Preview Of Halo For PC Finally Sighted 35
bmnc writes "After nearly a year in development by Gearbox Software, info for the PC version of Halo:Combat Evolved is finally available at Gamespy.com, in both
single-player and multi-player flavors." This is absolutely a big deal, especially since Bungie have been intelligent enough to use Gearbox, FPS veterans who've been heavily involved with extending the Half-Life franchise in the past with Opposing Force and Blue Shift, to do a definitive PC version of Halo.
Mac port? (Score:3, Interesting)
Especially given Bungie's solid Mac support, it truly is a shame they sold out...
Re:Mac port? (Score:3, Informative)
(near the middle)
http://www.macgamer.com/news/
Re:Mac port? (Score:2)
Re:Mac port? (Score:3, Informative)
You can also read about the game's status from the programmer in this Inside Mac Games article [insidemacgames.com]
So is this the reason Gearbox ditched CS:CZ? (Score:1)
Discuss.
On schedule... (Score:1)
Very impressive for Bungie to actually release the game. I doubt that it (Halo) will be as impressive as it would have been if they had released it in 99/00.
Perhaps it should have stayed vaporware...
Re:On schedule... (Score:1)
In my opinion, too little, too late for Halo.
-B
Uhh... (Score:2)
yeeeeeah. Halo was, as I understand it, ready to ship for the PC, or at least in late beta testing, when microsoft bought out Bungie, three-ish years ago. The only thing to "port" would be maybe some of the 4 player multiplayer maps that they did post-buyout back to the "PC" version, and update the 'generic pc' graphics engine. Insert more whining about microsoft being a crappy company stifiling innovation. This would have been the next half life three years ago. But
Coop is low on priority list (Score:5, Insightful)
Now I don't know about you, but if there is no coop mode I will not purchase this. Why? Because that's what my friends and I have had the most fun with on the XBox. We complained that there was no PC version where we could have more than 2 players in coop in fullscreen with mouse look. We get plenty of deathmatch from other games but we had a real blast playing this game with coop. We all said we would buy it just to play coop if it ever came out on PC, otherwise I'll just keep on playing it on the Xbox. This would be a major let down to the Halo fans I believe.
Sure, there is no longevity in these type of coop games but who cares? When was the last time you remember playing a coop game and had fun, I think mine was Quake2 and it was definately much funner than just playing it single player.
Controls should be interesting (Score:3, Insightful)
I disagree. Controlling it was a nightmare. (Score:2)
Xbox Halo Controls were Great (Score:1)
Halo worked great on the Xbox. It was smooth as silk and precise too. After coming off of UT on the PC, it was a bit of a clash but I soon got used to it. The Xbox controller itself is also very well designed, my hand never cramps after marathon bouts of MechAssault ( and I mean hours and hours).
I'd rather play Halo from my sofa than a PC based FP
Re:Controls should be interesting (Score:2)
Re:Controls should be interesting (Score:2)
Re:Controls should be interesting (Score:2)
Xbox controller is already USB (Score:4, Informative)
Is there anything like an Xbox-controller-to-USB converter?
The Xbox controller is a USB device [euc.jp] with a differently shaped connector and a data protocol that slightly breaks the HID standard, but drivers exist for at least Windows [grooveyardfunk.com].
I don't work for the ZTNET Store [fragism.com], which sells adapters to connect various game console controllers to a USB port.
Red vs Blue - Episode 6 (Score:4, Informative)
Episode 6 [redvsblue.com] of Red vs Blue came out.
I could ask for a better b'day present! (Score:1)
Read it and weep. (Score:2)
Re:Read it and weep. (Score:2)
Too little, too late (Score:1)
Re:Too little, too late (Score:1)
Anyways, Halo is a
Too... much... work... (Score:1)
Anyone else read that as `heavily involved with extending the Half-Life of the Half-Life franchise'? My first thought was, `I didn't know it was undergoing radioactive decay'.
I swear, my exams are getting to me.
Gearbox software (Score:2)
Short Halo/Bungie History (Score:4, Informative)
Then they started on something really ambitious... Halo.
Halo was supposed to be one of the best FPS games of all time. Originally slated for the Mac and later for the PC halo was going to revolutionize the FPS market. It had amazing physics, great texture mapping allowing seamless movement from indoors to outdoors,the ability to use any weapon and vehicle in the game (is this still there?) and, what I think was the coolest, persistent reality (I kill you in room A and when I come back 3 days later your corpse is stll laying there rotting).
And, as many stories often turn for the worse, along came Microsoft to ruin everyone's fun. Since they needed a flagship game for the Xbox and Bungie wasn't doing so well (but were almost complete with halo form my understanding) Microsoft bought them out. They dumbed down the orignal features of Halo to get it out for the Xbox's launch and assured both the PC and Mac fans who were eagerly awaiting it's arrival that they would get their copy.
Well it looks like the PC people finally got their copy, although in my opinion a bit too late. And as many Mac people out there probably suspected, they won't be getting theirs any time soon, if ever.
I held out hope that I might get a version for the Mac but it looks like I'll have to get an Xbox or PC to play it now.
The first shall be last and the last shall be first. Thank you Microsoft for screwing us again... (Well except for all of the lucky Xbox owners out there...Oh, and the PC folks who are going to buy it) -peel
Re:Short Halo/Bungie History (Score:2)
Re:Short Halo/Bungie History (Score:1)
Re:Short Halo/Bungie History (Score:2)
The Mac port is coming. See my other comment for details. [slashdot.org]
Myth??? (Score:2, Interesting)
Re:pc "port"? (Score:1)
but still probably easier than porting a PS2 game to PC.
Too late for this game (Score:1)
Saw it at E3 (Score:1)