Newly Released WineX 2.2 Supports EverQuest 238
Mattzilla writes "The latest release of
Transgaming's WineX (details available here) now supports EverQuest. You asked for it, here it is. This release also has Direct 3D and Direct Show updates as well as fixes for Mandrake 9.0 and RedHat 8.0 CD device auto-detection. With EverQuest now under Linux I'm sure a great deal of people won't find a need to be dual-booting any longer." The EverQuest support is called "preliminary"; check out those release notes for a few known problems and workarounds.
Wintendo? (Score:2, Troll)
Re:Wintendo? (Score:2, Insightful)
Re:Wintendo? (Score:5, Insightful)
Mac's/Linux can run PC games. So developers ask why they should port the project to the other systems. Result? Programs written for a proprietary system remain on a proprietary system and at best, users of other operating systems remain dependant on the Windows software base.
I don't think WineX is the way things should be going for Linux gamers. On the other hand, I'm gald it's come this far. For some users who really ONLY need Windows to run one or two games, WineX is great.
For those of us who buy three or four new games per month, relying on a system like this is not an option. It doesn't work with most of the newer games, and runs like crap with the new ones that do still manage to work.
So in the end it boils down to Unix at the Server, Windows for the games. Everything in the middle can be done on either system, and it's not like I have a problem with running a Unix box AND a Windows box.
Re:Wintendo? (Score:3, Insightful)
Re:Wintendo? (Score:2)
WineX is a crap shoot at best. Not that it isn't a noble and worthwhile effort, and if I weren't a serious gameplayer, I'd consider it a viable way to have one or two games to play in my Linux box. But I shop for my games without checking for WineX support - checking for WineX support first would be too limiting.
Re:Wintendo? (Score:2)
http://dri.sourceforge.net/ [sourceforge.net]
The Mach64 driver works fine with the Rage Mobility M chip in my Omnibook 6000, the Rage 128 driver works with Rage Mobility 128 chips.
Re:Wintendo? (Score:5, Insightful)
Re:Wintendo? (Score:5, Informative)
Re:Wintendo? (Score:2)
Re:Wintendo? (Score:2)
(good point, though)
Re:Wintendo? (Score:2)
Re:Wintendo? (Score:5, Insightful)
AO doesn't even install.
DAoC dies at the patcher
Earth & Beyond does not work
Asheron's Call 2 does not work
Lineage the bloodpledge dies
Age of Wonders does not work at all
Add to that RPGs are almost always voted off the list of projects by WineX users so if you have any interest in RPGs at all then you are stuck in windows.
I still can't believe they gave Wizardry 8 a -80 score when it came up for vote.
The only major RPG to make lately is Morrowind.. and then it barely made it at all with a +60 vote.
Gaming on Linux is still a joke.
Re:Wintendo? (Score:2)
Oh great. (Score:5, Funny)
Re:Oh great. (Score:3, Interesting)
WineX does NOT support everquest (Score:4, Informative)
Re:WineX does NOT support everquest (Score:2, Interesting)
Re:WineX does NOT support everquest (Score:2)
Re:WineX does NOT support everquest (Score:2)
However, this is good enough for me to start sending 'em my money...
Re:WineX does NOT support everquest (Score:5, Informative)
Visit this link [transgaming.com] to see how other users are finding it.
David
Re:WineX does NOT support everquest (Score:5, Informative)
Things that aren't perfect regarding Everquest under x86 GNU/Linux at the moment:
* The installer does not give you any indication of progress until it is ready for you to change CDs or it is done installing.
* I experienced one error installing Shadows of Luclin, regarding some texture expansion
* The patcher takes longer than it does on Windows
* The patcher (at least on my install) segfaults instead of launching Everquest. The workaround is to invoke Everquest with "winex eqgame.exe patchme".
* Alt-Tab results in some goofiness under KDE. Probably just due to my window manager, but alt-tabbing out, and then clicking or alt-tabbing back requires that I hit ctrl-alt in order to have any keyboard input. Otherwise the game seems to think I always have Alt depressed. Note this doesn't seem to happen when running it fullscreen.
* Alt-clicking items to paste them as a clickable link in chat doesn't seem to work; my window manager grabs the alt and tries to drag the window. Yet another problem that doesn't show up in full-screen mode.
* Performance at the moment is significantly slower than under Win32. It's not horrible, but it is noticeable.
* Luclin player models have some visual glitches. Due to the age of my hardware (Geforce2MX, 933MHz P3, 512MB PC133 RAM) I've rarely played with them turned on anyway, but I did so briefly today and noted that most characters appeared at least partially nude.
* If you use more Luclin models than recommended by the Options dialog, it's possible EQ may not load at all. It effectively grinds to a halt if the resident memory usage displayed by "top" comes anywhere near the physical memory limitation of your machine. With all models turned on, by the time I got to the 1-frame-per-second character selection screen, EQ had some 400+ MB resident memory requirement, and a total RAM requirement of 820MB...
I haven't had Microsoft Windows installed on my gaming PC in several months, and renewed my EQ account just to check out the support under WineX. This is a nice boon, although I'm certain my wife won't be as happy as I am that EQ runs under GNU/Linux just fine now. Darnit, my Armagetron, BZFlag, and Chromium binges are going to be curtailed I think.
