Acclaim - GameCube Not Worth Publishing For? 72
Thanks to an anonymous reader for pointing to a GamePro report claiming that Acclaim Entertainment is dropping support for the Gamecube. The article quotes UK trade magazine MCV's interview with new Acclaim CEO Rod Cousens, who says "Why should we develop for platforms that don't deliver profits for us? We will still support the PS2 and Xbox, but Nintendo? No, not in the foreseeable future." Reportedly, this won't be true for the handful of in-development GameCube conversions at the troubled publisher, but these harsh words seem to imply that further Burnout sequels, amongst others, will not be coming to GameCube. Update: 06/23 22:08 GMT by S : Planet GameCube got an official comment from the publisher which says "Acclaim will now evaluate each title and decide which system(s) it best fits", but it's clear the CEO is still very down on GameCube.
The trouble with the cube (Score:5, Insightful)
With the PS2 and that other console, one company makes the hardware and maybe a handful of game titles, and the rest of the sales are divided between all other publishers.
With Nintendo, the quality and brand recognition of the flagship titles (Metroid, Zelda, Mario, etc) are so irresistable many first-party games are considered must-have purchases, leaving cube owners little time and money for third-party titles.
Quality kills.
Re:The trouble with the cube (Score:2, Insightful)
Re:The trouble with the cube (Score:2, Interesting)
Re:The trouble with the cube (Score:1)
Re:The trouble with the cube (Score:1)
Re:The trouble with the cube (Score:2, Informative)
Re:The trouble with the cube (Score:1)
Re:The trouble with the cube (Score:1)
Here ia a PS2 Wavebird controller (Score:1)
Logitech makes a Wavebird like controller. [latestvideogames.com]
Re:The trouble with the cube (Score:2)
Out of the 8 games I have, 5 are first-party (Animal Crossing, Metroid Prime, Smash Bros: Melee, Eternal Darkness, Zelda), while 3 are third-party (THPS4, Super Monkey Ball, Super Monkey Ball 2). My friends who have cubes all have more first party than third also, and my father is about a 50-50 split, but then again, he seems to randomly purchase cheap games for it.
Re:The trouble with the cube (Score:2)
Metroid Prime, Zelda Wind Waker, Smash Bros Melee, Mario Sunshine and Waverace (5) vs. NHL 2003, Madden 2002 and Super Monkey Ball (3) for me as well.
I bought the GCN for the high quality first-party games, really. I grew up with Nintendo and the Zelda/Mario franchises so I expected the first-party titles to be excellent, and for the most part the GCN has delivered. I prefer to wait and spend my money and time on titles worth playing (i.e. Zelda Wind Waker, Metriod Prime, Mario Sunshine) rather than buy/r
Re:The trouble with the cube (Score:2, Insightful)
Acclaim is not known for games targeted at youngsters, which is the Cube's market. Same for the other third party developers: no drive to market quality E rated games. Which means Nintendo has been given a monopoly by default.
PS Referencing a previous /. post, wasn't Acclaim listed for breaking contracts in the 25 dumbest moments in gaming? Point is the company DOES have a his
Re:The trouble with the cube (Score:1)
As for my games. I have a few.
First Party: (4) Super Smash Brothers Melee, Eternal Darkness, Zelda (and N64 versions), Rogue Leader,
Third Party: (12) Fifa 2002, Outlaw Golf, TimeSplitters 2, Simpsons Road Rage, crazy taxi, Tony Hawk 3, All Star Baseba
Re:The trouble with the cube (Score:1)
M
Re:The trouble with the cube (Score:1)
Re:The trouble with the cube (Score:2, Informative)
There's an interesting article posted today over on N-Sider [n-sider.com] called "Nintendo's Missing Mojo" that discusses Nintendo's relationship with 3rd Party developers, including Acclaim. The article basically says that in order to capture a larger market share, the big N needs to stop viewing 3rd party developers as competitors and needs to view them as partners.
