Stealing A Look At Thief III 18
It seems that Gamespot has an exclusive look at Thief III, the latest in the stealth action FPS series from Looking Glass Studios and now Ion Storm Austin. The PC and Xbox game shares an engine with the other new Ion Storm project, Deus Ex: Invisible War (also previewed on Gamespot recently), hence similarly advanced AI and use of dynamic shadows, but claims much more focused gameplay goals compared to DX2, as well as its markedly different medieval setting. Looks like this new Thief could continue the Looking Glass tradition in fine style.
Why could I see this in Older Stuff before... (Score:1)
Re:Why could I see this in Older Stuff before... (Score:1)
Because it's at http://games.slashdot.org/ [slashdot.org] and not on the main page?
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-- Pete.
Ugly Ass Colors (Score:2)
Soooo beautiful..... (Score:2)
The funny thing is one of my favorite levels (Score:4, Informative)
Here's where I go for Info Through the Looking Glass [ttlg.com]
Really sucks those assholes at eidos killed looking glass so Dikatana could live. morons.
Re:Soooo beautiful..... (Score:4, Interesting)
The other thing I really would love to see added, is the guards noticing doors being left open, or opening in front of them. I don't know how many times I would use the little bit of dark shadow in a doorway to hide as the guard walked towards me and then around a corner. It was useful, but not very realistic.
Lastly, I hope they don't overdo it with the mechanical guards/cameras. I'm playing through Thief 2 right now, and the shear number of mechanical thingies is annoying. Some of the environments really just seem to be modern buildings with a medieval motif applied. I realize that this is supposed to be a somewhat steampunk genere, but there's no point in overdoing it with the technology.
Of course, I will be buying this game, but I wonder if there will be any sort of level editor/toolkit for making my own level and/or modding how things look to change the genere. I always thought that using the Thief engine/ideas would make for a relly cool game based on a ninja. Especially if it could be set up to run as a co-op multiplayer.
Multiplayer Thief Exists (Score:3, Interesting)
You want guards carrying torches? (okay, they're flares) You've got it.
You want thieves invisible in the shadows? You've got it.
You want guards with real intelligence? Enjoy!
You want to see how pathetic your thiefing skills really are when up against serious opposition? You'll be surprised. I thought I was a decent thief in the original game.. I haven't finished it yet, but I can sneak through b
How captivating have the 1 and 2 been for you? (Score:5, Interesting)
Re:How captivating have the 1 and 2 been for you? (Score:3, Interesting)
Re:How captivating have the 1 and 2 been for you? (Score:2)
Re:How captivating have the 1 and 2 been for you? (Score:2)
Re:How captivating have the 1 and 2 been for you? (Score:4, Insightful)
Thief2 was better in that it focused more on avoiding people, but that last mission wore me out. I knew I was at the end, and I had figured out all that I needed to do, but now there are robots instead of Zombies to deal with. I eventually just watched the last movie in a media player and didn't finish the level. It felt more like work than a game at that point.
Looking forward to Thief3, I love the idea of dynamic lighting. Every preview I read for DX2 made me say to myself, "That would be perfect for Thief!" And now it's confirmed
Re:How captivating have the 1 and 2 been for you? (Score:1)
They're especially bad in the level where you have to go through the city ruins and the buggers are everywhere...and you then you realize you have to walk to your early morning class through Ghettosylvania. Ahhh yes. You cling to that fence for dear life, skulking up the street. And just when you reach school and think you're finally in the clear...the instructor arrives behind you,
Those shadows... (Score:5, Interesting)
As an aside, did this shot remind anyone else of Zork I?
http://image.com.com/gamespot/images/2003/pc/
Mmm... more Deus Ex please (Score:2, Interesting)
A quick check of the pics makes me think the PC version is going to come out looking prettier.
Fun game, good price for Thief I & II (Score:2)
Thief I & II are also fun games with some good gameplay. Unfortunately, I can't stand games that try to animate the act of walking by having the entire view wobble up and down everytime you take a step in the game. Unreal Tournament 2003 has this, but you can turn it off and I find the game much more playable with the "walking wobble" turned off. Does anybody know if this can be turned off in Thief?
If you want to get Thief I & II, Best Buy has a great deal here [bestbuy.com]. You can buy both of them as part of
Re:Fun game, good price for Thief I & II (Score:2)