All in all, I'd say it's a fairly successful initial offering to appease the rabid EQ supporters among the Transgaming subscribers. It's still "unsupported" and has some rough edges, but the glitches that are present are certainly not show-stoppers.
Regarding the earlier comments about how by using Wine, one is treading sand that swallowed up IBM's OS/2:
OS/2 failed for a myriad of reasons, not nearly solely due to support for Microsoft Windows programs. Although many believe that was a factor, I do not believe that it had any major impact. There were many things leading to the downfall of OS/2, not the least of which was terrible marketing on the part of IBM, the lack of any "Killer App" for the platform, and the lack of significant bundling deals with OEM's which meant that OS/2 had to be installed by the user (a task then, as now, beyond the interest of the majority of computer users). Indeed, GNU/Linux shares some of the same problems right now, regardless of Win32 exe support.
However, from my point of view, GNU/Linux is in a uniquely superior position compared to OS/2, and the ability to run Win32 packages natively has nothing to do with it. The secret weapon is the GNU General Public License. Business FUD regarding the platform is ineffective in the long run, because the operating system is guaranteed to live on, barring unforeseen litigation. Nobody can fork off their own version of the OS (Read: Microsoft forking Win NT from the OS/2 effort) because the GPL requires those changes to be given back to the community if they are released in binary format.
We're in a completely different battlefield today than the one that sunk the OS/2 Titanic. GNU/Linux's weaknesses are becoming its strengths. I agree that the Wine approach may not be effective at winning over large numbers of MS Windows users to GNU/Linux. However, that's not really the point, IMHO.
See, I wiped out MS Windows because I value my software freedom.
I don't find playing proprietary games under GNU/Linux to be an abrogation of these principles. Games are content-driven (in that new content drives sales), while productivity applications are procedure-driven, and any procedure can be automated and commoditized. Basically, IMHO games are art, and making the concession that the publisher must get back the production cost of the art before the programmatic portions can be released under the GPL seems, to me, to be sound philosophy which acknowledges business needs while supporting software freedom.
Because I value software freedom, and am far more productive under GNU/Linux and KDE than Microsoft's operating system, I replaced Microsoft Windows with the commoditized, free software GNU/Linux. Many others are making this same step. Transgaming's WineX supports these subscribers by providing them with a service unobtainable in an exclusive free-software realm. I value the service, and contribute my $5 a month to their continued success.
I feel the need to comment on the disconnect many Slashdot posters seem to feel. They rail that "Free Software Zealots" seem to change their minds with the topic at hand. The reality is, if you watch those who post, some users feel passionately about a certain topic, and others don't. I've found precious few comments amongst several topics that would cause me to believe the poster had an internal disconnect regarding their point of view on free software.
I have one position I have held for at least the last three years (while using GNU/Linux for years before that for simply practical reasons), and it is quite similar to that which Richard Stallman has claimed many, many times (in different words): The point of the Free Software Foundation is to preserve freedom. In some cases, when there is no adequate free alternative, proprietary software can be used. It is better that a user have a free tool on a proprietary operating system, and thus begin to understand the importance of software freedom, than to have no freedom-supporting software at all. However, if use of the proprietary system can be avoided, it should.
Transgaming provides a valuable commodity: the ability to play popular, but still proprietary, gaming titles on a free operating system. It's a bit the reverse of the FSF's usual line. Games, however, are a form of art, and stand uniquely apart from that which can be easily commoditized into a free system.
As a side note, as far as I have found there is no *good* current free software alternative to a proprietary package such as Quickbooks Pro. I've tried MoneyDance. I've tried GNUCash. If you know of more that fit the bill, please educate me. In the meantime, products such as Transgaming's WineX, and Codeweaver's Crossover Office allow me to use proprietary tools such as this, yet keep my system otherwise as free as I possibly can. There will come a day when the free alternatives do the job "well enough", and that will be the day I convert to a free software financial package. This is neither a contradictory position, nor one that is out of line with the "hard line" of the FSF. It's simply an acknowledgement of reality.
So please, those who've railed against the Slashdot community's collective Jekyll/Hyde syndrome, realize that different people post to different threads. There's a significant contingent of chronic copyright infringers on Slashdot. There is also a significant contingent of those who would never break copyright law, even if they think it is bad. There are those who are free software zealots, and refuse to use non-free software. There are those who only use proprietary software, and snub their nose at the attempts to replace sophisticated proprietary packages.
And there are those in between, that hold both the ideals of the Free Software Foundation quite dear, but also acknowledge that idealism and reality must reach a compromise on our desktops if we are to use these fantastic tools to their ultimate advantage.
That's me. Let's not debate over whether this is a horrible move for the community or not. There are at least 3,000 Transgaming subscribers that believe in WineX, and pay their $5 or more a month to have a voice in the direction of the software. Those of us who do are grateful for the service, and happy to appease our free-software-loving sides because those portions of the WineX suite which can be free software (and not encumbered by licensing) ARE kept free by Transgaming.
Then again, this is Slashdot. Here we debate over whether or not to have a debate
Re:WineX does NOT support everquest (Score:2)
I'm not an Everquest player, but this seems quite unusual. I'm assuming both that the limitation you're talking about is imposed by video memory and that you do not have 512 MB of video memory.
