

Nokia's Cellular GBA - The N-Gage 217
An anonymous reader writes "Hold on to your Game Boys, folks! It appears that the Finland cell phone manufacturer, Nokia, will be throwing in its lot in the handheld gaming industry with its N-Gage. Not only is this critter capable of playing games, but other noticeable features include a cell phone, radio, and MP3 player. Game companies such as Sega, Taito, and Eidos have already expressed support for it."
Gaming and the decline of Western Civilization (Score:2, Funny)
Read a fucking book.
Re:Gaming and the decline of Western Civilization (Score:5, Funny)
Oh yeah... (Score:3, Funny)
Re:Gaming and the decline of Western Civilization (Score:2)
Re:Have a clue (Score:3, Insightful)
It will fail. (Score:1, Flamebait)
Re:It will fail. (Score:3, Insightful)
2) the n-gage can offer wireless internet play to any game, if it wants to. If it does this, it really has a chance. I do read, though, that it only uses local bluetooth multiplay! come ON, this is Nokia. Give me nationwide multiplayer or give me nothing.
However, I am concerned about the screen. Its square. If it were 1987 maybe this would be proper competition
ps, dont make fun of people with mental disabilities.
Re:It will fail. (Score:3, Informative)
Re:It will fail. (Score:1)
Re:It will fail. (Score:2)
Nah, the screen is actually a vertically alligned rectangle, with a resolution of 176 x 208 pixels, like the other two Series 60-based Nokia phones.
Re:It will fail. (Score:2)
The only way it'll succeed if AT&T and Cingular offer these phones for cheap, or for a small price as an upgrade to the standard 3390/3360 phones that they practically give out. If I could trade my 3390 for one of these I would. I wouldn't pay more than 20 dollars for a portable gaming platform that might not sell, and I wouldn't waste 20 bucks on a cel phone that doesn't do more than what my current cel phone does right now. I'm looking to get a GBA SP, and keep my 3390. If they could make the N Gage cheap, nicely supported and had removable storage(I remember reading an EGM article on online gameplay that stated that most PCS/Cellular gaming doesn't stick around on the phone after purchase. I don't want to be stuck with a device that won't work with out access to games elsewhere. I mean, atleast my NeoGeoPocket Color can still run the games I purchased for it) I'll bite. until then, I really don't mind carrying around two devices for my phone and gaming.
Re:On top of. . . (Score:2)
Is it for the same kinds of people who carry a GBA around constantly? no, those are mostly kids.
Is it for wired techno business folk who like to play games, too? no, they wouldn't want to be seen talking to a Game Boy by the boss.
Is it for people who just like toys too damn much? Sorry, I think that the only product the slashdot crowd can support on its own is slashdot.
Re:yup, it's fucked (Score:3, Insightful)
That alone is a good reason to assume that it will go the way of the Atari Lynx.
Which is too bad. . . the handheld game system market really needs a kick in the pants.
Non-Nintendo platforms (Score:2, Insightful)
Carl
Re:Non-Nintendo platforms (Score:2)
I'm quite a Nintendo fan, myself and I have to say that serious competition in the portable is something I've been hoping for, for quite a while now. Yes the GBA is a great system, but it could be a whole lot better (don't start with the screen brightness debate, I'm sick of it).
Nokia, however, will not offer competition to Nintendo. The N-Gage is likely, based on other Nokia phones with Bluetooth et al, to cost in excess of $450. Why would any gamer, hardcore, hobbiest or casual, drop that much cash on a device that looks to only have a few developer's support, when dropping $200-$300 will get them a GBA(SP) AND a very good phone?
And on the subject of networked, handheld gaming; Nintendo has a cellphone gaming network in Japan, if they really saw it as a viable way to make money, they would have introduced it to the US, but since the US cellphone market is in such a fragmented condition, they're probably going to avoid such networks outside Japan for the forseeable future.
not 'till fall (Score:4, Informative)
But that's not all! (Score:3, Funny)
It's also a flashlight, keyring, and garden hose!
What about the curly fries? (Score:1)
Re:But that's not all! (Score:2, Funny)
It's a tool that every home handyman needs! It's a jigsaw! It's a power drill! It's a wood-turning lathe! It's an asphalt spreader! It's 67 tools in one!
Re:But that's not all! (Score:2)
It's a floor wax! It's a dessert topping!
Re:But that's not all! (Score:2)
Re:But that's not all! (Score:2)
In fact, it's EVERYTHING EXCEPT a Game Boy Advance. So why did the headline say 'GBA'?
