FF XI Goes Live in Japan 187
Castolari writes "Gameforms reports about the Japanese launch of FF XI, Square's online venture with
the series. Apparently, there's some serious technical problems with the
server load as well." They also have some
Screenshots.
I'm still hoping that someone will get the MMORPG right in the not so distant
future.
Question... (Score:1)
well I wish, but I may get it anyway... here's hopin.
Re:Question... (Score:1)
C'mon I mean we demand stability and security and all that and we also demand that it's free to copy/hack/distribute....
But at the same time, I notice that lots of linux users dual-boot linux and windows (yes I'm even guilty of this sometimes) and they still buy lots of the latest games for windows...
This is the biggest/classic prob w/ linux users and games. Developers don't care because the linux users still buy the windows games because they're "better" (though they'd like them for linux) and they won't make them for linux because linux isn't mainstream enough yet (*WAHHHH*) for a lot of people.
I wish I could guarantee a market for you, but I really can't. If some games came out that ran on linux natively I'd probably buy them if I could afford it just to support the cause and prove that we penguins aren't just cheap geeks...(I'm very heavily on the linux side of the software "war" and I'm sure many other
I think I have to say if the game was any good and ran on linux, I'd go for it. (assuming your prices aren't like licensing MS Exchange or something
world forge (Score:2, Informative)
Interesting moderation again... (OT) (Score:1)
Technical problems, eh? (Score:2, Funny)
Re:Technical problems, eh? (Score:1)
I think Gameforms just went non-live :)
wow (Score:2)
This game looks good.
The one to beat for this Christmas season, that's for sure. (You listening, MS?)
We're rapidly approaching the point where games will be indistinguishable from real life.
Actually, maybe that already happened.
Something to consider.
Stay safe out there, everyone.
Re:Stay safe out there, everyone (Score:4, Funny)
I had to take the bus to work for a month after playing GTA3...
A. I'd lost the habit of driving on the left side of the road (I live in U.K/Ireland).
B. I had the temptation to mount the pavement to get past slow moving traffic.
C. I could not longer drive 1st person, I'd have to sit on the roof and control the car via a complicated set of cables through the sunroof.
I'm hoping the next version of GTA will have some neato network gaming ability. Imagine being able to hook up with an online cartel, or the thrill of starting a riot with other players or foiling their missions with a well-aimed grenade...
Re:Stay safe out there, everyone (Score:2)
Re:Stay safe out there, everyone (Score:2, Interesting)
Re:Stay safe out there, everyone (Score:2, Funny)
Re: Hookers (Score:3, Funny)
Re:Stay safe out there, everyone (Score:2)
Re:Stay safe out there, everyone (Score:2)
Re:Stay safe out there, everyone (Score:1)
Yeah, take 'im out before 'e gets you!!!
Your life or my life ? (Score:4, Insightful)
I don't know about you but for some strange reason playing football (soccer), basketball etc with my mates is for some reason alot more fun than looking at a computer game.
Life isn't watching a TV set, and as good as graphics get, no game will ever equal that feeling as you blast in a shot from 20 yards, or nail a 3 pointer over your work mates.
Games are fun, but if you can't tell the difference between a game and your life... then you need help.
And no game ever will beat the smile you get from your kid first thing in the morning.
Cool game, I might get it, but please... like real life ?
Re:Your life or my life ? (Score:1)
Well maybe your friends don't suck as much as mine. Oh, I forgot, we don't do anything that involves any excercise..
Re:Your life or my life ? (Score:2, Flamebait)
Your comment isn't insightful, it's worthless. Who are you to determine what life is, and how someone should live it. I'm sure for people who don't want children (and like games), a game is infinitely better than a smile from a kid.
Re:Your life or my life ? (Score:2)
Elitest, maybe - but meaningless? I think not. Thousands of years of evolution have led our bodies to a configuration that depends on regular movement and activity. For those of us that are stuck in a chair for working hours, using our free time to sit on our asses for the hours at a stretch associated with online gaming isn't the greatest idea. Out of shape and suffering from repetitive stress injuries is no way to go through life.
Re:Your life or my life ? (Score:2)
We are much less active than we were 100 years ago, is this bad, of course not, is our quality of life better, who knows, in general I'd say yes, but that's just an opinion. Out of shape is a term laced with opinion, it means nothing. Out of shape for what?
Re:Your life or my life ? (Score:2)
And what about a good frind of mine who offloads odd cargos in a port, hauling heavy boxes and crates onto a mover where they pass through customs? He works lifting heavy objects eight hours a day (and has the physical attributes that you would expect). When he gets home, he plays Ultima Online for several hours.