Perhaps you aren't using AGP texturing for one reason or another?
and noted that most characters appeared at least partially nude
It's not a bug, it's a feature.
Microsoft forking Win NT from the OS/2 effort
NT has OS/2 roots?
Re:WineX does NOT support everquest (Score:2)
Perhaps you aren't using AGP texturing for one reason or another?
Everquest requires 512 MB system memory to run with all bells and whistles. 256 MB is the minimum requirement. (This applies to the Shadows of Luclin expansion and models; without those, 256 is fine.) Are there people who have 512 MB video memory? I wouldn't want to see the price on that card.
Re:WineX does NOT support everquest (Score:2)
Re:WineX does NOT support everquest (Score:2)
[blockquote]
NT has OS/2 roots?
[/blockquote]
Sorry to go offtopic, but why not
Major portions of the operating system have roots in both Digital's VMS operating system and IBM's OS/2. Microsoft and IBM began work together on OS/2 in April of 1987. By October of 1988, Microsoft had recruited David Cutler, of Digital fame, as the project lead for NT. Up until 1990, the NT "personality", or UI, was wholly OS/2; while the "core" of the operating system was VMS, the API and user interface were very, very much OS/2-ish. Later that year, Microsoft leaked plans to fork the OS/2 API into the "Win32" API. Microsoft was slated to be the developer for OS/2 3.0, but decided it would be more profitable to release a 32-bit operating system that was wholly their own rather than continuing to rely on IBM's OS/2 license.
In a nutshell, OS/2 was killed by Microsoft because they abandoned development on the work to develop their own. Note that OS/2 had a SIX-YEAR lead on Microsoft Windows NT, and still couldn't beat it. They weren't even the first movers in the 32-bit arena. VMS had been released on VAX in 1978. The reason it was so easy for OS/2 to run Windows applications was because the Win32 API, at the time of the Windows NT 3.0 release, was barely a minor fork from the OS/2 API. If I recall correctly, IBM licensed the Windows 3.1 emulation from MS as well, but I could be wrong there. However, they still had a problem running Windows 95 executables due to the whole 32-bit yet running on DOS thing. By the time their emulation was up to snuff, Microsoft already had had enormous market penetration.
Back to the topic at hand, the WineX/Crossover efforts are a completely different ballpark than IBM's emulation. Microsoft Windows is in much the same situation now as IBM was in 1993 after the release of NT: there's a new operating system on the block which is very cool, very sexy, and very incompatible with our system. However, it's gaining market share at an incredible rate, and there's not much we can do about it. The key difference here is that GNU/Linux is not in bed with Microsoft, dependent upon the very company it is competing against for continued development.
OS/2 died because Microsoft had its fingers buried deep into the vital organs the whole time. When they ripped them out, all of IBM's efforts to stop the hemmorhaging failed rather predictably. Windows Emulation (or, if you are a Wine zealot, "implementation") on GNU/Linux is a completely different situation.
Re:WineX does NOT support everquest (Score:2)
Major portions of the operating system have roots in both Digital's VMS operating system and IBM's OS/2
Huh. Always thought that NT was a pretty direct child of VMS (at least the convoluted permissions system seems to be
Re:WineX does NOT support everquest (Score:2)
There were many things leading to the downfall of OS/2, not the least of which was terrible marketing on the part of IBM, the lack of any "Killer App" for the platform, and the lack of significant bundling deals with OEM's which meant that OS/2 had to be installed by the user (a task then, as now, beyond the interest of the majority of computer users).
You do realize, of course, that:
- IBM entered into a joint marketing agreement with MS, which MS then welched on. That's half the marketing problem right there.
- While under co-development contract with IBM, MS was urging developers to build for Windows instead of OS/2... because they had "inside information" that it was going to do better (thanks to internal sabotage... yeah).
- Most of the major PC manufacturers (IBM the obvious exception) were at the time finding out, like the software developers, that Windows was the next big thing down the pipe. They got special deals to bundle Windows onto their MS-DOS machines... and they were already locked into per processor agreements on MS-DOS (not that anyone wanted to get rid of it, considering that they knew that Windows wouldn't run right under other versions of DOS, thanks to some planted error messages). Who was there to bundle with?
Yes, you're right about many of the things that caused OS/2 to fail... thing is, Microsoft was in a unique position to make those things happen (or fail to happen as the case may be), and they took full advantage of it.
Re:WineX does NOT support everquest (Score:2)
I hadn't realized about MS's development FUD campaign. That would explain the lack of killer apps for OS/2 -- thanks!
It definitely is an entirely different ballgame now with GNU/Linux and Wine rather than IBM's OS/2. My goal was to fix the mistaken impression of many posters that the reason OS/2 failed was because it emulated MS Windows. While it may have been a teeny, tiny factor in the overall picture, the fact is that Windows NT is the illegitimate stepchild of OS/2 and VMS. Microsoft divorced IBM, left him with all the bills, refused to pay child support, and hired professional druggists to attempt to poison the child's prescription.
So I think that Crossover/WineX are a very good thing, ultimately leading people to software freedom. It will be a long road, but it's a better "ecological model" (to use Linus' verbiage) than commercial software, and in the long run it will kill commodity software off.
