

New Space Quest Game Under Development? 206
Decaffeinated Jedi writes: "In a news item posted earlier today, GameSpot stated that they 'had learned from sources working on the project that Sierra is developing a new game in its classic Space Quest sci-fi adventure game series.' While GameSpot didn't give go into detail about the game, it looks like Roger Wilco is finally making a comeback! Check out Roger Wilco's Virtual Broomcloset for all the latest developments."
Space Quest taught me to cheat... (Score:5, Funny)
I was stuck in a cantina and needed some cash. There was a slot machine there, but being a young wholesome lad, I knew better then to gamble. Then I realized that I could save games between pulls. How can it be gambling if you never lose? Soon I was rolling in buckazoids and have done nothing but sink deeper into depravity since...
Re:Space Quest taught me to cheat... (Score:1)
You had to apply the same trick in Police Quest 1, while playing poker with the bad guys.
Re:Space Quest taught me to cheat... (Score:1)
Re:Space Quest taught me to cheat... (Score:1, Offtopic)
which is going to be wild in case someone goes loopy, goes broke in the casino, etc.
Take about Space Quest in real life. sign up now kiddies.
Re:Space Quest taught me to cheat... (Score:2, Informative)
Re: (Score:2)
DO NOT TRY THIS AT HOME! (Score:3, Funny)
I did EXACTLY as the previous poster stated, stuck a big magnet to the slot machine, and then my monitor started changing colors. I took the magnet away (and stuck it back onto my fridge) and now I have a GIANT PURPLE SPOT on my screen. I reboot the computer, and nothing happens.
/humor
Space Quest taught ME to never kiss aliens... (Score:2, Funny)
A good lesson in long-term consequences.
Re:Space Quest taught me to cheat... (Score:1)
Come on people. What do you think the magnet was for? Put the magnet on the slots and you would always win. NO more timly saves!
Although either way its cheating at gambling.
Re:Space Quest taught me to cheat... (Score:1)
Re:Space Quest taught me to cheat... (Score:2)
SQ (Sierra) taught people to SESO (Score:3, Insightful)
Re:SQ (Sierra) taught people to SESO (Score:3, Insightful)
just jump onto the bandwagon of graphical adventure games, they kicked Sierra off it.
Sierra has yet to figure out that killing off the
player whenever he takes a wrong turn is what
killed them.
I Think The Killings Contribute A Lot To The Games (Score:4, Insightful)
As a matter of fact, the death-scenes in Sierra's games, especially in the Space Quest games, were usually really hillarious!
Re:SQ (Sierra) taught people to SESO (Score:1)
Re:SQ (Sierra) taught people to SESO (Score:1)
News About This Also At AdventureGamers (Score:5, Informative)
Innovation (Score:4, Interesting)
Whilst they kept to a strange format (the point and click on a static screen) for a long time after it was fashionable in adventure games, their games did at least have *soul*...The worlds were believable and exciting. Really, they were very similar in concept to the Final Fantasy games , perhaps even a forerunner to them?
Anyway, the point is that a new Space Quest game is probably something to get quite excited about...at least for us adventurers out there...
Re:Innovation (Score:2)
Re:Innovation (Score:1)
on the other hand, at least we got dragon dquest(warrior) 7
FPS? (Score:1)
Kind of like the new Red alert game that is coming out. I think it could easily be played in the format, or 2nd person, kind of like Heretic 2.
Are You Kidding? (Score:2, Interesting)
That's why I'm afraid they'll ruin it, just like they turned the Police Quest series, which was a great series of adventure games, into SWAT...
It seems they don't think adventure games sell like they used to, and that's why everybody releases all these multiplayer/3D/FPS/whatever games.
Re:Are You Kidding? (Score:1, Interesting)
QfG5 Dragon Fire was pretty good IMO (around 1997), I just wish they would continue the series. I'd be willing to buy 3 copies, Sierra are you listening?
But what I can't wait for is BS 3 [revolution.co.uk]! Just hope it doesn't turn out like Gabriel Knight 3.
