Sega Cancels Merger With Sammy 157
After many complicated and confusing rumors, Bloomberg Japan seems to have confirmed that Sega Corp has abandoned plans to merge with Sammy. Apparently, Sega couldn't agree financial terms with Sammy, who specialize in pachinko machines, and also have some home and arcade-based videogame development. The front-runner for a Sega merger/sale is now Namco, but Microsoft and Electronic Arts have also been mentioned as possible suitors. The saga continues..
maybe i'm weird... (Score:2, Interesting)
Re:maybe i'm weird... (Score:2, Informative)
The long and short of it is th
Re:maybe i'm weird... (Score:1)
I think the reason they didn't sell well is that they are remakes. Older games already had them on the PS1 and newer gamers seem to rise up in open revolt at the crap control scheme.
Re:maybe i'm weird... (Score:2)
Note: I'm sure there is one or many sequels to that fine game, but noone ever played them because they were probably rehashes of the same thing.
I use G&G as an example because it's my all time favorite Capcom console game (damn that first level!).
Re:maybe i'm weird... (Score:1)
Re:maybe i'm weird... (Score:2, Informative)
I read the information from Gameforms, who got it from Nikkei Business Daily a few weeks ago.
The long and short of it is that RE4 will remain a GameCube exclusive, but "future Resident Evil titles will likely be released to multiple platforms."
http://www.gameforms.com/news/?768
Re:maybe i'm weird... (Score:2)
WORD EM UP!
Stupid idea (Score:3, Funny)
(ugh!)
Re:Pure Genius (Score:1)
It is actually a halfway decent game and a Hentai game to boot!
Namco (Score:4, Interesting)
Microsoft getting them will just kill the fun for everyone else, as you'd never see a Sega game for anything but XBox.
And we all love the XBox, now don't we?
EA isn't much of a choice either, their focus seems to be too much on the sports games, and I fear Sega's other divisions would be pared down in favor of the soccer/baseball/etc. divisions.
Just gotta wait and see.
Re:Namco (Score:1)
Microsoft does not make the Xboy (Score:1)
Microsoft getting them will just kill the fun for everyone else, as you'd never see a Sega game for anything but XBox.
Because Microsoft does not make a handheld system for under $180 MSRP, Microsoft has published a few games on Nintendo's Game Boy platform, such as this one [mobygames.com]. Sega's Sonic Advance 3 can't come out on the Xboy if there's no Xboy, that is, unless Microsoft wants to re-brand the Game Park GP32 as the Xboy.
Re:Namco (Score:4, Interesting)
That would be cool
Rus
Well (Score:2)
While I dont like the Merger idea, I think Sega is better of just learning how to run a business. The best company for Sega to merge with would definately be Namco.
Imagine Sega/Namco coming out with a system and games like Virtua Fighter, Tekken, and all that, just dont let the system come out under Segas name, let it be the Namco Dreamcast2 and it might have a chance.
Re:Well (Score:5, Insightful)
Think about it. They have similar values, they're both soley games companies, they both have superb development houses, they've been teaming up on things such as the TriForce arcade board, F-Zero GC/AC and the like, and neither of them are afraid of trying new gaming genres out.
Plus, imagine a company that imployed Yu Suzuki,Yuji Naka AND Shigeru Miyamoto. The thought just makes me giddy. It'd give Nintendo one hell of a boost too. With Shenmue, Sonic, Mario, Zelda and Sega Sports titles being GameCube exclusive.
Makes sense to me.
Re:Well (Score:2)
Re:Well (Score:3, Insightful)
Nintendo isn't going away, they're a strong company with a monopoly grasp on the handheld market.
Re:Well (Score:1)
Sega, on the other hand, has released risky game after risky game...they've been fantastic, but sadly who knows about Panzer
Re:Well (Score:2)
Seriously, Sonic on the cover of Nintendo Power? Come now!
Re:Well (Score:2, Interesting)
1. Nintendo is conservative and family-oriented. Sega generally aims at an older audience. The "family" is the very principle audience for Ninendo (it has publicly admitted that), everything it does has to be appealing to this audience.
2. "they're both soley games companies" Well they still make hardware, but 2 different kinds of hardware with 2 very different philosophies. Nintendo's hardware is merely a plaform for them to sell their games, Nintendo's consoles are designed to be
Re:Namco (Score:1)
To me MS Buying Rare is just more wasting money and shooting themselves in the foot.
