PS2 Linux Kit Shipping in May 280
subharmonic writes: "Sony announced through an e-mail that the Linux PS2 kits were available for pre-order. The kits should be shipped May 22nd. There's a FAQ and a order site."
White dwarf seeks red giant for binary relationship.
I wonder... (Score:2, Funny)
Could I write this off on my taxes for my home office
Re:I wonder... (Score:3, Informative)
Then wonder no more, because that's exactly what I'm going to do when buying the kit.
I run a one-man contracting business in the UK, and anything computerish that isn't a game is quite definitely treated as investment cash. Having Linux available on another machine fits into that.
Now...anyone know of a way to use 802.11b with it?
Cheers, Ian
Linux on PS2?? (Score:2, Insightful)
why (Score:1)
I would cry that the price of the kit is prohibitive, but for me the price of teh unit is prohibitive.
Re:Linux on PS2?? (Score:1)
Non-game applications: firewall, router. But if you're not into programming of that nature, then don't buy it...and it's not a BOO M$ kinda thing either.
Re:Linux on PS2?? (Score:1)
But w/o this kit, I have to get into the games industry to program a PS-2...yet I need 10 years experience programming the thing!
Nice catch-22, eh?
Re:Linux on PS2?? (Score:2, Funny)
Re:Linux on PS2?? (Score:1)
Re:Linux on PS2?? (Score:2)
From the FAQ:
Re:Linux on PS2?? (Score:2, Interesting)
Good good (Score:1)
Re:Good good (Score:2, Interesting)
It's good to hear that linux is being embraced by a more consumer level oriented company.
copy of email (Score:3, Informative)
Many thanks for expressing your interest in Linux(for PlayStation 2) on
our website (http://www.technology.scee.net/).
We're happy to announce that Linux will be released in May in both the
USA (SCEA) and PAL territories (including Europe and Australia), with
full information and screenshots now to be found on our site.
In addition, a joint website for interested users has been set up at
http://playstation2-linux.com, which includes discussion and bulletin
boards.
Finally, although sales haven't yet started, if you send an e-mail with
the message "subscribe" to ps2linux-request@technology.scee.net we'll
let you know when pre-ordering starts.
Many thanks again,
Sony Computer Entertainment Europe
Re:copy of email (Score:1)
yes, so.. (Score:4, Insightful)
The problem I see is that the PS2 + Linux kit isn't really cheap enough to justify itself, except for the nerd-factor. It's a lot of money, and for what? So your lazy ass doesn't have to walk to the other room to check Slashdot during a break in your gaming?
It certainly isn't for the wealth of Linux gaming software. So what gives? Is this another "just because I can" deal? Doesn't building your own box appeal more to people who think that way?
Re:yes, so.. (Score:1)
Re:yes, so.. (Score:1)
What exactly is the point of this? I know we've gone over this before in previous Linux PS2 articles, but it never really seems to add up. If you want to play games, you buy a console. If you are the type of person who wants to run Linux (and has a broadband connection to use the PS2's ethernet adapter), then you already have a computer (and you probably consider it and its brothers/sisters members of your family). If you don't, then you're probably experiencing phantom pains
Consoles are computers as well..they just don't allow the user to write programs, or use the platform beyond what it was designed to: to play games. Which is a bit of a waste in terms of potential computing possibilities, IMO.
Now, the PS2 Kit essentially creates another type of VAIO computer.
The problem I see is that the PS2 + Linux kit isn't really cheap enough to justify itself, except for the nerd-factor. It's a lot of money, and for what? So your lazy ass doesn't have to walk to the other room to check Slashdot during a break in your gaming?
Not cheap?? Considering an actual PS2 game development station costs 400x MORE, that's a bargain! Oh, and you'd have to reboot the machine to switch between reading
And yes, I'd want it because "I can!". Whether u want it, is another matter.
Peace, Ice.
