Dragon Ball Z Game Creators Quizzed 16
Thanks to GamePro for posting an interview with the producer of the Dragon Ball Z: Budokai fighting games. The original DBZ:Budokai was a surprisingly large hit outside Japan, and with the sequel, in development at Dimps for release by the end of 2003, the sheer amount of characters is an issue - "..adding the characters that debuted in the Buu saga to all the fighters we already had in the last game results in a huge number of characters.. getting all these characters into the game in the limited time we have is probably the hardest part of this project." Oh, and when the producer is asked what the developers of DBZ:Budokai 2 really want, he gets honest: "..they want their own Hyperbolic Time Chamber, or they want Senzu beans to pep them up when they're tired, or they want to go home, or they want a girlfriend..."
PC Version (Score:1)
The cutscenes where horrible in Budokai 1. (Score:3, Interesting)
I was kind of disappointed with B1, I hope the second one is better
Oh I SO disagree! It was cool to see the transfer. (Score:4, Insightful)
I do agree it could have looked better, but seeing the whole story rendered using the game engine gave the game a solid look and feel. Kept the atmosphere solid and was just plain fun.
I think it was one of the best games in a while. Just fun.
If I were to pick at anthing it would be the fight engine and controls, NOT the looks.
Just my 2bits =)
Des
Re:Ok, I just must ask..... (Score:1)
Re:Dragonball Z (Score:1)
There are alot of funny parts of DBZ, not just people trying to save the world (is that such a bad thing?)
Re:Dragonball Z (Score:1)
Re:Dragonball Z (Score:1)
You must have never seen the episode where Goku tries to get his drivers license.
Re:Dragonball Z (Score:1)
Re:Dragonball Z (Score:1)
DB/DBZ is aimmed at kids aged 8-12 primarily.