Maybe more business apps should have done 1st? (Score:4, Interesting)
Transgaming is nice and all, but it seems that all the momentum is over porting games. When are we going to see ACT! and VisiCalc running on a Linux box? What about Norton Utilies?
More games are good (even one with EverQuests fatal reputation) but it seems like it's the "sexy" side of WINE that causes the most "geek lust." What about the plainjane broad that's your ticket into corporate America?
It's the classic case of love vs. security. Will it be the penniless Citar player or the evil Majarajah? Right now, my pendulum is swinging towards the Majarah (maybe it's the recession?).
Norton Utilities? (Score:5, Funny)
Re:Norton Utilities? (Score:5, Funny)
Re:Maybe more business apps should have done 1st? (Score:3, Informative)
Wine itself is still under development very much alive and well.
Re:Maybe more business apps should have done 1st? (Score:2, Interesting)
It is open source (Score:5, Informative)
Kinda. More AFPL + sword of Damocles. (Score:4, Insightful)
I don't mind a good closed source app (I'm a WineX subsciber), its just that I think WineX isn't a half bad product but you'd be surprised by the amount of people (users new to Linux) who jump on IRC, try an incredibly broken CVS install and then think that WineX is an unstable pile of shit because CVS often is. I think this odd licensing is bad for Transgaming too.
As a system administrator, I also find the idea of installing software in any other method than RPM very bad practice.
Re:Kinda. More AFPL + sword of Damocles. (Score:2)
Re:Kinda. More AFPL + sword of Damocles. (Score:2)
As a system administrator (among other things), I find that using RPMs are the sure path to unmaintainability and broken systems. Considering that it is *easier* to build from source as well as less problems, I can't imagine any serious admins using RPMs.
Debians apt system at least keeps track of dependencies and test the stuff they release... but RPMs? Give me a break. Just do something else while the source compiles, and you will save yourself a lot of future problems. And you'll often get better software. :)
Re:Kinda. More AFPL + sword of Damocles. (Score:2)
As a system administrator (among other things), I find that using RPMs are the sure path to unmaintainability and broken systems.
Why not provide some supporting arguments? I'll go first: standardized install, uninstall, querying, verification, GPG signing, and repeatability, LSB compliance.
Considering that it is *easier* to build from source as well as less problems
Er, if you think that building from source is somehow seperate from RPM than you have very little understanding of the packaging system you're dismissing.
Debians apt system at least keeps track of dependencies and test the stuff they release...
Huh? Comparing apt to RPM makes no sense and again shows very little knowledge of packaging systems and their function. rpm and dpkg are packaging systems. up2date, apt, and urpmi are frontends (which all work on top of RPM - one works on top of dpkg too) to index the packages and then resolve dependencies using these indexes. Again, comparing a front end to a packaging system makes little sense. Again, there are many other tools that to automatically resolve dependencies using Linux Standard Base (RPM) packages and these tools have existed for years (in up2date's case, since Red Hat 6).
Open Source my arse (Score:2, Informative)
Re:Maybe more business apps should have done 1st? (Score:3, Insightful)
Re:Maybe more business apps should have done 1st? (Score:4, Funny)
Re:Maybe more business apps should have done 1st? (Score:3, Informative)
Re:Maybe more business apps should have done 1st? (Score:2)
Re:Maybe more business apps should have done 1st? (Score:4, Informative)
http://www.codeweavers.com
That should help.
StarTux
Re:Maybe more business apps should have done 1st? (Score:2)
As has been pointed out already Linux needs Norton Utilities like a fish needs a man, or something like that.
But VisiCalc doesn't need Wine. It's an obsolete *DOS* program that only a few of us hardcore old timers have used in the last *decade.* Hell, most of the "kids" today have never even heard of VisiCalc. It's not only obsolete, but by definition is the *most* obsolete a spreadsheet can possibly be. . . and runs great under DOS emulation or FreeDos anyway.
And did for years before Wine even existed.
As for the purpose of Wine, . . . you're wrong.
KFG
Re:Maybe more business apps should have done 1st? (Score:2)
Linux actually has the Office application suite pretty much handled, particularly if you include things like Crossover Office (work still needs to be done, but it is well in hand). But what is there that takes the place of "Crayola Castle Construction Set"? These are the programs that *must* be handled under emulation, because they aren't written for anything but the dominant platform. (Well, games fall in that area too, but less so.)
Re:Maybe more business apps should have done 1st? (Score:2)
Uhm, let's focus on important, must-have apps first. Crap like some Crayola Castle is extremely irrelevant, the office and graphic apps need to come first. The corporate market must be conquered and the trickle-down effect will convert millions of home users. The whole reason why people got windows and home pc's in the first place was so that they could take their work home with them. Let's not lose sight of that.
Re:Maybe more business apps should have done 1st? (Score:2)
Visicalc?
