New Gameboy Announced 350
Xenex writes "From Planet GameCube: Nintendo today announced a US March 23rd release date for their Game Boy Advanced SP system. The GBA SP features a clamshell design that when folded is 3-inch square and an inch thick. The unit will also be also front lit, and totally backwards compatible with all previous Game Boy software." As any GBA owner can tell you, the screen in earlier models sucked pretty terrible. I'm looking forward to trying this one out.
Link (Score:5, Informative)
Re:Link (Score:5, Informative)
Re:Link (Score:2)
So we have this additional port, looks like power or something. Does this mean that a GameCube link cable will be designed that can actually power the GBA? Because the current model doesn't; you need to leave your GBA on batteries when playing linked games. Annoying as all get out.
Re:Link (Score:5, Funny)
Japanese citizen: What creature has destroyed our server?
Japanese citizen 2: Look, it's Godzilla!
Japanese citizen: No, it's... it's.... slash-dot
[/dubbing]
A big green and white web page crashes through downtown Tokyo, laying waste to all servers in it's path...
psxndc
awesome (Score:4, Funny)
Re:awesome (Score:2, Interesting)
Re:awesome (Score:2, Insightful)
Umm, no. (Score:2, Insightful)
Much fewer combos (Score:3, Informative)
Re:awesome (Score:2)
A, B, Select, Start, L Trigger, and R Trigger...
Re:awesome (Score:3, Informative)
Front lit? (Score:5, Insightful)
Re:Front lit? (Score:5, Insightful)
My first thought when I saw the GBA SP was "Wow, looks like an old Game & Watch Multiscreen" (think Donkey Kong), which is a plus for me, beeing a collector of those things. =)
Retro or not, the GBA SP doesn't have the usual "This is just for kids" feeling that Nintendos products usually has. And why not, it's not just for the kids, as they say in the pressrelase.
Re:Front lit? (Score:3, Informative)
The + pad was patented by Yokoi Gunpei/Nintendo. That's why the PC Engine and all subsequent game systems couldn't use that design; everybody used 8-way pads that were either circular or squared-off. It's the reason the Sony d-pad on all official Playstation controllers is so bad (hiding the center of the pad underneath plastic makes the pad feel unresponsive and shallow).
The Dreamcast is the first non-Nintendo console to have a standard controller with a "+"-shaped pad, but the pad is elevated so high from the base of the controller that it's not very nice to use. Sega was able to use this design because Nintendo's patent on it expired 15 years after the launch of the Famicom, just in time for the Dreamcast's launch.
I myself miss the big + pad on Nintendo's consoles and the original GameBoy. Nintendo's current + pad size on the GameCube and GameBoy Advance is too small to use, and my hands aren't that huge, either.
< tofuhead >
Re:Front lit? (Score:5, Interesting)
Re:Front lit? (Score:5, Informative)
"I'm not sure about the shoulder buttons yet. First impression - on seeing it - was that they're going to be useless. Second impression, on playing it, was significantly better. I find the ones on the GBA at the moment very uncomfortable, and the fact that these are on the corner means you can press them with the bottom of your finger, rather than the tip, and it seemed OK. But I was playing Advance Wars, really, so it wasn't like it got a work out."
Pictures of the new GBA (Score:5, Informative)
Re:Pictures of the new GBA (Score:2)
Re:Pictures of the new GBA (Score:5, Informative)
Re:Pictures of the new GBA (Score:5, Informative)
I would provide links, but searching Japanese sites is kind of hard for me, not being a Japanese speaker. Still, Google search does find several kind of relevent links, and then there was this [rpgamer.com] photo.
Re:Pictures of the new GBA (Score:2)
Re:Pictures of the new GBA (Score:3, Informative)
Looks hard to hold (Score:2)
Those shots don't reveal an obvious hand position to me. Where would you hold it? You'd want your left thumb on the direction pad, your right on the buttons...that's quite some contortionist act if you also need to balance the device.
Hmm. Unsure. I think I would've preferred them just adding a decent screen to the current model.
Cheers,
Ian
More to come... (Score:5, Informative)
So fast (Score:5, Insightful)
Could this be some cheap, quick alternative for those of use that have complained so loudly about the shortcommings of the GBA (like the lack of some kind of lighting)?
Re:So fast (Score:3, Informative)
It was announced at Nintendo's anniversary bash (70th anniversary?) recently. Or at least, that's what I remember from reading the UK Gamecube newsgroup.