Not everybody is "stuck in a chair" and then goes home and plays these games. I also know a beat cop who goes home and plays flight sims for hours. (I do work in a chair, but then, I go running for an hour every morning and don't play video games... I keep meaning to, but other things interest me more).
--
Evan
Re:Your life or my life ? (Score:2)
That attitude should get weeded out of the gene pool really fast.
Re:Meaningless? (Score:2)
Oh, give me a break - a stage musical also lacks many qualities of experience, but that doesn't mean it doesn't hold quality. Got news for you - playing video games, going to see a stage production, playing Nine Man's Morris, or watching Evil Dead with a group of friends is all *part* of "Real Life".
--
evan
Re:Your life or my life ? (Score:1, Interesting)
Re:Your life or my life ? (Score:5, Insightful)
Life isn't watching a TV set, and as good as graphics get, no game will ever equal that feeling as you blast in a shot from 20 yards, or nail a 3 pointer over your work mates.
I respect your opinion, MosesJones, but I disagree with the spirit of your statement. I'm a 26 year old engineer-- I'm not in the best of shape, but I work out three times a week. There's no way I can keep up with a true athlete, a few of which are my [co-workers|work mates]. "Blasting shots", "nailing 3 pointers", wouldn't mean much to me anyway. But when I can challenge my boss's boss to a game of Rush 2049 in Dave and Busters [daveandbusters.com], and actually compete, that means a great deal to me. Electronics in this case even the field. He may be 39, but he runs for an hour every day and helps his 16 year old son practice football (American). With my current goals, I couldn't hope to compete athletically. But, I can keep up in a game, and we can have experiences that he'll talk about for months. What does it mean when your boss's boss happily talks about how you almost ran him off the road in a game 4 months after the fact? To me, that means we used the false reality to actually share a personal experience that ends up benefitting our professional relationship in the end.And no game ever will beat the smile you get from your kid first thing in the morning.
I can't disagree with you there. Some day, God willing, I hope to be able to agree with you.Re:Your life or my life ? (Score:2)
In-Game Shots, PS2's Age (Score:1)
Ouch, and you NEED to by a modem AND a hard drive add-on just to play this. The XBOX, whose online service is kicking off really soon, at $199 with this stuff built in (well the hard drive and ethernet) is looking like the best deal right now.
Plus, it's been hacked [copyxbox.com]. *cough* running unsigned code *cough*
Re:wow (Score:2, Interesting)
Admittedly I haven't been giving FFXI the attention it deserves (in lack of Sakaguchi), but taking into consideration the limited power of the PS2, and the graphic compromises in even the most advanced PC MMORPGs, I find myself wondering just how many characters we can expect to see on-screen? How many enemies? How many unique environment elements and NPCs?
Part of the appeal of MMORPGs is the ability to have insane numbers of players all interacting simultaneously.
The question I pose to those that've followed the progress of FFXI is whether it's truly an MMORPG, or simply an online RPG of the same sort as Phantasy Star Online, where clear limits are placed on the number of active characters?
As for MS, if I were them, I'd be perfectly happy with Morrowind for the XBox. It's a beautiful, engrossing game for the PC. But then, it doesn't have the words "Final" and "Fantasy" anywhere in its name, so it's unlikely that the bulk of console RPG gamers'll give it any notice.
Always willing to help... (Score:1)
And nothing helps server load problems like a good ol' slashdottin'!!!
play testing? (Score:1)
Japan and bugs.... (Score:3, Informative)
Umm lets see so Japan tolerates bugs does it.
Japan has Sony, Nintendo, Panasonic etc etc the consumer gods of planet earth. Why do we like them ? Because they work EVERYTIME.
The US has Microsoft, CDMA, Oracle and the gods of bloatware.
They are testing in Japan because ITS A JAPANESE GAME!
Don't be lulled into a feeling that they can't build things better in Japan.... imagine Honda v Harley Davidson in a race.
Re:Japan and bugs.... (Score:2, Funny)
Actually it depends on what kind of bike/race you're talking about. For pure 0 to 60 speed, no Harley can beat a rice rocket, but once a Harley get's up to speed, it can go indefinetly.
Re:Japan and bugs.... (Score:4, Informative)
In fact *every* entry in the 2001 series was a Japanese bike.
Re:Japan and bugs.... (Score:2)
Never owned a Sony, eh?
