Sir-tech Canada Releases Wizardry 8 136
NichG writes "Sir-tech Canada has finally released
Wizardry 8. This has been long awaited by fans of Wizardry 7 (1992) and the series of games which precluded it. It should be available at Electronic Boutique. For those not familiar with the Wizardry series, they are first person, turn-based (more precisely, phased) RPGs, which grew from pure dungeon crawl to RPGs with plot and characters with whom to interact." This, the Bard's Tale series, and the first four Ultimas together were where most of the late 1980s went for me.
Sweet (Score:2, Funny)
I doubt it... (Score:2, Offtopic)
Re:Sweet (Score:2, Funny)
What a blast from the past. (Score:2, Interesting)
I just got to play "Day of Defeat" last night. Man how things have changed!
Re:What a blast from the past. (Score:4, Funny)
Best thing I ever did was at my Amiga game piracy club - there was a fervour waiting for Speedball 2 to come out. We modified a floppy disk with a melted chocolate mouse under the disk cover and scribbled 'speedball 2' on the front. Much amusement when some poor bastard put it into his computer. Even better, you should have seen the excitement on the poor bastard's face when he 'found' a copy of Speedball 2 on the floor. Swwweeeet. Jesus, children are evil!!
Re:What a blast from the past. (Score:2, Interesting)
I also made a dummy version of a friends disk where I swapped all of his DOS commands around. Delete became run, format became catalog, etc. He was horrified when he thought he lost all the data on his disk, but then I relented and gave the original back to him.
Later, when the 3 1/2 floppies came out I remember using a soldering iron to burn holes in the disk cases in order to double-side the disks. It worked great if you made a template to space the hole properly.
Re:What a blast from the past. (Score:1)
we took an ordinary 5 1/4 floppy, took out the actualy shiny disk inside, and covered the shiny portions with a mixture of matchheads and fingernail polish remover. we put it back into the sleeve (making sure shiny parts still shone on the gap bits), and wrote PAPERBOY on the front.
we anonymously put it in his locker at school, and the latest thing i heard was that his 1541 commodore floppy drive was melted shut, hahaha.
yesterday, they were kidhacks. today, they're script kiddies.
Re:What a blast from the past. (Score:1)
>>We modified a floppy disk by melting a chocolate mousse under the disk cover and we scribbled 'speedball 2' on the front.
This is not correct. That would imply that
'I ran past the wal-mart, the garage, the pimp and the ho' is incorrect and that 'I ran past the walmart and I ran past the garage and I ran past the pimp and I ran past the ho' was better. Na.
Re:What a blast from the past. (Score:1)
Re:What a blast from the past. (Score:1)
Here's hoping... (Score:1)
After the below average Ultima 8 and the visually spectacular-but-totally-incompatible-with-my-comp
Then of course, there's playing the same game on your Amiga.
Taffyd.
Post Wizardry 5 (Score:3, Informative)
4+5 imo are the best of the trilogy and i especially liked playing Werdna and starting at the bottom of the tower.
the wiz series was also the first to my knowledge to award your characters for winning the game, and taking that into the next game, so when you won you got a chevron. quite cool.
the best bit was that from 1 to 3 required you to have played and passed characters along, so you could only play wiz3 by playing wiz2 and wiz1!! (although it limited market share i guess)..
nice to see an old school title come back. pity it has no old school charm.
Re:Post Wizardry 5 (Score:4, Funny)
This word "trilogy" -- I do not think it means what you think it means.
Re: "trilogy" (Score:1)
This word "trilogy" -- I do not think it means what you think it means.
Maybe he means it in the sense of the Hitchhiker's Guide "trilogy"...
Download the demo or view gameplay movies HERE (Score:4, Informative)
Gameplay movies:
MPEG file [sir-tech.com]
Zipped File [sir-tech.com]
The demo is available from here..
3dgamers [download link] [3dgamers.com]
or here
FilePlanet [download link] [fileplanet.com]
No accusations re: Karma, please. I'm at the cap. And Wizardry 6 and 7 were the best RPGs I've ever played.
Alex T-B
St Andrews
There's only one thing I can say. (Score:2, Funny)
mmm, bardstale (Score:1)
TARJAN
And three words back at you... (Score:1)
Still the single greatest spell name in any RPG, ever. IMHO of course!
LEXX
Re:mmm, bardstale (possible spoiler) (Score:1)
That was the most frustrating times ever in an CRPG. I didn't have the internet to look up the correct phrase and happened to run into someone who had beat it who gave me the proper phrase.