My fiancee bought an Advance in the first couple of weeks after launch - she took it back the same day as the screen was entirely unusable. Looking forward to this one - GBA seems to be the last refuge of 2D games (besides MAME, of course). And I like 2D games.
Cheers,
Ian
Re:So fast (Score:2, Informative)
There was actually an article about this in Edge magazine in November, and they were saying that they had conformation of online stories... so supposedly it's been reported on the net somewhere
They did say it'd have 2 new face buttons though, and also that they hoped the actual thing would have a bit more wow factor then their artists sketch, when in fact it has decidedly less.
Re:So fast (Score:4, Informative)
Re:So fast (Score:2)
Re:So fast (Score:2)
Re:So fast (Score:2)
No. This is not the 'Megaton' announcement. Megaton is largely a creation of fertile minds on message boards getting over-excited about an announcement in V-Jump magazine. The actual 'megaton' story was revealed in V-Jump a while ago: a GC game based on the comic Naruto. Exciting stuff, huh?
Interesting (Score:2, Insightful)
Wait for GameBoy XP (Score:2, Funny)
It will run old games in GameBoy9x mode.
Seriously, have they not learned from M$ that staying compatible with older stuff limits you?
Re:Wait for GameBoy XP (Score:5, Insightful)
This is videogaming we're talking about. Legacy support is one of the most important features you can offer. The Playstation 2 owes a large portion of its success to its ability to play the massive library of existing PS1 games. Ditto for the Game Boy Advance. What's more, Nintendo would have to be insane to release an entirely new handheld system with an entirely library of completely incompatible games so hot on the heels of the wildly successful GBA. Introducing a new game format without legacy is a certain death notice for the old format(games are still developed for PS1, but there are no developers i know of working on the N64). The backlash from angry GBA users would be deadly to Nintendo.
Even if what you are saying is true and including legacy support limits your ability to progress in unexplored directions(and i'm not admitting it does until you show some pretty convincing evidence. I see no reason why an entirely new format couldn't be defined and then have an emulator which runs the old format inside the new scheme. Considering that each new console generation includes large hardware advances it is a necessary truth that games in the previous format will be less demanding and so emulation is a viable option). Even then, providing legacy support would still be the right choice in the video game industry. Now that Sony has pushed the envelope, I doubt you will see many future consoles without legacy support.
Re:Wait for GameBoy XP (Score:5, Interesting)
Still, if for some reason you feel the need to EMULATE a Gameboy Classic on a Gameboy Advance without resorting to it's built in capability then feel free to put your roms on a Flash Advance cartridge and run those Gameboy roms under GBonGBA [mapage.noos.fr]. It's still slow and beta, and there's some question as to if it will ever run full screen, but then -- on future Gameboys, it just might.
Adult audience (Score:2, Interesting)
Re:Adult audience (Score:2, Funny)
*SNAP* (Score:2)
Does look cute though. And thank God it has a lit screen.
Does it have the same specs as the GBA? (Wasn't clear to me).
-psy
Re:*SNAP* (Score:2)
When will Nintendo catch up with the 90's? (Score:3, Insightful)
Re:When will Nintendo catch up with the 90's? (Score:5, Interesting)
Do you suppose this might have had something to do with battery life? As I recall, you were lucky to get a couple of hours out of the GameGear.
Re:When will Nintendo catch up with the 90's? (Score:2)
The decision not to do this definitely has to do with battery life. I've heard that the Afterburner kit (backlight mod for GBA) really sucks down the power.
Re:When will Nintendo catch up with the 90's? (Score:5, Informative)
Re:When will Nintendo catch up with the 90's? (Score:4, Insightful)
failed becase it ate batteries like a fire eats fuel. Also, the Gamecube had Tetris - end of contest.
The Lynx failed because of, well, Atari.
Re:When will Nintendo catch up with the 90's? (Score:5, Interesting)
Re:When will Nintendo catch up with the 90's? (Score:2)
Nintendo's always placed a premium on battery life, so this isn't that surprising. I would have thought they would have done a sidelighting, like an iPaq, but this is an interesting development for them.
Parents across the country are, I'm sure, breathing a sigh of relief about the rechargable battery pack (while Duracell's stock takes a dive)...