The last time I played with visicalc was in the late 80's on a 286. Why the hell would the wine wolks need to worry about getting compatiblity with a spreadsheet that peaked in the mid 80's? If you want to run visicalc, perhaps you should pick up one of these. [davemathews.com]
Re:Maybe more business apps should have done 1st? (Score:2)
Uhrmacher's Theorem (Score:2)
Impressive (Score:5, Interesting)
While those are clearly not as good as native ports, their holistic approach seems to work much from an economical point of view than, for instance, Loki's. Transgaming also has a much better chance of actually creating a Linux gaming market, as it almost "eliminates" the unfair competition between Linux and Windows games (gamers are a very impulsive crowd, very few will actually wait a couple of month for a Linux port)
The Raven
Re:Impressive (Score:4, Informative)
Actually, I've found that they are even better than native ports. Some of my Loki games will not run on my current system due to glibc changes and such (most have patches available). WineX, OTOH, gives me a single package to update in order to update all my games to my current system packages. In addition, the games do not run any slower; I played Jedi Knight II and WarCraft III under WineX exclusively -- I notcied some slowdowns under WC3 on a certain level (tons of animation), so I tried it out under Windows and it was the same situation. I really like WineX, and I highly recommend it; Besides, wouldn't it be the ultimate insult for Win32 becoming known as the "video game compatibility layer" for future systems? :)
Wine - who needs wine? (Score:3, Interesting)
Hmm, would be nice to have a OO - fork that imitates WinWord-GUI, like Abiword (sorry, not mature yet).
There are much more applications than two years ago, games, great software.
Windows Software? Dreamweaver, of course. I also like the SQL wizard of MS-Access, despite of Acess sql syntax.
Perhaps even the big gaming companys like Sony and Nintendo will base future game engines releases on Linux OS.
OpenGL is fine, but directX is superior.
Even Windows is going to be cloned: www.xpde.com
I prefer KDE, 3.1 looks amazing (forget Bluefish!)
Re:Wine - who needs wine? (Score:2, Troll)
Of course! Doom 3 is going to be coded in directX, as a matter of fact! Oh wait, no it's NOT it's being coded in OpenGL! Wow, imagine that.
Re:Wine - who needs wine? (Score:2)
The GUI stuff in
Mono needs WINE. (Score:2)
But to handle the GUI aspects of
Kind of a vicious little circle, isn't it?
This is the end to OSS development (Score:3, Funny)
Wine isthe way for linux games to GO! (Score:2, Interesting)
Linux people can use linux to play games and do work.
Windows people play their games.
Some people will never switch from windows, but those that are on the edge (because of games) could be easily swayed because of projects like this.
If enough people are using linux, then eventuatly people will start to write games for them. It's only a matter of time.
Re:Wine isthe way for linux games to GO! (Score:2, Insightful)
Re:Wine is the way for linux games to GO! (Score:3, Interesting)
It's better to use free software on a non-free operating system than to use no free software at all, but it's worthwhile to examine the possibility that the Cygwin project, among others, are making it easier for people to stay with Microsoft Windows than use GNU/Linux, just as it's worthwhile to wonder whether Wine and WineX are are keeping more people tied to Windows as well.
My personal experience? Administrators using Cygwin become very impressed with the power of the *nix-like environment. They begin using it on a day-to-day basis, and see no reason to stop using Microsoft Windows on their desktops.
Until the day they run up against the huge limitations of using Cygwin, be it the performance penalty, lack of target platform support in many popular software packages, or simply any one of a string of painful interoperability problems. They then install GNU/Linux on a second partition or a second machine, and experience the full power of the operating system, and amazing graphical user interfaces which have been blazing trails for the last 2 years that Microsoft has attempted to follow. In turn, the best innovations of the MS desktop have been integrated into these free projects, as well.
So I'd have to say that because of the enormous minority situation GNU/Linux is in, Cygwin and running free software applications on a proprietary operating system like Microsoft Windows is an excellent "Gateway Drug" for power users, and eventually lesser users. Likewise, being able to run non-free software on a free system eventually leads to the replacement of that non-free piece by those who value software freedom over the convenience or entertainment value of the non-free software.
From my point of view, all roads lead to the ultimate "killer app" of the GNU/Linux world: the General Public License and the open culture it forces on otherwise selfish individuals and corporations. Yep, it's viral, and those who wish to take away software freedom hate it. Heck, a lot of freedom-loving individuals hate it too because it infringes on *their* individual freedom by requiring them to contribute their code back to the common pool. Love it or hate it, it's the reason why people are migrating to GNU/Linux from proprietary systems (of all types) in unheard-of numbers.
Re:Wine is the way for linux games to GO! (Score:2)
What, precisely, is it that you want "integrated"?
Administrators using Cygwin...
CygWin is awfully slow. When I'm on Windows, I stick with the native, though less capable (i.e. no usable alternative shell) UnxUtils [weihenstephan.de] and CygWin [cygwin.com].
God, Windows has an *awful* virtual terminal, though. I keep wishing that I could use PuTTY's interface to talk to the local machine directly.
Re:Wine is the way for linux games to GO! (Score:2)
At this point, I want just a few, simple things that I take for granted in a business accounting package:
* Automated invoicing. This means that I enter the invoice information, and the accounts receivable information is automatically entered into my books. Also, that I can print out the invoice from the accounting package, and record that I printed it. Envelope labelling based on invoice information, and the ability to get the address information when I click on the accounts receivable entry would be a nice bonus.
* Check printing
* Payroll "understanding". I mean, enter the tax information for the employee one time, and from that point on when you verify gross pay the taxes will already be resolved.