Don't be lulled into a feeling that they can't build things better in Japan.... imagine Honda v Harley Davidson in a race.
Image Honda vs. Harley Davidson in a game of chicken...
Re:Japan and bugs.... (Score:2)
imagine Honda v Harley Davidson in a race.imagine Honda v Harley Davidson in a race.
Don't need to, I've seen it. Well a Buell which is owned by HD. There wasn't a Japanese bike there that could beat the Buell's. In fact the best Japanese bike riders best time's weren't hitting the average Buell time. You want to talk top speed, then we'll talk Japanese bikes, you want to talk handling, we'll talk Buell. It's funny everytime I go to BattleTrax [battletrax.com] I see frustrated Japanese bike riders who realize that for all their elitism, Buell's handle better. It all depends on application. Want to run a superbike track, ok fine the Jap bikes are better. Want to run through the twisties, can't beat a Buell.
I haven't even touched the quality of ride aspect of it, faster does not equal better.
Honda v Harley.... (Score:2)
Err so this is why the World Superbikes, 500cc, 250cc and in fact every division is dominated by European or Japanese bikes. This is the very top level of the sport, and not an American bike in sight.
Bloody hell there really is none so blind as those that will not see.
Re:Honda v Harley.... (Score:2)
Re:Honda v Harley.... (Score:2)
Re:Japan and bugs.... (Score:2)
Re:play testing? (Score:1)
Shaky start on a risky road... (Score:3, Interesting)
Re:Shaky start on a risky road... (Score:2, Insightful)
Re:Shaky start on a risky road... (Score:2)
Re:Shaky start on a risky road... (Score:2)
Re:Shaky start on a risky road... (Score:2)
If you're looking for a MMOG that gets it right... (Score:1, Interesting)
"Right" means different things to different people (Score:4, Interesting)
Which is fine! A problem that has often been mentioned in relation to MMORPGs is that everyone wants to be a king, a mighty warrior or a mage, and no one wants to play a peasant, underdog or craftsman. Existing MMORPGS have shown that that is not true: plenty of people do not mind roleplaying such a role. The truly succesful MMORPG will either cater to a sufficiently large group of one particular kind of player, or combine a multitude of play-styles, both within the game-world, and by having different worlds for different people (like the normal and the roleplay servers of Dark age of Camelot). I would prefer the second, since it will result in diversity, and create an opportunity to try different playstyles.
That is the hard part, try and make all of the following play styles and roles viable:
- people who like to play solo
- people who like to team up
- Hardcore / casual PvP'ers
- Both casual and full-time players. A big, big problem with many of these games is that low-level characters cannot join up with the more experienced warriors and go hunting together
- Craftsmen, peasants, merchants, diplomats, etc.
- People playing for fame, for gold, for fun or for company.
Also take in mind that people will switch from one role to the other often.
Next is your environment. You need stable servers and good staff, to help out players in trouble, catch grief players and cheaters, and perhaps provide content as well.
Lastly, players need to have an impact on the environment. This can take many forms, but the idea that your actions matter in the game is a big draw for many people.
Most of todays MMORPSs seem to focus on fighting and/or PvP, and have no viable crafter classes. The ever so popular 1st person view makes having conversations with more than 2 people rather hard Compare looking at a tiny chat window that shows all text around you, to the overhead view of Ultima Online, where speech text appears over the heads of the people speaking. Whatever faults that game may have, they got that part right. Lack of meaningful, non-aggressive interaction and having only combat characters as a viable class makes all the current MMORPGs a rather bland experience. Excepting Ultima Online: I have tried all the others, but I have never given up on that one. It is still the game with by far the widest possible range of play styles.
Re:"Right" means different things to different peo (Score:1)
Re:"Right" means different things... (Score:2, Informative)
The other MMOGs had stuff going for them, but DAoC has been the only one with a good launch.
-lw
Re:"Right" means different things to different peo (Score:1)
Unfortunately, the game I have been most looking forward to seems to have been placed on hold.
http://www.worldofmidgard.com/
From the descriptions, it sounds like a game that tries to emphasize role-playing, and politics rather than orc-bashing. I like smacking orcs as well as the next hu-man, but it would be refreshing to see a game offer something more than the kill->levelup->repeat treadmill.
Re:"Right" means different things to different peo (Score:2)
The real issue is that you have to allow for this without forcing it. What if nobody wants to play a serf? Ok, that's fine... but how do you replace the function that they were supposed to serve, without making who play the role have to compete too much against the game itself? If they don't serve a function then what's the point of having them at all?