Re:Namco (Score:1)
Re:Namco (Score:1)
Re:Namco (Score:2, Informative)
It seems that Namco just announced that they are cancelling their offer for a merger with Sega.
Japanese link here. [nikkei.co.jp]
Re:Namco (Score:1)
Microsoft arcade machines. (Score:1)
Now games on the Xbox, fine I can deal with that. But it would be strange to see Microsoft throwing their arcade machines around.
Re: I want more Sega games on the Xbox. (Score:1)
Re: I want more Sega games on the Xbox. (Score:1)
Apparently Yu Suzuki was disappointed by the XBox release's performance of Shenmue II, and the next release will be on a more prevalent platform.
Unfortunatly it ain't gonna happen (Score:2)
Virtua Tekken (Score:1)
Sega should be able to determine the future of it's franchises
And watch the Virtua Fighter franchise be mutilated into Virtua Tekken. (We just had a big discussion about this in EmuChina boards.)
Re:Virtua Tekken (Score:2)
Sammy? (Score:1)
Re:Sammy? (Score:5, Informative)
Re:Sammy? (Score:1)
But the best part has to be that every charecter and background is hand
EA merger = Nightmare (Score:5, Interesting)
I estimate that Sega would add their sports expertise to the dev team in EA sports and the rest of the company would either fold or become a factory for Sonic games(and even then, not for very long).
So . . . maybe we should be sad that Sammy didn't merge with Sega or buy Sega.
Re:EA merger = Nightmare (Score:3, Insightful)
Re:EA merger = Nightmare (Score:1)
Yeah, but at least they could bring sweet revenge on EA.
The Sims: Altered Beast
Sims turning into werewolves and killing sims! Woohoo!
Or make a new Sonic game where Sonic destroys a Cube, Sphere and a Tetrahedron. Or something. Probably not
Bad commercials (Score:1)
Jason
ProfQuotes [profquotes.com]
Re:Bad commercials (Score:2)
Segas problem, they release Dreamcast, they spend $100 million on advertisements, they spend make 100+ games a year, and only maybe 5-6 of these games sold over a million copies.
Sega spend a fortune on Shenmue instead of developing Virtua Fighter 4, lost more money, invested in SegaNet, good plan but they just ran out of money. The games werent selling fast enough. What good is buying the system if you dont buy 100 games along with it? (yeah right like a person could buy 100 games)
Re:Bad commercials (Score:2)
Had even half of the people
Re:Bad commercials (Score:2)
Soul Caliber sold millions of copies but it was made by Namco who for whatever reason hated Sega and decided not to make any more games.
Segas best selling Games were Sonic, NBA2k, etc.
Re:Bad commercials (Score:1)
Re:Bad commercials (Score:2)
I didn't even remember the phrase "Genesis does was Nintendo don't", but it makes me cringe in the a way the words alone shouldn't, so some part of me must remember it. As I said the Soul Edge series were my favourite arcade games. I would have bought the DC at launch if it weren't for those genesis commercials setting up a subconscious sega=evil link in my mind. Consciously I liked sega and thought the DC sounded great.
On a related note
sega & namco (Score:5, Insightful)
Re:sega & namco (Score:1)
Babelfish translation:
Re:sega & namco (Score:2)
Sega + EA, could be interesting (Score:3, Interesting)
It would be interesting to combine these talents and see what the will come up with next. I am not a savvy sega fan, but it would be interesting to see if Sega can bring better games (especially in the RPG section) through EA.
Although as some posters mentioned before, that is if EA doesn't eat Sega for breakfast, just like they did with some previous companies
Re:Sega + EA, could be interesting (Score:4, Insightful)
The same would be likely to happen to all of Sega's software units to one degree or another. It's relatively rare when EA takes a chance on something without a big-time brand behind it (see The Sims and Ultima Online) and, unfortunately, Sega just doesn't seem to get that brand recognition anymore. While some of us might say "Yay! Shenmue!" or "Cool! Panzer Dragoon!" the majority of EA's market would shrug and keep looking for the latest Medal of Honor game.
Except for annexing existing and potential competition in the form of Sega, EA would end up with very little by scooping up Sega. It would probably end up as a plus in the profit column just by disbanding the majority of the development units and selling the arcade unit separately - along with a few of the brands like Virtua Cop - to another company (like Namco, Konami or even Sammy).