Re:Special Offer! (Score:1)
W00t (Score:1)
now all it needs is a PDA and GPS !
i think thats enough TLA IMO
Re:W00t (Score:1)
hack support? (Score:2, Interesting)
Re:hack support? (Score:5, Informative)
Re:hack support? (Score:3, Informative)
Technology marches on (Score:4, Funny)
hahaha HO vs. N...funny (Score:2)
Re:hahaha HO vs. N...funny (Score:2)
Hrm... I like it! (Score:2, Insightful)
I *just* got a cell phone through T-Mobile, and the games suck. Oh, I love the phone otherwise, and I certainly love my plan so far.
I didn't even look at the games until after I bought the phone. "If I want games," I said, "I can bring along my Game Boy." Indeed, depending on where I'm going, maybe I'll just swap SIM cards and bring my GBA after all. At the very least, this'll be something fun to carry around. Price it right and I'll probably get one.
i don't see as it's the most useful, ground-breaking thing in the world, but it might just be fun!
My two biggest concerns... (Score:5, Interesting)
The GameBoy has survived because it's cheap and the battery life lasts forever (well, an impressively long time, at least). That, and the Mario/Zelda/Pokemon franchises.
Re:My two biggest concerns... (Score:3, Interesting)
Best option would be that Nokia would make small black boxes with the phone stuff in it and then you could use bluetooth hands-free-set for calling people, PDA for surfing and pocket game console for gaming.
GameBoy vs.N-Gage (Score:2)
Re:GameBoy vs.N-Gage (Score:3, Informative)
If this capability isn't included in the phone outright -- and I'll be stunned if it isn't -- I am sure you will be able to download it from places like handango.com.
Re:My two biggest concerns... (Score:4, Informative)
Believe it or not, display tech has progressed since the early 1990s.. The Lynx IIRC had a backlit passive color screen, while the even hoggier portable turbografx had a TFT. Lynx could run about 4-5 hours on a full nicad charge on its 6 AAs.
I owned both the original [vidgame.net] and extra crispy [vidgame.net], and I was a big fan of both, until I 'got a life'..
I would definitely appreciate a phone with improved games, if only to pass the time on the ferry [siferry.com].. I can get seasick reading..
Re:My two biggest concerns... (Score:2)
I like the handheld games, but the biggest gripe with cell-phone/pda games is the interface. I like snake, but not with a 9 button phone pad.
Re:My two biggest concerns... (Score:2)
Re:My two biggest concerns... (Score:2)
N-gage isn't just a handheld console, it's a phone and pim tool as well. Thats a good excuse for spending more money into it, but phone operators will sell this thing half-free with a expensive calling plan.
Battery life is a bum, but as N-gage has a li-on recharchable battery instead of AAA alkaline batteries, like lynx had. You don't have to buy a new battery every time you run out of the old ones. Just recharge anytime you are near electricity
Re:My two biggest concerns... (Score:2)
or another Nokia "introduce, undersupport and drop" failure like Airhead.
Nokia's mesh wireless broadband radio system had tremendous potential, but they found about every way to screw up a free lunch, including:
- having shipped units delivered with unpatched, known bad software. "Oh, you always have to patch them before you use them" said our Tessco rep. A year later, same rev shipped and newer patches still to apply. Can someone say single production run?
- restricting software patch access. We played games with Nokia and Tessco for two months, while watching 200 Airheads collect dust and not go on rooftops. Patch software required a special login to Nokia's site, but passwords were only assigned by the distributor. Distributor couldn't get them from Nokia.
- Pricing just didn't reflect the real world. $740/unit for a home subscriber?
- Performance, well, was good when you only had three customers. See the website with the picture of a housing developing with every house having a unit? Hahaha... not.
But hey, it did have a kick-ass management GUI.
Nokia seems to be the next Apple of stillborn & abandoned product lines...
*scoove*
3 Games announced? (Score:3, Insightful)
I cant find any specs, but this sounds like a cellular phone with a lame-o processor in it that will play very weak game-n-watch type stuff, like the T-Mobile, and not a serious competitor for GBA.
I'm assuming I cant find specs because they're thoroughly unimpressive.
I mean I might choose it over another cell-phone, but I doubt it will compete seriously with nintendo in the handheld gaming arena.
Re:3 Games announced? (Score:2, Informative)
Anyways.
Still no meat.. Just a vague "High performance mobile interactive gaming" line and some more marketing type buzzwords.
Is "Stereo FM radio" still technically impressive?