That phrase is now burned forever into my mind.
Replay Wizardry 1-5 w/emulators (Score:5, Informative)
In wizardry I, don't forget the really good Bishop cheat. Create a Bishop (need right mix of stats), and then identify item 9 until you succeed.
*Excelsior!*
Site is slashdotted (Score:1)
The web site you are trying to access has exceeded its allocated data transfer. Visit our help area for more information.
Access to this site will be restored within an hour. Please try again later.
http://www.geocities.com/pb_wizardry/pages/down
Re:Replay Wizardry 1-5 w/emulators (Score:2)
ohh the memories (Score:2, Informative)
It's been YEARS since I've played them, but it's kinda neat to remember lahalito, dilto, Montino, Mahalito, and the all mighty Tiltowait.
Also just a bit of trivia....
Wernda and Trebor are the names of the programmers who wrote it backwards..
yeah yeah everyone should know it, but I thought I'd repeat that for people new to the old school game thing
Re:ohh the memories (Score:1)
Werdna
Re:ohh the memories (Score:1)
OMG! Until I read that I thought I'd forgotten it, but it all comes flooding back.
I spent many, many, many hours in "The Bard's Tale" on the apple macintosh - first playing the game and then hacking the database to modify the maps. I even wrote my own disassembler to assist in the process. I wonder how much lower my GPA was because of it. Doesn't matter, I suppose, I still graduated and got a job doing 3D graphics hardware/software.
I still have the maps, all carefully hand drawn, lying around somewhere. However, I used to hate how you could be teleported to a different point on the grid without realising it, which would screw up the cartography!
Simon
Re:ohh the memories (Score:1)
a few months ago a friend on a message board made some comment about what he did in high school was hang out in the proving grounds of the mad overlord and it blew my mind cuz i hadn't thought of wizardry in a really long time and all these memories flooded back....
oh how i loved playing that game on my mac plus.
Bard's Tale and EA memories (Score:2)
Re:Bard's Tale and EA memories (Score:1)
Re:Precluded? (Score:1)
guess its back to a thesarus for me, since that
is certainly not my intended meaning
I'm excited, but... (Score:1)
Re:I'm excited, but... (Score:1)
Wizardry enters the post Win95 world (Score:1)
From the screenshots, it looks like a 1st-person Doom/Quake perspective (which is nothing new; they all had that, just not the modern look)... can't wait to see if they toss in a beholder for face-to-face combat.
Anybody play test or review this yet?
Come on Hemos... (Score:1)
Re:Come on Hemos... (Score:1, Offtopic)
Re:Come on Hemos... (Score:1)
Re:Come on Hemos... (Score:1)
Are you surprised? I almost had hope for him when he stated that Ultima 1-4 were his 80's passion. When I realized that the last digit was a 4, instead of a 5, I understood the hopelessness of his situation. Failure to acknowledge perhaps the greatest CRPG of all time---Ultima 5, may mercy be unto it, hail the king, etc...---makes him slightly more palatable than JonKatz. Hrmm, maybe that's a bit harsh.
My Wizardry cheat (Score:3, Interesting)
I'm sure I wasn't the only one who did this. In those days Wizardry ran on Apple Pascal. You loaded two discs. In those days, if you had two disk drives, you were golden, and I had two. Anyways I quickly discovered that if something untowards happened, you could flip the latch on the drive really quickly and prevent the game from writing your death to disk. The Apple would make that familiar grinding sound, but you could safely reboot, and find yourself more or less back where you were before. Made advancing through the levels *real* easy.
Anybody else remember practically crapping your pants when the computer went "beep-beep-beep" and you say *W*E*R*D*N*A* for the first time ??
Those were good days. I can't say I've ever truly loved a game as much as that one.
Re:My Wizardry cheat (Score:2)
Wizardry kicks ass... (Score:2)
The trick of opening the drive door when you got killed was a classic...
Really playable, truly enjoyable game. Simple, yes - but it had all the necessary elements and it played fast without superflous graphics and glitz.
Ahead of it's time, IMO.
The irony of it all... (Score:2)
Now only available for the PC! Well, at least right now, hopefully. :(
Not to rain on the parade (Score:5, Insightful)
If i remember correctly, Sir-Tech's publishing arm went out of business around 15-18 months ago.. Their development house struggled for a while afterwards, finished wizardry 8 and one other title I don't remember..
