Bio-Warriors and Implant Freaks 13
k-hell writes "There's a very interesting article on Anarchy Online's web site about a father's observations in watching his twelve year old daughter interact within the world of Anarchy Online. He tells that his daughter now knows, in very simple terms of course, what nanotechnology and implants are. He goes on and states: '..there is no denying that these games have certain integral qualities that very many so-called "educational games" lack.'"
See the Microsoft icon (Score:4, Funny)
Oh Please... (Score:1, Flamebait)
Good for you.
Re:Spelling nazi strikes again (Score:1)
Echeb, American-style (Score:5, Funny)
Perfect way to introduce young future drones to the Collective.
I wonder if the father speaks Klingon [cnn.com]?
No substitute (Score:3, Interesting)
Games should be educational. On-line communities can also be a force for good, but in the end THIS world is the one we live in.
Books and real humans are the answer.
Re:No substitute (Score:2)
Re:No substitute (Score:1)
memories (Score:4, Funny)
I learned (Score:2, Funny)
Ethics (Score:3, Interesting)
So little "Alice" is learning that the end truly does justify the means, no matter how many ethical boundaries she has to detroy in her mind, all in the name of success?
Is she also pre-programmed to think that these enemies she is fighting are inherently evil and thus must be vanquished? Has she given up free will and just accepted that fact that she is the "good one" and all others who are different must die?
I really doubt that this article was legitimate and nothing more than a clever marketing ploy to draw more people into the game. Wouldn't it have been more believable to have a "son named Jack" who is a reclusive teenager with poor social skills, and is so addicted to MMORPG's that he only has a shower once a week?
That being said, I think MMORPG's are the devil and I'm avoiding them like SARS. Especially with that violent little "Alice" out there... -shudder-
Some musing (Score:3, Interesting)
Re:Some musing (Score:1)
The simple solution to not wanting to interact with ppl during a game is use the AFK flag, though in the on-line games I've tried it's actually been fairly difficult to *start* interacting - have to find others either in your class or near your level, besides them wanting to interact.
The article, though, is disturbing to me as to