As for Microsoft, they too would probably prefer to sell off the arcade unit, but there the Sega software development teams would be far more likely to remain intact (at least based on history). It would give Microsoft an exclusive big-name fighter brand (Virtua), a mascot to call their own (Sonic), a solid Japanese-style RPG brand (Phantasy Star) and a sports game division that could really take off (Microsoft's own sports games aren't bad, especially for being so new; and combining those efforts could end up being brilliant). In the sports area, I could see Microsoft going multiplatform if only to make EA sweat some 44-caliber bullets.
I guess my second-favorite choice for a merger would be Namco, but that's entirely sentimental. Both companies have problems and I'd be less concerned about an arcade monopoly (even with DDR, the arcade scene in the US is abyssmal so I consider that a Japanese problem) than I would be about two troubled companies merging into one bigger troubled company. Don't get me wrong. I would be as happy as anyone to see "Soulcalibur vs. Virtua Fighter" (once - I'm looking at you, Capcom) but I really have to wonder about the advantages, at least in console terms, that particular megacompany would gain from such a merger.
Then again, I'm no business expert. I'm just a guy who plays video games and likes to think that he's smart. Kinda like Ryo Hazuki, but without the butt-kicking.
Sonic (Score:2)
Rus
arcade biz slumping in asia?, and - (Score:1, Interesting)
all I get are images of rows upon rows of those little gambling one-arm bandits all over Asia,
are they involved with PC Baangs or something else similerly non-west perhaps?
- do Sega actually do a lot more than you might think now? I know they've shrunk since Megadrive etc and tried Arcades as sideline but have they pushed in a few markets I don't know perhaps?
Re:arcade biz slumping in asia?, and - (Score:1)
and tried Arcades as sideline
They will soon be releasing F-Zero for the Arcade and Gamecube. So I guess they still dabble in arcade games.
A new renaissance? (Score:5, Interesting)
There is, however, one possible problem with Namco merging with Sega -- there would be no more competition left in arcades except between divisions of the same company, and while internal competition can be fierce, it's no replacement for honest to god competition. Witness the WWE. When it bought WCW, it changed its structure to be the Monday show vs the Thursday show. But its quality and ratings have faltered since it lost its real competition.
Dance Dance Revolution was the last great major revolution in arcade gaming. It did what arcades used to do, but haven't done for some time - Provided a gaming experience you cannot get at home. Note the past tense, since I know home pads are now available, but I do believe DDR revitalized a lot of arcades. The atmosphere around a DDR machine is something you simply can't get at home. If I'm not mistaken, DDR had the first new control scheme (used in more than a couple of games) since the light gun.
Arcade competition tended to be between Namco, Williams and Sega. Capcom had its own private war with SNK as well. Then Williams completely folded its arcade division, which leaves Namco and Sega, with Konami running DDR machines. So instead of incrementally improving fighters, racers and light gun games (Tekken vs VF, Time Crisis vs House of the Dead, etc) maybe this would give them a chance to truly compete with the home market and provide games that can only be provided in an arcade setting.
How do you compete with the home market? Present games that the home market cannot handle. Again, I give you DDR. Focus on games that are completely impossible, at the present time, to do at home. DDR did that. A huge eight player fighting game would do that. Daytona's multi-racer network did that. Light gun games do that, for the most part, since the atmosphere is different, which is why arcade light gun games are still being made I suppose.
Instead of trying to increment the quality of competing fighters and racers, how about making them more of an arcade experience? Instead of competing with each other, compete directly with the home market. Gyroscoping shooting games. Masive light gun games. Massive fighting games, with huge screens. Networked arcade games, particularly shooting and driving. And, of course, DDR started this trend, so improve upon that some more.
Make arcades a place to go to to play games you can't play at home. Apart from DDR, arcades haven't been like that for a very, very long time.
(sorry if this rambles a bit, it was originally brainstormed on IRC and reformatted for this post)
Re:A new renaissance? (Score:3, Insightful)
I know this is a cheap shot, but when did the WWE (or WWF before) ever have any quality to begin with?
Dance Dance Revolution was the last great major revolution in arcade gaming. It did what arcades used to do, but haven't done for some time - Provided a gaming experience you cannot get at home. Note the past tense,
Re:A new renaissance? (Score:1)
Can't play DDR at home? (Score:2, Informative)
The atmosphere around a DDR machine is something you simply can't get at home.
Perhaps not in a single-family residence, but at the school I went to, there was a weekly meeting of the DDR club [rose-hulman.edu], complete with region-modded PS1 systems, and that was full of atmosphere.
DDR had the first new control scheme (used in more than a couple of games) since the light gun.