Wizardry 8 languished, finished, for a while.. They didn't have a publisher.. I think somewhere during that period they shut down operations (Or at least laid off a LOT of people)
And now wizardry 8 is out.. An extremely depressing moment for computer gaming.. One of the longtime companies and founders of PC gaming is gone..
Sure sir-tech had some big stinkers.. Virus, Druid.. But they also did some of the truly great games. Jagged alliance, Wizardry..
With Interplay foundering, sir-tech gone, Origin DOA, SSI on its last breaths.. Well the old school rpg makers are gone.. Sorta depressing if you ask me..
BUT! Its not all lost.. We've got new blood on the horizon.. Mostly in the shape of those rascally canadians, Bioware.. And even the longtime scapegoat.. Bethesda..
So we've lost the old school.. Which is depressing from a historical standpoint.. But we've still got RPG developers building games that we couldn't have even dreamed of 15 years ago..
Re:Not to rain on the parade (Score:2, Interesting)
So you think the Old school is gone eh ?
But what about the folks who graduated and grew up with old school. You see i and many folks at Bioware grew up with Wizardry, BardsTale and Ultima back on those Apples and the like. I don't know how much closer to old school you can get. I still think we are the Old School you are refering to. Now the Old School Players are now making RPG's...
I just can't wait for the goodness to come my way.
/satterth
Re:Not to rain on the parade (Score:2)
> Druid.. But they also did some of the truly
> great games. Jagged alliance, Wizardry..
Did you notice that the games you sunk (i.e. Druid and Virus) where not developed by Sir-Tech but only distributed by their now-defunk distribution arm? But the ones you said where truly great (i.e. Jagged Alliance and Wizardry) where developed in house?
Neat huh?
Re:Not to rain on the parade (Score:1)
Re:Not to rain on the parade (Score:2)
Re:Not to rain on the parade (Score:1)
Old school can live again... (Score:2)
Proving Grounds of the Mad Overload. (Score:1)
Anyway, as with all games it hold a strong grip on what I love as a game. Build, crawl, build, craw.....I would still love to see a game just like PGOTMO to come on in an online form. You controll a group of 6 leveling characters as a group, turn based timed combat. I telling you this would be very interesting PVP in an online setting. Anyway, you just have to love that first Wizardy it was the game that started it all with me.
Show your support for Sir-Tech! (Score:2)
If you are a fan, go purchase the game.. if it sells well, sir tech might be able to pull out of their slump and bring us Wizardry 9 in a few years.
More likly their creditors (Score:1)
However, I've downloaded the demo and it looks like a good non-rushed game. The demo locks up a lot, so I'll have to wait for a new computer or a patch before I dare buy it.
Can't be any worse than recent Ultimas (Score:2)
The Ultima games--kindred spirits to the Wizardry games--had the same spark to them, way back when. But it has been shocking just how much the series has degenerated. Ultima VII was so horribly bad that Richard Garriott publicly apologized for it. It was a Mario-style game in the guise of Ultima. Ultima IX was an embarassment to everyone involved. In the process of making the game fully 3D everything else was sacrificed. When the demo first shipped, it was laughably bad. Why did they even bother?
Re:Can't be any worse than recent Ultimas (Score:1)
Childhood lost (Score:1)
Anyone remember the program that allowed you to rebuild the Ultima III world?
(tig)
wizardry 1, in original box (Score:1)
i like the long beep that someone mentioned when you found wernda. i think i still have the maps i made sitting up late nights trying to beat it. and my play disk of my 3 level 53 ninjas.
Re:wizardry 1, in original box (Score:1)
Quick Question... (Score:2)
Re:Quick Question... (Score:1)
By far the best RPG i have played.
Re:Quick Question... (Score:2)
WizGold? Sure. It takes a long time (with or without the hints), but the story is sufficiently linear that if you take detailed notes, you'll do fine.
Now, Wizardry IV, that's another story. I still haven't beaten it. (Yes, I have the walkthrough. No, I refuse to use it. My goal is to finish the game before I die. I'm damn glad they released the Wizardry Archives for the PC, though, as I don't think I have the patience to swap and flip all those disks in and out of my Apple //e anymore.)
Andrew, Robert, thanks for years of great gaming.
Re:Thats what made it great! (Score:2)
And if the first dungeon, which I haven't gotten out of yet, is any example, this game is huge.
Now, if I can just convince my characters that they need to hit the monsters in order to kill them....