And you have to balance the need/not-needed very, very finely or else things get out of whack badly (look at clerics in EQ - single most necessary class in the game and the single most boring, mind-numbing class to play too, especially at the uber end of the game. My wife played one. I played an enchanter. Neither of us play anymore.)
The craft issue becomes a problem because it's a lot easier to add an item to a monster than it is to add 5 items in various spots in the world and add a recipe to create the original item you wanted to create in the first place. Plus you start entering trust issues with tradesman in a world where there's little recourse.
Ya know... (Score:1)
Sometimes eyecandy isnt all it's cracked up to be.
More info (Score:3, Insightful)
Some of the highlights:
FFXI requires the USB modem and the PS2 harddrive
and CANNOT be played offline.
yen conversion (Score:1)
Server load.. (Score:1)
Re:Server load.. (Score:1)
Re:Server load.. (Score:2)
hey you bastards! (Score:2)
Dammit peoples, what the hell is wrong with you?!
Re:hey you bastards! (Score:1, Redundant)
Not my fault! (Score:1)
Wow, a server crash that /. didn't cause.
MMORPG Right? (Score:3, Interesting)
Are you talking about this MMORPG, or MMORPGs in general? IIRC, FFXI isn't trying anything drastically new in the Massively Online RPG arena (besides being on a console. Whoop.)
Watch the past & Are Consoles Ready (Score:2, Interesting)
MMPORGs are nothing to be taken lightly and they usually take a minimum of about 2-3 years of development. I honestly don't feel Square is up to the task, a RPG and MMPORG are completely differnet genres and require a completely different approach to games. With thousands of people playing and paying everday your customer service and community connections becomes a large factor, costs, hardware, in game and out of game support, patching, exploiting, bugs and a hundred other things become a daily task that is daunting to say the least.
The other large thing to look at is the console vs. pc. PC users are used to patching things, downloading, dealing with other people, dealing with connectivity issues and with 10 years and counting of online gaming things still work well but not great. Its a slow process and one I don't think the console user is ready for. Your average PC gamer understands ping and packet loss a little bit more and your average MMPORG user knows not to expect to log onto a new server let alone a new game the first week it goes live.
Going from a static game to a MMPORG is like a car making deciding to make planes all of a sudden. Its kind of the same, but not at all.
I congratulate Square in trying to do something new to the console but I think they are going to be nothing more then a guninea pig
What about other countries? (Score:1)
Does anyone know of plans for releasing the needed accesories in Mexico?. The local Sony shop does not have a clue about when and if they will sell the PS2 harddrive and modem.
MMORPG are always buggy... live with that... (Score:1)
Always had and it will be a long time til one is launched without bugs (if ever).
Cheers...
P.S.- mayhappen i will play another MMORPG (played UO, EQ, AO and DAoC)... but they all lack something... when i find what it is...
The online console wars (Score:5, Insightful)
Round 2 has now begun - and it's over before it's even started. Look at the competition:
Sony - spend $150 on a 40 Gigabyte hard drive with ethernet and modem ports. Use with any ISP you with. Developers provide the servers.
The games: Final Fantasy XI, Everquest, and Star Wars: Galaxies
Nintendo - spend $35 on either an ethernet adapter, or a modem. Use with any ISP you want. Developers provide the servers.
The Games: Phantasy Star Online 1 and 2.
Xbox - spend $0 dollars - but you have to sign up for a fee (price unknown, assumed to be $5-$10 a month). Servers maintained by Microsoft (a point that kept that kept EA out of the Xbox online system [slashdot.org].
The Games: Um....
This is why I sold my Xbox yesterday. (And have exactly enough in store credit that I could get a new one in case the Xbox comes out with something pretty damn cool.)
But so far, Sony is far and away doing the best job with online gaming, and with their partnership with AOL, and the Linux system on the PS2, I think the fears Microsoft had (as detailed in the first part of the book Opening the Xbox [gamerspress.com], where the Xbox was mainly a reaction to the fear that the PS2 would become a hoome computer), are all coming true.
Re:The online console wars (Score:1)
The Games: Um...."
Halo ?
Re:The online console wars (Score:1)
Unreal Championship - I'll wait for Unreal Tournament 2003 and, again, won't have to spend $300 on the Xbox.
I'm not dissin' the big, green X - but until I see a "must have" game, I don't see the need to own one. (Now, if they brought Sakura Taisen 1-4 for the Xbox to North America, and had Rachel Lillis [voicechasers.org] as a voice actor, then we'd talk.)