Re:The trouble with the cube (Score:5, Interesting)
With Nintendo, the quality and brand recognition of the flagship titles (Metroid, Zelda, Mario, etc) are so irresistable many first-party games are considered must-have purchases, leaving cube owners little time and money for third-party titles.
I don't think that's the problem. The problem is that after you have all the must-have purchases (Mario games, Zelda, Metroid - Eternal Darkness is Nintendo, isn't it?), the rest of the games are mediocre at best.
I recently acquired a SNES. I have a few RPGs in a box in my parents' house from ages ago (now that they've moved, I'll never find them), and I have Zelda right here. I'm also going to do my best to dig up the other games. Why? The graphics, by today's 'standards', suck. The audio isn't digitally sampled accoustically balanced CD-quality Dolby 5.1. But you know what? They were fun. They were challenging. They were inventive. There was a lot of crap, but there were a lot of games that were worth playing too. Actraiser was neat. Raiden Trad. Mario games. Lots of fun multiplayer games, and lots of fun single-player games.
What does the Gamecube have? Not much. It has all the first-party titles, and believe me, they rock. But after that? Nothing. Well, not really. Nothing worth buying unless you can take it back to EB within two weeks for something else.
Here's a tip for all you gamers, too. If there's a game you really want, go to EB and buy a game that you may or may not want. Try it out. If you like it enough to keep it, keep it. If not, take it back within two weeks, and get the full trade-in value, and put it towards the game that you know you want. You get to try a game out, and the only downside is that you can't bring back the game you know you really wanted as a trade in if you don't like it, which you know you will.
Anyway, having worked at EB, there is one thing I know for sure: there are a lot of really good games. The only problem is, there are some for the GC, some for XB, some for PS2, and some for GBA. THIS is the problem with the gaming industry.
But Dan, you're so wise and sexy and virile and you're always right, but I don't understand how competition is a bad thing.
Exclusivity.
Let's pretend I'm the age I act, and I'm looking forward to my 14th birthday. My parents are suburbanites, and want to get me a game console so I can play games. The available consoles (last I checked) were $300, $300, and $230, or so. This quite clearly says that I can only get one. Couple this with exclusive titles. Exclusive titles are, when good (like Splinter Cell, or Final Fantasy) what drive console sales. They are the killer apps of gaming. I know for a fact that I will get a PS2, because I know that FFX and FFX2 are only on PS2. It's simple. So I have to decide, do I want FFX and X2, and see Yuna in those too-short-to-be-shorts shorts, or do I want to go unnoticed into the darkness and kill those who would attack our (your) fair country?
Well, I'll get a paper route, and I'll buy both. Ok, so now I have a PS2, which I bought, and an XBox, which my parents bought. I also got XBox Live, the PS2 broadband adapter, and keyboards, and mice, and dongles and switches, and everything.
I've spent a thosuand dollars on gaming. Why on earth would I spend another five hundred? It doesn't make sense. The exclusive Nintendo-only games aren't as 'cool' as Splinter Cell, or as huge as Final Fantasy (supposedly). So they're not as big of a draw. They're kid games. Games that three-year-olds play while their parents try to keep them from drooling on the controller.
Nevermind that even the most cynical of 18-to-25 geeks that I know seem to generally love these games (then again, even the most cynical of 18-to-25 geeks that I know are closet Mac fans to
Quality 3rd Party Games.... (Score:2)
Super Monkey Ball (1 + 2, and soon 3)
Resident Evil 1 (If you haven't played the original)
Ikaruga
Burnout 2
Star Wars Rogue Leader
Skies of Arcadia Legends
Phantasy Star Online Episodes 1, 2, 3 (only 3 is currently exclusive)
Bomberman Generations
Beach Spikers
Sonic Mega Collection
Lost Kingdoms 1+2
Cubivore (3rd party published in North America)
Godzilla: DAMM (was exclusive for a time)
Granted, some of these are borderline, but if you like care
Re:The trouble with the cube (Score:1)
Re:The trouble with the cube (Score:1)
Not to complain.... (Score:3, Informative)
Re:Not to complain.... (Score:2)
The only way that could happen is if they stopped making crap, but then they wouldn't be making any games at all.