Sorry, but Nintendo beat Konami to it: Power Pad [everything2.com]. (This cartridge is fake [pineight.com].)
Re:Can't play DDR at home? (Score:2)
Yes, I had one.
Re:A new renaissance? (Score:2)
Instead of competing with each other, compete directly with the home market. Gyroscoping shooting games. Masive light gun games. Massive fighting games, with huge screens. Networked arcade games, particularly shooting and driving. And, of course, DDR started this trend, so improve upon that some more
How about forgetting about all these and do real 3d ? I don't mean 3d projected on a screen but real 3d displays: maybe a cube that can be viewed from all sides and contain smaller cubes that can be lighted
Re:A new renaissance? (Score:1)
First, you can use and old machine for a new game, by just buying a new board. You need to buy the whole rig, which means it costs more to get new games.
Second, it means that the machines are more complicated and harder/more expensive to fix. Which means games end up costing more.
Third, if the game is a flop you've wasted more money on trying it o
Re:A new renaissance? (Score:1)
- A "drum karaoke" (in Japan)
- A soccer game where you could actually kick a ball
- and even a flight simulator with a moving cockpit
All of them are probably newer than the light gun.
So you might have a valid point, but DDR is definitely not the only "controller" specific to arcade.
When I actually see those control schemes used in more than a couple of games, then they'll fit. But DDR breathed the first new life arcades have had in a while.
"flight simulator with moving c
Re:A new renaissance? (Score:1)
Sega is one of, if not the, most innovative game companies. It must live.
Sega and Microsoft (Score:4, Funny)
Re:Sega and Microsoft (Score:2, Funny)
Game over... (Score:4, Funny)
X-Box2 (Score:5, Interesting)
That plus all the games. If Microsoft do buy them, I don't think they would close them down, but rather make use of them.
But I am sure someone will stop it before it happens. Best chance for the Sega legacy to live on though.
Revisit sega hardware? (Score:2)
Re:Revisit sega hardware? (Score:2)
2) If the Sega name really sold that well, they wouldn't be in these straits.
Sammy, EA and MS don't need Sega. (Score:5, Interesting)
This joint venture is not likely to break in the near future, because Nintendo is practically giving them access to a revenue stream using not only the hardware, but also with high-profile franchises such as F-Zero and Star Fox, in exchange of their development expertise. I think this is going to work great and could help to define how things are going to be in the future. (e.g. show executives how things are done right)
It's widely known that merging with Sammy, EA or M$ would actually bring Sega to the black sooner than merging with Namco, because even Namco is not on a very strong financial situation by itself. But Sega developers like Namco the better, because it would be the only way they could stay at the company doing things the way they like.
Meanwhile, Sammy, EA and M$ have the same problem: They don't actually need Sega's developers. They'd basically buy it for the trademarks, branding and IP because they have very different methods on game design, development and marketing.
Mostly every Sega team would be in danger of being disbanded. There are people with different skills, different approaches to gaming and trained in different pieces of hardware. A merger with any of these three companies can only result in the loss of this core philosophy. EA likes very short development cycles with very poor execution, M$ likes exclusivity and Sammy likes amusement machines.
Imagine if Rez, Panzer Dragoon, Shenmue and many other great games could never exist were Sega under any of these three companies' wings. A situation like this can really be an issue for any potential buyer, because it can also affect the buying price, and that's where Sega and Sammy disagreed.
I truly felt something was wrong with this merger when I first heard about it. I remembered another merger Sega planned with Bandai some years ago, which failed miserably, possibly because of the same reasons.
Re:Sammy, EA and MS don't need Sega. (Score:2)
Ugh, I need to get my glasses... (Score:1)
I love pachinko. It's so much fun! (Score:1)
Or, take the metal balls to your friendly ganster outfit round the corner and exchange them for dodgy Chinese cameras and Hello Kittys. Great!
Why on eather could Sega see the marketability of this game?
Nintendo + Sega = Dream Combination (Score:3, Interesting)
Re:Nintendo + Sega = Dream Combination (Score:2, Interesting)
EA is the best company (Score:2)
Re:EA is the best company (Score:1)
You're kidding, right?
EA, the company that made Origin (creators of Ultima VII, the best CRPG ever made) make Ultima VIII and... um, that other game, I think? The company that once carried Bullfrog's games but somehow doesn't, anymore? The company that gets most of its money from crappy sports games that a
This discussion really hurts (Score:3, Interesting)
Merging isn't like putting together a videogame! If Sega merged with Capcom, as one person suggested, it wouldn't result in all kinds of "Capcom Vs. Sonic" games! In fact, whichever company becomes the parent in any videogame company merger has very little effect on what kind of games get produced, except in the most basic risk-adjustment way.