Re:The online console wars (Score:2)
That will piss some people off I know.
Re:The online console wars (Score:1)
X-Box has Unreal Championship and an online version of Halo probably as well as Asheron's Call. I don't recall if SW: Galaxies will be going to PS2, and a quick lookover the FAQ [sony.com] says its undecided.
As a PS2 owner, I think Sony is the only one that has really announced concrete plans, and theirs will launch first in the US unless MS pulls something weird at E3. However, as far as who is in the better position, that's definitely undecided.
Re:The online console wars (Score:2)
Re:The online console wars (Score:2)
Re:The online console wars (Score:2)
Re:The online console wars (Score:2, Insightful)
Excuse me, but what do AOL and the Linux system have to do with online gaming? Nothing! the PS2 Linux is just for people wanting to play around with Linux. Also, I believe it's been noted that if you have Linux loaded on the hard drive, then you can't use the hard drive for normal game usage. Hardly great for online gaming.
Also, you forgot to mention that there is a monthly fee to play Final Fantasy XI. If every game is going to have a fee to be played online, I'd rather just pay one flat fee and be able to play all my games online.
I think the company that by far and away is doing the best online gaming is Sega. They have their experience from the Dreamcast to bring with them. They've already had their Sega Sports titles and Phantasy Star Online going online. They should be able to fairly quickly deliver a decent number of online games.
E3 should give us some indications of what companies want to do online, but we really won't have a good feel of what's going to happen until late summer or fall.
Re:Totally wrong... (Score:1)
Most people may not, but I will. The problem with console peripherals in the past was there really wasn't any added value other than eye candy - the Genesis' vaporware VR system or its all-too-real (and dreadfully unsuccessful) 32X come to mind, as well as the TurboBooster for the TG16 or the Sega CD (which I liked - I never could get through Sol-Feace though.
Anyway, this is a different situation. Not only will you get a modem/ethernet adapter, but you'll get a hard drive that any game developer can access. This may open the doors for custom football teams, gargantuan RPG's that can be one-time loaded onto the HDD and played without disk switching, new worlds and monsters for Everquest can be immediately downloaded ... the possibilities are far deeper than any previous console add-on has offered, and I think that prior paradigm will give way to the huge leaps this can offer to almost any gamer.
FFX (Score:1)
Final fantasy IV and V were just released (for PSX) and FFVI not long ago. Chrono cross was never released and now we are one game behind even with current Final fantasies.
Good work Square! Fucking two thumbs up!
MMORPG (Score:1)
They do. It's called a MUSH. (I'm only slightly kidding here.)
Fingers crossed (Score:3, Interesting)
Cross your fingers. If Neverwinter Nights [neverwinternights.com] turns out to be any good, it has the potential to be a peer-to-peer MMORPG. You can supposedly interconnect realms hosted on various machines through 'portals'. Granted, you may not be able to get 1000 users in one specific realm if some schmuck is running it in his basement on an overclocked 486, but with sufficient linking of portals, you can really pretend it's a huge single realm.
-Andrew
Shazbot! Re:Fingers crossed (Score:2, Interesting)
To get a MMORPG right, first take out the first M. In all of my years of enjoying RPG's whether it be pen & paper or video games, I have never enjoyed it with 2500 other people, I only enjoyed it with 4 or 5 other people.
As soon as people realize that camping out spawns is not a true RPG, more and more people will realize that anything multi-massive anything is not the way to go.
My hope is not for NWN to be kickass (because the geek boy in me is wishing to God that it is) but for the game to be revolutionary.
slashdot effect (Score:3, Informative)
here [fantasygamer.net]
After looking at the level of detail on this and thinking this is supposed to be multiplayer I don't doubt they have "technical" issues
Console MMORPGs (Score:1)
Re:Console MMORPGs (Score:1)
duh (Score:1)
Re:duh (Score:1)
Re:duh (Score:1)
Mirrors? (Score:2)
Since its ./ed... (Score:1)
A fun "underground" MMORPG (Score:1)
I just recently found a small but well built MMORPG that is slowly gaining popularity. The game engine itself is constantly evolving to fix bugs and add new features - but is incredibly robust and stable. They have solved most of the MM issues in fairly interesting ways. Check it out! Astonia v3 [astonia.com] (of course, like most sites, a little slash-dotting would probably kill it ;).