Re:yes, so.. (Score:1)
Anyway, I'm glad you have money to burn, but I'd rather buy something that is useful and not redundant.
Re:yes, so.. (Score:1)
As for the booting part, it's the same problem with Win/Linux multi-boot systems...I'd like to see the ability to switch from Linux/Windows in a keypress, a massive context-switch, but I haven't seen that so far. Hence, that's why I hate multi-boot systems. More often that not, if I want to work in Linux, I have some other tasks that make me want to switch to Windows...
I seriously doubt it costs 600 bucks, too...that's not what was said in the original press releases...but you're w/in your rights to not buy it if you find you won't make good use of it...your choice.
Re:yes, so.. (Score:2)
Well, I've seen that for the past two years, and it's called vmware [vmware.com]. You would be doing yourself a big favor to go download it and get emailed a serial for the 30 day trial. If your computer has the strength, you can run windows under linux or vice-versa, or beos, or freebsd, or whatever toots your whistle.
Believe it or not, I have an HP usb scanner that uses some crazy scsi over usb protocol. It doesn't work in linux. BUT if I run win98 on vmware in linux, it's detected, bridged, and available without complaint. Simply incredible.
Re:yes, so.. (Score:2)
Re:yes, so.. RTFA (Score:1)
Re:yes, so.. (Score:2)
- enjoy 40 Gb of networked secondary storage
- have "yet another box" working on SETI (hey, I'm a stats whore)
- watch downloaded "Enterprise" eps on my TV (won't start playing that series in Japan for another year or two, if ever)
- maybe see if MAME runs, or play the occasional FlightGear game, if/when I feel I have time for it
The extra networked storage is the big factor for me -- I already have 4 drives in my PC so it's not like I can cram in another one.
Woah DUDE!!! (Score:2, Funny)
Sony's NOW supporting PS/2 for Linux!! YES, now I can use all those mice and keyboard's that didn't work in Linux!!!!
What? It's the Console Playstation 2? Shit! What have I been saving all these fscking keyboards and mice? NOW YOU TELL ME.
Re:Woah DUDE!!! (Score:1)
I don't know about you, but I only need one mouse and keyboard for a playstation. You tell ME why you need so many.
-David
Re:Woah DUDE!!! (Score:3, Informative)
Cost of the system (Score:5, Informative)
PS/2 -- $299.99
8MB card -- $29.99
Linux Kit-- $199.99
== $529.97
Monitor not included, however you must have a monitor on hand to install, after install you can use TV.
Not so cheap, but cool as an *upgrade* to an existing system.
Compared to a new Gateway... (Score:3, Informative)
Re:Compared to a new Gateway... (Score:3, Interesting)
Re:Compared to a new Gateway... (Score:2, Informative)
greg
Re:Compared to a new Gateway... (Score:3, Informative)
Re:Compared to a new Gateway... (Score:2)
On the other hand PSX2 Linux will work well on the TV, might be quiet, and probably makes a dandy MP3 player for your TV room (which is where my good stereo is).
Good chance I'll get one just to run w3juke [sourceforge.net] on.
Re:Cost of the system (Score:1, Insightful)
Also, once the HD is formatted for Linux, you won't be able to use it for your PS2 games that use the HD. Oh, and there's STILL no network connectivity with that guy. Linux w/out a network connection is like ummmm.... yeah
Re:Cost of the system (Score:1)
Re:Cost of the system (Score:2)
Cryptnotic
Re:Cost of the system (Score:2)
Besides, they would have to merge the contoller module (UHCI or OHCI or whatever they are using) and the modules for the supported devices. Otherwise it would be easy to replace to high-level parts with the open-source drivers while preserving the closed-source low-level part.
By the way, the order page does mention an Ethernet adaptor. I cannot see on the picture whether it's USB to Ethernet or something else. But I think, however, that the adaptor can be used for Linux networking. They would not ship useless hardware with Linux.