Re:When will Nintendo catch up with the 90's? (Score:4, Interesting)
What people want is a small game system that runs for hours on a couple of batteries with plenty of games. Backlit color LCD displays are only a consideration when the first goals are met.
Game Gear: Crappy color screen. Decent library. Not very portable and 6 AA's got you 3 hours of game play. System failed.
Atari Lynx: Crappy color screen. Not much in terms of games. Not very portable and 6 AA's got you a whopping 3 hours of game play. System failed.
Turbo Express: Best color screen ever on a portable. Good library of games. TV Tuner. High price. 6 AA's got you a whopping 3 hours of game play. System failed.
Neo Geo Pocket... Dare I continue?
Nintendo, the only company that has been successful with two portable systems is unaware of what people want?
its a little small, aint it? (Score:5, Insightful)
Still, this IS nintendo we're talking about, and I've gotten used to all their controllers so far, so I guess we'll see. Of course, the controllers have kinda gotten bigger as I've gotten older, so that might be a reason why they are always comfy...
The backlit sure sounds nice, though. =)
GBA rules with the backlight mod (Score:2)
If nintendo would simply pull their heads out of their arse and just put the backlight mod on the existing product it would increase sales on it's own.
Re:GBA rules with the backlight mod (Score:2)
front lit?!? (Score:3, Funny)
Words fail me. I hope it works better than I think it might. It's ugly, probably going to cramp my hands up worst than the GBA does, and the fucking thing isn't even backlit?
From a business standpoint it makes no sense either. Cell phones are big in Japan. Why not make a combo cell-phone/gba (and make it backlit of course).
ARGH!!!! WHAT ARE THEY THINKING? IT'S UGLY!!!
No, wait, must recover... remember, Nintendo good, do no wrong....
*Remembers virtua-boy*
*explodes*
Re:front lit?!? (Score:2)
For those with the "old" GBA, check out the Afterburner kit. I got one when they were first released, and for $35, it's a great improvement. So, go buy a $50 GBA, and the $35 Afterburner kit. Plus you even get to void your warranty to install it!
I have a Game Gear, too. That thing was way ahead of its time (1990), but it went through batteries like crazy because of the backlit screen.
Re:front lit?!? (Score:2)
Anyone that doesn't know, front lit means that there is a piece of clear plastic film over the lcd screen that lights up: The articles actually kind of make it sound like it's going to light up around the edges of the LCD, which is wrong
Re:front lit?!? (Score:2)
The nice thing about the Afterburner frontlit mod is that the screen looks great in both sunlight and total darkness. If there's sunlight around, then it just looks like a normal reflective LCD since the sunlight is much brighter than the provided frontlit light film. But in total darkness it looks about the same with the lit plastic film. I prefer it to the backlit look of the GameGear which looks *fab* at night but not that great in natural light.
GBA News (Score:4, Informative)
Much as sources including reputed UK gaming mag Edge have been speculating over
the last few months, the GBA SP boasts an updated clamshell design, improved
Nintendo announces Backlit GBA [gamers.com]
Dubbed GBA SP, the new model comes in a redesigned clamshell case with
a screen that flips up (think cellphone) to reveal the control pad.
New Game Boy Advance revealed [zdnet.co.uk]
has added rechargeable batteries to the GBA SP. And to
The Next Game Boy Is Here [gamepro.com]
Nintendo to sell premium model of Game Boy Advance [hardwarezone.com]
weight distribution (Score:2, Interesting)
A quick analysis looking over it (Score:5, Informative)
"Backlit" screen - it's really more like the Afterburner, but probably of a higher/clearer quality (without the "blue tint" the Afterburner sometimes gives - not trying to knock the Afterburner, it's a great hack).
Long battery life - 10 hour with light on, 18 with light off.
Clamshell - as someone who games "on the go" and with a 9 month old son who likes to eat Daddy's GBA, this is a good thing.
The Bad:
Rechargeable batteries - would be nice if we could put AA as a "backup" or something. But Nintendo was against a rock and a hard place - if they allow any third party rechargeable batteries to be put in, there could be compatibility issues (really a non-issue except from a legal "we won't support it if it breaks" kind of thing - kind of like some MP3 players that have their own brand of AA rechargeables).
Form factor: Hm. I'm not sure on how comfortable this will be. Once nice thing about the GBA is while it's a little too small for my 1.5 octave spanning hands, the shape is more forgiving. Here, we have...a square shape. Looking at it, I'm not sold on "long hours with Metroid Fusion without finger cramping". We'll see.