Oh yeah, no mention of OGG and "Requires Windows 98, Windows ME, or Windows 2000 professional, Windows XP"
Gimme Karma (Score:3, Informative)
And back to Excellent for me!
Re:Gimme Karma (Score:1)
From the pictures (real? mockup?) the screen looks wayyy to small to be a real gaming machine. Looks like the screen from the Dreamcast's VMU (in color)
I'm the first to get stoked about a new gaming console, but this sounds like more of a cheesy cel-phone cash grab.
Re:Gimme Karma (Score:1)
32-bit ARM with embedded memory
2.9" reflective TFT screen
Known long before GBA's release.
And no, I'm looking for something that could actually compete with GBA. Like NeoGeo Pocket would have, or GP32 or Wonderswan could, if the world were a more perfect place.
Re:Gimme Karma (Score:5, Funny)
Re:Gimme Karma (Score:2)
So it seems that the GBA SP is just about the same size and weight, has a better display (you can argue about backlit vs. frontlit, but the SP's screen is reputed to look really good, and it has better specs than the N-gage's), retains the gameboy's famously long battery life, is really cheap, and has thousands of games (some really good), massive industry support, and a huge installed base.
The N-gage, on the other hand, has
To sum up Nokia's business plan:
(2) ???
(3) Profit!
Re:Gimme Karma (Score:2)
And Nokia has had some bombs before. Even if N-Gage bombs, it won't kill Nokia.
Re:Gimme Karma (Score:2)
Ah, well, I really meant `business plan for this product.'
From further posts it seems that the N-gage has a much faster processor than the GBA, but I'm not sure if it has a special graphics co-processor like the GBA does (which handles a lot of the heavy lifting for games). Also it seems that the N-gage has the usual awful battery life (geez, it seems like this is the one lesson people should have learned by now!).
All in all, it doesn't really seem intended as a gaming machine at all, but rather just a phone for people that might occasionally like a game that's less horrid that the typical phone game.
[Perhaps that's all Nokia ever intended, but you'd never know it from the way people are running around screaming that Nintendo's finally got some competition...]
Eww Gross (Score:2)
104 MHz should be enough (Score:3, Interesting)
104mhz arm?
Doom 1 runs at 120x120 pixels with a good frame rate on the 16.78 MHz ARM7TDMI processor in the GBA. If you want to see what even that slow speed (one-sixth of what the N-Gage has) can do, check out some of the GBA demos from Assembly '02.
Re:104 MHz should be enough (Score:3, Funny)
"640KB should be enough for anybody" - Bill Gates, 1981
Re:3 Games announced? (Score:2, Informative)
It has a 32-bit mutant (ARM/THUMB) processor running at 16.78MHz. The processor's THUMB mode is actually 16bit, and is used extensively because the instructions are smaller and the data bus is only 16 bits wide anyway.
Ram is critically low (only 288kb work ram, 32kb of which is inside the processor), so every byte counts. Moving data across the 16bit bus in 32bit mode would just be a waste, as well. You have to wait two cycles to get 32 bits of data no matter what you do. The cpu's 32bit mode is basically only used when working purely in RAM, which is scarce enough that 32bit mode isn't as common as you'd expect.
You'll find some beautiful and engaging games and demos for the GBA, but their technical merit is not the result of powerful hardware. It's due to very clever and efficient code.
At the same time, you'll find a lot of abysmally terrible games (the bulk of the GBA library, really). In these, the game design and code is not very clever and far from efficient.
Ctnd... (Score:2)
Expressed support? The resolution hasn't passed?
pretty tempting.... (Score:1)
Now if only it's supported in iSync...
Re:pretty tempting.... (Score:1)
now, on to Zaurus support for iSync..
Cameras (Score:3, Interesting)
Re:pretty tempting.... (Score:2)
I have 6310i, and the phone is good and I haven't had any problems with the Bluetooth. So I fail to see your point
Make it so, number one! (Score:4, Funny)
Ah, that was a knee-slapper.
More seriously, what the hell kinda name is 'N-Gage'?
I'm gonna get burned for this one (Score:4, Funny)
Yep a dupe (Score:1)
Okay so its from back in Nov. but its still a dupe.
So okay at least they link to the new story
Okay so its not even a real dupe
Damn it, I like screaming Fire.
re: backlight (Score:1)
the gba sp doesnt have a backlight. it has a reflective lcd and a frontlight
all-in-one technology (Score:3, Insightful)
On the bright side, I guess these make cell phones less likely to be discarded - repair prices would probably be under the cost of a new phone unlike most standard cell phones today.