EFGearman
--
Re:Thats what made it great! (Score:1)
I remember when I first found the Greater Wilds wandering around in the boat 'gee, this is sure a large random accessible area. Huh... I've never seen that monster before. Ack! [Terminate Game]'
(Conquilados, I think)
Pity the encounter generator in the center wasn't as impressive as I'd've liked (I was hoping for nonstop Godzylli
And of course there's the Cane of Corpus. Well known on the boards and stuff, but the location isn't mentioned by the hint book, though its well-known on the boards by now.
And although the hint book mentions the Hall of Gorrors encounters, theres nothing like trying to actually fight the things (well, except Ra-sep-ra-tep)
And then there're the crazy types of parties you can run through the game. I never pulled if off, but I've read posts of people who had one-character parties (you get 6x the experience, so its not SO crazy
NichG
What to Expect (Score:4, Informative)
As long as you're not wanting GameCube-like graphics (the 3D world compares to EQ), this is a good game. The sophisticated plot and character development is a welcome change from the likes of Diablo.
But don't take my word for it, there's a free demo available from the official site [wizardry8.com]. I also run one of the larger Wizardry fan sites [tk421.net] - check it out for more information on the series (maps, walkthroughs, etc.).
Wizardry 8 isn't widely distributed (part of the game's delay in release was finding a distributor), but it's available at your local mall's Electronics Boutique (full retail is 50 bucks) and there's also a few cheaper [yahoo.com] prices online.
Someone better mod this post based on my user name alone.
Re:What to Expect (Score:1)
one of my favorite quotes!
Wizardry !!! (Score:1)
What a classic. (Score:1)
And the super bishops. And the tiltowait spell. The memories..
Usenet response is good (Score:2, Insightful)
Hopefully I'm within my fair use rights as these are just excerpts and the authors, as they are, are attributed
Low-profile administrative toolbar a nice feature (Score:1, Interesting)
lingeringdweomer
Re:Low-profile administrative toolbar a nice featu (Score:1)
I do not know if having menus and such would actually make the game much easier and it would look ugly.
Precluded? (Score:1)
Wiz get new life in Japan (Score:2, Informative)
another memorable Wizardry cheat (Score:3, Funny)
It worked like this- when you were in the tavern resting up, the program went to the drive to read the level advancement tables. If you pulled out the normal Wizardry disk and put in a newly formatted blank disk at that time, it would read that the experience points needed to advance to the next level were 0, so of course you would advance. Repeatedly. Of course, when you put the right disk back in, you would need a ton of points to advance to the next level, but that could be fixed by getting intentionally "level drained" by a vampire or somesuch undead to get you down one level= to the midpoint of one level below your current one, which would actually add tons of experience instead of draing it (if you had done the "advance with nothing" strategy above.) Those were the days... Contra-dextra avenue, tiltowait, oh boy!
Does anyone know where Andy Greenberg and Robert Woodhead are these days? Wizardry was truly revolutionary... Andy was a student at Cornell in the early 80s but I don't know what happened to him after that...
Re:another memorable Wizardry cheat (Score:1)
http://www.madoverlord.com [madoverlord.com]
TREBOR SUX!!!!!!!!!!!!
Re:another memorable Wizardry cheat (Score:1)
Robert Woodhead can be found here (literally; he has a webcam): http://www.selfpromotion.com
Where's Grimoire? (Score:1)
Eat that, Cleve Blakemore... Wherever you are. Wizardry 8 did beat you out of the gate.
Sometimes it's irony, and sometimes the Universe just likes to deliver a smackdown to the unbearably arrogant.
Bander
Re:Where's Grimoire? (Score:1)
will it read my old saved games? (Score:1)
can it read 5 1/4" floppies stuffed into my 3 1/2"-drive
im as sure as hell going to love it.
:-)
You can only import characters from Wizardry 7 (Score:1)
Precluded/preceded - whatever (Score:1)
Sadly, I've only played Wizardry I. Pretty cool game though, despite the limited size of the dungeon. Have to put Wizardry on my christmas list then, right next to Civilization III and Heroes of Might and Magic IV.
Working on Wizardry 8 was my First Job (Score:1)
My first job in the computer industry was as a developer at Sir-Tech on prototypes for the Wizardry 8 3D Engine [exocortex.org]. It was part-time during my last year at High school. Would you believe that was back in last 1996 and early 1997?
The guys at Sir-Tech are a good bunch though and I hope that this game comes through for them in holiday sales.
Wow! This game rocks! (Score:1)
Here's to a great job by Sir-Tech! Thanks for all the games over the years! You will be missed!
Wizardry? New school. Ultima I was the stuff... (Score:1)
Wizardry? Heh. Newbies.