These three things would make a business accounting package usable for me. At this point, GNUCash is a nice personal finance utility, but fairly inadequate for business usage. If it annoys me enough, eventually I may get around to writing some modules for it, but my business has been shelved temporarily (due to the economic climate) while I do a regular, full-time gig to pay the bills
>native, though less capable (i.e. no usable alternative shell) UnxUtils
I've used unxutils as well. They are OK. For routine, automated systems administration, though, they are simply maddening! I'm not terribly concerned about the latest software rollout working "fast", so Cygwin's slowness is irrelevant. I just want the software update rolled out across some 300 NT/2K workstations at some point over the course of the day.
However, I've tried to use cygwin to run KDE before (in hopes that I could somehow have an "integrated" platform to work from, using the GNU/Linux interface with which I'm familiar, running atop Win32), and it definitely is incredibly slow for some apps. Wine is lightyears ahead of Cygwin, performance-wise, IMHO. Of course, we're comparing apples and beach balls, here, so it's entirely my subjective opinion.
Re:Wine is the way for linux games to GO! (Score:2)
Wine is lightyears ahead of Cygwin, performance-wise
I'd be more inclined to say that the Linux underpinnings are lightyears ahead of the Windows underpinnings...running on an operating system without support for shared fork and a couple of other fundamental features, there's not a lot that the cygwin guys can do.
Re:Wine is the way for linux games to GO! (Score:2)
Non-geek translation: I write too much
> I'd be more inclined to say that the Linux underpinnings are lightyears ahead of the Windows underpinnings
Again, I concur. However, I try to avoid such language generally because people come to regard it as flamebait for a Microsoft Windows vs. GNU/Linux debate. That said, many Linux kernel abilities (such as true multithreading) are of comparatively recent date... there's definitely some mutual "chasing the taillights" going on.
Interesting to me, however, is that Microsoft Windows NT development was inaugurated in 1987, with release in 1993. Linus Torvalds unleashed the Linux kernel on August 25, 1991. It seems the reality is that GNU/Linux, far from being an "upstart" operating system, predated Microsoft's second 32-bit operating system (OS/2 was their first) by two years. However, it's tough for me to be positive of the data prior to 1995, when I discovered GNU/Linux and started goofing with it from time to time, finally using it seriously and full-time in 1997.
The usual weasel-words apply: the
My personal feeling is, with tools like WineX, we are bringing more and more advantages to the GNU/Linux table. People I know are converting, or at least running a second box to check it out, which would have been almost unheard of outside of geek circles seven years ago. The consensus-based development model for many free software projects may be a very slow process, but it is one that develops an enormous momentum. Eventually, Windows users that are accustomed to making upgrades every 2-4 years will simply make the ultimate upgrade to a GNU/Linux system.
Wow, cripes, I'm lapsing philosophical this morning. And long-winded, as always.
Re:Wine isthe way for linux games to GO! (Score:2)
While you learn to use open source applications you will come slowly ready to start using a full open source desktop. And when you move, with wine you can keep using all the propierty applications/games still. So the key is smooth transition.
If there would be a killer app that forced people to move immideatly, It would come as a cultore shock and most people would move back.
It works well (Score:5, Informative)
I run:
AMD XP1800
512 PC2700 RAM
Geforce4 4200 128mb ram
Mandrake 8.2
Here is a list of things I encountered different that playing under windows:
Over all it is exellent. I did not encounter anything working out of the ordinary during play, (which is usually not my experience w/ wine). I think is a relatively good 'preliminary' and when it is finished it would be great.
Linux Games (Score:2, Interesting)
Re:Linux Games (Score:2, Informative)
As for linux gaming ... (Score:2, Insightful)
As for the people who don't have 2 (or 4 or more) computers that want to run linux but are tied to their games, there are games that will come out for linux, and there are games that will never come out for linux. Wine helps bridge that gap and this release of wine may very well bring a signifigant number of people over to linux.
I thought this was available for awhile.... (Score:2, Informative)
I distinctly remember someone commenting on how they preferred EQ in Wine because they didn't have to run it full screen.
There was a win32 hack to EQ awhile back for windowed play, but I think updates later broke it. Which is rather sad. Not everyone wants to run their games full screen.
Re:I thought this was available for awhile.... (Score:2)
What's next? (Score:5, Funny)
In other news, Transgaming has announced future plans to support bulk heroin distribution and high-margin cocaine resale.
uptime (Score:4, Funny)
a) most Everquest addicts only eat/sleep/shower after a Windows BSOD ends their 15 hour EQ session;
b) Linux can run for months or even years without a reboot;
I conclude that this is a bad idea.
Games are fine (Score:2)
But when will we see some decent parallel port support? VMWare's too heavy for what many of us embedded people need; we just need decent Win32 parallel port accesses so we can connect up our in-circuit emulators and run the IDEs through WINE.
Joysticks do not work for some games. (Score:3, Interesting)
What joystick device does WineX use? How do I get joystick support for X-Plane, and I asked for the name of a WineX game/demo that joysticks are known to work for. I get a half assed instructions on how to install a joystick under kernel 2.4.x and ticket closed.
Well my joystick has always worked under Linux, I complained about the response, they said they answered my question, I asked them to reread the question, they then gave me the name of a demo, my joystick worked with that demo. They also said it was a their practice to close tickets without customer feedback. In general they were plain rude.