Re:all-in-one technology (Score:2)
Not everyone is like you. If they were, camera phones like the Nokia 7650 [nokia.com] would be flopping, but in fact they appear to be doing quite well.
Some people want more than just a cellphone.
Re:all-in-one technology (Score:5, Insightful)
Thats right, they all have a microprocessor, some buttons, and an LCD, and take batteries! Whats the real difference between an iPod and a pocket PC with a big microdrive? Not a lot.
And furthermore, what do all of THESE devices have in common?
Thats right, they have ALL of the same traits as the aforementioned devices, with the addition of an RF DSP chip. Again, a lot of overlap
So whats my point? Sure you could carry one of each of these devices, but do you have enough pocket room? Or room on your belt? Do you want to fuck around with all those batteries and no convenient way to interface the devices to each other? You COULD merge all of these devices into one single SUPER DEVICE.
Sound crazy? It's not. A PocketPC already can do most of this stuff. MP3s (DiVx to boot), games, PIM, whatever other software you want. They've already squeezed cell phones into pocket pc's without adding any (significant) bulk. There's no reason why the same DSP chip that is used to modem the cellphone signal couldn't be used to also demodulate FM broadcast, GPS signals, etc, all just by running a different program. That is the beauty of DSP. Yeah you might need to switch in and out some final amplifier or mixer stages but thats easy enough and it can all be integrated into a single chip with only a few external components. SHit they already have ham radios that are smaller than some cellphones that operate on 50mhz, 144mhz, 440mhz, and 1.2ghz. If THAT isn't a wide frequency range then I don't know what is.
So my point is there is no TECHNICAL reason NOT to integrate the HELL out of devices. There are many practical reasons why integrated devices rule.
Will this ever happen? Of course not. Well then again, insert $10M and I'll make it. Does anyone want to fund my startup?
Re:all-in-one technology (Score:2)
So my point is there is no TECHNICAL reason NOT to integrate the HELL out of devices. There are many practical reasons why integrated devices rule.
There's also a lot of practical reasons why integrated devices suck. The interface needs of all those are radically different.
The way you hold and use a PDA, a game system, and a phone are all different. For a PDA you want a nice large screen and a comfortable input area. Make it too small, and it becomes unusable (think of the old Casio watches from the eighties).
For a game player, I want nice fat buttons and a decently large color screen. I also want to hold it comfortably using both hands. Those properties make for a miserably large and uncomfortable phone.
For a phone, you want something small and light that you can comfortably hold up to your ear for extended periods. Take an iPAQ and hold it next to your head for twenty minutes. Maybe you find it comfortable, but I sure don't. All of the integrated phone/PDA/whatever devices I've seen have either been too large and awkward to be good phones (I'm thinking of the latest offerings from RIM and Handspring), or too small to be good general-purpose PDAs (the Ericsson T68i).
Who knows, maybe someday they'll find a magic form factor that fits every purpose. Until then, I'm staying away from the integrated super-widgets.
Re:all-in-one technology (Score:2)
For speaker/mic purposes, use a little earbud headset like a Jabra. Handsfree. They rule. Period. Why does a phone have to look like a phone anyway? Why do you have to hold it to your ear? Bluetooth headsets! Lets get out of the 20th century.
I guess the pocket PC form factor isn't the greatest for gaming, although with the touchscreen... Nevermind, I hate getting fingerprints all over my screen. It could be improved, anyway.
Okay I will admit that one size does not always fit all. But I would still kill to compress my ham radio, AX.25 TNC, pocket pc, and gps receiver into a single unit. APRS [vtc.edu] baby!
Re:all-in-one technology (Score:2)
Re:all-in-one technology (Score:2)
If you want a phone that is just a phone, Nokia has made one. [nokia.com] It will be available soon.
You can have just a cell phone. (Score:2)
Both of us are likely to have products to choose from. There's no need to lambast the other side for liking something you do not. It's like a VI/Emacs argument-- who cares? Just use what you prefer and try not to proselytize. Nokia still makes plenty of "just plain cell phones," although most do have at least a simple address book and calendar. I imagine most other cell companies do as well, and will continue to do so in the future.
So, good luck to you in your cell-phone hunt, Giant-Bag-Of-Devices Man!!!
Your friend,
I-Do-Not-Have-Enough-Pockets-For-That Man.