Otherwise, for $90 ($100 after taxes, etc), it looks like a nice evolution for the GBA. Remember your history - Nintendo made several changes to the original GameBoy over it's 10 year life (colors, slimmer, one backlit system, color screen), and Nintendo still has around 50% of the software console market sales locked down (at least when you include that nice sized 35%-40% hold the Gameboy/Gameboy Advance has).
Re:A quick analysis looking over it (Score:3, Funny)
The regular GBA isn't really that hard to tote around, the thing slips into my coat pocket, my pants pocket, the pockets in my car door, its slim factor is a lot easier to tote around I think than a cube would be. Try fitting a 3" cube in your pocket. "Is that a SP in your pocket or are you just a pervert?" hehe.
There are however a couple reasons people will want these.
1: The oh cool! factor. This will work for a while until they become more popular.
2: Lighting. One of my biggest complaints on the GBA was the fact that it was incredibly difficult to see the screen very well. Of course, now there's hacks all over to fix this, but most people don't want to mess with aftermarket hacks.
As for me, I'm a pretty big guy. My hands are about 4 sizes too big for a regular GBA as it is. If I got one of these little cubes I'd look like a giant trying to crush a pea.
Re:A quick analysis looking over it (Score:2)
1) much slimmer than AAs
2) you need the extra battery life for that front light.
personally i'd like to see the normal form factor GBA use a slimline battery, the only reason the GBA is as thick as it is is to accomidate for those huge AA's. make a slim rechargeable battery pack and boom, you've got a GBA half the thickness and longer battery life.
Re:A quick analysis looking over it (Score:3, Funny)
NO! You are 100% completely wrong!! Stop spreading FUD!!! I live in Oregon, we have no sales tax, so it'll be $90! GEEZ!
There, I proved somebody wrong, mod me up.
(Disclaimer: The previous was my impression of a good deal of responses I see on Slashdot. It's meant as a joke, laugh.)
Aiiiigh!!!! (Score:2)
I just got one! And they didn't say any mainstream word about it until a quarter before it comes out? I own a Nintendo everything (well, except a "Virtual Boy," that is if anyone remembers it). Still, the GBA is a little too small for my hands, and if you look at the new one, I don't think I could even hold it.
"Bad Nintendo! Bad, bad, bad, Nintendo!"
Looks like I'm going to have to have the tattoo of Princess Peach lasered off of my bum in disgust.
Still has shoulder buttons, though. (Score:5, Insightful)
Very nice design (I love the square clamshell approach) but I still can't play it as easily as I could play the original Game Boy. I may be one of the only people on the planet that this affects, but there's no way I can use the shoulder buttons on the GBA -- and lo and behold, they've carried over to this new one, despite a generally boxy-flat design.
Shoulder triggers of any kind are very difficult to use for physically disabled gamers, such as LPs or other syndromes which deform the hands. Face buttons, no problem; you brace the controller against a flat surface like a table and you can mash away in Marvel vs. Capcom 2 to your heart's delight.
But when you have to wrap your fingers around to reach the 'ergonomic' buttons, well, then you have problems. Dreamcast controllers gave me all manners of trouble since the triggers were analog, underneath the thing, and in some games unmappable and mandatory. Nintendo 64 controllers were just a joke, with buttons all over the place including a trigger on the bottom of the thing -- even a joypad shaped controller a friend offered me had a trigger UNDER the joypad! Insane!
For portable systems, you have no choice of simply plugging in a new controller that meets your needs. It's an integrated unit. It's not economically feasible to make an alternative unit which has four face buttons instead of two face + two shoulder just to accommodate a small percentage of your gaming audience. Understandable, but it's a shame, really. I'd kill to have Advance Wars and Tony Hawk handy for long trips.
Re:Still has shoulder buttons, though. (Score:3, Interesting)
just curious, but what is an LP syndrome? louis parkinson's or somthing? my medical knowledge is weak at best. if you have a similar syndrome or somthing, get in contact, and i can probably build you somthing to use all the buttons easily for your GBA in a relatively compact case.