Would you mind telling me... (Score:2)
Second Person (Score:2, Informative)
I think it could easily be played in the format, or 2nd person, kind of like Heretic 2.
Second person? How would that work? You always see yourself from your enemy's point of view? I don't think this would lead to interesting gameplay.
Although I have never actually played Heretic 2, it probably uses a 3rd person perspective.
Re:Second Person (Score:1)
Re:Second Person (Score:2, Interesting)
Re: (Score:2)
About Time!! (Score:1, Interesting)
Woohoo!! I've been waiting for this one for soo long. I remember spending hours and hours as a kid try so hard to find that exact phrase to "put rock in geyser". We all knew what to do but figuring out what to type ..... that was something else.
I also give credit to these kinds of games for getting me into programming. Sitting for hours in front of a computer figuring out the exact syntax to type is what I do for a living now, but then maybe I'm just a sad git ;0)
Why are people so unkind? - Kamahl
Re:About Time!! and Al Lowe (Score:2, Interesting)
as sad as it may sound... the main reason i am studying computer science and electronic art (dual major) is because of those games. they're my whole childhood. boy i wish sierra was the way it used to be, being an old skool sierra programmer was my childhood career ambition.
on a similar note has anyone seen Al Lowe's website, http://www.allowe.com ? he was involved in a few of the space quest games and is the creator of the leisure suit larry games. poor guy, they really screwed him over. anyway, he's got a really cool site... he has some of the old skool games he worked on for download (i.e. the black cauldron) and he has leisure suit larry mp3s and hints and how to break the copy protection tricks and stuff.
Ideally (Score:2)
Oh - and it should work on my Palm, PC, XBox whatever on the same licence.
What are you on about? (Score:4, Funny)
We all are.
It's called The Matrix^H^H^H^H^H^H^H^H^H^HSlashdot!
Re:Ideally (Score:1)
Re:Ideally (Score:1)
GTA3 on PS2 fulfills a lot of your criteria, just not the browser, multi-platform stuff. Oh well!
GREAT!!!!!!! (Score:1)
Doom 4 should be an adventure game.
l8r
Re:GREAT!!!!!!! (Score:1)
Not so, young Applejacks. There's many, many fine adventure games around these days, and they have ratings [wurb.com] and everything.
Most of them are text; but then again, the first three SQs were essentially text as well.
Of course... (Score:1)
Once I saw this headline, Larry immediately popped up on my brain. I guess I still consider those old and small adventures as the best.
Anyone remember the Dallas Quest (C64)?
Re:Of course... (Score:1)
Memorable Moments... (Score:5, Interesting)
I especially liked the atmosphere of Space Qust IV (which really was much more fun then Space Quest V [sorry to say so, but the scene where you will have to find your way through that gigantic space-ship in the end of SQ V really sucked]): The backgrounds were terrific at that time.
I'm definitely looking forward to take a look at SQ 7!
Re:Memorable Moments... (Score:2)
But I really think SQ III was the best of the series.
Re:Memorable Moments... (Score:1)
Re:Memorable Moments... (Score:2)
Re:Memorable Moments... (Score:3, Interesting)
The clincher was being miniturised, and then having to turn off Vohul's air supply to kill him, before saving the galaxy from a zillion travelling salesman droids.
The VGA gag.. (Score:2)
I love little gags like that.
Yeah! (Score:1)
I hope they will use (Score:3, Interesting)
"Careful, combining these two items might cause a rip in the space-time continuum, a tear in the very fabric of space itself! (or not)"
This is going to be so cool.....Maybe I should get out more...
I still remember (Score:1, Interesting)
Memories... (Score:3, Funny)
Nostalgia, o yeah! (Score:3, Interesting)
Pathetic? Sure. Damn fun nonetheless.
Now I don't play them anymore. Arrogant as I was I considered being able to drag and drop and point and click cheating and stopped playing when this became the standard of all new Sierra games. This was very silly on my part, of course. But I would be lying if I said that I don't think of the good old days, when the real challenge in killing the dragon in the cave (King Quest I) was typing "throw knife at dragon" fast enough, with a smug feeling of superiority. Now that was real gaming!