Talk about old school... (Score:2, Informative)
Re:Talk about old school... (Score:1)
"Oubliette" on PLATO was the inspiration for the first Wizardry, in the same way that "Empire" was the inspiration for xtrek/netrek.
PLATO was pretty remarkable...
Some history of Netrek, with a discussion of Plato and a mention of Oubliette, is here [csuchico.edu].
Re:Talk about old school... (Score:1)
Years ago... (Score:2)
ttyl
Farrell
voice? uh oh... (Score:2)
I'm scared.
Personally, I think W8 will be good even if it sucks. I'm so desperate for a full-party RPG in the old 1st person mode that I'll take anything!
Don't get me wrong, Baldur's Gate is the finest D&D computer game ever written (to date), but it's always fun to try out other tactical simulation rule (TSR) systems!
Re:voice? uh oh... (Score:3, Funny)
A: "Life... don't talk to me about life."
Re:voice? uh oh... (Score:1)
lol! ok marvin!
Wizardry 1 - 7 and Gold (Score:1)
Interplay released the "Ultimate Wizardry Archives" a few years back. It runs great on Win 95/98/ME/etc and includes Wizardries 1 - 7 and Gold. 1 is still my favorite (kill those Murphy's Ghosts for big EXP points!)
You can even transfer the earlier versions of Wizardry to floppy and run them on another PC from within windows, all without those pesky scenario disks. I picked up the achives direct from Interplay for something like $15-20. I'd give you the exact price, but www.interplay.com is blocked by my work proxy
Still, for around $15 you get 8 classic Wizardry games for probably 1/3 of what Wizardry 8 will run.
Just thought I'd pass the info along...
-Revoke
What about Might and Magic? (Score:2, Informative)
Kind Words Much Appreciated (Score:2, Interesting)
Does anyone know where Andy Greenberg and Robert Woodhead are these days?
You can find out what happened to me (Trebor) at the family website, MadOverlord.com [madoverlord.com]. Andy lives in Florida with his wife and two children, where he "hacks the law". He reads
In wizardry I, don't forget the really good Bishop cheat. Create a Bishop (need right mix of stats), and then identify item 9 until you succeed.
This was caused by a simple bug in a check statement:
if (ch >= "1") or (ch <="8") then
It should have been an "and", of course. So you could type in any character, and since we'd disabled boundschecking on Apple Pascal, it would twiddle bits at various offsets. Someone once sent me a list of what every typeable key would do.
When we did the IBM PC version (which also ran Apple Pascal, btw), we deliberately left the bug in, for reasons of tradition. Thus we confidently lay claim to originating the concept of "It's not a bug, it's a feature" that later made Bill Gates billions.
We wrote Apple Pascal interpreters for the PC, a bunch of japanese machines, and the C64/128. Wizardry 4 was written on a NEC 9801 machine, it would boot into PCDOS, then you'd type a command line and see "Welcome to Apple Pascal" (and yes, we bought a copy of Apple Pascal to run on it).
I can't remember whether it was Trebor or Werdna (or both) who wrote it, but there was a game on the PLATO network (circa '79 or '80) called "Oubliette" that nearly caused me to flunk out of law school.
Both Andy and I were active on the PLATO system, which was a tremendous influence on us. PLATO had email, chat, newsgroups, multiplayer realtime game, and much more, all starting in the early 70's. The multiplayer dungeon games were particularly good. Pretty much all of the basic concepts of multiplayer gaming were developed there.
Wizardry was in many ways our attempt to see if we could write a single-player game as cool as the PLATO dungeon games and cram it into a tiny machine like the Apple II.
They had close ties to the SCA Group Northern Outpost, and I was at an SCA event when I saw the white Corvette with the tag "Wizardry"
That was mine. I was never a member of the SCA, however. But they were active at Risley Hall at Cornell, where Andy lived. I don't recall if he was a SCAdian. PS: I'm not nearly as dorky as I was back then.
i have wizadry I (proving grounds of the mad overlord), in the box
IIRC, Wizardry was the first home computer game, and possibly the first home computer program, to be sold in a box. Before that it was all ziploc bags and binders.
Best
R
Wizardry... Still the classic! (Score:1)
(along with WizFix)
I loved that game, spent hours on Wizardry 1, Bard's Tale, etc.
Still sometimes fire up the Apple
Even today, when I make characters on Diablo 2, and the most modern games, I still use character names that I created for my original Wizardry characters!
Played it and I'm impressed (Score:1)
Palm Pilot anyone???? (Score:1)