Re:Cost of the system (Score:2)
Re:Cost of the system (Score:1)
Re:Cost of the system (Score:2, Insightful)
40GB IDE drive = $80-$120
proprietary NIC >= generic $20 NIC
proprietary cable >= generic $15 VGA cable
USB kb/mouse >= generic $30 USB kb/mouse
You're looking at $150-$200+ of stuff, but not counting the extra cost that comes with proprietary work and smaller production cycles. For how much? $199? And... that's without consideration to the effort which was required to get Linux to work on the PS2.
So in that light, $199 is *very* reasonable, IMHO...
Without the keyboard would be more fun (Score:2, Funny)
Combine X with L2 and you will have a kill -9
Hype is gone, now it's just a ripoff (Score:1)
Re:Hype is gone, now it's just a ripoff (Score:1)
200 bucks for a 40 Gig HD, keyboard + mouse + network card isn't all that high. Their cost is most likely not much less, considering that the hardware is somewhat custom and low volume.
Now, the real value is not the hardware, but being able to run linux + develop against fully supported harware accel ps2 graphics on a PS2. This is fantastic!
Re:Hype is gone, now it's just a ripoff (Score:2)
I have a feeling that any low-level stuff is sufficiently prohibited.
Also, I doubt you'll be able to recompile a new kernel and load it. There is probably some binary signature thing that the boot disc checks.
There's no reason to get all excited. Sony isn't opening up their system. Some people just think that's what's happening.
Cryptnotic
Re:Hype is gone, now it's just a ripoff (Score:2, Interesting)
They say you can compile a new kernel and put it in if you want to port it. The only thing the hardware abstraction layer keeps you from doing is reading anything other than a genuine PSX or PS2 CD or DVD. Which shouldn't be a big problem for anyone other than pirates, given that there's a 10/100 ethernet adaptor and a 40gb hard drive included. You can rip your own music and such on your pc, then transfer it over to the ps2.
While it's not completely open, I understand Sony's reasons for disabling access to the dvd drive if there's anything other than an official disc in there. It'd be very easy to program a linux software mod otherwise.
Re:Hype is gone, now it's just a ripoff (Score:2)
I really don't understand why anyone would get so excited about this outside of the "geek factor." To me, it is a clear ploy by Sony to increase their hipness status in the tech community and to potentially even increase sales. They're not doing this for the public good, and I don't see useful applications for having a proprietary old console with 32MB RAM running Linux for an extra fee. Perhaps other people on here have higher disposable incomes than I do, I guess, and wish to turn as much of it as possible over to Sony.
Re:WHOA WHOA WHOA WHOA WHOA WHOA.... (Score:2)
Re:WHOA WHOA WHOA WHOA WHOA WHOA.... (Score:2)
DivX (Score:1)
Re:DivX (Score:1)
$50 for TV output card.
Can't read cd-r's! (Score:1)
No. The PlayStation 2 is designed not to read CD-R "gold" discs. Only PlayStation CD-ROM and PlayStation 2 CD-ROM and DVD-ROM discs are compatible."
Does anyone else see this as a MAJOR setback?
For people who might not have a home network, adding software to this system will be a major pain! There is the option of broadband or something...but still... not everyone has that.
Why on earth would they make it not read cd-r's?
I can understand that they don't want people to pirate games, but if they're going to release a "full-featured" system, crippling it like that is not a wise thing to do!
-kwishot
Re:Can't read cd-r's! (Score:1)
Linux is under the GPL, and we, the consumer, are free to extend it under the same GPL. Once this is out, the 2.4 series of kernels should be on this architecture in a month and other drivers not too long after that, including CD/R capability.
This thing is going to get hacked like no tomorrow.
Wonder how a PS/2 emulator would run in linux on a PS/2...
Re:Can't read cd-r's! (Score:5, Informative)
I think that the warning given is a little misleading. Someone might misread it to think that the PS2 cannot read CD-R media at all to the point where you couldn't mount CD-R discs under Linux -- that's not the case, the system can actually read the media, it just won't boot games from them (without physical modificaiton).