Kids nowadays. Blah!
Re:Nostalgia, o yeah! (Score:3, Informative)
Another thing Sierra games helped me with is learning to read and write. At the time, I was living overseas and going to a non-English school, and had to learn English at home. The command lines and dialog really helped me because it made reading really fun for me, and I became a pro at typing. Sure, the commands you type in Sierra games aren't exactly great in literary quality ("l room", "get thing", "give thing to guy"), but it didn't matter. I even wrote to Ken Williams (then-coowner/president of Sierra) telling him how I liked Sierra's games because they taught me how to read and type, and he wrote me back!
I miss those good old adventure games.
Oh, and take a look at Sarien [sourceforge.net]... I always wanted to see a good, modern AGI interpreter that runs in our current OSes. I hope someone gets an SCI interpreter done that'll allow for good speed adjustment for games like Space Quest IV (which is a pain in the ass to play on a fast computer, even with MoSlo). Problem is, I think SCI is too complicated to reverse engineer. I'd like to see Sierra release the specifications and documentation for it, since it's hardly a money-maker anymore (it's an obsolete game development environment).
Off-topic: games category icon? (Score:1)
Re:Off-topic: games category icon? (Score:1)
please, for the adults? (Score:3, Interesting)
Ahhh sweet nostalgia. I know what I'll be doing tonight.
Problem with the Space Quest (VGA Edition)... (Score:1)
How do I get the VGA edition of the first game to start working? Every time I started the game in Win98, it will crash... Will this happen in WinXP?
Re:Problem with the Space Quest (VGA Edition)... (Score:1)
The only advice you'll get here will be along the lines of "Install Linux and Wine". :)
Or you could try vmware [vmware.com] and set up a virtual retro machine for games.
Re:Problem with the Space Quest (VGA Edition)... (Score:2)
Star Control (Score:2, Interesting)
www.classicgaming.com/starcontrol/
If only Accloade or whoever owns it now would get off its ass and let Paul Reiche and Fred Ford ( www.toysforbob.com ) make another Starcon game (SC3 doesnt count)
LSL (Score:1)
Bah (Score:2)
Probably my favourite bit of Monkey Island was where you fell off the cliff and it brought up a 'Kings Quest' style game over sequence before revealing that it was, of course, just another gag.
Give me Starflight (Score:2, Interesting)
This is great news (Score:2, Interesting)
I really hope they do release this, and its not just rumor. I think I would actually be compelled to purchase a game for the first time in years. Maybe I'm just old though, I hope people who never played the originals will check it out.
Sierra taught me English. (Score:2, Interesting)
I think countries that dub all media, such as Spain, have a big problem with coping with a population with little knowledge of the "international" language. Japan, even worse.
Re:Sierra taught me English. (Score:2)
Problems with the 'international language'? I've a hard time believing that -- ever seen a Penélope Cruz movie?
Re:Sierra taught me English. (Score:2, Funny)
>fuck plunger
"you really don't want to do that"
Re:Sierra taught me English. (Score:4, Funny)
He had a great grasp of English, but it was completely unreadable.
A better remake... (Score:1)
man... (Score:1)
Long live... (Score:1)
Awesome (Score:3, Insightful)
Can you imagine an update to Day of the Tenticle, or dare I say it, Sam & Max? The latter game was quite possibly the most fun I have ever had on a PC.
Re:Awesome (Score:2)
both great, I don't think I finished S&M
Installing DOTT from floppies was a pain & no dialog!
I'm sure they're in the house somewhere. I was going to try and hunt down the CD versions for mah kids now I'm gone growned up
Re:Awesome (Score:1)
Guess that's that sketch knackered then.
cos you can be sure I won't ever buy an Xbox
Re:Awesome (Score:1)
Re:Awesome (Score:2)
Sam and Max Sequel! (Score:4, Interesting)
Sam & Max Sequel Confirmed! [gamespot.com]
Re:Awesome (Score:1)
-Q
An Independant SQ7? (Score:4, Interesting)
http://www.sq7.org/about.php [sq7.org]
It also gives a good bit of detail about why there haven't been any recent games in the series.