I made that sound like a bad thing, but it's not.
--Dan
Re:Prediction (Score:4, Insightful)
Yes.
The Sony handhald gaming unit it still far off, and its doubtful it will be able to dethrone the GBA. Stopping GBA development right now is effectively stopping handheld game development. Why leave a market where development time and budget are much smaller and the payout almost the same?
Re:Prediction (Score:4, Interesting)
Re:Prediction (Score:2)
Re:Prediction (Score:2)
Why? We're not exactly talking about Squaresoft here. Nintendo has been content to let Acclaim publish games of questionable quality on their platforms for decades, why should that change now?
Re:Prediction (Score:1)
Nintendo? Bitter? Never. [gamespot.com]
Something Ironic (Score:1)
Bah... (Score:1, Funny)
Good riddance ... (Score:5, Interesting)
We're in a recession. Gamers are educating themselves more, and are spending their dollars on games that will give them the most bang for the buck. For the GameCube market, that means that most are saving their hard earned cash on first-party games.
So what does the loss of Acclaim mean in the long run? Jack shit, honestly. Less games that weren't selling anyway, so what? The GameCube won't be dead until Nintendo stops supporting it, and Nintendo supports their machines better than anyone.
Re:Good riddance ... (Score:4, Insightful)
We wish.
How many games are purchased after reading reviews? 5%? 10%? How many are purchased on a whim, or by parents who figure if the kids like superman they gotta like the game, or just because it's got a 2-player mode and you kids can play together and quit kicking your brother and leave me the hell alone I'm trying to drink?
Re:Good riddance ... (Score:2)
Except that if any of what you said were still true (it certainly USED to be), then companies like Acclaim and Midway wouldn't be shy about continuing their shovelware reputations. If the
Re:Good riddance ... (Score:1)
Something else I've noticed is that game stores are pushing more trade-ins now, so they can sell the same game 2 days later for $5 less, and the publisher doesn't get anythi
Re:Good riddance ... (Score:2)
True, but I reckon a huge number of games are bought based on word-of-mouth. At work the parents buy games for their kids (or so they say; I think they play the games too) and word-of-
Re:Good riddance ... (Score:1)
How many are purchased on a whim, or by parents who figure if the kids like superman they gotta like the game
I have played Nintendo games since the original NES. I was 10 years old when I got that system. My parents have never bought a game for me, except for cases where I requested a specific game for Christmas. (a game that I probably would have gotten anyway)
So the games I have are the ones that I wanted and were willing to pay for. (for somone that had to save up allowance to get a game, that's
Re:Who cares? (Score:1)
Quality of Games (Score:2, Interesting)
--GameCube owner
Re:Quality of Games (Score:1)
Can you tell me the last time you(or anyone) was actually excited about buying an Acclaim made game?
Acclaim games... (Score:4, Funny)
My only disappointment is the unlikeliness of a Mary Kate and Ashley Gamecube game.
Re:Acclaim games... (Score:1)
I think Pitfall was the last Acclaim game I actually liked
Re:Acclaim games... (Score:2, Funny)
No wait! Pitfall was made by Activision.
Ok, there were no games made by Acclaim that I liked
Re:Acclaim games... (Score:2)
Re:Acclaim games... (Score:1, Troll)
Oh, if only that were true...
But unfortunately, it's already here [ign.com].
--Jeremy
So let's see (Score:5, Insightful)
On a more important note, anyone notice how it's always places like 3DO that make statements like this? Everyone focuses on one message "see! the GameCube sucks!" instead of the real message "we're reducing our platforms by one to see if we can stay in business".