Re:Can't read cd-r's! (Score:2, Informative)
Re:Can't read cd-r's! (Score:1)
think of it
a ps2 emulator
running a ps2 emulator
running a ps2 emulator
running..
..
..
running mplayer with a NFS porn mount.
/erotic/lesbians
Re:Can't read cd-r's! (Score:1)
Re:Can't read cd-r's! (Score:2)
Will your item play legal import CD and DVD's without needing a GS/AR?
GTRacer
- And here I am waiting on an eBayed Japanese PS2...
Re:Can't read cd-r's! (Score:2)
Also...thinking about this more....not only can it not read cd-r's, but it can't read regular cds either!
Everything has to be downloaded.... bleh
Either that or we're all going to have to invest in DVD burners!
-kwishot
Re:Can't read cd-r's! (Score:2)
Aesthetics, man. "Hey man I'll bring over my ps2...just hold it straight so all of the parts don't fall out"
Replacing the existing drive would probably be a futile attempt....I'm sure it's proprietary enough that it just wouldn't work (e.g. reading ps2 discs, etc)
Another poster also said that the media should be readable if you mount it properly. They make the drive...you think they can't cripple it to see or not to see certain media? It's proprietary, man, they can do whatever the heck they want.
In short, a cd-rom drive would likely work, but unless you feel like having it hang out the side, or doing some surgery and making it fit in a (probably already tight) ps2 case, go for it.
But removing native support is just dumb on sonys part.
-kwishot
Re:Can't read cd-r's! (Score:3, Interesting)
The hardware abstraction layer was put in place to preserve and slightly extend the PS2 copy protection scheme. It wouldn't exactly be a trivial matter to remove that protection, but it is possible. Sony knows this.
A few of the SCEA dev support people chat on the forums on playstation2-linux.com. Bret Mogilefsky, also known as mogul, posted to this thread [playstation2-linux.com], saying:
Great news for 3D Artists! (Score:1)
Only problem is, it's a bit on the expensive side... and I don't think an Xbox Linux kit will be seen anytime soon, though that would certainly be preferable (aside from the hardware advantage, it would be much cheaper - already has HD and network card).
Re:Great news for 3D Artists! (Score:2)
Sure are thorough... (Score:5, Informative)
Ah, such is a sign of the times, where the kids don't have enough attention span to realize that all of their items are for the PS2.
I mean, seriously, do the USB keyboard and mice NOT work on other devices or something?
Re:Sure are thorough... (Score:2)
I don't know, but I imagine that they are catalog designations for the USB mouse and keyboard that have the PS logo rather than the Vaio logo on them... I know Sony has several varieties of keyboards and mice in their corporate inventory; they have to be designated somehow.
Of course, the fact that it carried over to a public document is kinda odd, but you see it all the time. At least they left off the product number.
--
Evan
It's branding (for PlayStation 2) (Score:3, Informative)
It's a bit of a running joke (for PlayStation 2). I've even seen a Sony tech who was informally answering a question consistently refer to it as a memory card (8 MB) (for PlayStation 2), so their spellchecker may well be adding it by now.
hm, a console with supported linux? (Score:1)
Yaroze (Score:1)
I'm suprised no one has mentioned the Yaroze
system on the original console. It was a special
psx in a sexy blue colour along with a web
community for the independent development of
games. As I remember it was right expensive too,
but none the less had a large enough group of
supporters to keep it running.
With the linux infrastructure already out there,
it would seem to me like this will have the same
level of success despite what the doomsayers may
have to say. Sure it's expensive, but there are
enough people with the money to blow on a toy
like this that it probably won't be a big
hype bomb.
Then again, i think they said things not unlike
this about the Coleco Adam.
Really old kernel, or just their version #? (Score:2, Informative)
What is on the DVD discs ?