Get Linux on it and I'll take one. (Score:3, Funny)
Whats next? (Score:1)
This just in.... (Score:3, Funny)
I was lucky enough to have a play with one (Score:5, Interesting)
Height- and width-wise, it's about the same, but it feels a lot slimmer, which was a surprise to me as I'd been expecting something like Nokia's ill-fated 5510. It also seemed pretty light.
It also has a very nice high-res back-lit screen. It sure blew my GBA away.
Now, this doesn't mean it'll win the handheld console war. There is the question of price: can it compete with a $100 GBA? And then there are game; Eidos, THQ, Sega and Activision are (reasonably) big names, but they are not Nintendo.
That said, it will be useful indeed to see the Big N get some competition.
Re:I was lucky enough to have a play with one (Score:2)
Re:I was lucky enough to have a play with one (Score:3, Interesting)
1. How does the buttons on this bad little boy stand up to the dual task of dialing and game playing? Did you find yourself hitting the wrong number instead of the raised button?
2. Nokia mentions 3D capability, but refuses to list real tech specs in their tech specs section... or for that matter any real screenshots. How would you rate the 3D rendering capabilities you saw on this early model?
3. I'm quite worried about the screen orientation. It seems all wrong for playing anything other than vertical shooters. How did the aspect ratio effect the play of Tomb Raider?
Don't get me wrong, I'm excited about all of this. I love the promise held in the launch of any new console... and a Symbian-based console gets extra bounus points. But if the feel of the controllers and the screen is wrong, that could severely hamper acceptance.
So allay my fears, if you would be so kind. Buttons? Screen? Rendering?
Re:I was lucky enough to have a play with one (Score:4, Insightful)
1. Buttons. I played for two minutes, the buttons seemed fine. Using the keypad to "do stuff" felt a little odd, but the directional controller felt just like the GBA.
2. The game I saw (called Pandamonium - or something like that) was not in real 3D, it was more of a side-scroller. (Indeed, it could probably be desribed as Super Mario-esque.) So, I can't comment on its 3D rendering capabilities.
3. Yes, the screen size is a little strange but it didn't feel any narrower than the original GB.
No wireless peer-to-peer functionality (Score:3, Interesting)
It would be great if one of the handset manufacturers would make a true mobile phone with wireless peer-to-peer walkie-talkie-style communications. You could talk free of charge for as long as you like on your mobile phone to other users on your chosen frequency channel whenever they are within range of your handset. Unfortunately, Nokia's new handsets can't do this. Here's hoping...
Re:No wireless peer-to-peer functionality (Score:2)
Re:No wireless peer-to-peer functionality (Score:2)
Re:No wireless peer-to-peer functionality (Score:2)
Nextel has had this since at least '97. Where have you been?
Sure, they charge for "service" just like any other cell phone. But you don't have to pay extra if you use the walkie-talkie feature. Plus, it works wherever you have cell coverage (i.e. it is not peer-to-peer at all, but rather travels over the same network as your calls). So you can "walkie-talkie" to someone 30 miles away, which can be super sweet.
Actually, I think they were expanding their network beyond 1 metropolitan area at a time. In that case, you could walkie-talkie to someone in NY from LA. (In '97 it was limited to the greater metropolitan area, which was about a 20 mile radius.)
Man, if their ads haven't communicated that to you, then they really need to do some work. (And I've been overestimating the universality of my experiences again.)
Re:No wireless peer-to-peer functionality (Score:2)
"Where have you been?"
In Europe. I've never seen any Nextel ads while here. Actually I don't think the Nextel mobile phones are as well known as you seem to think, even in the US. As I said in my previous post, Nextel wasn't mentioned once in the discussion [slashdot.org] on wireless peer-to-peer mobile phones last June, despite there being 216 comments.
Horrible Battery Life (Score:3, Informative)
Considering that you can buy GBAs for around $70 and pretty soon the new back-lit lithium-ion GBA SP for $99, the Nokia better be priced to competitively or the consumer would just go out and buy a PocketPC or Palm device; considering that Capcom, Sega,and Verant are already producing games for those platforms (like Everquest, 1942, Section Z, Colomns, Ultima Undrworld, Simcity, etc.).
Link to Gamespot;
http://gamespot.com/gamespot/stories/n
nethack (Score:5, Funny)
Specs (Score:3, Informative)
Some random quotes:
- Full email support (IMAP4, POP3, SMTP, MIME2)
- Tri-band EGSM 900/GSM1800/GSM 1900
- Bluetooth
- Slave USB 1.1. for digital music download from PC
- 64 MB memory card for music
http://press.nokia.com/PR/200302/890630_5.html [nokia.com]
Usage times:
- Games up to 3 - 6 h (depending on game type)
- Talk up to 2 - 4 h
- Standby up to 150- 200 h
- Music up to 8 h
- Radio up to 20 h
N-Gage battery life sucks (Score:2)
Usage times: - Games up to 3 - 6 h
Reminds me of those other battery munching handhelds called "Lynx", "Game Gear", and "Turbo Express" that failed in the USA market precisely because they ate batteries too quickly.
