Matrix MMORPG 52
An anonymous reader writes "As linked to in this post, Matrix: Online has been announced. The official site for the game describes it as a MMORPG of epic proportions as people will get to feel what it's like to be a part of the matrix realm. Although the details list lots of interesting information, the most important piece I found was in the FAQ section... where they state that the game takes place after Matrix Revolutions... Are they trying to hint at something?"
can't wait! (Score:5, Funny)
When the system bogs down (Score:5, Funny)
Re:When the system bogs down (Score:2, Funny)
And someone will try and crash the game to free the people from the matrix, claiming to be The One.
Destroy the system? (Score:3, Insightful)
That's a pretty good point. Who is going to blame anyone who hacks and destroys the Matrix MMORPG when the goal in the Matrix universe is to destroy the Matrix computer system?
Some hacker is going to bust into the system, get root access with a Unix command line on the servers, and format all the hard disks. He'll say in his defense "I thought it was another version of that DOS prompt in the MATRIX game"
This game raises a few questions (Score:5, Insightful)
Secondly, if this is an RPG, doesn't that detract some of the very qualities that made the Matrix a cool movie? I'm having a hard time envisioning a battle with an agent in terms of "attack: 9 damage!" and "Neo misses Agent" or even in terms of a NWN or Diablo style click to attack battle. I by no means claim I am an expert on RPGs, but it seems to me that the most action packed games that seem to fit what the Matrix trilogy is, would be more suited as an FPS or 3rd person view like Enter the Matrix. I'm holding out to see how gameplay actually goes before putting anything into this game.
Three, is hacking the matrix fair game? Seriously, is hacking the system's bugs to your advantage "legal" or frowned upon? One would think that perhaps bugs could be built in waiting for the clever users to exploit like in the movies. I think this would add a level of gameplay never seen before and has serious potential, but again, I'm holding out till I see how smoothly it actually goes.
This game looks damn good in concept, but it's a bit early to make a final judgement on whether this will be a success or small die hard fanbase only game. I hope it does well and they don't muck something significant up.
Re:This game raises a few questions (Score:5, Interesting)
Five, what will the player do to level up? How many innocents must you kill to get superman flight? Experience is obviously earned by fighting, but I would question the "richness" of the Matrix world as it currently stands to support a sufficiently large variety of expendable mook cows. Another run down the casino to kill guards? Or at the bank to kill... guards?
Six, is there sufficient variety in a dirty city to keep the game visually interesting? Two hours staring at subways and dirty apartments isn't that taxing, but two months? I already live in a dirty apartment. Does The Matrix provide enough potential set pieces to keep people visually stimulated? Or will that subtle shade of green drive everyone nuts.
Re:This game raises a few questions (Score:1)
I've got more questions, but they're spoilers from the 2nd movie, so don't read on if you don't want to be spoiled.
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Wil
Re:This game raises a few questions (Score:2)
I can't help but think the solution to the entire game will be to put down the keyboard and go outside.
Re:This game raises a few questions (Score:1)
Bullet lag? (Score:3, Interesting)
Solutions are: 1. Slow the entire server down too, or 2. try to squeeze all the action into the small timeframe but render it slow on the client, this could possibly create artifical lag for everyone else or a huge catchup situation (aka. lag) for the player.
Of course this is IF they implement it
In a fewer words: it will be interesting how they can bring the matrix universe alive while still keeping some of its ethos
Re:Bullet lag? (Score:2, Insightful)
Re:Bullet lag? (Score:1)
Interesting point (Score:5, Interesting)
Re:Interesting point (Score:5, Interesting)
I am sure that at the end of the trilogy, there will still be a matrix in place, they may just be either starting to wake people up a few at a time or starting to put people back in.
If they are taking them out, then it will take a long time. This could be where the game is set.
Bob.
Re:Interesting point (Score:2, Funny)
Re:Interesting point (Score:1)
Let's say you do overthrow the machines. Then you start awakening people, maybe not one by one, but now in batches, since there are no squiddies patrolling the 'real' world.
And first a few people, then lots of 'em start to feel homesick of the good ol'days when you could have a real steak =) Bam! You have a group of 'rebel' humans who only want the machines to come back! Why not? =)
You could set this game in
Re:Interesting point (Score:2)
Re:Interesting point (Score:1)
Re:Interesting point (Score:1)
Where does The Matrix Online take place?
The Matrix Online takes place within the Matrix. No "real world" game play will take place. Characters in The Matrix online will be logged into the Matrix and aboard a hovercraft at broadcast depth.
When does the game take place?
The Matrix Online timeline takes place after The Matrix Revolutions, the third Matrix movie.
Had to type that out due to their liberal use of flash
Re:Interesting point (Score:2)
Prediction: the game does not exist, it is an elaborate ruse designed to create uncertainty about the denouement of the matrix trilogy.
... or maybe not. But if I had a movie franchise (which was already hugely profitable without multiple game licences) that's exactly what I'd do.