My joystick still does not work with X-plane [x-plane.com], I would also like to have a descent combat flight simulator like Aces High [flyaceshigh.com] both games load and run well except the joystick does not work!
Re:Joysticks do not work for some games. (Score:2)
WineX is an incomplete product. (Score:2, Interesting)
One thing that irks me about winex and to complete the subject of this reply is that most Linux applications that i have actually bought, winex is the worst support oriented one yet. By this you will notice that nothing is ever mentioned on thier web site about using SuSE, and it isn't like SuSE isn't some backwater distro ? So why is it that SuSE seems to be silently ignored.
I guess they have investments mostly in mandrake and only support mandrake fully, and if the word "linux" is utter in a public forum red hat comes to mind.
I guess i take the stance that if you are making a linux product then you should at least support the big 3 (Mandrake, Red Hat, SuSE) and have instructions and more info for the Gentoo crowd. To me this would make wine-x a complete product.
For what it is worth i won't be updating my subscription, since this is really just a temporary fix and don't see much long term value in thier product as games are moving more and more to the console market. I play mostly on my PS2 anyhow warcraft 3 was a small exception. But now i just play on my Mac with no goofy tricks i just play it, which is all i wanted to do in the first place.
Why does anyone play EQ anymore? (Score:2)
Starting a new character and levelling to about 15 is quite fun. But after that it is dull and repetitive. There is no sense of accomplishment or variety to the game, you go up a level, get a few new skills, kill different creatures, you twink, you camp (a lot), you craft, you sit around,
I'm not saying other MMPORPGs of the same generation are much better either. I tried Asherons Call (excruciatingly boring and crap graphics) and Dark Age of Camelot (beautiful UI & scenery but anally retentive looting and other misfeatures).
Still I guess that Wine would benefit from supporting EQ if only because whatever had to be implemented to support it will benefit other games and apps too. I recall that Wine couldn't do CreateProcess calls properly and perhaps that is what has changed to support the EQ launching mechanism.
Re:Riight... (Score:2)
Re:Riight... (Score:4, Informative)
Re:Riight... (Score:3, Informative)
Uh, right:
Click here [tomshardware.com]
Re:Right! (Score:2)
Re:Right! (Score:2)
Re:Riight... (Score:5, Informative)
This is totally untrue.
I assume you're talking about the linux port of UT2003 which is slower than the windows version. This is because UT2003 was written using DirectX and was only later ported to use OpenGL. The OpenGL renderer *is* slower but that isn't the fault of the OS. The renderer just needs a some work.
Why would you want to use windows and have the bulk of your memory taken up by a bloated OS when you can use linux and have the vast majority available for gaming?
Games are very demanding and technically complex programs, so it only makes sense to use an OS that can do a good job of handling such programs.
I'm dubious about OGL running slower (Score:2)
Come to think of it, Nvidia liked OGL over DX as well (easier to get support for new features in).
Re:Riight... (Score:5, Informative)
Or THIS [tomshardware.com]
Also, my results in RTCWolf (and other "ports") with a Kyro 2 are MUCH faster than under Windows. Perhaps you need to do a bit more research before you post lies about something that was only true two years ago, when Linux video card drivers and APIs were really immature.
To slighty paraphrase you: So, your post is nice, but it is really just there to appease Windows zealots.
Nope. Grandfather post is right (Score:2)
Re:WINE (Score:5, Interesting)
The entire purpose of Linux is to avoid MS? Oh, that's rich. Maybe you should start bitching at the Samba team and the kernel devs who add in optional support for the Windows file system.
Please... Linux is NOT a religion. It is an Operating System, a means to an end. Nothing less. Nothing more. (and before anyone says it, yes I understand the philosophy of Open Source and even agree with much of it. I just don't believe it is the be-all, end-all of software development)
Re:WINE (Score:2)
As a game developer I can give some insight for why. These are all inter-related but I'll break them down regardless:
1. Money - It's a believed (rightly or wrongly) to be a bad investment to spend money paying extra developers to write a product when the market (Mac/Linux) is, unfortunately, 5% of your total sales.
2. Time - With today's tight deadlines, there is no time to develop for other platforms. The attitude is: compile it, fix it, ship it. The more platforms you confine your code to, the less unknowns you have to deal with. This goes the same for PCs and consoles.
3. Complexity - Writing cross platform code introduces another level of abstraction. New code needs to be debugged.
Why can Id, and Epic develop native Linux versions? Because they can afford to -- their schedule is not mandated by their publisher.
That said, there are a few programmers who see the advantages in cross platform development:
- Your code ends up being way more robust as you find hidden bugs amongst the various OS implementations
- You're forced to abstract to a common API (i.e. better design)
I'd like to end with this note: register Linux UT2K3 -- because the only way there will ever be mass Linux support for games, is by having one person at a time do their part.
Cheers
--
" The issue today is the same as it has been throughout all history, whether man shall be allowed to govern himself or be ruled by a small elite."