Re: (Score:2)
Tierra Entertainment - keeping the dream alive (Score:5, Informative)
It is not clear at this point whether the rumored new Space Quest release will be a completely new game or a remake. Sierra has a long history of doing remakes, so I would not be quick to rule out the latter possibility.
Those who might be interested in remakes of classic Sierra adventures should definitely check out Tierra Entertainment [cjb.net]. Tierra is basically a bunch of old Sierra game fanatics who are trying to revive the adventure game genre by remaking classic Sierra titles, as well as creating new ones.
So far, they have actually completed a remake of the original King's Quest [I], with VGA-like graphics and full speech. Technology- and interface-wise, the game looks and plays roughly like KQ5. They even managed to get the guy who voiced King Graham in KQ5 to voice him in their remake of KQ1!They have several other games currently under development, including:
I discovered them a few months ago, and was very impressed by what they had accomplished. I would highly recommend that any classic Sierra adventure game fans give them the support and encouragement they deserve.
They are using a game engine called Adventure Game Studio [spaceports.com], which has been used by others to create other Sierra-like adventure games as well.
Re:Tierra Entertainment - keeping the dream alive (Score:2)
Re:Tierra Entertainment - keeping the dream alive (Score:2, Informative)
King's Quest I, on the other hand, was remade with 320x200 16-color EGA graphics (the original had 160x200 16-color EGA/Tandy/PCjr graphics), a primarily-text interface, and also no speech (using the SCI0 interpreter).
Re: (Score:1)
Early history of Sierra (Score:3, Informative)
New SQ game name (Score:2, Funny)
And maybe, just maybe, if this one doesn't get as much pirated as the previous games (and doesn't suck), we will be able to see and play Space Quest X and Space Quest XII (remember SQ4: The Time Rippers"?), and Sim Sim, and kill that damn Energizer Bunny!
SQ3 was the best of course. =)
Mixed? (Score:3, Interesting)
And more importantly, are either of the Two Guys from Andromeda involved?
Will it get cancelled? (Score:2)
Not that I'm bitter or anything . . .
Maniac Mansion 3 (Score:2, Insightful)
The problem is though, that I don't believe these kind of adventure games can sell anymore. The last great adventure game was Monkey Island 4, and the adventure game genre died long time before that was released...
They need to innovate somehow. But how?
Not MM3, but Zak2 (Score:2, Interesting)
But don't you forget Grim Fandango, also by LucasArts, which had every single thing we loved about the adventures of old.
It was funny, it was inmersing, it had an excellent soundtrack, it was difficult as hell in some parts of it, but above all, it was FUN!
And don't forget those German guys [alien.de] which are producing a sequel to one of the greatest (then) LucasFilms games of all time, Zak McKracken & The Alien Mindbenders. It's a fan project, it looks very nice, it's GPL'd, and they need volunteers, by the way. =)
It didn't die. It evolved. (Score:2, Insightful)
This genre of game is far from dead. The reason we don't see the text interface for controlling characters any more is that there are better ways of doing it. Check out the Resident evil series, Final Fantasy series, this is the evolution.
People don't want to use the old style because it simply isn't real enough anymore. I hope the new space quest will be much more realistic and use modern technology. Can you imagine a space quest like resident evil? (Instead of being creepy, and scary it could be funny as hell and weird)
Dead again! (Score:1)
SQ XII (Score:1)
Needs innovation... (Score:3, Insightful)
The adventure series died. Look at the latest Kings Quest, or Quest for Glory V. No one bought them.
They need to make it have an incredible plot like a Resident Evil-type game, or a FPS.
Don't get me wrong, I was born and bred on adventure games, but I don't think they'll be able to sell enough if they "stick to their guns", and do it the way they always have...