Re:Still has shoulder buttons, though. (Score:3, Interesting)
--trb
Re:Still has shoulder buttons, though. (Score:3, Interesting)
A decent picture comparison (Score:5, Informative)
Here is a decent picture of the new unit next to the old unit
Re:A decent picture comparison (Score:2, Insightful)
Questionable ergos? (Score:2)
Also, in the shot of it next to the "old" GBA, doesn't it look like it's actually a little bigger when it's opened up? It's probably a lot thinner, but I think it has a bit of a clunky/chunky prototypish look to it.
Re:Questionable ergos? (Score:2)
The Japanese gaming market makes or breaks systems. Period.
Kintanon
Ugly (Score:2)
Front Lit and Size... (Score:5, Insightful)
And it isn't like they are sticking light bulbs in the thing for their front lit display... it looks like the Afterburner's transparent light-emitting polymer.
As for the size... I was concerned for a bit too, even before i saw the pictures. But then I was reminded that the old Gameboy and Gameboy Color models weren't that hard to hold, and this seems to be a return to that kind of form factor. But those L and R buttons do look hard to press...
In related news... (Score:3, Funny)
*Included in the system is its own rechargeable power supply, backlit screen, co-op cable, and pull cart.
GB Screen... (Score:5, Insightful)
I think most gameboy owners would disagree with that statement at least partially.
The original Gameboy had bad smearing as the pixels moved, and let's face it, black and white is still black and white no matter how many shades of baby-shit-green you make it.
So here, yes, the Gameboy screen sucked.
But then the Gameboy Pocket moved on to an actual more "black and white" BW screen, with much faster pixel updates and screen visibility was never an issue unless you used the thing in the dark. At this point, the Gameboy screen didn't suck too bad for the time.
The Gameboy Color game along and I couldn't have been happier. It's pixels were big enough that they reflected just enough of the light from the environment that you were in that any well lit area provided plenty of light. Anybody who doesn't know this never had one. This screen didn't suck.
The Gameboy Advance comes along, and using the same type of screen, only larger with higher resolution pixes, and suddenly everyone things the Gameboy Screen is "notorious for shitty screen"? I don't get this. The majority of the Gameboy's life has been spent as the Pocket and Color, not the Classic and Advance. If you ask me, all things considered, the Gameboy has always been an EXCELLENT design, and still is.
If you don't like the Advance screen? Use a GB color. They still sell them. Definately want those ADVANCE games? Get a Afterburner modified [yourhappyplace.com] Advance from YourHappyPlace. It's around $150 shipped to you with the lighting and the dimmer chip installed, but it's an excellent investment and the screen looks great.
I'm sorry, I just can't agree that the Gameboy screen has always sucked. I just think Nintendo made a pretty bad mistake not lighting the GBA themselves.
As for this new Clamshell design, I hope that's a prototype, because rumors have been talking for a while about 4 face buttons, and that one still only has two.
I envy your eyesight... (Score:2)
psxndc
Re:I envy your eyesight... (Score:3, Interesting)
Re:GB Screen... (Score:3, Interesting)
It should be easy to see that this is no change over the existing GBA. Nothing has been added here except for the screen ligth and a new form factor.
This means the rumors for the Clamshell Design, Lighting, and Smaller design are true. Just look at the picture here [mainichi.co.jp] where you can clearly see the cartridge port. MAN that thing is tiny!
The rumors about 4 face buttons are obviously not true. At least, not with this upgrade.
The screen sucked? (Score:2, Interesting)
Well, as a GBA owner, I can tell you the screen only sucks for 13 year olds trying to play their GBA under the covers past their bed time. For everyone else able to use their GBA in proper lighting, the screen is just fine. I love my GBA and have no plans to buy a new one because of the screen.
Re:The screen sucked? (Score:5, Insightful)
I'm sick and tired of being told that there isn't a problem with the screen, and that it's fine in good lighting or in sunlight. This is a *portable* gaming system - it should work where *I* go. I shouldn't have to go where it works.
Afterburner was a neat solution, but to have things addressed by Nintendo directly is even better. I'm looking forward to picking up a GBA with a screen that actually allows me to play Castlevania without a full lighting rig.
Re:The screen sucked? (Score:2)
Damm, no keyboard! (Score:2, Funny)
I want to play text adventures on that thing!
More Buttons, Dammit! (Score:2)
How hard would it have been to add the X and Y buttons? Front-lit or not, there's no way I'm buying another GBA until it comes with more buttons.