NOOOOOOOOOO (Score:1)
Not the end... at all... (Score:4, Insightful)
I will always buy Nintendo systems as long as the big N is creating super-high quality games for their systems. I own all three systems, and somehow I end up playing GameCube the most. I guess I'm still addicted to the ZMM (Zelda, Mario, Metroid, etc.) universes.
I'm anxious to see how Nintendo changes their direction with their next-gen console to solve some of these problems. These are tough times, and three consoles creates a saturated market.
Re:Not the end... at all... (Score:1, Insightful)
My vote (Score:3, Insightful)
Backwards compatibility (must have.) A second left shoulder button (must have.) Perhaps a better second analog stick. Some people have complained about the d-pad, but i don't have any complaints there. Develop a better online gaming presence, regardless of how important or not it is to the average gamer the lack is a PR ki
Re:My vote (Score:3, Informative)
Wouldn't say it is underserved, not when they did crap like this [gamespy.com].
Might not be true now but some of us have long memories.
Re:My vote (Score:2)
This isn't a matter of them saying they will change from what they have been up til now, they actually have changed already, as far back as Conker's Bad Fur Day for the N64 at least.
If you were to go with what everyone remembers, no one would buy anything but Nintendo playing cards a
Re:Not the end... at all... (Score:2, Insightful)
Good example, I have thought the same thing myself for some time now. You don't need to be #1, you just need to be strong enough to make a profit, keep your share holders happy, and continue to innovate circles around the work of most other developers.
If MS would get of their lazy bums and get some better games out for Live I might be more endeared to the console, but as it is, I only own a few games for it and only a couple that I actually still play
I
Re:Not the end... at all... (Score:2)
They're doing their best, and the next generation [slashdot.org] is going to be very interesting for Nintendo, as Hiroshi Yamauchi is no longer at the helm to old-man things up.
Nintendo isn't going down, Acclaim is. And it doesn't matter who they blaim, it's their own
What's really going on (Score:4, Insightful)
http://www.planetgamecube.com/news.cfm?action=ite
Yet another Acclaim marketing stunt (Score:2)
Note to Acclaim: You're not making any money on your cube titles because they SUCK ASS compared to the other games available on the platform. GO OUT OF BUSINESS ALREADY!
here's the problem... (Score:3, Insightful)
This article should be called... (Score:5, Funny)
Oh no! (Score:3, Funny)
We won't get a sequel to "Mary Kate and Ashley: Sweet 16" for the Gamecube! What are we going to do now?
I dunno, Acclaim, (Score:1)
3rd party losses... (Score:3, Interesting)
Final Fantasy X, to be sure...
Destiny Warriors...
GTA
and....that's really it.
That's all I miss coming from 3rd parties not on the GC.
Maybe I could put together a list other games I'd like to play, but I'm not missing them. Shinobi, Xenosaga, Devil May Cry..umm...not much else..
Burnout was fun...but other than that, not missing much by Acclaim leaving. I think that Nintendo needs to rebrand themselves as quality over quanity. Get on a different level than the other consoles.
The countdown... (Score:4, Insightful)
Sega Sports, Acclaim, who else?
The only reason they leave it is because they can't compete with Nintendo's games.
You develop on the PS2 because it'll sell no matter what. There's enough saturation to support crap.
You port it to the XBox, because it's DirectX and easy to do, so it takes MUCH less to sell to profit, BUT sells more sense XBox owners are hungry for anything.
You ignore the GameCube because no matter what you do you're competing with the best game developers on the planet and make up poor excuses as to why your games suck.
OMGWTF!? (Score:1)
Now Aklaim, or however they spell it these days...
seriously, Aklaim is just looking for ways to convince their stockholders that they aren't headed for chapter 11. Blame Nintendo, "see big bad nintendo made us lose money now we are roxxor company we make bestest games ever!"
The last good akklaim game (Score:1)
LAST POST! (Score:2)