfgl.sourceforge.net/ [sourceforge.net]
It works rather well (I ordered the commemorative edition of Wolf3D Activision released a few years back) with both the original Wolfenstein 3-D and the sequel, Spear of Destiny.
I prefer the *real* original Wolfenstein (Score:2)
http://www.theunderdogs.org/game.php?name=Castl
Note: DISABLE LIBSAFE BEFORE PLAYING (Score:2)
Libsafe violation detected on [machinename] at Sun Sep 23 00:25:03 2001
Libsafe version 2.0
Detected an attempt to write across stack boundary.
Terminating
uid=0 euid=0 pid=10151
Call stack:
0x4001b465
0x4001b61e
Overflow caused by memcpy()
Re:Note: DISABLE LIBSAFE BEFORE PLAYING (Score:2)
Re:Note: DISABLE LIBSAFE BEFORE PLAYING (Score:2)
Did you know that if you metamod more than two items as unfair then your entire submission is thrown out and your karma is penalized? Given that a LOT of people down-mod stuff they disagree with instead of just responding, metamod is now completely useless.
Re:Note: DISABLE LIBSAFE BEFORE PLAYING (Score:2)
Productivity-- (Score:1)
Now that it's available for Linux, productivity is guaranteed to decline. *sigh* Oh well.
I know what you mean... (Score:2)
I even installed a spare 2GB SCSI drive just for Win98. I haven't booted Windows since like February. I think. I thought I'd be consumed by RtCW, and I was for a while. Then Windows crashed. It kept crashing. I got frustrated and yanked the drive out of my box. Problem is that I decided to try and get SiN working on my GeForce2. I spent much more time with WINE than I did with RtCW, which is probably good since I learned something.
I have grave fears that I might not get nearly as much off-hours learning and personal development done now that they have a Linux version. I was just getting bored with Tribes2, and figured that I could play with Tomcat. I don't think I'll get very far with that now...
-B
Any learning is good (Score:2)
But if you're suggesting that I run Windows all the time, then I'd rather "waste" my time playing with Linux. I'm all for the right tool for the job. I'm just not sure what job Windows is right for. Secretarial work, maybe. Whatever it is... I can't take Windows. You don't learn very much trying to get Explorer not to crash.
-B
You mean x86 Linux (Score:1)
Re:You mean x86 Linux (Score:1)
Yup. 'Tis the beauty of the freedoms Linux presents; developers have the choice of whether to release source or binary-only products and which archs to support in binary releases, and users have the choice whether to make use of such software.
Re:You mean x86 Linux (Score:1)
And what a suprise!! (Score:1)
Re:And what a suprise!! (Score:1)
excuse me, but incase you forgot: Many slashdot readers are linux users and/or linux enthusiests. So it would make sense to post this release here.
Im sick of you people who go around saying "slashdot is so full of linux zealots/lovers/etc - ur all biased".. well so damn what?
your the one complaining, now if you dont like slashdot content.. heres a novel idea DONT COME HERE.
hrm.. (Score:1)
Re: (Score:1)
Re:I'm having the same problem... (Score:1)
Re:hrm.. (Score:1)
Another d/l site. (Score:2, Informative)
Cheers!!
/pj
gamevoice & linux? (Score:2)
Linux gaming. Well it's coming along nicely. It's great that Id & Activision have the foresight and altruism to even bother doing this. I applaud them for that, it's almost brave!
RTCW is a great game & I can't wait for the full version, I've been enjoying it all week.
But I have to ask "Is there anything like the Microsoft Sidewinder Gamevoice for Linux?"
I don't mean the voice-over-ip part. I mean the voice control part. You see, seeing as there are 33 or so radio commands in the game it's a fantastic leap forward to be able to strap your headset mike on and operate them via voice.
Instead of typing v 2 1 to call for a medic all I have to do is say "medic", or "cover me" or any of the 33 commands. If I want to change weapons I say "knife" or "pistol" or "grenade" instead of fumbling around for the 1 2 or 4 key.
So is there any voice control software that would easily slot into a Linux setup to do this kind of work? Naturally it hurts to give Microsoft some $ but you can't warez the usb device!
After three hours of playing... (Score:2)
Linux wise, its the standard loki install. This util is still too stupid to ask for your root password, so substitute users first. Works happily with Mesa or NVidia/SGIs OpenGL implementation. No KDE / GNOME icons but I'm sure they'll be there in the non-alphas.
The game also occasionally started unusually slow. It was running at my desktop res - 1600 x 1200, and needed to be set down to 640 x 480 on my GeForce2MX (tho apparently these requirements will go down, and one of the weapons has a tendency to increase lag dramatically, which might account for my lack of frames). The game uses a lot of polygons, especially for the outside areas in this demo. The maps feel a little like Quake 3 Team Arena - wide open natural spaces with buildings thrown around them. The map in this demo has a lot of fotifications, including mounted weapons one can take control of.