DISC 1
The PlayStation 2 Runtime Environment
PlayStation 2 System Manuals
DISC 2
The Linux operating system
Kernel version 2.2.1 (my emphasis)
Xfree86 X-Windows version 3.3.6 with support for PlayStation 2 Graphics Synthesizer
GCC 2.95.2 and GLIBC 2.2.2
An alpha version of Mesa 3D supporting limited graphics acceleration
PlayStation 2 Development Libraries, device drivers, tools and sample code
Particularly old kernel, with plenty of known bugs and issues that likely aren't fixed. The other utils are reasonably old as well (gcc 2.95.2, not 2.95.3). Why not at least 2.2.18? Inquiring minds etc.
Re:Really old kernel, or just their version #? (Score:1)
Porting a kernel takes awhile, they probably fixed a lot of bugs on the way. (And this has been out in Japan forever).
Re:Really old kernel, or just their version #? (Score:1)
Re:Really old kernel, or just their version #? (Score:2, Insightful)
now compare that "how long ago" to the release date of the japanese ps2 kit, now take that date, times it by two point 6, then take away approximitly 2% of that answer and now you have the time when they finished the work on porting PS2 to linux. To get the start date, simply times everything by 2 and add 4 years onto that.
Re:Really old kernel, or just their version #? (Score:3, Insightful)
They're going to provide updates as a courtesy....
why must people see a GPL violation in everything?
hmmm. (Score:2, Funny)
Congratulations! You killed init!
Dev Tools for the end user (Score:1)
I just hope we get this in so I can get an employee discount
Re:Dev Tools for the end user (Score:2)
The other problem, which most people don't realize when they want to program consoles, is how limited these things are. The ps2 has 32 megs of ram. Now that may sound like a fair amount, but remember.. theres no swap memory. On a PC you can get by with 64 because of swap. But on the ps2, you have to not only fit into 32 megs (which isn't much once you get some art!), you have to repeatedly fit, meaning you can't fragment your memory. This is just one of the *minor* problems.
PS2 programming is considered some of the hardest console programming there is. Not sure I would recommend it to anyone. Plus you'd have to pay sony licensing fees to do it legally (I think). I would recommend just writing games on the PC. Its a lot easier. =)
Intro to Linux (Score:2, Insightful)
I hope a lot of other gamer/geeks will take this opportunity as well - it's a good chance to learn more about the PS2 as well as Linux. Now if only I could get it to be my dedicated RtCW server...
Final Fantasy XI (Score:1)
I just hope these will work with FFXI or I will be pissed.
Something to ponder... (Score:1)
DX/OGL + PS2 = X-box...with native DVD support!
I like it
Real "OpenGL" features lacking on PS2 (Score:2)
Not quite. There are some OpenGL features that will *never* be supported on the PS2 (because the hardware doesn't support them *at all*,) and others that are dog-slow. (Check out "ps2gl" if you need more info)
i.e. lack of blending modes, reading back the frame buffer, faking a stencil buffer via alpha tricks, etc
I wish the PS2 had better OpenGL support, but the hardware unfortunately wasn't designed for it.
Look, a test ad! (Score:1)
Test post to see if my updated WebWasher filters knock it out.
LEGAL LOOPHOLES! (General Purpose Dev and DMCA) (Score:4, Interesting)
Although the legality of archiving copy-protected computer programs under the backup clause of copyright law was established in the 1988 Vault v. Quaid legal dispute, "general purpose" computing devices are permitted lots of special treatment vs. game consoles.
Regular issue, game console software (N64, Dreamcast, PSX, PS2, Gameboy) is freely rentable at Blockbuster and other rental stores.
And Sony dislikes this.
Although ENTERTAINMENT software is rentable under fair use doctrine of cpyright law, and Wintel game titles are freely rentable at some brave stores, pc software straddles the legal line. Utilities are rarely rented.