Why Final Fantasy XI will survive (Score:1)
Re:Why Final Fantasy XI will survive (Score:1, Insightful)
FF Tactics- Quest Software
Ehrgeiz- Namco and Lightweight
Bouncer- Dream Factory
Tobal- Dream Factory
Vagrant Story- Mostly done by contracted Quest employees
Bushido Blade- Lightweight
Even the immortal Chrono Trigger was partially done by Enix Employees.
And how many of these games are actually good? Only a handful. But wow, you can have great grphics with the new Final Fantasy games. I just don't get some people.
What's with MMORPGs? (Score:2, Interesting)
Seriously, what's so great about MMORPGs? Do people just like throwing money away? You have to pay to get the game on your system (whether it be PC or console) and then you have to pay a monthly fee to play the game. Let's take a normal rate of $10/month. That's $120/year just to PLAY a game you probably paid atleast $35 to get, plus the cost of an ISP. Does anyone realize that's just stupid? Do you REALLY need a game that never ends, sucks all your money out of the bank, and withdraws you from a real social life? Why are people happy this is coming to the console games?
I realize everyone's tastes are different, but online games seem extremely expensive to me. Diablo II was a game that never really ended and I just paid a one time flat fee to buy the game. Why would I want to spend even more money to play such a game online?
I've played almost every FF game since FF 1 on NES, and with the exception of FF8, I've largely enjoyed all of them. I am bummed that FFXI is a MMORPG game simply because I begin to wonder if they'll target all their future RPGs for onling play. I will not play online games with the current cost structure (I have a hard time justifying paying $50 for a game and usually wait until they become $20). Square has largely been a reliable source for great RPGs (with a few exceptions), and if they start making online games only, what's left to fill the void? I've always enjoyed RPG games and would be rather upset if they all went online and as such disappeared from my gaming life.
I for one am bummed. Anyone know if FFXII will be online also?
KhyronRe:What's with MMORPGs? (Score:1, Funny)
*smile* Sorry, couldn't resist.
Hmmm, comparisons:
MMPORPG - $10/month
Cable Modem - $50/month
Electricity - $100/month
Food - $200/month
Car - $400/month
House - $700/month
You know.. I don't think $10/month is gonna make much of a dent, and it will probably give me 5-10 hours of entertainment a week for a good 4-6 months. If it seems like alot of money to you... are you by chance a college student?
Re:What's with MMORPGs? (Score:2)
I'm not a big fan myself.. but in some cases MMORPGs are more than worth the money. A friend of mine has a daughter that lives in another state (messy divorce, custody, and so forth) and he only gets to see her a few times a year. While talking on the phone provides a nice communication link... there is also something to be said for spending 'recreation time' with one's loved ones. In his case, EverQuest allows him an opportunity to "do something" with his daughter that he might otherwise not have. I believe he feels this is easily worth $120/yr.
I doubt, however, that he is the typical MMORPG player
Re:What's with MMORPGs? (Score:2, Interesting)
I have a real hard time spending $50 a game myself. Ok, buy FFXI and spend $120/year... or buy Dugeon Seige with a one time fee and play agains real life, or previously known net friends whenever I feel like it.
I sit in front of a computer 8 hours a day during work and a fair ammount of time screwing around when at home. So I pick the games I play wisely. Just what a I need, another reason to site in front of my computer. I'm trying to ween myself away form the computer now and then. They don't call it evercrack for nothing...
I've always avoided all games that suck up enourmous ammounts of time like the plauge. Civilaztion, The Simms, Settler, UO, EQ, etc, and now FFXI. Forget that, I wanna be entertained by a game, not sucked into for months on end. There's a reason movies only last 2 hours.
Blaa... (Score:1)
Butterfly Grid (Score:4, Interesting)
Here are some of the highlights:
Unlimited numbers of players within one persistent-state world
Advance, Distributed Artificial Intelligence
Every game genre
Multiple, concurrent games
Any connected device
Hot-swappable components
Shared-source developer sandbox
Re:Butterfly Grid (Score:2, Interesting)
(c) 2001?? (Score:1)
2001 was almost half a year ago, am I missing something?
Pass on FFXI (Score:1)
What we really need (Score:1)
Misconceptions? (Score:2, Interesting)
People say: 150$ to get online is a lot/not a lot. Well, 150 is the HD + Eth. card, but since you don't need the HD, you can get online for 40$ (price of the Eth. addon).
People say: PS2 doesn't have an advantage because Xbox will have online games, too. Well gee, PS2 has an online game right fucking now. If that's not an advantage, I don't know what is. And FF fanatics will get on the bandwagon, I believe. The Xbox doesn't have a title with a solid reputation and broad following.