Gameplay wise: Feels a lot like Unreal Tournament's Assault mode. This multiplayer test is a team game where the allies must storm an Axis beachfront, find some documents, and take them to a radioo room. There's different roles, Lieutenant, Soldier, Medic, and Engineer.
The Engineer has TNT to can blow up walls, can disable other peoples TNT, and has pliers which I think might cut through the barbed wire.
The medic hands out medikits. When you die on Wolf, you lay on the ground and be wounded. You can either sit there and wit for a medic from your team, or die immediately and respawn when the next `reinforcement' interval comes up.
The Soldier has a much wider range of weapons than the other two, including a massive gattling gun and the worlds first realistic video game flamethrower.
Neither I, nor anyone else, played Lieutenant.
Work a laugh: There's no swatikas, and the Allies flag is a US one. They're bowing down to the censorship idiots and offending those who actually fought at the same time. Oh well, its just a game...
Re:After three hours of playing... (Score:1)
It's open source, submit a patch.
"It was running at my desktop res - 1600 x 1200, and needed to be set down to 640 x 480 on my GeForce2MX (tho apparently these requirements will go down, and one of the weapons has a tendency to increase lag dramatically, which might account for my lack of frames)."
The GF2MX hits it's invisible FPS wall at 800x600. I know this because I have one. Not a problem with the game at all.
"The Engineer has TNT to can blow up walls, can disable other peoples TNT, and has pliers which I think might cut through the barbed wire."
Just dynamite so far. Might get extra powers later on, or on maps with different objectives.
" The Soldier has a much wider range of weapons than the other two, including a massive gattling gun and the worlds first realistic video game flamethrower."
Actually, Fakk2 [lokigames.com] has a very similar flamethrower effect, just a smaller radius.
Re:After three hours of playing... (Score:2)
It's open source, submit a patch.
When I'm paying for the game, I shouldn't have to
The GF2MX hits it's invisible FPS wall at 800x600. I know this because I have one. Not a problem with the game at all.
Yes, but I never set the game to run at 1600 x 1200. By default most 3D games (including Wolf3D, but only sometimes) run at 640 x 480 and make you up the res yourself. At 1600 x 1200 its so slow its almost difficult to lower the resolution in the menu. A problem with the game.
Kingpin had a good flamethrower - its effects were almost as good as Wolfs. But the crispy burning shader and the residual flames are unsurpassed in Wolf.
Re:After three hours of playing... (Score:1)
Going with gnome at this point would be silly. Users shouldn't have to have to have gnome to be able to install as root with a simple gui popup asking for the password. Even if gnome-auth was an option otherwise, it still needs to have code written to get setup to call it. Saying 'whup de doo, here's this great thing that could help' doesn't instantly write the code to get it to work. Submit a patch, or don't bitch.
"At 1600 x 1200 its so slow its almost difficult to lower the resolution in the menu. A problem with the game."
The game has never started up at 1600x1200 for me, by any kind of default. Can you make this happen repeatedly?
Re:After three hours of playing... (Score:2)
That's ridiculous. No. I can't be bothered. When I'm going to pay for a game which includes the installer, I shouldn't have to go improve the software myself.
The `don't bitch' attitude is laughable. If the people who write and advocate Open Source software in comparison to proprietary software don't expect users to make the same comparison, then something is very wrong.
Re:After three hours of playing... (Score:2, Insightful)
Perhaps no one else has found the feature you request useful. That is the deal with open source. If you want a feature that no one else does, you can add it and everything will be just dandy. You can even get someone else to do it for you if you are persuasive enough.
Anyhow, the comparison to commercial software falls down a little bit on this specific issue. I'd hexedit a commercial program before I gave it my root password.
Re:After three hours of playing... (Score:2)
If nobodies found that feature useful, then how come nearly every every GNOME or KDE administrative app has this feature and the few that don't have it in their bug database? Games are for desktop users. Telling someone to open a terminal and substutute users does not inspire confidence in Linux as a desktop system.
Finally, you don't mean commercial software, acccording to logic, any dictionary, the FSF or the OSI. You mean closed source, non free, orproprietary. Whether comething is commercial or not has no bearing on whether it is Open Source or otherwise. For someone that seems so enthusiastic about OSS / FS its surprising that not only do you not seem to understand this on your own but you've never read the FSF misleading words list which illustrates this point. Red Hat Linux's installer and Zope and to a large extent PHP are commercial applications, despite having their source code licensed under OSD compliant licenses.
And finally: you are a perfect example of a slashdot slashdot troll, replying aggressively to an accurate criticism of an open source application with a rant about the benefits of open source despite the fact that you audience is aware mof them and that you have very little understandoing of open source / free software or the reality of business.
Re:After three hours of playing... (Score:2)
As to swastikas, there are some very small ones on some of the crates inside the base. Sure, there's no huge banners with em hanging around, but this is a front-line defense base, not Hitler's dining hall.