Wait (Score:2)
Does the new one still cut through a tomato and exorcise Daemons? Also, I need to be sure that the new one still won't cause leprosy and blindness.
Normally I would be pissed. (Score:2)
The only thing I'm worried about is the size, I mean, maybe they took the problems people had with the GBA into consideration when they made this one and there's some nifty ergonomics that make it fit perfectly, but it's like they don't realize Americans have bigger hands. I know Nintendo makes a killing in Japan with every system, especially recently with consoles: N64 sales in Japan is what kept them afloat-- scratcth that, not entirely true, I'm pretty sure they have large enough cash reserves to weather a bad console launch, no link tho' cause I'm lazy, let's say it kept them profitable. Same with the GameCube, it may not be doing well in the States, but it sells very well in Japan.
Does the same hold true for GBA sales as well? Is the US that big a market for Nintendo or do not even need to please us to make a tidy profit? I supposed this is all a crazy rant until we get to play with it, it just looks kinda cramped. I can't wait until my local $elecStore has this out for people to play with,
Re:Normally I would be pissed. (Score:2)
Kintanon
Yay! (Score:4, Interesting)
Glad that this was rumored for quite a while, so I didn't get a GBA yet. But I read [ign.com] something that kinda annoys me:
That is evil. Is the link port the one you use to connect to the GameCube, or the one you use to play against others?
Re:Yay! (Score:2)
Re:Yay! (Score:2)
You wouldn't. You might want to when playing against others though. That's why I asked. Well, having to pay extra for a dongle still is evil.
E-Reader? (Score:2)
It Doesn't look like this can support the e-reader. unless they plan on making one specificially for this version of the Gameboy. I could be wrong though.
Bleh! (Score:2)
Argh! (Score:2)
I just though tof something... (GASP) (Score:3, Interesting)
Now, there are devices out there such as the Game Wallet and the Flash Advance, devices which essentially let you copy Gameboy Advance games. But more importantly, they let you consolodate your games onto a single cartridge, and yes it works really well.
What I've been wondering is does this new Gameboy detect such carts and prevent them from working? I was giving it some thought and one of my basic problems with the Flash Advance is the fact that it will mostly be used for piracy. That's something of a shame too because Gameboy cartridges are dirt cheap at most used game shops. I picked up a handful of great games not long ago for about $25 total. Still, Nintendo needs to protect their system and the 3rd party developers so I'm wondering, do the Flash Advance cards WORK with the Gameboy Advance SP? (GASP hah hah)
Hmmm.
Pissed off (Score:2)
Pretty slimy tactic if you ask me.
The only time you should have to replace a console is when it breaks. It should have been designed properly the first time. What do we do with our *old* GBAs now?
What Nintendo REALLY did wrong. (Score:3, Interesting)
Re:Two Buttons (Score:2, Informative)
It has four, not two. (The two by the pad, two on the back)
Re:backlit lcd (Score:2)
I'd rather 2 hours on a backlit screen than 8 hours on a non-backlit screen that I can't see anything with. Use recharable batteries anyways. The Game Gear even had a rechargeable battery pack that you snapped onto it.
Re:I remember.. (Score:2)
Yeah, it did. The Game Boy had infinitely better battery life and a much larger selection of games. While better in the A/V department, the Game Gears still sucked juice from batteries so fast it wasn't funny.
Re:Finally! (Score:2)
I always thought that the Turbo Express was a well designed device. They just chug on batteries pretty fast. I always wanted one when I was growing up, in the early '90s. Finally, about two years ago, I ordered one from http://www.tzd.com/ [tzd.com]
. You can still buy brand new games from them (though the selection gets thinner and thinner after 10 years), and up until 2001 they still did system repairs.
Still. It is probably one of the crown jewels of my videogame collection. It's a fabulously designed, backlit portable with a great selection of import and domestic games. Even to this day, it still tops the GBA in many ways.
Re:woohoo, recycled SNES games! (Score:2, Insightful)
And they're still fun, too. Nintendo games tend to have excellent replay value. Plus, there is a whole new generation of gamers that might not have played these games yet and it gives them a chance to experience yesterdays great games.
Re:woohoo, recycled SNES games! (Score:2)
I'd like to see you do that on a SNES without a fancy FX chip.
Re:Metallic? (Score:2)
Looks kind of like my Platinum GameCube. I'm guessing it's plastic. Not to mention magnesium wouldn't come cheap.