Sony hates the chips that allow PS2 to run archived backup copies from CDR and DVD-RAM. Some of these chips are NEO, NEO4, and Messiah. Some solutions require no soldering at all, some require as many as 25 wires. But Sony wants US Customs to strongarm all importer-resellers and private citizens.
NEO4 plays any region DVD and BOOTs copies including PAL ackups. But most people go for as few a wire solution as possible access backups their valuable game media. Many PS@ backup solutions use a cheap Boot OS such as a GameShark CD or a competitor of GameShark. So a person usually needs to buy a chip, a boot cd, and a PS2.
And they use DMCA to do it. But the moment they try to restrict Blockbuster by claiming that the PS2 is now functionally a "GENERAL PURPOSE COMPUTING DEVICE" complete with keyboard and Linux-OS they will legally screw themselves.
Why?
Because once it runs a general purpose OS, it is no longer treated as a game conole by law and the free sale of archiving software and archiving hardware is 100% legal. US Citizens have legal rights to make backups of their own general purpose software (within reason)
So to bottle up Blockbuster, Sony's stupid little gambit will open floodgates to allow people to widely have access to software and hardware backup tools.
I thinks Sony made a huge mistake in their greedy miscalculated rush.
Sony does pay consultants to log into Remarq (supernews) directly to delete PS2 binaries direclty (or parts, or insert spoffed parts). Other pay-fee usenet servers are mostly immune but post-deletion wars are rampant the last 60 days. But PS2 backups can be found usually all over the place.
I do not own a PS2 by the way. I only believe in emulations and emulating hardware to run my legally purchased software, including PSX (PS-1).
sigh....
People never mod anonymous tipsters regularly anymore so few may read this opinion, but slashdot used to work well and moderators used to read level 0, but so many angry and upset people seem to lash out with trolling to make being anon a sad task.
-anon
Re:LEGAL LOOPHOLES! (General Purpose Dev and DMCA) (Score:3, Informative)
I believe, however, that this probably won't change the "legal" status of the PS2. This Linux development kit is an optional add on for the Playstation 2. The PS2 was still designed primarily as a game console, and will always be used primarily
as a game console. The Linux kit is for hobbyists.
I'm sure this is what a Sony lawyer would argue
should the issue come up.
Sadam Hussien finds a use for 2000 PS2's he hot! (Score:2, Offtopic)
hey I find it amusing!
This Might Be My Excuse (Score:2)
Thin Client for the TV set (Score:2)
It would've been nice if the keyboard/mouse was a one piece combo unit with wireless and a universal remote built in to control the stereo. Running an Xsession over 100BaseT ethernet should be No problem.
it's going to be a nice way to get online and interact with TV shows that have live chat with the Picture-in-Picture on the TV set. Lookout Leo, I'm going to be on TechTV Live with a webcam on my PS2 under Linux, then I'll be REALLY COOL.
Re:Thin Client for the TV set (Score:2)
as far as a thin client, it's just a matter of logging into my PC from the playstation, exporting the dislplay to the PS2 and then starting X. This would make the PS2 nothing but a remote terminal on my regular PC, without disrupting anything on that computer in the other room.
Interesting ... (Score:2, Interesting)
All in all, i think you'd be better off with a dreamcast. Everything is a lot cheaper, so when you're sick of it in a month, you haven't invested a lot of money into it...
Can I use the VGA adapter with PS2 normal games? (Score:2)
Re:I'd like to see (Score:2, Funny)
At least, that's what happened to me.
Re:I'd like to see (Score:2)
As far as retail titles go, I share the same concerns, what do the manufacturers do if your CD ends up scratched or something else? Are you SOL? Are you able to send it back and get a new one?
Re:I'd like to see (Score:2)
CmdrTaco said:
"I really admire the fact that Sony decided to include support for PS1 games in the PS2, I think it's a major reason why it has been so successful (not to mention that fact that it is vastly superior to the competition). Once the Linux kit starts shipping, people will be able to port their own emulation kits for various console systems to the PS2. Then it would surely be worth the $299 plus whatevever the kit costs. I know the dreamcast took off with the Linux kit, with people writing emulators for MAME, SNES, etc. With this option the PS2 would become a virtual home entertainment center."