Lets say 0.0001% of ppl are freed from the matrix: (Score:2, Interesting)
no point talking about it because... (Score:1)
Isn't this a little redundant? (Score:5, Funny)
"Hey man, I just got the Matrix Online. It's awesome. They've got this great new interface, too. The surgery wasn't too bad, but it's kinda hard to sleep comfortably with this thing on the back of my neck."
The Architect (Score:2)
Bullet Time? Simple! (Score:3, Funny)
Obviously you can't slow down the whole world for everyone. Which is why you return to the wonderful world of turn based party-only combat! Take the combat system used in the pioneer MMORPG, The Realm, and add features to bring it up to date.
It's a shame that this kind of combat system would deviate too much from the standard MMORPG template. Otherwise we might have a decent game for once.
Re:Bullet Time? Simple! (Score:4, Insightful)
But its a moot point anyways, as a another poser has already pointed out that Neo is really the only one that can dodge bullets other than Agents and I think there is absolutely zero chance of playing either in the game. Which brings up another interesting point...is each server going to have 4000 or so people running around in cool black leather beating people up at will (which is totaly incosistent with the current Matrix movies) or are we going to have to play bus drivers and tax accountants like the rest of the normal stiffs still stuck in the Matrix?
when you start thinking about what this game will have after you get past the "OMG, MATRIX ONLINE!11!!ROOFLES!11!" it raises some serious questions on if this game is going to be good, or just another licensed crap game to get wads of money from unsuspecting fans of the license.
Matrix: great movie, not so great MMORPG? (Score:5, Informative)
I'm presuming you'd be playing a rebel. The rebels don't really spend much time in the Matrix. They go in, do what they need to do and get out. They don't wander around much because once the agents find out where they are, it just becomes a chase since since no-one except Neo can out-fight them.
Great movies but I have my doubts about its viability as a MMORPG.
Wow (Score:2, Funny)
cheater! (Score:2)
Spoilers (Score:1)
On Bullet Time (Score:3, Interesting)
People outside of it would move normal time, while the person on the inside gets to move around and avoid all those nasty bullets once they enter into the sphere of bullet time.. You just create an area where incoming projectiles are slowed for anyone who is using the power.. There would be more to think about like outgoing projectiles, but I imagine firing off 10 shots in slow mode and them suddenly coming out in rapid sucession would work..
Hand to hand fighting.. I imagine a similar situation, where unless you are activating your Focus (ala enter the matrix) you are slowed down and if you are, you remain same speed..
Re:Cashing in on a popular franchise. (Score:1)
Bullettime (Score:2, Interesting)
I guess my point is they don't HAVE to have everything slow down to do 'bullet time' type effects. Though many, MANY people will be pisse
I saw this at E3. (Score:5, Informative)
Some of the neat stuff:
* The game world will be freaking HUGE. They illustrated this by pointing at a piece of the wall in the demo room, which was a bunch of square pieces, each about... hmm, 1.5 ft on each side. "This is the size of the game world." Then the fellow uses his finger and draws off one corner of the square wall piece, and says "This is the size of Sydney." i.e. game world city will be at least 20x the square footage of Sydney, Australia.
* "Bullet Time" is in - and beyond that, the multiple-blurry effect as well (i.e. when an agent dodges the gunshots on the roof of the first movie, or when Neo/Smith are fighting). How they'll keep the time continuity between the two chars (the target will experience Bullet Time, the attacking character won't), I'm not sure yet.
* Every damn building in the game world will (so they say) be fully accessable - not just empty boxes for looks. 80-story buildings you see across town will have 80 floors, that you can get up into, rooms, "desks with Coke cans", etc.
How much of all of this they can pull off, we'll see.
Re:I saw this at E3. (Score:3, Informative)
Re:I saw this at E3. (Score:1)
Around 20% of all players are explorers (Score:2)
Re:I saw this at E3. (Score:2)
Re:I saw this at E3. (Score:1)
Random seeding works really well for things like items but I imagine it's hard to pull off when you're dealing with something like new visual elements.
Come to think of it one of the best features of the mud i've wasted far too much of my life in [medievia.com] is item tweaking. Running the same zone several times over to get the best eye of vecna you can get or what have yo
Re:I saw this at E3. (Score:1)
uggghhh now this just sucks (Score:1)
alas, my nightmares are real.
Just a fancy asb sticker for our matrix world.... (Score:2, Funny)
already been announced... on /. (Score:1)
Some information that nobody has, apparently... (Score:1)
1) There will be two fractions, pro-Matrix guys and rebels. When the game is started, you will have to select your side. We don't know the story of the Matrix: Revolutions, so the details on this separation are unclear.
2) You will go into separate locations for missions. Bullet-time will only be available in these locales (where there are only a few people) and not in the main city.
3) We will probably not play for bus drivers, but instead we will be able to wear cool clothes. This