The GBA SP is reported to run for 10 hours with the internal light on [nintendo.com].
Here's an actual evaluation of it (Score:3, Interesting)
Apparently you have to remove the back and take out the battery to switch games. Not very clever.
Mod Parent up! (Score:2)
Likes and dislikes (Score:4, Interesting)
- The bluetooth wireless gaming will be AWESOME (I can already imagine finding people on the streets, airports, bus, trains and playing with them with no cables).
- Integration of gaming, radio, mp3, agenda, sound recorder, cell phone, address book and [limited] internet is a HUGE plus (will this be the future of PDAs?)
- Ability to play Java games.
Dislikes:
- The screen resolution is a joke.
- No camera.
- No Palm OS compatibility.
- Size (I'd have made the unit as wide as the screen itself, and then make the screen larger to the sides, and to save space have the joypad or the keypad slide out from underneath.
Overall, if the price is right (under US$200) I'll buy it.
Re:Likes and dislikes (Score:4, Insightful)
In fairness to Nokia, the fact that you can run MIDP apps on this device does provide a certain level of compatibility between this and Palms. So, for a java developer such as myself, once you write the game logic you just have to customize the interface to whatever device you're working with. Sure it's not 100%, but it's also not nothing.
The thing that does suck though is that MIDP is only availble by way of an 'add-on' [sun.com] to Palms. So you can't expect a palm device to have it (unless you load it yourself). But, bearing in mind that this is a very different device than a palm, Nokias approach seems kind of reasonable.
Interesting... (Score:2)
I'm surprised that nobody has said anything of "...digital rights management helps protect content." as mentioned here [nokia.com].
If I can't play mp3's created from cd's that I legally own b/c it hasn't been authenticated, then this things worthless.
Japanese Cell Phones... (Score:2, Interesting)
Always introducing new models (Score:2, Interesting)
Moreover, GBA doesn't have as much of a stranglehold on either the european or japanese markets. In Japan, there are competing devices (although GBA is of course the largest), and in Europe, it's just not as big.
There are a lot of people who don't see themselves as nintendo buyers, and this is just the kind of utility device they want. Keep in mind that there are people who can play traffic or light cycles for hours and hours- they don't need GBA quality games, as long as the device has some degree of utility.
The price point, of course, remains to be seen. But Nokkia is pretty good at altering production lines and producing hardware cheaply, so I think they'll do alright.
Dont tell the RIAA (Score:2, Interesting)
Digital Music Player
- Digital music player for AAC and MP3 files
- Stereo line in for audio recording (analog)
- Slave USB 1.1. for digital music download from PC
- High fidelity stereo headset for music player, FM stereo radio, and voice calls
(mono)
- Integrated recorder (AAC) from analog stereo line connector and FM radio
- Music file download from compatible PC over USB cable
- 64 MB memory card for music
- Handsfree speaker for music listening
- Short cut button to start the Music Player
[emphasis mine]
i think the fact that you have to add your own memory card is kinda crap, but not that bad. The fact you can record from radio though, and share via bluetooth, while I wouldnt dare do it, who listens to radio anyway, Sounds to me like the perfect thing to raise the hackles of the RIAA. I dont expect this to last all that long once the RIAA gets a wiff. And even if it does, I never bought into first generation devices, especially not convergence devices like this.. all it needs is a shaver and an expresso machine and its every stereotypical 20 and 30 somethings dream..
Thank god I am not a stereotypical male..
Nokia phones keep getting smaller and smaller. (Score:2)
Nothing new... but what an awful choice of words.. (Score:2, Funny)
No More Carts (Score:2)
The point is that Nokia has realized that the cell phone is a genuinely asstastic action gaming platform, but the delivery mechanism for the games can't be beat. So whether they're hyping it or not, network game delivery is *the* next big thing that carriers are going to be able to support.
Pay by the day. Pay by the month. "Lifetime subscription." Whatever. The carts are so hard to get access to because eventually you wont use the carts.
--Dan
On collision route with Novell! (Score:3, Informative)
Novell Ngage [novell.com]
Re:Slow USB and no Hard Drive? (Score:2)