Well, considering that Nintendo slit thier own throats by NOT being able to play DVD's, they had to challenge Microsoft somehow. MS could play DVD's and thier software ports to the xBox easily. MS had no holding in the console side of stuff until xBox, however they had PC games. However, PC's are known to easily crash (under Windows). Sony had no choice BUT to support PS1 games. Since they did, people still buy PS1 games and buy the newer PS2 games made for that console.
Now on to the question of Devel tools... I highly doubt that they will release any medium or high power devel tools on this platform. Their boot code is highly secret. Do you think they'll let ANYBODY except themselves even look at a dead listing of it? Don't think so. They'll probably find a way to get fairly powerful tools, but no accessable kernel drivers. They would have to totally restrict kernel accesses.
CmdrTaco said:
"I bought a Nintendo as soon as I had earned enough money (paper routes, drug dealing, and all those other fun childhood fundraising activities). But, the system only lasted for a couple years before the cartridges got dirty. The playstation would allow me to play those old games that I legitatemately bought on a real console system, not on those lame PC emulation programs."
Simple, Ignore the warnings on the back of the carts and use alcohol and q-tips to clean the connectors. The only reason for that "disclaimer" is so they can rip you off on thier over-priced cartridge cleaner kits. And last, please explain why "Emulation programs" are lame? Is it because you don't understand how they work? Many emulators are open source, so you can see how that idiot-game-box truly works. Many papers on emulation also contain pin-outs so you can MAKE your own devices.
CmdrTaco said:
"Then, around 1992, the same thing happened, I eventually saved up enough money to buy a Super Nintendo. I remember the price, it was exactly $216.25, because of the 8.25% sales tax in California those days. I bought it at Target and I had about $50 in nickels and the rest in ones and fives. I've never seen a cashier so unhappy about their job! It took about 20 minutes for her to count it all, but soon after I was on my way toward bliss..until the cartridges died that is."
That implementation of a Apple 2 GS processor 658(c)16 encouraged some of the best programming praticies ever made. If you rebind the sound (or just turn it off), these programs will run on the apple. But wait, emulation is lame. Oh, right. the Apple 2 gs was the native hardware, with exception of a 8 channel sound card (Sony spc700 processor) vs the standard 32 channel (was it GUS ?). The only 2 games to have 48 mBit carts had voice in parts of them, and one had a whole song, with full singing (Tales of Phantasia). With emulation, it was translated to English by DeJap. Even the vocal tracs are being worked on to a 100% English version. Now Thats Lame.
CmdrTaco said:
"That's one thing that makes me skeptical of this whole CD based console system trend. I know CD's have become the standard, there's no denying that, but I believe they are a lot more fragile than carts. Yeah, I know carts don't like magnets (what electronics do?), but CD's are scratched so damn easily, not to mention the fact that they fly so far when I throw them in anger because of my latest loss. I'd rather see the console systems move toward a more proprietary standard like magneto-optical disks with protective caddies."
You're right, CD's are more fragile. However, carts are not hurt by normal magnetic fields. The RAM can be disrupted by mildly weak EMP. Still, I can't believe you'd actually SUPPORT a proprietary CD caddy!!! If you've used computers fmore than 3 years, you'd know that older CD-ROM drives and Mac drives used this EXACT THING. Except, no idiot has to copyright the shape. Too bad, that nobody sold thier CD's with these caddies. The caddies were the case.
CmdrTaco said:
"The first thing I sold on ebay was a magneto-optical drive, if my memory serves me correctly it had 250 MB disks and sold for a little over $150. Look at the progress we've made! Of course, m.o. has become quite out of fashion what with the increasing speed of CD-R drives and cheapness of media. Soon, at least if Sony has their way, we'll have DVD+RW drives in every machine, enabling us to store up to 4.7 GB of pure pleasure per disk at a cost of only $3.99. Oh joy, imagine running RedHat 7.2 with all packages installed from CD (assuming you have enough memory)!"