~ T.'. Jefferson
Re:WINE (Score:2)
Re:How about Tomb Raider and Descent (Score:2)
Re:How about Tomb Raider and Descent (Score:5, Informative)
Yes it is, and that's why the wonderful people at the d1x and d2x projects have worked so hard to make it portable. It's now running on the Win32, Linux, and Mac (and maybe Linux-PPC, dunno) platforms. Check it out...
d1x: http://d1x.warpcore.org/
d2x: http://www.icculus.org/d2x/
You'll want to get the CVS versions of both, as there hasn't been a release in some time now. You can read the mailing list at
http://ml.warpcore.org/descent-source/
Enjoy the goodness that is native Descent...
Get linux native Tomb Raider =p (Score:2)
http://openraider.sf.net
I'm getting it ready for multiplayer and per pixel lighting too. I'm just waiting for the parts to my new machine and some free weekend.
Re:Get an F'ing gaming console already (Score:2, Insightful)
Re:Get an F'ing gaming console already (Score:2)
Simply put, console gaming, for most people, offers a higher ROI.
I spend 5x as much on pc gaming. I have bought 3 consoles and 25 games for them in the last 5 years - total cost was less than $2500 CAD (approx $1600 USD). It helps that you can find consoles and games used quite easily. Even new it would have only cost me ~$3500 CAD.
I have spent over $7000 on my pc in that time, and that is not even including games. This is also not including unrelated peripherals, such as a CDR burner or a printer.
Granted a PC is a multipurpose device, so we could extend the costs of a console to include my tv and stereo ($1100 CAD) but it still falls short.
Hell, 1 new video card for my PC (which I buy every two years) = 1 console system with decent graphics, 5.1 audio, vibrating controller, and I can play it in my living room.
I also find that console games are (often) just more fun - rpgs excluded. However, pc's are (currently) a losing proposition if you like sims, war games, mmorpgs (not for long), etc. This works both ways, of course - not many good platform games for the PC, for example.
Basically, if your point is that console gaming is more expensive, you are terribly wrong.
Re:Nice.... (Score:3, Informative)
That said, it is not illegal to run ShowEQ. It is, however, definitely a violation of Sony's End User License Agreement to which one affirmatively agrees each time one plays the game. If you are comfortable with the potential consequences for violating the "contract" you have entered into with Sony Online Entertainment, or else confident enough in your discretion that you don't believe they will find out you have abrogated your agreement, read on.
Yes, ShowEQ works with EQ under Transgaming WineX. You have to know what you are doing in order for it to work, however. Check out their message boards at http://seq.sourceforge.net [sourceforge.net] for details.
In the interest of full disclosure, and since I really don't give a rat's third left whisker if SoE cancels my account or not, I have used ShowEQ. I am currently using Transgaming WineX. However, I'm not using ShowEQ anymore, least of all alonside EQ under WineX. It just seemed to take a lot of the fun out of the game to have all the monster locations disclosed. The stat-tracking stuff is pretty cool, though, but you can get similar functionality using a non-agreement-infringing log parser. While I wouldn't discourage curious hackers from checking out what ShowEQ can do, I would encourage them also to avoid using it in day-to-day play. It tends to lead to either boredom or conflict.
Umm, that said, if any SoE employee reads this, I'd rather not have the account terminated if it can be avoided
The question, before you plunge into the world of ShowEQ, is:
Can you live with the consequences of getting caught?
I say, check it out, and write up your experiences at seq.sourceforge.net. Hell, they even have an Electronic Frontier Foundation donation account set up so you can get a warm fuzzy supporting software freedom while supporting EULA-infringing software. To top it all off, you don't even need the binary package release of Transgaming's WineX to have easy installation of WineX. Gentoo has winex as part of their portage system, and their are binary builds of the CVS checkout available on the net. Those work perfectly well for playing EQ. The only reason Transgaming has a binary-only release for subscribers is because they have licensese for certain copy protection schemes which require them not to release the source for that particular application of the suite.
Re:earn free karma by answering simple questions (Score:2)
Chromium. Requires 3D acceleration, however. Nifty particle effects, runs at 50fps even on crappy accelerators if they have decent GNU/Linux support.
Super Methane Brothers: Easy enough for a child to play, but rather addicting.
Plus an assortment of other 3D and 2D games that are quite comprehensive on Mandrake Linux.
Re:Umm... (Score:2, Funny)
Later he got a GED (like that is hard at all).
He passed basic tests to get into a community college.
(all this while he continued to play EverQuest)
Now, he eventually got so pulled into the game and some guild that he flunked right out of college.
When his parents found out about the 0 GPA crap, they kicked him out because they weren't going to support him if he couldn't keep his act together.
Now, the last I've heard... he lives in an apartment hardly getting by with the job he has. He still plays EQ....
The game can and will ruin your life. Avoid it. The game is a drain on your soul. It's no more than a mental leech designed by Sony.
I could go into the abnormal social behavior the game causes too... but thats too much to write.
btw, the guild this poor sap plays in EQ is found here. http://www.thehouseofrequiem.com . He used to brag about being such an awesome web designer... *sighs*
He's a pathetic soul now... wasted energy.
Re:worms armageddon (Score:2)
Re:Can You Actually Alt-Tab out? (Score:2)
If you play Dark Age of Camelot, try out DAOx [exploiter.org], which will let you play DAoC in a window - so you can alt-tab.
If you play EverQuest, try eqw [eqhackers.com]. Same as above.
Anarchy Online, Ragnarök Online and Ultima Online can already be played in a window. Any others that still suffer from "forced full-screening"?