See, the only synergies achieved in videogame company mergers that can't be achieved through regular partnerships (the ones that produce those "Capcom Vs. Marvel" type games) are publishing or high-level coding synergies. The companies almost always remain very independant, largely because all the intellectual property they all control is up for bid to the highest paying or most promising seller anyway.
So if you want to see Sega produce the coolest stuff possible, you'd better hope that it gets bought by someone like Microsoft, who's willing to throw tremendous amounts of money into somewhat risky ventures because they want complete and utter dominance, and NOT by some random other company that you happen to like!
Re:This discussion really hurts (Score:1)
Sega merging with Nintendo is like Apple merging with Microsoft. It'll be a disaster and there'll be nothing left of Sega other than a bunch of exclusive GameCube titles. Nintendo is too conservative and family-oriented, it's only interested in retail, and has very little hardware expertise. This is the same company who refused to license games aimed at matured audience and the refused to use CD-R
As a Dreamcast and Xbox owner... (Score:1)
Sega + ? (Hope its not EA) (Score:1)
Re:Sega + ? (Hope its not EA) (Score:1)
Not sure who will (Score:2)
It could boot regular CD media without any mods. It also still provides a very nice game experience today.
I get the feeling if the timing on the Dreamcast had been just a bit different, Sega would be in a better position today.
Re:Not sure who will (Score:3, Insightful)
Re:Not sure who will (Score:2)
I know piracy killed the machine. Yet, I enjoyed having a reasonably open machine.
Today it runs older console games via emulators. Best investment I have ever made. A little more RAM would have made it the perfect MAME box...
Re:Not sure who will (Score:1)
As a matter of fact, the only thing that kept it from going software-only after the Saturn fiasco was a 1 billion-yen bequest from a Japanese business tycoon (why anyone would leave huge amounts of money to a corporation is beyond me, bu
Looks like Namco is out too... (Score:1)
Namco/Sega = good/bad (Score:1)
Anyhoo, the games are smokin, even if the replay value is limited. However, the one problem I see with a Namco/Sega merger is the competition between the Vitua Fighter series and the Tekken/Soul Blade series. This rivaly brought out the deepest, visually stunning video games in the entire industry (Squar
Forget Namco either... Yahoo says they pulled out (Score:1)
Hey I've heard of you (Score:3, Insightful)
I dont know where but I've either met you or heard of you from some websitesa while back.
Sadly, our past leadership diverted too much funding towards fighting a war of attrition with Sony and Nintendo in the home space, when our competencies were really arcade machines
I dont think Sega is doing bad because they released Dreamcast, Sega's problem was they released the system knowing they didnt have enough money to go through with the launch. The system sold well, but Sega released way too many games, spe
Re:My perspective as an ex-SEGA employee (Score:3, Interesting)
From my observations, Sega and Nintendo share a very large, overlapping fanbase, which could make for great oppertunities, where it united.
I am under the impression that each is a very different company internally, but th
Re:My perspective as an ex-SEGA employee (Score:1)
Parrent post is a troll (Score:3, Informative)
The sense of smell (Score:2, Informative)
whatever happened to your SMELL-O-VISION [google.ca] research?
One game released by Sega or Nintendo came with a book with scratch-and-sniff patches. It might have been Nintendo's Earthbound.
But that in and of itself doesn't mean Dr. Gupta isn't a fraud.
Re:Just what does Sega think it's doing... (Score:1, Interesting)
But what really makes Sega what Sega is, is it's arcade machine business. If you go to a real arcade, not like what you find in a mall. But a real arcade like Gameworks, you will be blown away by the sheer number of great
Re:Just what does Sega think it's doing... (Score:2)
How can people who do everything they can to keep Microsoft out of their computers, and are disgusted when they see MSNBC logos be so willing to accept with open arms and embrace products and content from Sony?
Well, first off, Sony supports Linux on the PS2, they even distribute their own kit for it. That right there probably swayed a lot of people reading that to Sony.
Second, Slashdot does not mean anti-corporate. Most of us realize that our livelyhoods as computer geeks, and the things we use ever
Re:Just what does Sega think it's doing... (Score:2)
Re:Just what does Sega think it's doing... (Score:2)