Ugh. If Sony had thier way, that DVD+RW will have Public Key crypto with the motherboard. Yeah, right. You seem to forget true alligeances all too easily. Sony is our ENEMY, as they wish to LIMIT our freedom by strong-arming us. This Linux on PS2 is tripe too. The hardware included in the "Linux PS2 kit can easily be had for 100$ US, yet they sell the kit for 200$. I thought the GPL prevented selling its software for -profit-. If Sony actually decides to treat us like customers, insetad of milk cows, I'll support them.
In thier state of mind though, Screw 'em. Hard.
Re:I'd like to see (Score:2)
BTW, the kits includes hw and sw, some sw is not GPLed and the kit also includes manuals on programming the PS2 low level ( assembly and whatnot) Anyway, you don't care cause you just want to bad mouth companies. Expecting a company to do something that is not in it's best intrest is just naive.
Re:I'd like to see (Score:1)
Well, as the carts have ROM chips in them, nothing short of physical shock or physically breaking the chip open will damage it.
A magnet will have no effect on a cart. Your thinking magnetic disks and the like.
And the contacts on a cart just get dirty. They last alot longer with those dust covers on them, but they still get dirty. You can fix this with a q-tip and a cleaner solution (alcohol works ok too, but is fairly 'dirty' itself so its preferable not to use.)
I still play metroid on my old NES to this day (Well, to a couple months ago atleast, but its not because it doesnt work!)
(offtopic) Clarification WRT Carts (Score:2)
I can understand your worries about CD's... I lost a copy of Silpheed to a mechanical pencil and a glob of mayo. However, the Playstation shipped with what Sony branded as 10 X oversampling... which is a fancy way of saying that the pits were really deep. While, say, a burned copy of Silent Hill has to be constantly coddled to work with the slightest surface blemish, we've taken pocketknives to copies of Parappa and they still ran just fine (ymmv). While an MO disk with a protective caddy is hardly any safer than a DVD in a caddy, it would be a heck of a lot more expensive, and bulkier.
If you are worried about your games, keep a modded playstation around and upload your collection to one of the 100 gig drives out there, or back them up to tape. That way, you can re-burn them any time you want to play again. And by the way, Nintendo had a fleeting affair with a MO drive in Japan (the DD or "Bulky Drive"). Yamauchi said they learned a lot from that encounter, and that they would never do that again.
Re:First post, woo hoo! (Score:2)
Cryptnotic
Re:What a ripoff (Score:2)
It will make a great secondary storage server and churn away on SETI while its archiving my files for me.
Re:What a ripoff (Score:2)
a lot of cool additions since the last one (just after LWCE), like articulated models and a virtual cockpit. Oh, and FWIW FGFS doesn't use SDL it uses plib [sourceforge.net] so it's not out of the realm of possiblity that you may see some of the other games that use that.
Re:One major problem -YOU TROLL (Score:2)
Re:Finally... a fairly cheap component MP3 player? (Score:2)
I couldn't agree more. This shot through my mind the moment I heard of a Linux kit. 40Gig drive leaves plenty of space available.
Really looking forward to it...
Cheers,
Ian
Re:Congratulations... (Score:2)
Re:Its so Hussein can build his Beowulf Cluster Du (Score:2)
I know this post was a joke, but clustering of PS2s using Linux is something that actally *has* been attempted with some moderate success. Rumor has it that NCSA [uiuc.edu] had a working two-node cluster as a proof of concept. I can't find any links to pictures or anything, but maybe someone else here has more info on it, or was even there for this.
IIRC, the biggest issues with using PS2s in this sort of an application was the extremely limited bandwidth between them. Having powerful, dedicated graphics processors running in parallel could lead to some interesting things, though!