No! Please! Don't turn SQ into a FPS. (Score:2)
Honestly, isn't the FPS getting pretty tired now? It's all about pushing polys through DirectX now and haveing all of these freaky features on a graphics card like vertex shaders and other bits most gamers care less about. Games I love now are Roller Coaster Tycoon (all of it's expansions too), The SIMS which pulled off a highly detailed 3-d world WITHOUT needing a 3D card! Oh sure, it does not look exactly like a real person, but who cares! Games should be fun and while I agree there is some sort of stress relief that comes from blowing people away in Q3A or hitting people in GTA, it's just not that fun or addicting like games like SQIII and SQIV were. I remember telling my roomies ok just one more puzzle and I'll turn it off...heh heh. Also, if you notice the latest trend in games, it isn't FPS. Look at the top ten:
The Sims: Hot Date - Electronic Arts
Harry Potter and the Sorcerer's Stone - Electronic Arts
The Sims - Electronic Arts
RollerCoaster Tycoon - Infogrames
Zoo Tycoon - Microsoft
Return to Castle Wolfenstein - Activision
The Sims: Livin' Large - Electronic Arts
Empire Earth - Vivendi Universal
Backyard Basketball - Infogrames
Civilization III - Infogrames
How many of these stress or need a good 3d card? Um only one I can think of (Wolfenstein).
This is a plea to Sierra...if you need to make SQVII 3d, don't get crazy with it. Make it work on the LCD(lowest common denominator, not Liquid Crystal Display) system. If you do that, it will sell. Not everyone can afford a 399 Geforce 4ti 4600. Alot of people have Geforce 2's, TNT's and Geforce 3's....not so many have the Geforce 4. Pushing the envelope is cool, but when all the hard work is done in hardware it kind of takes something away from it, in my personal opinion.
Re:No! Please! Don't turn SQ into a FPS. (Score:1)
Wing Commander (Score:2)
Grrr... (Score:2, Funny)
"I don't know what you are talking about."
Get key
"I don't know what you are talking about."
Get the fscking key!!!
"Do you talk to your mother with that mouth?"
Look above closet
"You find a key above the closet."
-prator
Adventure is not dead you silly ninnys! (Score:2, Insightful)
...look at Nintendo's Zelda series.
With a new game in the works, it must still be quite popular. To me at least, each Zelda was reason enough to buy the next console.
I'm sick, I know. Aside from the Cube (which I'll be purchasing once the new Zelda is released), I own every Nintendo console and every version of Zelda.
Surely I'm not the only one?
Re: (Score:2)
what about larry? (Score:2)
SpaceQuest?? There is better... (Score:2)
That game was a bit linear in some aspects, but for a C64 adventure game, it was way ahead of it's time, BBS, hacking, AI, Action (cyberspace), etc.. that game simply made me drool. Even now and then sometimes I pop my DOS laptop and complete it, I'd wish so much for a NeuroMancer II based on today's technologies, it would be a major MAJOR piece of game if it would be done well. Back then all these buzzwords weren't even common, heck, "multimedia" wasn't even a buzzword.
I don't understand why Sierra shoved all these King quest, hero quest, space quest, larry tries to get laid quest, etc.. when better games like monkey islant, maniac mansion, zak mc kraken or neuromancer beatting them down (not graphically but story-wise and adventure-wise) didn't get pushed as much. I guess it's a matter of taste.
Re:spaking of Adventure Games... (Score:2, Informative)
Sarien AGI Interpreter
http://sarien.sourceforge.ne/
Tierra Games (they remade kq1, etc)
http://tierragames.cjb.net/
David's AgiPhile Page (He made Dave Quest)
http://www.eds.org/~david/agi/
The Hidden Secrets Of Sierra (by Lance Ewing)
(probably the best place to start)
http://www.123.co.nz/lance/sierra.htm
The Ultimate AGI & SCI Site
tons of info
http://agisci.cjb.net/
Adventure Game Studio (software for making sierra games)
http://saturn.spaceports.com/~dosuser/ac.shtml