Re:After three hours of playing... (Score:1)
The pliers, apparently, repair broken bunker guns. It sometimes takes a few tries. Probably other applications in the non-beta.
Neither I, nor anyone else, played Lieutenant
The lieutenant is pretty much like a soldier, except he gets (recharagable) smoke grenades for air strikes, and also can throw out ammo packs, similar to medics throwing out health packs. Doesn't get quite the selection of main weapons that a soldier gets, however.
Re:After three hours of playing... (Score:1)
play a Lieutenant and a Medic. The medic can keep the health supply up and the lieutenant can give the medic ammo, who has very little ammo to start.
Me and another person were able to hold the documents in the basement against a slew of guys.
Jeremy
RtCW Game Browsing, and FAQ (Score:1)
You also might want to peruse the Linux Wolfenstein FAQ [idsoftware.com] while downloading.
If that doesn't help you, check the Linux Quake 3 Arena FAQ [idsoftware.com] for similar problems.
PPC Version (Score:1)
Windows version? (Score:1)
Linux version is only a demo... (Score:1)
I wasn't impressed anyway... it's just counterstrike by another name, except it's stupidly CPU hungry - certainly my Dual Proc 800 + Geforce couldn't handle it without grinding to a halt every few seconds.
Re:Linux version is only a demo... (Score:2)
Bullshit. You can play just fine. I suggest you read the docs, and maybe TRY it yourself.
I wasn't impressed anyway... it's just counterstrike by another name, except it's stupidly CPU hungry - certainly my Dual Proc 800 + Geforce couldn't handle it without grinding to a halt every few seconds.
Looks like you have configuration problems. My single CPU Atlon 900 + Geforce2MX400 works just fine at 800x600 on TVout.
-adnans
Re:Linux version is only a demo... (Score:1)
Not here, jumped on and started fragging after a quick zip through in dedicated server mode to get the hang of it.
Runs very snappy in 1024X768 on 1GHz T-Bird & GeForce 2 GTS using the nVidia drivers.
libGL problems? (Score:1)
Problem was solved by doing a "cp
excellent (Score:2)
Although, this port was done by one guy at id, and in just a few days from start to finish, so maybe this particular linux port will generate a better than negative revenue stream.
Hopefully they will release a Linux version of the final product, and hopefully they will have a way to gauge how many people use it, and hopefully everyone who uses Linux and plays these kinds of games will buy it. hint hint, please drop a little money in support of gaming on Linux if you care about it at all ; )
Re:excellent (Score:1)
I don't think as a rule Linux users are against buying software. If someone puts out an excellent solid game I have no problem forking over the cash.
The only problem I see is that most of the time I can't go into a store and buy a linux version of a game.
The moderators must be playing (Score:3, Funny)
Heres a quick mirror (Score:1)
I just downloaded it at 400k/sec, only took ~2 minutes
Re:Heres a quick mirror (Score:1)
if(!succeed)
try{ tryagain()};;
Re:Heres a quick mirror (Score:1)
Outstanding (Score:1)
problems connection? (Score:1)
/cg_drawFPS 1 (Score:1)
I ran the win32 Test ( with det 4 drivers ) at 1024x768 and 16bit textures. I was getting frame rates in the range of 9 to 32
I ran the linux Test ( with det 3 drivers ) at 1280 x 1024 and 32bit textures. I wasn't getting any frame rate below 45.
I'm going to pin this one up as a victory for linux games. When Wolf comes out, I am going to buy the linux version even if I need to wait for a while. Is anyone else having the same types of results from the two tests?
Will there be a version for MacOS and/or LinuxPPC? (Score:2)
Re:multiplayer only :( (Score:1)
Re:Racial profiling on my flight today (Score:1)
Oh, wait... perhaps it isn't? Unless you're living under a rock, you'll know that there is overall agreement that the terrorists were professionals who had planned their attack very carefully and thoroughly.
And, as we know, they passed the security checks, no matter how sophisticated (or not) they were. Now, one rather obvious conclusion to draw from this is that terrorists are well capable of striking with surprise. So, simpletons like you may lean back and follow their simple i will not get on an airplane with a towel head on it precautions. But it only makes you look like a moron, it doesn't make your life any safer.
Re:Racial profiling on my flight today (Score:1)
It is exactly people like you who are causing the problems we face in the world today. Most Afghans/Arabs/etc would never condone what happened, but if people like you mistrust all of them just because some of them are evil, the problems will just get worse.
Re:I will buy this (Score:1)
Yeah, but it is also a game in its own Reich. *grin*
Re:I will buy this (Score:1)
Re:I will buy this (Score:1)
Especially since we all have so much experience with use of BETA software.
Re:I guess I'm really stupid... (Score:1)
Re:Mirror (Score:1)
Like this! [cdrom.com]
Anyway thank you for this link...
Baal
Re:Anti-German Propaganda (Score:2)